Feature creep is the proliferation of features in a product such as computer software.[1] Extra features go beyond the basic function of the product and so can result in baroque over-complication, or "featuritis", rather than simple, elegant design.
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The most common cause of feature creep is the desire to provide the consumer with a more useful or desirable product, in order to increase sales or distribution. However, once the product reaches the point at which it does everything that it is designed to do, the manufacturer is left with the choice of adding unneeded functions, sometimes at the cost of efficiency, or sticking with the old version, at the cost of a perceived lack of improvement.
Feature creep is the most common source of cost and schedule overruns.[2] It thus endangers and can even kill products and projects. Apple's abandoned Copland operating system is an example of this.[citation needed]
Temptation of later feature creep may be avoided to some degree by basing initial design on strong software fundamentals, such as logical separation of functionality and data access. It can be actively controlled with rigorous change management and by delaying changes to later delivery phases of a project.[3]
Featuritis, Creeping featurism or the spoonerism Feeping Creaturism, is a term used to describe software which over-emphasizes new features to the detriment of other design goals, such as simplicity, compactness, stability, or bug reduction.
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