Ghost in the Shell: Wikis

  
  
  

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Ghost in the Shell
Ghost in the Shell.jpg
Front cover of the Ghost in the Shell, volume one, second edition.
攻殻機動隊
(Kōkaku Kidōtai)
Genre Science fiction
Manga
Author Masamune Shirow
Publisher Kodansha
Demographic Seinen
Magazine Young Magazine
Original run 19891997
Volumes 3
Anime film
Director Mamoru Oshii
Writer Kazunori Itō
Composer Kenji Kawai
Studio Production I.G
Released Japan November 18, 1995
United Kingdom December 8, 1995
United States March 29, 1996
Runtime 80 minutes
Novel
Author Masamune Shirow
Publisher Kodansha
Anime and Manga Portal

Ghost in the Shell (攻殻機動隊 Kōkaku Kidōtai ?, literally "Mobile Armored Riot Police") is a Japanese multimedia franchise composed of manga, animated films, anime series, video games and novels. It focuses on the activities of the counter-terrorist organization Public Security Section 9 in a futuristic, cyberpunk Japan.

The first entry in the franchise was Shirow Masamune's Ghost in the Shell manga, first published in 1989 in Young Magazine. A collected edition was released in 1991; a sequel, Ghost in the Shell 2: Man/Machine Interface, was released in 2002; and a serialized manga, Ghost in the Shell 1.5: Human-Error Processor, was released in 2003, which contained material that was planned but not included in the sequel.

The manga series has been adapted into two anime films, Ghost in the Shell and Ghost in the Shell 2: Innocence; two anime television series, Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG; a film based on the television series' continuity, Ghost in the Shell: S.A.C. Solid State Society; and three video games: one PlayStation game, one PlayStation 2 game, and one PlayStation Portable game. The films and anime were produced by Production I.G.

Contents

Setting

Cyborg shell

Ghost in the Shell is a futuristic police thriller dealing with the exploits of the cyborg Motoko Kusanagi, a member of a covert operations division of the Japanese National Public Safety Commission known as Section 9. The unit specializes in fighting technology-related crimes. Although supposedly equal to all other members, Kusanagi fills the leadership role in the team, and is usually referred to as "the Major" due to her past rank in the Japanese Self-Defense Forces. She is capable of superhuman feats, and bionically specialized for her job — her body is almost completely mechanized; only her brain and a segment of her spinal cord remain organic.

The setting of Ghost in the Shell is cyberpunk or postcyberpunk, similar to that of William Gibson's Sprawl trilogy. Kusanagi and her colleagues face external threats and also suffer internal conflict over their own natures.

Media

Manga

A continuation of the first manga can be found in the second manga series titled Ghost in the Shell 2: Man/Machine Interface. Ghost in the Shell 1.5: Human-Error Processor includes a series of stories originally intended to be serialized in the initial print of Ghost in the Shell 2: Man/Machine Interface.

Films

The manga was first adapted into a theatrical anime film adaptation in 1995, titled Ghost in the Shell, directed by Mamoru Oshii. The film was followed by a theatrical film sequel, Ghost in the Shell 2: Innocence, produced in 2004, which was also directed by Oshii and places the character of Batou in the lead role. Both were based on storylines from the first manga. A third film, Ghost in the Shell: S.A.C. Solid State Society, was created after the anime series and directed by Kenji Kamiyama, premiering on the SKY Perfect satellite television network on September 1, 2006. Solid State Society is a sequel to the anime series storyline, and so takes place in a separate continuity. It does not connect with either of Oshii's works.

The original film was redone in 2008, updating the computer graphics and re-recording the sound in 6.1 surround sound. The new version premiered on the 12 July 2008 in Japan.[1]

As of 2008, DreamWorks acquired the rights to produce a live-action film adaptation of the original manga with Steven Spielberg. Avi Arad and Steven Paul are confirmed producers; Jamie Moss was originally hired to adapt the manga into a screenplay,[2] but in October 2009 it was announced that Laeta Kalogridis had replaced Moss as writer.[3][4] The live-action film is set to be released in 2011.[5]

Anime series

The series has been adapted into two anime series. Ghost in the Shell: Stand Alone Complex was written and directed by Kenji Kamiyama and produced by Production I.G, airing on Animax from 1 October 2002 to 25 March 2003 with a total of 26 episodes. Ghost in the Shell: S.A.C. 2nd GIG followed Stand Alone Complex as the second season, also written and directed by Kenji Kamiyama and produced by Production I.G. 2nd GIG aired on Animax from 1 January 2004 to 8 January 2005, with a total of 26 episodes.

Novels

  • After the Long Goodbye: Written by Masaki Yamada is a prequel to Ghost in the Shell 2: Innocence.
  • The Lost Memory, Revenge of the Cold Machines and White Maze: A trilogy of novels written by Junichi Fujisaku set in the Ghost in the Shell: Stand Alone Complex sub-universe.

Video games

A PlayStation game was released in 1997, developed by Exact and published by THQ. A second game bearing the anime TV series title Stand Alone Complex was released in November 2004 on PlayStation 2, developed by SCEJ and Cavia and published by Bandai. A game of the same name developed by G-Artists and published by Bandai was released in 2005 for PlayStation Portable, but this is a sequel to the PlayStation 2 game, with a completely different storyline, setting and gameplay.

Chronology

The films and TV series are set in alternate universes, with the original Ghost in the Shell film taking place in 2029, and Ghost in the Shell 2: Innocence in 2032. The anime series, Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG, are set in the years 2030 and 2032, respectively. The third film, Ghost in the Shell: S.A.C. Solid State Society, which follows up on many of the events that ended the second season, occurs two years after said events, based on comments made by characters in the film, which would place Solid State Society in the year 2034.

Impact and influence

Major Kusanagi using thermal-optical camouflage (from Ghost in the Shell: Stand Alone Complex).

The Wachowski brothers, makers of the The Matrix trilogy, have commented on the influence of the first Ghost in the Shell film, directed by Mamoru Oshii, on The Matrix.[6] Producer Joel Silver also stated in an interview on the The Animatrix DVD that he was shown the Ghost in the Shell movie during a pitch from the Wachowski brothers to indicate the style and look of the film they wanted for The Matrix.

References

External links


Quotes

Up to date as of January 14, 2010

From Wikiquote

Ghost in the Shell (Japanese: 攻殻機動隊, Kōkaku Kidōtai, i.e. Mobile Armoured Riot Police), is a Japanese science fiction manga created by Masamune Shirow.

Contents

Major Motoko Kusanagi

  • Just a whisper. I hear it in my ghost.
  • If we all reacted the same way, we'd be predictable, and there's always more than one way to view a situation. What's true for the group is also true for the individual. It's simple: overspecialize, and you breed in weakness. It's slow death.
  • When I float weightless back to the surface, I'm imagining I'm becoming someone else. It's probably the decompression.
  • There are countless ingredients that make up the human body and mind, like all the components that make up me as an individual with my own personality. Sure, I have a face and voice to distinguish myself from others, but my thoughts and memories are unique only to me, and I carry a sense of my own destiny. Each of those things are just a small part of it. I collect information to use in my own way. All of that blends to create a mixture that forms me and gives rise to my conscience.

    I feel confined, only free to expand myself within boundaries.

  • Well, I guess cyborgs like myself have a tendency to be paranoid about our origins.

  • So what happens if she turns over in her sleep? Won't her ghost separate from her body?
  • Maybe someday your "maker" will come … haul you away, take you apart, and announce the recall of a defective product. What if all that's left of the "real you" is just a couple of lonely brain cells, huh?
  • What we really need, Togusa, is not sharpshooting skills, so much as the ability to get close enough to make sure the enemy can be killed. If you want to play at long-range sniping, you can always go shoot an elephant at 500 miles with a miniature cruise missile …
  • As revenge for the fact that two of my men were killed, I even set it up so he would shoot his own son – through a door.

Puppet Master

  • What we see now is like a dim image in a mirror. Then we shall see face to face.
  • Life perpetuates itself through diversity, and this includes the ability to sacrifice itself when necessary. Cells repeat the process of degeneration and regeneration until one day they die, obliterating an entire set of memory and information. Only genes remain. Why continually repeat this cycle? Simply to survive by avoiding the weaknesses of an unchanging system.
  • Your effort to remain what you are is what limits you.

Major Motoko Kusanagi/Puppet Master

  • And where does the newborn go from here? The net is vast and infinite.

Batou

  • That's all it is: information. Even a simulated experience or a dream; simultaneous reality and fantasy. Any way you look at it, all the information that a person accumulates in a lifetime is just a drop in the bucket.
  • You and the chief are the only ones out of the whole section whose bodies don't come with a warranty.
  • I guess once you start doubting, there's no end to it.
  • You're treated like other humans, so stop with the angst.
  • Nice indeed. Everything's accounted for, except your old shell.

  • Hm … pressure sensitive triggers and a gorgon mine? Or is it a dummy …? Either way, what a waste! I oughta take it home as a souvenir.
  • When I die, since I'm a real skeptic, I'm gonna gripe to the lord and make sure I get back my original investment when I'm reincarnated …

Togusa

  • Yes siree, the excitement never stops.
  • Jesus Christ, what a mess! You didn't have to go that far.
  • Tough chick needs backup? Since when did she ever need a hand?

Dialogues

Batou: Got him, huh? Well, the breech and the barrel really screwed up. That's what happens when you use AP bullets in one of these things. Oh yeah.
Fugitive: It's no use arresting me! I'm not talking to you god damn cops!
Batou: Talk?! And just what are you going to talk about? You don't even know your own name, you stupid dickhead!
Fugitive: Huh?
Major Motoko Kusanagi: Can you remember your mother's name or what she looks like? Or how about where you were born? Don't you have any happy childhood memories? Do you even know who you are?
Batou: Ghost-hacked humans are so pathetic, it's a shame. And this poor bastard has been hacked pretty badly.

Batou: Chief, you've ever questioned the ethics of the neural sergeants who monkey around inside your brain?
Chief Aramaki: They undergo psychiatrical evaluations, especially those in security. They're subjected to a stringent screening of their personal lifes. Of course, the ones who check are only human.
Batou: I guess once you start doubting, there's no end to it.

Major Motoko Kusanagi: That robot. Did we seem similar to you?
Batou: Of course not.
Major Motoko Kusanagi: No, I don't mean physically.
Batou: Just what, then?
Major Motoko Kusanagi: Well, I guess cyborgs like myself have a tendency to be paranoid about our origins. Sometimes I suspect I am not who I think I am, like maybe I died a long time ago and somebody took my brain and stuck it in this body. Maybe there never was a real me in the first place, and I'm completely synthetic like that thing.
Batou: You've got human brain cells in that titanium shell of yours. You're treated like other humans, so stop with the angst.
Major Motoko Kusanagi: But that's just it, that's the only thing that makes me feel human. The way I'm treated. I mean, who knows what's inside our heads? Have you ever seen your own brain?
Batou: It sounds to me like you're doubting your own ghost.
Major Motoko Kusanagi: What if a cyber brain could possibly generate its own ghost, create a soul all by itself? And if it did, just what would be the importance of being human then?

Puppet Master: As a sentient life form, I hereby demand political asylum.
Chief Aramaki: Is this a joke?
Nakamura: Ridiculous! It's programmed for self-preservation!
Puppet Master: It can also be argued that DNA is nothing more than a program designed to preserve itself. Life has become more complex in the overwhelming sea of information. And life, when organized into species, relies upon genes to be its memory system. So man is an individual only because of his own undefinable memory. But memory cannot be defined, yet it defines mankind. The advent of computers and the subsequent accumulation of incalculable data has given rise to a new system of memory and thought, parallel to your own. Humanity has underestimated the consequences of computerization.
Nakamura: Nonsense! This is no proof at all that you're a living, thinking life form.
Puppet Master: And can you offer me proof of your existence? How can you, when neither modern science nor philosophy can explain what life is?

Nakamura: I don't understand anything anymore. Why would Project 2501 run to Section 9?
Dr. Willis: No one can be sure. But whatever the motive, or whatever's pushing him, there must surely be a reason. I don't know. Maybe he's got a girlfriend there he's got the hots for.
Nakamura: Utter nonsense.

Major Motoko Kusanagi: What the hell did you use?
Batou: Your standard issue big gun.

Major Motoko Kusanagi: You talk about redefining my identity. I want a guarantee that I can still be myself.
Puppet Master: There isn't one. Why would you wish to? All things change in a dynamic environment. Your effort to remain what you are is what limits you.

External links

Wikipedia
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