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Evolution Worlds
Evolution Worlds Coverart.png
North American cover art
Developer(s) Sting Entertainment
Publisher(s) Ubisoft, Entertainment Software Publishing
Composer(s) Masaharu Iwata
Platform(s) Nintendo GameCube
Release date(s) JP July 26, 2002 [1]
NA December 2, 2002 [1]
PAL February 2003 [1]
Genre(s) Role-playing game
Mode(s) Single-player
Rating(s) ELSPA: 3+
ESRB: E
OFLC: G 8+
Media Nintendo optical disc

Evolution Worlds is a role-playing video game for the Nintendo GameCube. It was developed by Sting and published by Ubisoft on December 3, 2002. Evolutions Worlds is a dungeon-crawl game starring a character called Mag Launcher. It was originally two separate games but the two releases are combined and compacted on one GameCube disc.

This game contains an abbreviated version of Evolution: The World of Sacred Device, and the full sequel, Evolution 2: Far Off Promise, on the same disc. Both games were originally released on the Dreamcast.

Contents

Story

The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins.

Major Characters

  • Mag Launcher: The only offspring of the renowned Launcher family, Mag lives in his parents' mansion west of Pannam Town. His dream is to become as famed and successful an adventurer as his father, Asroc, who was lost while adventuring and never returned. Now, Mag is the only one to lead the family; despite his talent and enthusiasm, the Launcher family has since spiraled into debt.
  • Linear Cannon: She is always following Mag around on his adventures. Three years before the events of Evolution Worlds, she appeared at the Launcher home with a letter from Mag's father, which requested that Mag protect her. Linear is habitually shy and silent, only occasionally daring to voice her thoughts, but she wields mysterious healing powers. It is later learned that she is Evolutia, the god of evolution. After defeating Eugene, and revealing her true form, she begins to speak, addressing Mag only, and in combat, or when examining objects. Her sentences are still short.
  • Gre Nade: He is the Launcher family's butler. He watches over Mag and Linear with a stern eye, charged by Asroc Launcher with their safety. Gre is often strict, but skilled in all respects befitting a butler: he is good with money, a master chef, and in times of battle, an excellent shot with a rifle. Gre takes away no money when chosen for a dungeon.
  • Pepper Box: She is a wild adult adventurer with a bazooka-like Cyframe attached to her hip. Pepper is a beautiful and flirtatious young woman who seems to have much experience as an adventurer. Her Cyframe, once sufficiently upgraded, can become extremely powerful. Pepper takes almost half of the prize money when completing a dungeon with her.
  • Chain Gun: A young girl whose family has always been rivals with the Launchers. Chain is brash and a little conceited, but she is always willing to help Mag on a trip into the ruins (in no small part because of her secret infatuation with him). The Guns had wanted a male heir to carry on their legacy, and when Chain was born, her parents raised her as something of a tomboy. Chain takes a small portion of the prize money when completing a dungeon with her.
  • Carcano: A mysterious but honorable bandit who raids the train Mag and friends are on to Museville. Mag later finds his hideout at Pine Village and defeats him. Near the end of the adventure, impressed with the young Launcher's strength and devotion, he joins Mag to defeat Yurka. Carcano can steal items from enemies, and he wields a devastating and versatile Cyframe that is fashioned after a drill.
  • Eugene: Refined and intelligent, Eugene holds unsurpassed military clout as the head of the 8th Imperial Army. He stations his troops in Pannam Town while searching for Evolutia, in hopes of harnessing its power as a source of unlimited energy. Disturbingly enamored with Linear, he eventually captures her, forcing Mag to confront and defeat him.
  • Yurka: A mysterious boy who knows about Linear's powers. He later tries to merge Linear and himself together using a machine called Ulticannon, but is defeated by Mag and his friends.

Note that most of the main characters are named after weapons, such as Gre Nade (Grenade) and Linear Cannon.

Changes

While a re-release of Evolution and Evolution 2, this version has had several changes. The first Evolution had no spoken dialogue, while the sequel featured a Japanese voice track. Evolution Worlds uses newly-recorded English voice acting for both games.

The Linear Watch was removed, due to lack of Dreamcast's portable memory cartridge, Visual Memory Unit. Also, due to limited disc space, the first part (re-release of Evolution) is highly trimmed down, eliminating almost all of its dungeon crawling and condensing the game's entire plot into fewer, but much longer, cutscenes.

Reception

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Evolution Worlds
Box artwork for Evolution Worlds.
Developer(s) Sting Entertainment
Publisher(s)
 ESP
Japanese title エヴォリューショ 世界
Release date(s)
 February, 2003
Genre(s) RPG
System(s) GameCube
Players 1
Rating(s)
ESRB: Everyone
Series Evolution

Evolution Worlds (エヴォリューショ 世界 Evoryushon World ?) is an RPG for the Nintendo GameCube. It was developed by Sting Entertainment and published by Ubisoft on December 3, 2002. Evolution Worlds is a dungeon crawl game starring a character called Mag Launcher. It was a re-release of two separate games, Evolution: The World of Sacred Device and its sequel Evolution 2: Far Off Promise, from the Dreamcast.

Story

The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins.

Table of Contents

Getting Started
Walkthrough
Appendices
  • Items and weapons







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