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Generation of Chaos
GoCFront.jpg
Developer(s) Idea Factory
Publisher(s) NIS America
Platform(s) PlayStation Portable
Release date(s) JP March 31, 2005
NA February 28, 2006
EU September 14, 2007
AUS September 27, 2007
Genre(s) Turn-based strategy, Real-time tactics
Mode(s) Single-player
Rating(s) CERO: B
ESRB: T
OFLC: PG
PEGI: 12+
Media UMD

Generation of Chaos, released in Japan as New Demon World: GOCIV Another Side (新天魔界 ~GOCIV アナザサイド~ Shin Tenmakai ~GOCIV Anaza Saido~ ?) is a turn-based strategy fantasy video game released for the PlayStation Portable, developed by Idea Factory and published in the U.S. by NIS America. NIS America released the game in the U.S. on February 28, 2006.

The game is actually the fourth in a series of Generation of Chaos games, the fifth one having already been released in July 2007 in Japan for the PlayStation 2. Generation of Chaos is also part of a label called Neverland, which not only includes Generation of Chaos, but also other Idea Factory games such as Spectral Souls.

Contents

Gameplay

Generation of Chaos is a grand strategy game revolving around the management of a kingdom, expanding not only through military prowess, but also improving the inner workings of the player's kingdom. The game moves between two modes; kingdom management and army battles.

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Kingdom management

Kingdom management is viewed from an isometric perspective on a tile-based playing area and allows the player to view his kingdom's holdings and the rest of the world, allowing the player to track the progress of his enemies. The player can move five units per turn, improve the fortifications and market status of his towns and castles, change surrounding terrain or recruit officers, among other actions.

If the player does not position his/her commander well, a disaster can strike. For example, if an important commander goes to battle and loses, the game is over. Also, earthquakes can cause calamity within the kingdom, as earthquakes destroy walls and markets, lowering funds and increasing debt.

Army battles

Each unit has a unit type, with certain unit types being either more powerful or much weaker when faced off against certain other types. When two units meet on the map, they engage in a real-time army battle. The perspective is again isometric, with each side usually having a unit commander and 29 soldiers.

The player begins the battle with a certain kind of formation selectable from a list, each one having advantages and disadvantages not only in positioning, but also in stats such as speed. When the battle begins, the player can issue commands to his troop such as crushing the enemy, waiting for the enemy army to come to them, or targeting the enemy commander. However, directing an individual within the unit is not possible.

The commander of a unit can make use of skills, which when used often provide healing for one's troops or area of effect attacks against the opposition. Skills use up a unit commander's SP.

In addition to skills, the commander can also use supers. To use supers, the commander's army usually must take damage or directly deal damage with their commander, charging up their super bar, filling it and storing up to three supers. When the player has the opportunity to perform a super, doing so will prompt an attack animation that encompasses the whole screen. Supers have similar functions to skills. Certain important characters actually have cut scenes during their supers, complete with voice acting.

The commander may also bring an item, usually taken from chests in battle or bought from shops. These items' functions range from healing the commander and his troops to lowering the morale of the enemy.

Setting

Generation of Chaos takes place in a part of the world known as the Lost Grounds. There are two main initial campaigns, Dravania and Zodia, each with a different character.

Characters

  • Gena Rose - A captain of the Dravanian army. She is the main character of the Dravania campaign.
  • Glen - Gena's best friend since the academy.
  • Bado - A baby phoenix that is Gena's companion.
  • Valz - Former captain of the Dravanian army, now the leader of the Liberation Army.
  • Allen - The leader of the Kingdom of Zodia. He is the main character of the Zodia campaign.
  • Lu Lu La La - The leader of the Kingdom of Nightmare.

Kingdoms

  • Dravania
  • Zodia
  • Rudora Beastman Union
  • Beasts Arcane
  • Winged Cavalry
  • Moonlight Militia
  • Aquamight
  • Principality of Elves
  • Liberation Army
  • Nightmare

Miscellaneous information

The theme song of the game is called "Unseen". It was sung by Aya Hiroshige, the lyrics were done by Shun Taguchi, and the composition created by Masataka Matsutoya.

External links


Generation of Chaos
Developer(s) Idea Factory
Publisher(s) NIS America
Platform(s) PlayStation Portable
Release date(s)
  • JP March 31, 2005
  • NA February 28, 2006
  • EU September 14, 2007
  • AUS September 27, 2007
Genre(s) Turn-based strategy, Real-time tactics
Mode(s) Single-player
Rating(s)
Media UMD

Generation of Chaos, released in Japan as New Demon World: GOCIV Another Side (新天魔界 ~GOCIV アナザサイド~ Shin Tenmakai ~GOCIV Anaza Saido~?) is a turn-based strategy fantasy video game released for the PlayStation Portable, developed by Idea Factory and published in the U.S. by NIS America. NIS America released the game in the U.S. on February 28, 2006.

The game is actually the fourth in a series of Generation of Chaos games, the fifth one having already been released in July 2007 in Japan for the PlayStation 2. Generation of Chaos is also part of a label called Neverland, which not only includes Generation of Chaos, but also other Idea Factory games such as Spectral Souls.

Contents

Gameplay

Generation of Chaos is a grand strategy game revolving around the management of a kingdom, expanding not only through military prowess, but also improving the inner workings of the player's kingdom. The game moves between two modes; kingdom management and army battles.

Kingdom management

Kingdom management is viewed from an isometric perspective on a tile-based playing area and allows the player to view his kingdom's holdings and the rest of the world, allowing the player to track the progress of his enemies. The player can move five units per turn, improve the fortifications and market status of his towns and castles, change surrounding terrain or recruit officers, among other actions.

If the player does not position his/her commander well, a disaster can strike. For example, if an important commander goes to battle and loses, the game is over. Also, earthquakes can cause calamity within the kingdom, as earthquakes destroy walls and markets, lowering funds and increasing debt.

Army battles

Each unit has a unit type, with certain unit types being either more powerful or much weaker when faced off against certain other types. When two units meet on the map, they engage in a real-time army battle. The perspective is again isometric, with each side usually having a unit commander and 29 soldiers.

The player begins the battle with a certain kind of formation selectable from a list, each one having advantages and disadvantages not only in positioning, but also in stats such as speed. When the battle begins, the player can issue commands to his troop such as crushing the enemy, waiting for the enemy army to come to them, or targeting the enemy commander. However, directing an individual within the unit is not possible.

The commander of a unit can make use of skills, which when used often provide healing for one's troops or area of effect attacks against the opposition. Skills use up a unit commander's SP.

In addition to skills, the commander can also use supers. To use supers, the commander's army usually must take damage or directly deal damage with their commander, charging up their super bar, filling it and storing up to three supers. When the player has the opportunity to perform a super, doing so will prompt an attack animation that encompasses the whole screen. Supers have similar functions to skills. Certain important characters actually have cut scenes during their supers, complete with voice acting.

The commander may also bring an item, usually taken from chests in battle or bought from shops. These items' functions range from healing the commander and his troops to lowering the morale of the enemy.

Setting

Generation of Chaos takes place in a part of the world known as the Lost Grounds. There are two main initial campaigns, Dravania and Zodia, each with a different character.

Characters

  • Gena Rose - A captain of the Dravanian army. She is the main character of the Dravania campaign.
  • Glen - Gena's best friend since the academy.
  • Bado - A baby phoenix that is Gena's companion.
  • Valz - Former captain of the Dravanian army, now the leader of the Liberation Army.
  • Allen - The leader of the Kingdom of Zodia. He is the main character of the Zodia campaign.
  • Lu Lu La La - The leader of the Kingdom of Nightmare.

Kingdoms

  • Dravania
  • Zodia
  • Rudora Beastman Union
  • Beasts Arcane
  • Winged Cavalry
  • Moonlight Militia
  • Aquamight
  • Principality of Elves
  • Liberation Army
  • Nightmare

Miscellaneous information

The theme song of the game is called "Unseen". It was sung by Aya Hiroshige, the lyrics were done by Shun Taguchi, and the composition created by Masataka Matsutoya.

External links


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