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Gaming

Up to date as of February 01, 2010
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Excitebike

Developer(s) Nintendo
Publisher(s) Nintendo
Release date Famicom:
November 30, 1984 (JP)
NES:
October 18, 1985 (NA)
September 6, 1986 (EU)
Genre Racing
Mode(s) Single player
Age rating(s) N/A
NES
Platform(s) Famicom
Nintendo Entertainment System
Media 192 Kilobit Cartridge
NES
Input NES Controller
Credits | Soundtrack | Codes | Walkthrough


Excitebike is game released for the Famicom and Nintendo Entertainment System. The game was a launch title for the North American Nintendo Entertainment System.

Gameplay

The game resembles motorcross, with players competing against several computer controlled racers through various hills, jumps and puddles. A Turbo can be used while racing, but using it for too long will cause the player's engine to overheat, costing the player valuable seconds. Oddly enough, the player doesn't win by passing a set amount of opponents, but by completing a course in a set amount of time.

A rarely seen feature, at the time, was included in Excitebike, which was the ability to edit and save one's own custom courses. Although loading often took quite a while, the save system was effective for what it was. There has been recent talk that the save system stored information through sound frequencies. Adding to this theory; if one listens closely to a speaker while a course is loading, they can hear small "blips" and other sounds.

Other Appearences

The Excitebikers appear as an Assist Trophy in the game, Super Smash Bros. Brawl, in their 8-bit forms.

Gallery

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This article uses material from the "Excitebike" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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