| Ghost Trick: Phantom Detective | |
|---|---|
| File:Ghost North American box art | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Designer(s) | Shu Takumi |
| Composer(s) | Masakazu Sugimori |
| Platform(s) | Nintendo DS |
| Release date(s) | |
| Genre(s) | Adventure, Puzzle |
| Mode(s) | Single player |
| Rating(s) | |
Ghost Trick: Phantom Detective (ゴースト トリック Gōsuto Torikku) is an adventure game developed by Capcom for the Nintendo DS. The lead development was handled by Shu Takumi, the creator of the Ace Attorney series. The game is published by Capcom and was released in Japan on June 19, 2010, with a release in North America and Europe during Q4/Q1 2010/2011.
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The game revolves around a man named Sissel who wakes up to discover he's dead, having no memories of who he was or why he was killed. The only clues pertaining to his death and his true identity are a young detective named Lynne and a near-sighted assassin named Jeego. Sissel eventually learns that, as a spirit, he has the power to possess inanimate objects and travel back to four minutes before a person was killed in order to change his fate. However he also learns that when the sun rises in the morning, his soul will disappear forever. Whilst trying to figure out the mysteries surrounding his memories and death, Sissel decides to use his ghostly powers to protect other people from suffering the same fate he did.[3][4]
In each level, someone has been killed and the player, as Sissel, must travel four minutes prior to their death and prevent that death from happening. As a spirit, Sissel can enter 'Ghost' mode, during which time stands still. In this mode, Sissel can travel via various objects, as well as communicate with the spirits of corpses and living people that have been saved by a spirit before. Sissel can only travel within a certain radius from an object, meaning the player must connect through multiple objects to reach things that are farther away. When possessing certain inanimate objects, players can perform 'Ghost Tricks' whilst outside of Ghost mode in order to perform actions that open new paths or invoke certain reactions from characters. For example, moving a tray of donuts will prompt a character to change where he/she is currently seated, as well as give Sissel access to new areas. The player must use these tricks to open up new paths so they can change the victim's fate. Some sections include moments where the player must race against a short timer in order to save the victim.[5]
Development of Ghost Trick was handled by the creator of the Ace Attorney series, Shu Takumi. "I first thought of this idea about five years ago," Takumi told Famitsu magazine. "We were working on the third Ace Attorney and figured it was time to start thinking about the next thing. So I came up with a plan to make a new type of mystery, something different in style from Ace Attorney."[4]
The game was nominated for Best DS Game of E3 2010 by GameTrailers, though lost to another Capcom game, Ōkamiden.[6]
Ghost Trick was given a score of 34 out of 40 from the Japanese Weekly Famitsu magazine.[7] Ghost Trick was the second best-selling video game in Japan during its release week at 24,000 copies.[8] It dropped to number nine the following week with an additional 20,000 copies sold, and then to number 22 for its third week.[9][10] Capcom has listed the game as a contributor to the low sales of its first quarter of its 2010 fiscal year.[11] Results from a poll conducted by Dengeki showed that Japanese gamers found Ghost Trick to be the 13th most interesting game for the first half of 2010.[12]
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