| Evolution Worlds | |
|---|---|
![]() North American cover art |
|
| Developer(s) | Sting Entertainment |
| Publisher(s) | Ubisoft, Entertainment Software Publishing |
| Composer(s) | Masaharu Iwata |
| Platform(s) | Nintendo GameCube |
| Release date(s) | JP
July 26, 2002 [1] NA December 2, 2002 [1] PAL February 2003 [1] |
| Genre(s) | Role-playing game |
| Mode(s) | Single-player |
| Rating(s) | ELSPA:
3+ ESRB: E OFLC: G 8+ |
| Media | Nintendo optical disc |
Evolution Worlds is a role-playing video game for the Nintendo GameCube. It was developed by Sting and published by Ubisoft on December 3, 2002. Evolutions Worlds is a dungeon-crawl game starring a character called Mag Launcher. It was originally two separate games but the two releases are combined and compacted on one GameCube disc.
This game contains an abbreviated version of Evolution: The World of Sacred Device, and the full sequel, Evolution 2: Far Off Promise, on the same disc. Both games were originally released on the Dreamcast.
Contents |
The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins.
Note that most of the main characters are named after weapons, such as Gre Nade (Grenade) and Linear Cannon.
While a re-release of Evolution and Evolution 2, this version has had several changes. The first Evolution had no spoken dialogue, while the sequel featured a Japanese voice track. Evolution Worlds uses newly-recorded English voice acting for both games.
The Linear Watch was removed, due to lack of Dreamcast's portable memory cartridge, Visual Memory Unit. Also, due to limited disc space, the first part (re-release of Evolution) is highly trimmed down, eliminating almost all of its dungeon crawling and condensing the game's entire plot into fewer, but much longer, cutscenes.
| Scores | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 62.0% (34 reviews) [2] |
| Metacritic | 63% (20 reviews) [3] |
| Review scores | |
| Publication | Score |
| Electronic Gaming Monthly | 4 / 10 |
| GameSpot | 6.5 / 10 [4] |
| GameSpy | |
| GameZone | 8.3 / 10 |
| IGN | 5.0 / 10 [6] |
| Nintendo Power | |
| Evolution Worlds | |
|---|---|
![]() |
|
| Developer(s) | Sting Entertainment |
| Publisher(s) | |
| Japanese title | エヴォリューショ 世界 |
| Release date(s) |
February, 2003
|
| Genre(s) | RPG |
| System(s) | GameCube |
| Players | 1 |
| Rating(s) | |
| Series | Evolution |
Evolution Worlds (エヴォリューショ 世界 Evoryushon World ?) is an RPG for the Nintendo GameCube. It was developed by Sting Entertainment and published by Ubisoft on December 3, 2002. Evolution Worlds is a dungeon crawl game starring a character called Mag Launcher. It was a re-release of two separate games, Evolution: The World of Sacred Device and its sequel Evolution 2: Far Off Promise, from the Dreamcast.
The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins.
|
|