Elevator Action: Wikis

  

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Elevator Action
Elevator Action.png
Developer(s) Taito
Publisher(s) Taito
Platform(s) Arcade
Release date(s) 1983
Genre(s) Action, Side-Scrolling, Platform game
Mode(s) Up to 2 players
Cabinet Upright

Elevator Action (エレベーターアクション Erebētā Akushon ?) is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, this game was fairly popular for many years. The musician was Yoshino Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

Contents

Description

The player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 levels of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. The player must outwit them via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed.

The game cabinet was a standard upright. The controls consisted of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The graphics are extremely simple, 2D color graphics. The maximum number of players is two, alternating turns.

Gameplay

The player assumes the role of Agent 17, codename: "Otto", a secret agent for an unspecified organization or government. As Otto, the player must "acquire" (steal) a series of secret documents from a tall building which Otto enters from the roof. Otto must traverse the building's numerous levels via a series of elevators and escalators while acquiring the documents. After retrieving all the documents, Otto must escape via the getaway car at the bottom of the building and thus progress to the next level of the game.

Scoring System

  • Retrieve secret documents = 500 pt
  • Knock out an agent by falling light = 300 pt
  • Crush an agent using elevator = 300 pt
  • Knock out an agent by jumping/kicking = 150 pt
  • Eliminate an agent by gun = 100 pt
  • Bonus points are given with completion of each round (1,000 pt x round; up to 10,000 pt)

An extra life is earned when player reaches 10,000 points.

Legacy

The Killer List of Videogames includes this game in its list of "Top 100 Video Games".

Inspirations

Games

The title of the dojin game ElePaper Action is a parody of Elevator Action's title. The game's credits sequence features a mini-game similar to Elevator Action.

Screenshot of Elevator Action.

Two games for Palm OS, Agent Z and its sequel, Agent Z 2 by Ellams Software, are based on Elevator Action.

Dexter's Laboratory: Robot Rampage! released for Gameboy Color in 2000, is based on Elevator Action II.

In 2007, 505 Games released a game similar to Elevator Action for the Wii. The North American release is called Spy Games: Elevator Mission. It is called Elevator Combat for the European release.

A port to the original Game Boy included the ability to acquire different weapons, such as a machine gun that fired more rapidly.

On March 5, 2007, the NES port of Elevator Action was released on the Wii's Virtual Console.

Revealed at AOU 2009, Elevator Action: Death Parade is a lightgun shooter that uses elevator doors when changing scenarios.[1]

Other media

Some of the chapters in the Hellsing manga are named Elevator Action.

The "Nintendo punk" band 14 Year Old Girls did a song about this game; the song is also called "Elevator Action".

Ports

Like many games of this era, Elevator Action was ported to some home systems in 1985 for personal use. It was ported to the ZX Spectrum, Amstrad CPC, MSX, Commodore 64, Nintendo Entertainment System, Game Boy.

A port was planned for the Atari 2600, but never released. However, a prototype of the game was illegally published by CGE Services Corp. and sold in Classic Gaming Expo 2001.[2] There are some issues with collision detection, and the game is only 95% complete, leading many to speculate that the video game crash of 1983 was a key factor in its non-release.

Sony published a mobile version of the game.

Compilation releases

The original Elevator Action has been included in various compilations, including:

See also

Similar games:

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Elevator Action
Box artwork for Elevator Action.
Developer(s) Taito Corporation
Publisher(s) Taito Corporation
Japanese title エレベーターアクション
Release date(s)
Wii Virtual Console
Genre(s) Action
System(s) Arcade, Atari 2600, Commodore 64/128, Amstrad CPC, MS-DOS, MSX, NES, Game Boy, Game Boy Advance, Sega SG-1000, Wii Virtual Console, GameTap
Players 1-2
Rating(s)
CERO: All ages
ESRB: Everyone
Elevator Action marquee

Elevator Action is a deceptively captivating game. At first glance, it seems like a simple game involving an agent who must make it from the top of a building down to the bottom through the use of elevators and escalators. With only one type of enemy present throughout the entire game, it sounds like it should be a walk in the park. But once you start playing Elevator Action, the game reveals its complexity. With the number of ways that you can kill or be killed, and the red doors that you must make your way to and enter, this simple game becomes a true test of strategy and skill.

You start at the top of every building. You must work your way down to the bottom. Along the way, you will encounter enemy agents. You can shoot them, drop kick them, or squish them with an elevator if need be. You must find all of the red doors in the building and obtain the documents contained inside. Once you have them all, make your way to the basement level to find your getaway car and advance to the next building.

Never reaching the legendary hit status that other arcade games released around the same time enjoyed, Elevator Action became a cult classic. It was released for a number of systems around the world. An Atari 2600 was under development and very close to completion when Atari changed ownership and the plug was pulled on the project. The game was officially released in limited quantities to retro gaming fans at the 2001 Classic Gaming Expo. A Windows version was released in Japan. A portable Game Boy version was published that includes the addition of multiple weapons. The original arcade version is contained in the Game Boy Advance release of Elevator Action Old & New.

Story

As super-sleuth Agent 17, code name "Otto", you must come out from undercover to accept a top-secret mission. Your country's security is at stake. You must sneak through a heavily guarded, top-security enemy defense building to steal secret government documents. Only well-planned strategies, bullet-dodging, quick-on-the-draw accuracy and black belt karate prowess will allow you to succeed!

If you fail, your government will deny any knowledge of your or of your assignment. Good luck!

Table of Contents

Gameplay summary

  • You start at the top of each building.
  • You can fire your gun to the left or to the right. You can jump over bullets, or squat underneath them.
  • You can hop in elevators and control them up or down. While in the elevator, you can't squat.
  • You can also ride on top of the elevator, but you won't have any control over it.
  • Enemies will shoot you. If you are hit by a bullet, you lose one life.
  • You can shoot the enemies, jump on top of them to knock them out, squash them with the elevator, or drop a ceiling lamp on them.
  • If you shoot the ceiling lamp, the building goes dark temporarily. During this time, the enemies are slower to react to you.
  • You must find all of the red doors and enter them to grab the documents before you can exit the building.
  • Ride the elevators all the way to the basement level to escape in your getaway car.

Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Elevator Action

Developer(s) Taito
Publisher(s) Taito
Release date Arcade:
1983
Famicom:
July 28, 1985 (JP)
NES:
August 1987 (NA)
Genre 2D platformer
Mode(s) Single player
1-2 players alternating
Age rating(s) N/A
NES
Platform(s) Nintendo Entertainment System
Media Cartridge
NES
Input NES Controller
Credits | Soundtrack | Codes | Walkthrough

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