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Eternal Sonata
Eternal Sonata.jpg
Developer(s) Tri-Crescendo
Publisher(s) Namco Bandai Games
Distributor(s) Namco Bandai Partners (Europe, Australia)
Microsoft (Asia Except Japan)
Designer(s) Hiroya Hatsushiba, Sam Riegel
Writer(s) Hiroya Hatsushiba
Composer(s) Motoi Sakuraba
Native resolution 720p (Xbox 360, PlayStation 3)
Platform(s) Xbox 360, PlayStation 3
Release date(s) Xbox 360
JP June 14, 2007
NA September 17, 2007
EU October 19, 2007[1]
AUS November 15, 2007[2]
PlayStation 3
JP September 18, 2008
NA October 21, 2008
EU February 13, 2009
AUS February 19, 2009
Genre(s) Console role-playing game
Mode(s) Single player, local co-op
Rating(s) CERO: A
ESRB: T
PEGI: 12+
OFLC (AU): M
OFLC (NZ): PG
Media DVD-DL, Blu-ray Disc
Input methods Xbox 360 Controller, Sixaxis, Dual Shock 3

Eternal Sonata (トラスティベル ~ショパンの夢~ Torasuti Beru Shopan no Yume ?, Trusty Bell: Chopin's Dream) is an original role-playing video game created by Tri-Crescendo, one of the developers of Baten Kaitos and Baten Kaitos Origins. The Xbox 360 version of the game was released on June 14, 2007 in Japan, September 17, 2007 in North America, and October 19, 2007 in Europe. The game was also released on the PlayStation 3 with additional content as Trusty Bell: Chopin's Dream - Reprise (トラスティベル ~ショパンの夢~ ルプリーズ Torasuti Beru Shopan no Yume Rupurīzu ?) on September 18, 2008 [3] in Japan, and in North America on October 21, 2008 (release date announced as of 9-15-08),[4] and in Europe (with the original name 'Eternal Sonata') on February 13, 2009.[5]

The game is centered on the Polish romantic pianist and composer Frédéric Chopin, who died of tuberculosis at the age of 39. The story envisions a fictional world dreamed by Chopin during his last hours that is influenced by Chopin's life and music, and in which he himself is a playable character, among others. The game features a selection of Chopin's compositions played by pianist Stanislav Bunin, though most of the in-game music was composed by Motoi Sakuraba. The game's battle system centers on musical elements and character-unique special attacks. Light and darkness plays a part in the appearance and abilities of enemies on the battlefield, as well as the types of magic that can be cast.[6]

Contents

Gameplay

Eternal Sonata follows many general conventions in a typical console role-playing game: the player controls a party of up to twelve characters to explore the world, talking with its inhabitants, buying and selling equipment at shops, and encountering monsters while in the field. These encounters are visible, and the player can opt to avoid the encounter, if possible, as well as gaining an edge on the monsters by approaching them from behind. Experience points are awarded to all members of the party, though at a reduced rate for those not involved in combat, and characters will improve in various statistics with each experience level as well as learning special combat skills. Weapons, armor, and accessories can be used to improve these statistics, which can be purchased through money earned in combat, found in chests, or by selling both equipment and photographs which can be taken by the character Beat during battle. The player may also find Score Pieces scattered about the world, which represent short musical phrases. Various NPCs in the game will offer to perform with the party, requiring the player to match a Score Piece to the phrase offered by the NPC, with the resulting composition being ranked. Discordant matches will result in no reward, but close or perfect matches will gain a bonus item from the NPC.

Combat

Combat in Eternal Sonata takes place in both lit and shaded areas, affecting the skills the player can use

While the main combat system is turn-based using only 3 characters within the party, it incorporates elements of an action game. Each character's turn is preceded by "Tactical Time", a period of time which the player can use to decide the course of action to take with that character. Once the player initiates an action or "Tactical Time" expires (a function of the Party Class Level), the player then has a limited amount of time denoted by an Action Gauge to move the character, attack the enemy, and use recovery skills or items. Regular attacks are made at melee or ranged distances depending on the weapon choice of the character, and add a small quantity of time back to the Action Gauge, and additionally add to the party's "Echoes" meter. Special skills which can include both offensive attacks and recovery skills will consume whatever Echoes have been generated to that point, and will have a more powerful effect relative to that number. When a character defends against an attack, there is a short period before the attack strikes where the player can press a button to block some of the damage for the attack, or to possibly even counterattack the blow and interrupt the monster's turn. Recovery and other one-time-use items are kept in a common pouch with a limited capacity; the player must "set" items in the pouch so that they can be cycled through and triggered during battle.

Light and dark areas on the battle field generated by the time of day, environment, and shadows of the characters and monsters will affect combat. Each party character has one or more special skills that are active in lit areas, and a similar number but with very different effects in a dark area. Monsters themselves may have a dissimilar set of powers in the area of the battlefield they are in, while other monsters will actually change form when they move between lit and dark areas. The player can manipulate the nature of areas using special items, but this can also be affected by the monsters themselves, or through dynamic changes on the battlefield such as the shadow of a cloud moving across the ground.

As the player progresses through the game, they will increase their Party Class Level. Each improvement in level grants some bonuses while also imposing additional limits on combat. For example, one Party Class improvement increases the number of slots for special skills for each character, but at the same time, cuts down the amount of Tactical Time and time available in the Action Gauge.

Plot

The initial party wants to find out why the mineral powder is so cheap compared to the floral powder and to stop the mining of Mt. Rock to acquire it. This is because the mining damages Agogo Forest. As they progress, the party learns that the mineral powder has fatal side effects that would aid Forte's insurrection against its enemy, Baroque. Realising this, the party heads for Forte, but are stopped and taken into the Forte dungeon because Forte was alerted to the planned arrival of the rebellion group, Andantino. Shortly after escaping, the party unites with Andantino and are spotted by the same Forte personnel south of Fort Fermata (which is a short walk from Forte), and fall off a bridge into a river. Half of the party, along with Andantino, go through poisonous swamps to Andante, the hideout of Andantino. The other half of the party were saved by Prince Crescendo of Baroque, with his ship. They encounter pirates and defeat them shortly thereafter. After getting safely into Baroque, the party discuss the situation. Forte is threatening a war, but Baroque wants peace. Crescendo thinks of the plan to assassinate Count Waltz of Forte, but the plan is quickly discarded.

In the PlayStation 3 version, that half of the party, along with Prince Crescendo and Princess Serenade, are then warped into Lament Mirror. The party discovers the history of Baroque and Forte. They find out that they were also once at a similar situation of threat to an all-scale war.

That half of the party returns to Ritardando to reunite with the rest of the party. As they do, Allegretto leaves the reunion to retrieve Polka from her village. The full party then heads for Baroque and decide to explore Aria Temple, where they uncover a part of the mystery. When the party returns to Baroque, they find Crescendo and Serenade missing. It is discovered that they left for Forte to turn themselves in to prevent war. The party heads for Forte, and on the way (at Mt. Rock), they encounter Crescendo, Serenade and subsequently, Count Waltz. They battle, but Count Waltz completes a potion which turns his partner, Legato into a giant monster. Legato then rips a portal in the air and disappears with Waltz. Realising that the entire world, not just Baroque is in danger, the party follows them to the city of the dead, Elegy Of The Moon, where souls lost to the mineral powder dwell. The party advances past Xylophone Tower and the Noise Dunes to Double Reed Tower, where Legato made another portal. There, the party defeats them and have to face Chopin as well, for him to complete his destiny. Realising the end to the journey, Polka jumps off a cliff and is reborn younger and embraces Allegretto. Finally, back in the real world, Chopin’s spirit rises out of his body and he plays his piano one last time, in a blooming sea of nocturnal flowers 'Heaven's Mirror', composing a song that was inspired by Polka.

Characters

All of the characters in Eternal Sonata, with the exception of real-world people such as Chopin, are named after musical terms.

Note: Character names link to their respective musical terms, not to articles on the characters themselves.
Frédéric François Chopin (フレデリック・フランソワ・ショパン Furederikku Furansowa Shopan ?)
39 years of age. He is a renowned composer and pianist. In the world of his dreams he meets Polka, a young girl with an incurable illness, who is the same age his younger sister Emilia was when she died of tuberculosis. Chopin adventures with his companions in search of answers in a world which is slowly becoming his new reality. On a special note in another Namco Bandai game, Tales of Vesperia PS3, Frederic's costume is an alternate outfit for Flynn Scifo.
Voiced by: Mitsuaki Madono (Japanese), Patrick Seitz (English)
Polka (ポルカ Poruka ?)
14 years of age. Polka has powerful magic abilities, which in turn means that she is doomed to die. Faced with this sad fate, she nonetheless refuses to give up hope and uses her magic for the benefit of others. Although she is reviled and shunned because of her illness, she holds within her a burning desire to save the people she loves.
Voiced by: Aya Hirano (Japanese), Erin Fitzgerald (English)
Allegretto (アレグレット Areguretto ?)
16 years of age. A young man standing up to the contradictions of the world. Though Allegretto is poor, he has a good heart. He is a thief who steals bread in order to feed children who are not able to feed themselves. However, he knows that this is not a solution to the underlying problem. He has decided that he must do something in the hopes that someday none will go hungry.
Voiced by: Hiro Shimono (Japanese), Sam Riegel (English)
Beat (ビート Bīto ?)
8 years of age. Beat is a young boy who lives with Allegretto in the port city of ritardando. His greatest treasure in a camera which was given to him by his father. He has a cheerful personality and can immediately get along with almost anyone he meets.
Voiced by: Yumiko Kobayashi (Japanese), Mona Marshall (English)
Viola (ビオラ Biora ?)
A 26-year-old shepherd the party meets in the countryside. She's a tough-talker and can handle herself, being slightly older than the others in the party. She has a pet named Arco who tags along with the group.
Voiced by: Houko Kuwashima (Japanese), Megan Hollingshead (English)
Salsa (サルサ Sarusa ?)
An 8-year-old guardian of the Agogo Forest with her sister. The party meets her when they were imprisoned in the Forte Castle dungeons. Salsa views hats as the best treasure in the world. She is quite brash, outspoken, energetic and very competitive towards Beat.
Voiced by: Mika Kanai (Japanese), Amy Rose (English)
March (マーチ Māchi ?)
The other guardian of the Agogo Forest; Salsa's twin sister. She tends to be the more reasonable one of the two, making her a sharp contrast to Salsa. March appears to be mature and gentle.
Voiced by: Chiwa Saito (Japanese), Amy Rose (English)
Jazz (ジルバ Jiruba ?, his Japanese name is a transliteration of "jitterbug")
Jazz is 27 years old, leader of the revolutionary group Andantino. Quiet and serious, he worries about the damage Count Waltz might be doing to the people with the mineral powder and the processes needed to mine it.
Voiced by: George Nakata (Japanese), D.C. Douglas (English)
Falsetto (ファルセット Farusetto ?)
Jazz's lieutenant in Andantino, she's perceptive and tough, and inwardly dislikes Claves. Falsetto is 22 years old and has known Jazz since childhood.
Voiced by: Tomoe Hanba (Japanese), Julie Ann Taylor (English)
Claves (クラベス Kurabesu ?)
Jazz's 24-year-old girlfriend and another soldier of Andantino.
Voiced by: Mie Sonozaki (Japanese), Tara Platt (English)
Crescendo (クレッシェンド Kuresshendo ?)
The young prince of Baroque. Crescendo replaces his father for leading Baroque into the future war between Forte due to a sickness his father is suffering on. He rescues Polka, Beat, Frederic, and Salsa after they fell into Adagio River. Crescendo is only playable in the PS3 version.
Voiced by: Katsuyuki Konishi (Japanese), Cam Clarke (English)
Serenade (セレナーデ Serenāde ?)
The fiancee of Prince Crescendo. Serenade is only playable in the PS3 version.
Voiced by: Fumiko Orikasa (Japanese), Stephanie Sheh (English)

Development

Says director Hiroya Hatsushiba:[7]

People who play games and people who love classical music are not necessarily sharing [the] same type of interests. Most people in Japan know the name of Chopin; however, most of the people who know of Chopin think he is just some kind of a great music composer without knowing any more about him. Most of them have heard Chopin's music but not a lot could put his name to it immediately. By creating a colorful fantasy world in Chopin's dream, I was hoping that people would get into this game easily and also come to know how great Chopin's music is.

For the localization, the game's text was proofread by the Frederick Chopin Society in Warsaw. The localization team wanted to be as historically accurate as possible, without losing the original message of the script.[8]

On April 23, 2007, the ESRB posted their rating for Eternal Sonata[9] listing the game as being intended for release on Xbox 360 and PlayStation 3. However, when news of this quickly spread, the ESRB removed the listing entirely.[10] On September 11, 2007, Bandai Namco's official site listed Eternal Sonata as coming soon to PlayStation 3, yet also listed the Xbox 360 version as being "available now." Again, as news quickly spread, the information was removed.[11] The following day, scans from Famitsu were released, confirming the game as being released for the PlayStation 3.[12] On September 14, 2007 Bandai Namco officially announced Eternal Sonata was coming to the PS3, during Spring 2008 in Japan.[3]

As Namco Bandai had stated, there are features exclusive for the PlayStation 3 version. This includes new playable characters, Crescendo and Serenade, who played a major role in the plot of the game, but were not playable in the Xbox 360 version. It will also include a new clothing system, in which the player can freely change a few characters' costumes.[13] The other extras are the two dungeons, Lament Mirror and Church of EZI. The former of which is compulsory.

Eternal Sonata features a large soundtrack, mostly composed by Motoi Sakuraba, with seven of Chopin's compositions performed by Stanislav Bunin and presented in 5.1 surround sound. Featured music of Chopin's include Étude Op. 10, No. 12, Étude Op. 10, No. 3 and Polonaise Op. 53. A Japanese aria composed by Sakuraba titled "Heaven's Mirror" (鏡天花 Kyōtenka ?) is also performed by Akiko Shinada for the soundtrack. The game's background music was released in Japan as the four-disc album Trusty Bell: Chopin's Dream Original Score (トラスティベル ~ショパンの夢~ オリジナルスコア Torasuti Beru ~Shopan no Yume~ Orijinaru Sukoa ?) on July 25, 2007 under the King Records label.

Manga

A manga adaptation of Eternal Sonata was drawn by Mimei Kuroi and published by ASCII Media Works under their Dengeki Comics comic imprint, and the chapters were collected into a single tankōbon on September 27, 2008.[14] While it deviates from the game's story drastically, it does reach the same conclusion; in addition, Viola, Falsetto and Claves do not appear at any point in the manga due to the condensation of the altered story.

Reception

Anticipation for the game seemed high prior to release, with the game having reached number four in Amazon Japan video game pre-orders[15] not long after a demo was made available on the Japanese Marketplace, and even number one on Amazon Japan's video game charts not long before the game's release.[16] Famitsu rated the game 9/9/9/8, for a total score of 35/40.[17] During its release week, the Xbox 360 version the game reached second place on the Japanese sales charts at 49,334 copies.[18][19] The following week, it had dropped to 35th.[20][21] The PlayStation 3 version debuted on Japanese sales charts at number four with around 34,000 copies sold.[22] Famitsu reported that year-end Japanese sales of the game reached about 70,435 copies on the Xbox 360 in 2007 and 53,314 copies on the PlayStation 3 in 2008.[23][24]

At E3 2007, it won GameTrailers.com's award for Best Role-Playing Game[25] and IGN's award for Best Original Score on Xbox 360, and was a runner-up in Best RPG, Best Artistic Design on Xbox 360 and Best Use Of Sound on Xbox 360.[26]

In Europe and the U.S., it received many high reviews. Metacritic has a score of 79% based on 53 reviews.[27] GameSpot gave it an 8.5 out of 10, praising its magnificent visual design, stunning musical score, inventive battle system and great cast; though it admitted that the story is completely linear.[26] IGN gave the Xbox 360 version an 8.3 out of 10, claiming that it had some of the best visuals on the 360 and had great combat. They also stated that "the soundtrack is astounding" and claimed the story did a great job of educating the player about Frédéric Chopin. However, the game was criticized for being too short for a JRPG and for the lack of exploration.[28] IGN gave the PS3 version a higher 8.7 out of 10 and the Editor's Choice Award, with praise for its extension of the storyline, the inclusion of new playable characters, and the inclusion of other extras, such as new dungeons and customizable characters.[29] X-Play gave the game a 3 out of 5 praising the combat, soundtrack and visuals but complained that there were too many mini games, a poor story and too many RPG clichés.[30]

References

  1. ^ "Xbox News: Ace Combat 6, Eternal Sonata dated for Europe - ComputerAndVideoGames.com". Computerandvideogames.com. http://www.computerandvideogames.com/article.php?id=166356. Retrieved 2008-10-27.  
  2. ^ [1]
  3. ^ a b "Namco Bandai Announcement for PS3". http://ps3.ign.com/articles/820/820146p1.html.  
  4. ^ "E3 - Namco Bandai News". http://www.rpgamer.com/news/Q3-2008/071508b.html.  
  5. ^ ETERNAL SONATA TO CHARM ITS WAY ONTO PLAYSTATION 3 IN EUROPE
  6. ^ "1UP.com - Eternal Sonata Preview". Alice Liang. http://www.1up.com/do/previewPage?cId=3158051. Retrieved 2007-03-17.  
  7. ^ "We Want To Know: Chopin's Role in Eternal Sonata Explained". Kotaku.com. http://kotaku.com/gaming/we-want-to-know/chopins-role-in-eternal-sonata-explained-287143.php. Retrieved 2008-10-27.  
  8. ^ "Eternal Sonata - Lost in Translation". Blogs.ign.com. http://blogs.ign.com/EternalSonata/2007/09/12/66074/. Retrieved 2008-10-27.  
  9. ^ 62 Comments by Christopher Grant Apr 23rd 2007 6:37PM Filed under: Sony PlayStation 3, Microsoft Xbox 360, RPGs. "ESRB lists Eternal Sonata on Xbox 360 ... and PlayStation 3 - Joystiq". Joystiq.com. http://www.joystiq.com/2007/04/23/esrb-lists-eternal-sonata-on-xbox-360-and-playstation-3/. Retrieved 2008-10-27.  
  10. ^ "N4G.com : ESRB pulls Eternal Sonata. listing". http://n4g.com/News-36536.aspx.  
  11. ^ "Namco Bandai site shows Eternal Sonata and Beautiful Katamari coming to PS3". http://www.joystiq.com/2007/09/11/namco-bandai-site-shows-eternal-sonata-and-beautiful-katamari-co/.  
  12. ^ "Famitsu Scans". http://www.jeux-france.com/images0_4_21765.html.  
  13. ^ "Official Website for the PS3 Version". http://namco-ch.net/trustybell_ps3/index.php.  
  14. ^ "Trusty Bell ~Chopin no Yume~" (in Japanese). ASCII Media Works. http://asciimw.jp/search/mode/item/cd/B0804700. Retrieved 2009-06-13.  
  15. ^ News Blog entry. Retrieved May 16, 2007
  16. ^ Xbox 360 Fanboy Blog entry. Retrieved June 5, 2007
  17. ^ "GamesAreFun Famitsu Scores". http://www.gamesarefun.com/news.php?newsid=7857. Retrieved June 20 2007.  
  18. ^ GamesAreFun Japanese Sales 6/11-6/17. Retrieved June 20, 2007
  19. ^ Jenkins, David (June 21, 2007). "360 And PS3 Experience Japanese Chart Comeback". Gamasutra.com. http://gamasutra.com/php-bin/news_index.php?story=14407. Retrieved 2009-09-07.  
  20. ^ "PS3 News: Media Create Japan Software Sales: June 18th-24th". Psxextreme.com. http://www.psxextreme.com/ps3-news/1445.html. Retrieved 2008-10-27.  
  21. ^ "Simple 2000: The Japanese Hardware Chart". Kotaku.com. http://kotaku.com/gaming/soupy-sales/simple-2000-the-japanese-hardware-chart-273421.php. Retrieved 2008-10-27.  
  22. ^ Jenkins, David (September 25, 2008). "Japanese Charts: Pokemon Platinum Is Super Effective". Gamasutra.com. http://gamasutra.com/php-bin/news_index.php?story=20394. Retrieved 2009-09-07.  
  23. ^ "GEIMIN.NET/2007年テレビゲームソフト売り上げTOP500(ファミ通版)" (in Japanese). Geimin.net. http://geimin.net/da/db/2007_ne_fa/index.php. Retrieved 2009-09-07.  
  24. ^ "GEIMIN.NET/2008年テレビゲームソフト売り上げTOP500(ファミ通版)" (in Japanese). Geimin.net. http://geimin.net/da/db/2008_ne_fa/index.php. Retrieved 2009-09-07.  
  25. ^ "GameTrailers Best of E3 2007". http://www.gametrailers.com/player/22619.html. Retrieved August 6 2007.  
  26. ^ a b "IGN: Xbox 360 Best of E3 2007 Awards". http://xbox360.ign.com/articles/806/806808p4.html. Retrieved March 20 2008.  
  27. ^ Metacritic - Eternal Sonata
  28. ^ "Eternal Sonata Review". IGN.com. http://xbox360.ign.com/articles/819/819923p1.html. Retrieved 2008-12-18.  
  29. ^ "Eternal Sonata Review (PS3)". IGN.com. http://ps3.ign.com/articles/923/923711p1.html. Retrieved 2008-12-18.  
  30. ^ "X-Play Eternal Sonata Review". G4tv.com. http://www.g4tv.com/xplay/reviews/1638/Eternal_Sonata.html. Retrieved 2008-12-18.  

External links


Quotes

Up to date as of January 14, 2010

From Wikiquote

Eternal Sonata (トラスティベル ~ショパンの夢~, Torasuti Beru Shopan no Yume). An original Xbox 360 RPG, based on the life of Fredric Chopin, told through a fictional/fantasy perspective world. Developed by tri-Crescendo in 2007. With a PlayStation 3 release sometime in 2008.

Contents

Battle Quotes

Frederic

  • This entire world is my dream! I will not let you destroy it!
  • Piu Grave: "There is power within my melodies. Listen!"
  • Sacred Signature: "Never extinguished by any means, burning without wood or oil.", "Rise up and shine bright, the morning light has now come."
  • Coup de Grace: "Bow down before me!", "Heed my command and obey, disappear!"
  • Coup de Jarnac: "Hound them, stab them, consume them!", "Dance amidst the darkness, amidst the shadows..."
  • Spirit's Pathway: "My power shall become a shining beacon, that will bestow healing upon your broken wings.", "The sun rises, shadows take flight.."
  • Mirage Blow: "Sleep an endless dream."
  • Orzel Bialy: "You do not understand.", "He who lives among mists and tempests, and travels by riding the wind, answer my call!"
  • Crimson Blaze: "The sun rises, and the shadows take flight!", "Rise up and shine bright, the morning light has now come!"
  • Legion Fulminante: "This will be a hard lesson for you."
  • Phantom Pain: "Live in ignorance... die in ignorance.", "Triumph and victory, the hoof beats of the brutal hoard approach", "Believe what you see and die!"
  • Tri-Clementia: "Within us is a blazing fire.. fanned by a raging wind."
  • Applaudissement Sonique: "There is no one else, I am the only one here!"
  • How pitiful! You soulless creatures!
  • You dare to turn your sword to me?
  • You dare to bare your fangs?
  • There is no way for you to stop our relentless advance.
  • Forget the pain you felt in the dream.
  • Now you will rest.
  • Now you will sleep.
  • Go back, back into a nebulous dream!
  • This is but a brief parting.
  • Continue your sleep.
  • It's a frame of mind, you see!
  • Let us celebrate and be satisfied.
  • Let us rejoice, for now.

Allegretto

  • How about we go a round?
  • Sun Slash: "Blind their ignorant eyes, blazing sword of the sun!"
  • Phantom Wave: "Haunted by the hatred and envy of the dead."
  • Sky Divider: "Taste the naked blade of death!"
  • Shadow Assault: "Drawn into the never-ending depths of night!"
  • Fire Wave: "Burn to ashes in the flames from the depths."
  • Void Edge: "Stay adrift in the boundaries of nothingness."
  • Starlight Blast: "Watch the light of the countless stars in the night sky!", "This is really going to be overkill.", "After this we're done!"
  • Bloody Plume: "With the blade in the night comes the wings of death.", "You think you can take it, go ahead and try!"
  • That feels good!
  • I really want to challenge

Polka

  • Orange Glow: "Do your best everyone!"
  • Shade Comet: "Stay away from me!"
  • Earth Heal: "Do your best everyone!"
  • Neither Wave: "Is that enough!?"
  • Shooting Star: "This has to be."
  • Zodiac: "Stay out of my way!"
  • Roundel: "Stay out of my way!" "Stop it!"
  • Terra Externa: "Stay out of my way!"
  • Disruption Wave: "Is that enough!?"
  • Blossom Shower: "Do your best everyone!"
  • Pure Geyser: "Stay out of my way!"

Beat

  • Huh, i'm supposed to fight this?
  • Vivid Shot: "Say cheese!"
  • Rapid Shooter: "This'll pierce through iron!", "This'll blast through steel!", "Just shut your mouth and watch!"
  • Fire Blast: "This'll scare ya!" "Now turn your back and count to 10!", "I'm really gunna teach you a lesson!"
  • Night Shot: "Watch the little birdie!"
  • Power Smash: "This is gonna hurt!"
  • Sledgehammer: "This'll hurt an awful lot!"
  • Sky Fire: "Are you ready to dance?", "I have a present for you"
  • Vital Drain: "Please excuse me!"
  • Were you impressed?
  • Great, that was perfect!
  • I'm gonna be stronger then anybody!

Viola

  • Sacred Strike: "You better beg for mercy from this one!"
  • Bone Crumble: "Roaring wind, blast them!"
  • Heal Arrow: "Roaring wind, sing!"
  • Hawk Eye: "You're not getting away!"
  • White Dagger: "Roaring wind, crush them!"
  • Evil Strike: "Trample them down with horseshoes of solid steel!", "Now run them through with a horn of pure iron!"
  • Night Arrow: "Roaring wind, reach out!"
  • Full Barrage: "The last thing you'll ever see."
  • "Bullseye!"
  • "You don't look so good"


Salsa

  • I'll be perfectly polite when I send you flying!
  • Grand Slam: "Fly up, fly high, fly far far away!", "You're gunna roll on the ground moaning in pain!"
  • Shadow Silhouette: "Flames in the darkness, illuminate my form!", "Infinite power come emerge from the shadows!"
  • Solar Flare: "Burn them to a crisp!" "I'll teach you a lesson!"
  • Deadly Orbit: "Descend from heaven and shatter the earth!", "Your time in the spotlight is over!"
  • Corona Stream: "Oh perfect ring of the sun, shine bright!"
  • Iron Cross: "Listen up, I'm gonna show you somethin' you'll never forget!"
  • Deadly Circle: "Surrounding blast!", "Surrounding blows!"
  • Dark Nebula: "Arise in the starry sky, Collide!", "Envelop the stars in a black curtain!"
  • "That worked great."
  • Okay, Who did that?
  • Are you looking down on me?!
  • That's right, worship me.

March

  • Nice to meet you.
  • Full Moon Bind: "You shall be ruled by the power suspended above the blue sky!", "Let's try this"
  • Aurora Curtain: "The north is a place of oblivion, silence and uncertainty! It is the ultimate veil of darkness!"
  • Super Nova: "The bright light within me is a part of all things that shine!" "Ready?"
  • Eclipse Gaze: "Now you will learn the power of wisdom! Be silent!"
  • Luna Stream: "In my voice, the moon becomes a mirror, it's light becomes a piercing flame!"
  • Midnight Cloud: "The mother of darkness shall entwine me with her tresses!", "The father of darkness shall hide you beneath his mighty wings!","Let's try this."
  • Illumination: "Now you will learn the power of light! Radiate!", "That's enough, now it's my turn!"
  • New Moon Bind: "I am the future in a veil of mist, your fate will be revealed in the dim light.", "Before all creation is the date of chaos, darkness, and night!"
  • You did well.

Jazz

  • Heat Blade: "Burn away to nothing.", "Soon you'll be dust on the ground.", "Burn in my fury."
  • Magma Pillar: "Now, face the fury of the earth."
  • Plasma Chains: "This final blow is our resentment.", "This sword blade is our wrath."
  • Geo Blade: "Be smothered in darkness.", "Become ashes in the wind, dust on the ground"
  • Whirlwind: "It's time to get rough."
  • Maelstrom: "Surround everything in sight.", "You people don't understand."
  • Raven Blast: "Heaven's fury."
  • Dimensional Turn: "The wheel will keep on turning,until it falls apart!", "The proud shall fall."
  • Lets keep moving

Falsetto

  • Snow Claw: "At my feet is the frost, but the sun is on the mountain. A single touch!", "Anything that gets in my way, is going down!
  • Willow Strike: "Transforming weakness into strength, strength will surely become weakness. Flower Rage!"
  • Night Fist: "The shadow of the flower falls on the vortex and knows no fear. Imperial Spirit!"
  • Dragon Blow: "The sun rises the clouds, the wind makes the waters roll. Iris of Heaven!"
  • Death Chasm: "Rip the demon formation, defeat the hungry army. Vanquish all!"
  • Phoenix Rising: "Break free from the cage that holds you. Soaring Skies!"
  • Howling Thunder: "By lightning and thunder will you be thrown, by wind will you be scattered! Heaven and earth!", "Who ever sees my fist shall bow down before me"
  • Shadow Beam: "When the plants die, the earth does not tremble. When the hills crack, the flowers are bright. Morning frost!", "If you strike a stone rocks are scattered, if you strike a person their soul is scattered. Death to both!"
  • Hmph, that was perfect.

Claves

  • Eagle Wing: "Let's have a look.", "Sorry, but the shows over."
  • Feather Spin: "Here's a taste."
  • Unicorn Horn: "You all right?", "Get it together."
  • Aiatar Horn: "Are you ready?"
  • Bird Swarm: "Let's have a look."
  • Obsidian Needle: "Can you see the point of my sword?"
  • Wolf Fang: "Let's see how you do it."
  • Beast Meteor: "Let's see how you do it."

Crescendo (PS3 only)

  • Galactic Nebula: "You look rather pale, you must know what's coming!", "Oh storm in the sky come, appear before my eyes and answer my call."
  • Diament: "It ends in a place where all things burn."
  • Crystal Judgment: "I will be the shield that protects my people."
  • Chaos Bolt: "Hear the clamor of the gathering rain and thunder.", "Justice does exist in the planets."
  • This game... Is over!
  • Baroque, my beloved homeland!

Serenade (PS3 only)

  • Please let us pass
  • "Prince Crescendo!/Prince Crescendo..."
  • Verbum: Celebrus: "I can assure you I'm quite serious. Quite serious indeed."
  • Throne of Thorns: "Time to play my trump card", "Enter unto the thistles and walk amongst the brambles!", "Divide, collide, fall into ruins!"
  • L'energie du Vent: "To me thou art is though, to me thou art is lives."
  • Verbum: Expello: "I've given the matter a great deal of thought. This may be considered my answer!", "I've called upon the power of the shadows within"
  • Be patient.
  • My resolve will never waver.
  • So you refuse to understand?
  • Is everyone unharmed?
  • Phew, shall we go then?
  • Is this really the only way?

Tuba

  • "Just stand stll and give up already."
  • "Run! You won't get away, got it?"
  • Gigantic Slam: "Ha! Learn your place, peon."
  • Demonic Embrace: "C'mon and dance." "Let's go for a spin."
  • Mega Mash: 'This is gonna be fun, ha!" "So long you stupid bastard."
  • "That'll teach you!"
  • "Haaa ha."
  • "Haaa ha ha."

Fugue

  • "I can't stand the smell of this forest. The plants, the animals, the sweat coming from you people!"
  • "I'll allow all of you to comfort each other..since this is the end of your pathetic lives!"
  • "I'll leave your bodies to rot right here."
  • Blood Scent: "To enjoy the morning roses, you must kill the insects.", "For flowers to reflect in water, the water must be clear."
  • Dark Presence: "You will die trembling beneath the blazing sun."
  • J'accuse: "This elegant fragrance is lost amidst these leaves."
  • "Very comendable."
  • "Hmpfh. Pitiful."
  • "I can hear the accolades."

Captain Dolce

  • "Oh I'll hang you very slowly."
  • Tempest Swirl: "Tell me does it pinch, does it hurt?"
  • Dead Mean's Tale: "Oh no we can't ??"
  • Burning Spindle: "Oh come on honey I know you can take it."
  • "Wasn't that fun?"
  • "Whats this? You wanna tell me your done already?"
  • "Did you enjoy that?"

Rondo

  • "So, all the little sheep flock together."
  • "Suffer."
  • Fer De Lance: "Take that fire lance."
  • Bombardment:"Take that you swine."
  • Hell Eruption:"Take that filthy wench."
  • Grand Venom:
  • "Ha!"

Waltz

  • "Come on now! Lets see what you've got"
  • "Hehehehehehahahahaha eyaha nothing can stop me!"
  • "You'll lose and become nothing once more."
  • Apocalypse Fall: "Worship the power of the king!", "Hahahahahahaha what a joyous feeling, I'll let you have a taste of it as well."
  • Aure Dominium: "It's the will of the people."
  • Volcano Concussio: "Get down on your knees before the sword of the king."
  • Harsh Torment:
  • "Hahaha, you did well."
  • "Hehehe, you're too slow."

Frederic(Boss)

  • "Don't you all understand? This entire world is my dream!"
  • Orzel Bialy: "He who walks above the winds of the sky, and travel by riding the clouds. Appear!"
  • Nimbostratus: "Carry them away to the rivers side, to the waters edge."
  • Applaudissement Sonique: "There is no one else! I am the only one here!"
  • "There is no way for you to stop, my relentless advance."

Cutscenes

  • Chopin: No. Paris and Warsaw are irrelevant.

Events

Final Battle: Heaven's Mirror (spoilers)

  • Beat: Huh? Wait Fredric!
  • Alegretto: Hey! Where are you going?
  • Chopin: When a man's consciousness is fading away he will find without fail that he comes face to face with his own soul and must challenge it.
  • Chopin: It is the one moment that we are able to look directly upon our naked selves
  • Chopin: I have no longer any doubt in my mind that for me that time has now come
  • Chopin: Don't you all understand? You're nothing more than fictional characters that I created in my mind!
  • Beat: Fredric! What are you doing?
  • Chopin: When I am defeated in this battle a truth will be born in this world. And a fleeting dream will transform slowly filling with color.
  • Chopin: And only when this ordeal is finally overcome, will my soul at last be allowed to leave my physical body.
  • Chopin: Then let us test it
  • Chopin: Whether I...no. Whether my spirit can become a lance
  • Chopin: capable of piercing through every one of you
  • Chopin: We'll see if I am truly such a weak human being!

Credits Quotes

  • Polka's mother: Can human beings, who create waves of ugly desire, ever become like the sea water that is stirred by the beauty of the moon?
  • Polka: No one wants to touch someone like me, someone who can use magic. After all, they might get sick, too.
  • Beat: Well, of course the bread you’re eating is much more important than the bread of a stranger. Huh? Uh… wait. How is it any different?
  • Frédéric: All around us the world is fading at an incredibly rapid rate. And yet, you say you aren’t able to see it. Well, perhaps there is a reason for that. Perhaps you can't see it because you are fading even faster than the world.
  • Polka: If you are conscious of the fact that you are having a dream, and you can actually say that ‘this is just a dream’, then can you really be sure it’s even a dream at all?
  • Allegretto: Can a picture taken through a bent piece of glass called a "lens" really accurately reflect what happened at a single moment in time. It seems to me that your eyes would have to be pretty bent themselves for that to be possible.
  • Viola: Something that people think is useful, but can actually be harmful in the long run? Hm… Well, the only thing I can think of right now is Mineral Powder, but I’m sure there are lots of other things out there. Maybe if you think about it for a while you can come up with things that I don’t know about.
  • Polka: I think that everyone knows deep down that some things that might seem useful to us right now could actually be hiding a danger to the future. And yet there are many people out there who simply refuse to accept that. Are people really so foolish that they aren’t willing to sacrifice those little conveniences for the sake of the future?
  • Viola: If people are too deeply involved in a problem, is it really not possible for them to realize what’s wrong until it's too late to do anything about it?
  • Frédéric: The standards for justice in this world are decided amidst the driving ambitions and turbulent emotions of a small handful of people who just happen to possess the greatest influence. Well, you certainly have been born into a difficult era.
  • Falsetto: A lifetime to build, a moment to destroy. Will human beings ever become masters of creation? Or are we only destined for destruction?
  • Claves: I was acting out a part up until the moment I died. Do you plan to spend your whole life pretending to be someone you’re not?
  • Polka: Are you sure you know the difference between things that can be forgotten right away, like letters written in the sand, and really important things that must never be forgotten, like words carved into stone. It’s an important distinction to make.
  • Jazz: Without realizing it, people tend to act in ways that suit their own best interests, and before they know it, they’ve turn all their efforts to seeing just how powerful or successful they can become. It can’t always have been like that. Things must’ve been different in the beginning. Try remembering the feelings you had when you first started out.
  • Polka: Cant we make better use of the energy we spend maintaining our feelings of mistrust? There must be a way. If we could all do that somehow, I think it would make it much easier to live a life filled with light.
  • Falsetto: When I realized that I had no hope of beating Claves, I ran away. What about you? Are you like me? Do you run away from situations where you know you can’t win, too?
  • Polka: The view of Ritardando is so beautiful at night. But which part of that view is the most beautiful thing about it? The flickering of the city lights below, or the twinkling of the stars in the night sky above?
  • Crescendo: As the leader of Baroque, I am responsible for making the people of my country suffer under the fear of impending war. The citizens of Baroque are innocent people who's only crime is living the kingdom I rule. And there are others in this world who suffer similar misfortune. Remember to be very grateful if you are lucky enough to happen to live in a country at peace.
  • Polka: I believe that the future holds infinite hope for all of us. So no matter what the odds, however slim the chance, I always try to hold on to that hope. I would never want to give up on something without at least trying. What about you? What would you have done in my place? Would you still have drawn a fortune if you already know what it was going to say?
  • Serenade: Suppose you could not be sure whether or not there was any ground behind you. Knowing that, would you still have the courage to take a step backward? At certain times in life, does it not take much more courage to take a step back than to take a step forward? Would you be courageous enough to do it?
  • Polka: If you live with your eyes closed to whatever is difficult to face, does that mean those things don’t exist?
  • Allegretto: People with brightly glowing Astras always have to suffer in the end. Is the place where you are a miserable place like that? Don’t you want to change it? You can’t just sit back and accept a destiny of death. You have to fight back, resist. You have to try as hard as you can. After all, that’s what life’s all about, isn’t it?
  • Beat: You can give up when it’s really, truly, absolutely the very end. Until then, you gotta try and do whatever you can. I guarantee that you still have time.
  • Claves: That’s right, you still have time.
  • Salsa: Absolutely. Now is when it really begins.
  • March: Just take a moment to study yourself.
  • Polka: I know what it feels like to have a future filled with doubt. To feel overwhelmed… To think it’s all over... To want to give up on everything… But, there’s no use just thinking about it. You can’t hesitate. You need to act upon it. Since in the end, all you can do is try as hard as you can.
  • Allegretto: You don’t have to rush. There’s still time. You have infinite potential, after all. I promise you, even now, you can still do it. All you have to do is the very best you can. I guarantee you still have time.
  • Frédéric: When one thing comes to an end, something else begins.

External Links

Wikipedia
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Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Eternal Sonata
Box artwork for Eternal Sonata.
Developer(s) Tri-Crescendo
Publisher(s) Bandai Namco
Release date(s)
Xbox 360
PlayStation 3
Genre(s) RPG
System(s) Xbox 360, PlayStation 3
Rating(s)
CERO: All ages
ESRB: Teen
PEGI: Ages 12+
ELSPA: Ages 12+

Released in Japan under the name Trusty Bell: Chopin no Yume, Eternal Sonata is an RPG developed by Tri-Crescendo for Bandai Namco and released summer 2007 for the Xbox 360.

In September 2007, Bandai Namco announced that the game would also be released for the PlayStation 3, aiming for a Japanese release in Spring 2008. The PS3 release will have two additional playable characters, more dungeons and a clothing system.

Story

In the final few hours of Polish pianist and composer Frédéric Chopin's life, he experiences a vivid dream on his deathbed that transports him to another world. There he meets Polka, a young girl whose terminal illness allows her to use magic, and the street urchins Allegretto and Beat.

Table of Contents


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Eternal Sonata

Developer(s) Tri-Crescendo
Publisher(s) Bandai Namco Games

(JP)
Bandai Namco Games America
(NA) (AU)
Atari
(EU)

Release date September 18, 2008 (JP)

October 21, 2008 (NA)
February 13, 2009 (EU)
February 19, 2009 (AU)
September 3, 2009 (JP) br>

Genre RPG
Mode(s) 1-3 players

2-3 player co-op

Age rating(s) ESRB: T

PEGI: 12+
USK: 12+
OFLC NZ: PG
OFLC AU: M
CERO: A
Xbox 360

Platform(s) PS3, Xbox 360
Media DVD

Xbox 360
Blu-ray
PS3

System requirements Save 6MB

360
3248KB
PS3

Credits | Soundtrack | Codes | Walkthrough

Story

Frederic Chopin is on his deathbed. He is having a dream where he meets a girl named Polka. She is going to die soon. Chopin, Polka and Polka's friend are going to find out if there is someway to save Polka's life.

Gameplay

The game's battle system uses a timer. Every character has some time to do actions. Later timer will count down while doing nothing. In battle shadows and light affect characters and enemies. Co-op features drop in/drop out.

The 360 version has downloadable content. PlayStation 3 version has added content including playable characters, dungeons, outfit changing, new scenes and music.

Reception

PlayStation 3 Xbox 360
GameRankings 82.67% 79.80%
MobyRank 82 71
Stub
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