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Fez (video game): Wikis


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Fez videogame.jpg
Developer(s) Polytron
Designer(s) Phil Fish (lead designer and artist)
Jason DeGroot (producer, musician)
Renaud B├ędard (lead programmer)
Platform(s) Xbox 360 (XBLA)
Release date(s) Early 2010 [1]
Genre(s) Platform game
Mode(s) Single-player
Rating(s) ESRB: Rating Pending
Media Download

Fez is a forthcoming platforming game developed by independent software developers Polytron. Fez won the "Excellence in Visual Art" award at the Independent Games Festival in 2008. The game was also nominated for the "Design Innovation" award.[1] It has been announced that the game will come to Xbox Live Arcade in early 2010.[2] More platforms are being considered. [3]

Fez features 2D/3D perspective shifts in a manner similar to Super Paper Mario and Crush. The use of Escher-like optical illusions also predominates gameplay in a manner similar to Echochrome.


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