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Ghost Trick: Phantom Detective
File:Ghost
North American box art
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Shu Takumi
Composer(s) Masakazu Sugimori
Platform(s) Nintendo DS
Release date(s)
  • JP June 19, 2010 [1]
  • NA 2010(Q4)/2011(Q1)[2]
  • EU 2010(Q4)/2011(Q1)
Genre(s) Adventure, Puzzle
Mode(s) Single player
Rating(s)

Ghost Trick: Phantom Detective (ゴースト トリック Gōsuto Torikku?) is an adventure game developed by Capcom for the Nintendo DS. The lead development was handled by Shu Takumi, the creator of the Ace Attorney series. The game is published by Capcom and was released in Japan on June 19, 2010, with a release in North America and Europe during Q4/Q1 2010/2011.

Contents

Plot

The game revolves around a man named Sissel who wakes up to discover he's dead, having no memories of who he was or why he was killed. The only clues pertaining to his death and his true identity are a young detective named Lynne and a near-sighted assassin named Jeego. Sissel eventually learns that, as a spirit, he has the power to possess inanimate objects and travel back to four minutes before a person was killed in order to change his fate. However he also learns that when the sun rises in the morning, his soul will disappear forever. Whilst trying to figure out the mysteries surrounding his memories and death, Sissel decides to use his ghostly powers to protect other people from suffering the same fate he did.[3][4]

Gameplay

In each level, someone has been killed and the player, as Sissel, must travel four minutes prior to their death and prevent that death from happening. As a spirit, Sissel can enter 'Ghost' mode, during which time stands still. In this mode, Sissel can travel via various objects, as well as communicate with the spirits of corpses and living people that have been saved by a spirit before. Sissel can only travel within a certain radius from an object, meaning the player must connect through multiple objects to reach things that are farther away. When possessing certain inanimate objects, players can perform 'Ghost Tricks' whilst outside of Ghost mode in order to perform actions that open new paths or invoke certain reactions from characters. For example, moving a tray of donuts will prompt a character to change where he/she is currently seated, as well as give Sissel access to new areas. The player must use these tricks to open up new paths so they can change the victim's fate. Some sections include moments where the player must race against a short timer in order to save the victim.[5]

Characters

Sissel (シセル Shiseru?)
The main character of the game, who wakes up to find he has not only lost his memories, but he's also dead. Sissel vows to not let anyone die and find out the mystery behind his death before his soul disappears at dawn. He is able to communicate with the spirits of the dead, travel back four minutes prior to their death and use his 'Ghost Tricks' to change their fate.
Lynne (リンネ Rinne?)
A budding detective who was with Sissel when he was killed. She seems to hold clues to Sissel's true identity. She is investigating something big happening in the city and has found herself the target of an assassin.
Kamilla (Kanon (カノン?) in the Japanese version)
A little girl who lives with Lynne and has a penchant for donuts. Her father is a detective who is being executed for killing his wife.
Missile (ミサイル Misairu?)
Kamilla's noisy dog, who is sworn to protect her, although all he's supposedly good for is barking. As a spirit, he can swap objects, along with rather huge range compared to Sissel. The name "Missile" is probably a reference to the dog of the same name from the Ace Attorney series.
Kuneri (クネリ?)
A haunted lamp who teaches Sissel all about his ghost tricks.
Jeego (ジーゴ Jīgo?)
A near-sighted assassin who never misses his target, provided it is within point blank range.

Development

Development of Ghost Trick was handled by the creator of the Ace Attorney series, Shu Takumi. "I first thought of this idea about five years ago," Takumi told Famitsu magazine. "We were working on the third Ace Attorney and figured it was time to start thinking about the next thing. So I came up with a plan to make a new type of mystery, something different in style from Ace Attorney."[4]

Reception

The game was nominated for Best DS Game of E3 2010 by GameTrailers, though lost to another Capcom game, Ōkamiden.[6]

Ghost Trick was given a score of 34 out of 40 from the Japanese Weekly Famitsu magazine.[7] Ghost Trick was the second best-selling video game in Japan during its release week at 24,000 copies.[8] It dropped to number nine the following week with an additional 20,000 copies sold, and then to number 22 for its third week.[9][10] Capcom has listed the game as a contributor to the low sales of its first quarter of its 2010 fiscal year.[11] Results from a poll conducted by Dengeki showed that Japanese gamers found Ghost Trick to be the 13th most interesting game for the first half of 2010.[12]

References

  1. ^ By Spencer . March 12, 2010 . 6:39am (2010-03-12). "Ghost Trick Spooks June Release // Siliconera". Siliconera.com. http://www.siliconera.com/2010/03/12/ghost-trick-spooks-june-release/. Retrieved 2010-06-15. 
  2. ^ By Spencer . April 20, 2010 . 10:21am (2010-04-20). "Ghost Trick: Phantom Detective Haunts DS Owners This Winter // Siliconera". Siliconera.com. http://www.siliconera.com/2010/04/20/ghost-trick-phantom-detective-haunts-ds-owners-this-winter/. Retrieved 2010-06-15. 
  3. ^ Tanaka, John (2009-09-01). "New From Capcom: Ghost Trick - Nintendo DS News at IGN". Ds.ign.com. http://ds.ign.com/articles/102/1020336p1.html. Retrieved 2010-06-15. 
  4. ^ a b "Capcom Announces Ghost Trick". 1up.com. http://www.1up.com/do/newsStory?cId=3175846. Retrieved 2010-06-15. 
  5. ^ "Ghost Trick Brings Ace Attorney Aesthetic to the Afterlife". Kotaku.com. 2010-04-22. http://kotaku.com/5522000/ghost-trick-brings-ace-attorney-aesthetic-to-the-afterlife. Retrieved 2010-06-15. 
  6. ^ [1]
  7. ^ "Weekly Famitsu Vol. 1124". National Console Support Inc.. http://www.ncsx.com/2010/062110/weekly_famitsu_1124.htm. Retrieved 2010-09-23. 
  8. ^ Gantayat, Anoop (June 25, 2010). "DS Surges in Japan Following Price Cut". IGN. http://ds.ign.com/articles/110/1102044p1.html. Retrieved 2010-07-03. 
  9. ^ Gantayat, Anoop (July 2, 2010). "Xbox 360 Surges in Japan". IGN. http://xbox360.ign.com/articles/110/1103589p1.html. Retrieved 2010-07-03. 
  10. ^ Ishaan (July 9, 2010). "This Week In Sales: Inazuma 3 Scores High". Siliconera. http://www.siliconera.com/2010/07/09/this-week-in-sales-inazuma-3-scores-high/. Retrieved 2010-09-23. 
  11. ^ Ishaan (July 29, 2010). "Low Sales And Higher Development Costs To Blame For 90% Decrease In Capcom Income". Siliconera. http://www.siliconera.com/2010/07/29/low-sales-and-higher-development-costs-to-blame-for-90-decrease-in-capcom-income/. Retrieved 2010-09-23. 
  12. ^ Ishaan (July 18, 2010). "Japanese Gamers On The Most Interesting Games Of 2010 So Far". Siliconera. http://www.siliconera.com/2010/07/18/japanese-gamers-on-the-most-interesting-games-of-2010-so-far/. Retrieved 2010-09-23. 

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