|Final Fantasy XIV|
Final Fantasy XIV title logo, designed by Yoshitaka Amano
|Developer(s)||Square Enix PDD 3|
|Designer(s)||Hiromichi Tanaka (producer)
Nobuaki Komoto (director)
|Release date(s)||TBA 2010|
|Genre(s)||Massively multiplayer online role-playing game|
|Media||Blu-ray Disc, DVD|
|Input methods||Gamepad, Keyboard and Mouse|
Final Fantasy XIV (ファイナルファンタジーXIV Fainaru Fantajī Fōtīn ), also known as Final Fantasy XIV Online, is the fourteenth entry in the Final Fantasy series, due for release in 2010 for PlayStation 3 and Microsoft Windows. The game is developed and published by Square Enix and will be released simultaneously in all regions. Like Final Fantasy XI, Final Fantasy XIV is a massively multiplayer online role-playing game. The game takes place in a land called Hydaelyn, mainly in a region named Eorzea, which will have an aesthetic blend of sci-fi and classic fantasy elements. The game will be released in Japanese, English, French, and German.
It has been confirmed that closed alpha testing began on March 11, 2010. This was announced at VanaFest 2010, an event to commemorate the eighth year of Final Fantasy XI. The English-language version of the PlayStation 3 release of Final Fantasy XIII contained a key for a chance to access a beta, to be held later in the year.
The battle and job systems will be different from the one previously used in Final Fantasy XI, which utilized experience points. Character races will resemble and allow players to create avatars similar to ones in Final Fantasy XI. Group play has been de-emphasized, and now solo and group play have been balanced. Weapon use will alter "character development".
The North American official website was updated October 7, 2009 and explains about the Job System, also known as The Armoury System. By wielding different weapons and even crafting tools, players will be able to take on the role of their choosing such as Gladiator or Thaumaturge. In general, the different roles are divided into four disciplines: Disciples of War (masters of combat arms), Disciples of Magic, Disciples of the Land (gatherers of material resources and students of the natural order), and Disciples of the Hand (crafters who invest their creative ingenuity in synthesis and industry). The crafting system will be a part of the Armory System; when a player decides to wield a Blacksmith hammer, their appearance will change and they will become a blacksmith. The same goes for harvesting tools; a player will be able to equip them and their appearance will change. They will then take on the role of a resource gatherer.
Square Enix is looking for a way to allow users to transfer their game names to the new MMO. The developers say that, in addition to Final Fantasy XI, games that have also influenced Final Fantasy XIV include World of Warcraft, Age of Conan, and Warhammer Online; however, they have also stated that their most important influence is player feedback. Chocobos will also return, but in a different role than in Final Fantasy XI.
In a DVD included with the September 2009 edition of Famitsu magazine, Nobuaki Komoto announced that while Final Fantasy XIV will include XI's job system, it will return to focus on weapons and skills, and will not have experience points or a leveling system. This will be the third time since Final Fantasy II that the series will have seen this change. The setting will also be changed from that of XI; while still set in a "high fantasy" world, the setting will be more modern than that of its predecessor and will include higher technology. The game will also include races "familiar" to players of Final Fantasy XI, but with new names and "other changes". The game, currently in an alpha build, features an in-game compass and overhead map.
Eorzea's nations used to be constantly at war with each other until fifteen years ago when the Garlean Empire, a mysterious nation from the east, razed the mightiest of the city-states, Ala Mhigo. The nations decided to band together if they were to repel the invaders, but the Empire never came, leaving a state of détente throughout the land. The resulting peace has led to a wide swath of soldiers and mercenaries suddenly without a job, and so they're now forming guilds and going by a new name: adventurers.
So far there are five confirmed playable races in Final Fantasy XIV, all similar to the races from Final Fantasy XI. The goal of the developers was to create an atmosphere of aesthetic familiarity to players of FFXI.
The Classes will be divided up in to 4 "Disciplines". The Crafting Professions such as Gardeners and Blacksmiths have been included as classes, and the character will change into that job if it has the specific item equipped. (If it's equipped with a hammer, it will become a blacksmith, etc.) Below is a list of the so far announced classes 
Disciples of War
Disciples of Magic
Disciples of the Land
Disciples of the Hand
Final Fantasy XIV, previously codenamed Rapture (ラプチャー), was first mentioned in August 2005, when Square Enix announced they had begun working on a new MMORPG, but neither confirmed nor denied that it was a sequel to Final Fantasy XI, or that it was Final Fantasy-related. Hiromichi Tanaka, producer of the MMORPG Final Fantasy XI, stated in April 2006 that developers are working to make Rapture a worldwide release. Square Enix announced at GDC 2008 that the new MMO was being targeted at the aforementioned systems and hinted that Mac and Linux clients are not out of question.
On June 2, 2009, at the Sony E3 Conference, Final Fantasy XIV was officially announced for the PlayStation 3 and Microsoft Windows through a trailer mixing pre-rendered CGI and actual in-game sequences running from the Crystal Tools engine. The game will be produced by the same team working on Final Fantasy XI including Hiromichi Tanaka, and will be directed by Nobuaki Komoto. Akihiko Yoshida is the art director, and Nobuo Uematsu is composing the music. The game will have cross-platform servers between PlayStation 3 and Microsoft Windows, making all servers accessible from any country. The game will be beta tested for longer than the 4 months that Final Fantasy XI was. The PlayOnline system will not be used for the game, but an easy solution is in the works for those wishing to easily switch between FFXI and FFXIV.
|Final Fantasy XIV|
|Designer(s)||Hiromichi Tanaka, Nobuaki Komoto|
|System(s)||PlayStation 3, Windows|
|Preceded by||Final Fantasy XIII|
Final Fantasy XIV (ファイナルファンタジーXIV Fainaru Fantajī Fōtīn ?), also known as Final Fantasy XIV Online, is the fourteenth entry in the Final Fantasy series, due for release in 2010 for PlayStation 3 and Microsoft Windows. It was announced that it will be released simultaneously in all regions. Like Final Fantasy XI, Final Fantasy XIV Online is a massively multiplayer online game. The game takes place in a world called Haiderin, with players exploring the land of Eorzea.
Final Fantasy XIV, previously codenamed Rapture (ラプチャー ?), was first mentioned in August 2005, when Square Enix announced they had begun working on a new MMORPG, but neither confirmed nor denied that it was a sequel to Final Fantasy XI, or that it was Final Fantasy-related. Hiromichi Tanaka, producer of the MMORPG Final Fantasy XI, stated in April 2006 that developers are working to make Rapture a worldwide release. He announced in February 2007 that the game was being developed for the Xbox 360 and for personal computers running the Microsoft Windows Vista operating system. He also stated that it might be brought to the PlayStation 3 as well. Square Enix announced at GDC 2008 that the new MMO will indeed target the PlayStation 3 and Windows operating system, and hinted that Mac and Linux clients are not out of question. The game will utilize the Square Enix-created graphics engine called Crystal Tools and is being developed by the same team working on Square Enix's current MMO title, Final Fantasy XI.
Final Fantasy XIV/Table of Contents
|Final Fantasy XIV|
|Release date||TBA 2010|
|Genre||Role playing game|
|Credits | Soundtrack | Codes | Walkthrough|
Eorzea contains at least three large towns: desert town Ul'dah, forest town Gridania, and the pirate-filled town with a sea port, Limsa Lominsa.
The races in FFXIV are similar to the races in FFXI with Hyur as FFXIV's Humes, Elezen being somewhat like FFXI's Elvaan, Roegadyn in place of Galka, the Lalafell as FFXIV's mascot race in place of the Tarutaru, and Miqo'te replacing the Mithra in FFXI.
The Hyur are said to be divided into two groups: those who moved from the outer islands into lower areas and those who live in the higher regions.
The Roegadyn is said to be made up of seafaring folk from Northern regions who are often hired as mercenaries by other races.
The Lalafell are a race found in the South of Eorzea who gravitate toward farming.
The Miqo'te are divided into two factions: the Sunseekers and the Moonguardians, though as with the Mithra in FFXI, males are rare.
Square Enix has revealed that, while racial differences are somewhat less than they were in FFXI, gender plays more of a role.
Square Enix has also said that levels and experience points will not exist, though the system that will replace it has not yet been revealed, though the hints suggest a similar system to that found in the SaGa series.
Additionally, equipment will be more important in Eorzea, even allowing a character to change class at any time (even during battle) simply by changing their equipment. The example given is that of a fisherman changing to a mage by swapping their fishing rod for a staff. Equipment is also said to have a durability rating that decreases with use.
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