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Ferrari Challenge: Trofeo Pirelli
Ferrari Challenge Cover.png
Ferrari Challenge box art
Developer(s) Eutechnyx
Firebrand Games (Nintendo DS)
Publisher(s) System 3
Designer(s) Mark Cale, Dave Thompson, Gareth Wright
Version 2.01
Platform(s) PlayStation 3, PlayStation 2, Wii, Nintendo DS
Release date(s) PS3, DS
EU July 4, 2008
NA August 26, 2008
AUS August 28, 2008
PS2, Wii
NA August 26, 2008
AUS August 28, 2008
EU September 12, 2008
Genre(s) Racing

Ferrari Challenge: Trofeo Pirelli is a racing game developed by Eutechnyx and published by System 3, based on Ferrari Challenge, a single-marque motorsport championship. The Nintendo DS version features wireless multiplayer and the Wii version uses the motion sensing functionality for steering. The Nintendo DS, Wii, PS2 and PS3 (only in Europe and the United States) versions are available. The game includes 15 tracks, a vinyl editor and online play.

The game primarily features the driving and racing of the Ferrari F430 Challenge, along with a series of Ferrari road and racing cars that can be unlocked.[1]

It was followed in 2009 by Supercar Challenge.



Driving is less arcade style and more of a simulation. It has a driving experience (developed in conjunction with consultant Bruno Senna[2]) that is somewhere between Gran Turismo and the Need For Speed games or Race Driver: Grid[3].

The driving tutorial helps the player to get used to the driving experience. The player drives two laps around the Fiorano Circuit (Ferrari's real test track) with the Ferrari F430 Challenge Car with professional race driver Tiff Needell talking and walking through the steps of how to get the most speed out of the Ferrari F430.

There are four main areas the tutorial focuses on: throttle control, use of brakes, apex accuracy, and race line accuracy.

In the PS3 version's latest update (version 2.01), the game now features the ability to listen to custom soundtracks via XMB, trophy support, photo mode to take a picture of the player's car and save it in the HDD, and online fixes were added.

DLC Packs

DLC was first made available, for the PlayStation 3 PAL version, on May 29, 2009 [4] with the release of six new cars and a new track, Nürburgring GP-Strecke.


The game featured (at launch) all fourteen tracks from the 2008 Ferrari Challenge Championship season and Fiorano which is Ferrari's private test track. The Nurburgring GP Strecke circuit was made available as DLC. Due to the license, the track layouts in the game are the Official Ferrari Challenge circuit versions only. [5]

Fiorano cannot be raced on or driven in Time Trial mode; it is only used in Tutorial mode (a measured two-lap test).

Auto Club Speedway of Southern California Infield, Circuit Mont-Tremblant, and Virginia International Raceway are circuits fresh to racing game fans. Autodromo Vallelunga and Circuit Paul Ricard were making their seventh generation console debut and had not been available in a game for many years. The prescence of these tracks help differentiate Ferrari Challenge from contemporary racing simulations.

Due to licensing issues the Circuit Gilles Villeneuve appeared under the pseudonym Redwood Park. Appropriately for a Ferrari championship, there are three Italian tracks featured (including Monza) while other famous historical tracks included Silverstone Circuit and Spa-Francorchamps.


Aggregate scores
Aggregator Score
GameRankings 73% (PS3)
Metacritic 71 (PS3)
Review scores
Publication Score
Edge 7/10 (PS3)
Eurogamer 7/10 (PS3)
GameSpot 6.5/10 (PS3)
IGN 6.8/10 (PS3)

Ferrari Challenge received average, but mixed reviews from critics. Some thought it was great, while others recomended the Gran Turismo and Forza series over it.


External links



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