| Golden Axe III ゴールデン アックス III |
|
|---|---|
![]() |
|
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Composer(s) | Naofumi Hataya, Tatsuyuki Maeda |
| Series | Golden Axe |
| Platform(s) | Mega Drive (Japan only), Sega Channel (US and Canada only), Virtual Console |
| Release date(s) | JP
June 25, 1993 |
| Genre(s) | Hack 'n' Slash, Arcade Action, Medieval / Fantasy |
| Mode(s) | Single Player 2 Players Cooperative Duel |
| Rating(s) | Pre-Rating |
| Media | 16 Bit Cartridge |
| Input methods | 1-2 Players |
Golden Axe III (ゴールデンアックス III) is the last installment in the Golden Axe series released for the Sega Mega Drive on June 25, 1993. The cartridge unit was only released in Japan while the North American release was a Sega Channel exclusive.
The game has been subsequently re-released (along with many other Mega Drive titles) for PlayStation 2 and PlayStation Portable as part of the Sega Genesis Collection. It was also re-released on the Wii Virtual Console in Japan on September 4, 2007, and in PAL regions on October 5, 2007. It was released on the North American Virtual Console on October 22, 2007. It also appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
Contents |
Damud Hellbringer, the Prince of Darkness, has taken away the Golden Axe and put an evil curse over all the warriors. However, one of the heroes has their curse relieved and is sent to set things straight - lift the curse off the others, defeat the villain and return with the Golden Axe.
The gameplay has been expanded slightly but is essentially the same hack n' slash as the previous games. New features to the series include new characters, new moves (special attacks, teamwork attacks and teamwork magic spells) and junction points where you can choose which path to take.
The characters include a giant, Proud Craggler (プラウド・クラッガー), a humanoid black panther Chronos "Evil" Lait (クロノス・”イビル”・レート), along with a swordsman, Kain Grinder (カイン・グリンダー), that resembles Ax Battler, and a swordswoman Sarah Barn (サラ・バーン) that resembles Tyris Flare. Gilius Thunderhead is the only character that appears from previous games, though he isn't playable and only appears during cut-scenes. Kain Grinder and Sarah Barn are mistakenly referred as Ax Battler and Tyris Flare respectively in the Sega Channel localization of the game.
While the characters in the two previous games had a relatively limited moveset, Golden Axe III included many new moves including: blocking, sweep attacks, projectile attacks, defensive and offensive special attacks, and an updated grappling system. Furthermore, there are several abilities unique to certain characters: Proud possesses an airslam throw that does severe damage, while Chronos and Sarah can double jump and wall jump. In multiplayer mode, the characters can do team attacks similar to a human slingshot. Finally, each character has a super move that sends a projectile across the screen (except in the case of Chronos who leaps across the screen in an unstoppable lunging attack).
Some features that were removed in the second game were brought back in Golden Axe III: The mischievous elves from the original game who carried magic potions and food have returned in place of the enemy mages from the second game in the series. Extra lives can be earned by freeing a certain number of prisoners scattered throughout the levels; some prisoners are trapped in barrels, or stuck in crystal cells, others are guarded by 1 npc. The magic system returned to the original version, where you cannot choose the amount of magic to use; Golden Axe Two's magic system allowed you to choose how much magic to use by charging the magic-meter. On the other hand, the characters can use devastating new spells with combined casting; on a whole, magic is more effective in GA3 than the other 2, but there is no diversity in the amount of max damage -- each character does the same max magic damage. The mounts in GA3 have turned into a hybrid snail-ostrich, instead of the chicken-leg or the dragon-raptors in the previous games. The mounts are know as Bizarrans. "There are three types of Bizarrans in Golden Axe 3. All are equally unimpressive - except the firewave Bizarran. One uses its tongue to attack, another will bite and throw enemies over its shoudler. The "best" Bizarran is the red Bizarran that shoots firewaves with each press of the ATTACK button, and has a flame breath to begin with for up close fighting." Jump + attack will dismount a player. Players are able to choose their own route to the golden axe. Some courses are easier, while others unlock the complete ending.
Kain: Kain is the balanced character of the roster. He boasts excellent reach and priority with his sword. Kain possesses no apparent weaknesses. His magic is Ice and shares similar animations with
Sarah Vane: Sarah's short weapon reach is offset by her quickness. Her shortcomings are easily overcome by her powerful spinning kick and elusive nature. Sarah has a double jump (jump twice); she can also jump off of certain walls to either an avoid attack, or gain some battle leverage.
Proud: Proud is a slow yet powerful character. He is the only character to have an airslam. He is perhaps the most challenging character to use due to his slow movement speed and lack of a reliable special attack.
Chronos: Chronos is arguably the most powerful character in the game, mainly due to his super move in which he lunges across the screen in an unstoppable, unblockable attack.
Gilius Thunderhead: The Dwarf retired before this adventure; he dropped his axe into the mithril fires of his home land, and stole a walking staff from one of the elves that tried to rob him while he was camping. Through is ancient wisdom, the Dwarf has adopted the role of sage; he guides you on your quest.
Upon completion, Sega felt the game was less marketable outside Japan/Asia. As a result, the cartridge unit was only released in Japan, while the US release was a Sega Channel exclusive.
Apparently, the way the game works allows players to control the enemies in the game through the use of patch codes. Whether or not the enemies themselves were intended for actual gameplay use is unclear.[1]
|
|||||
http://faqs.ign.com/articles/440/440178p1.html
| Golden Axe III | |
|---|---|
![]() |
|
| Developer(s) | SEGA Enterprises Ltd. |
| Publisher(s) | SEGA Enterprises Ltd. |
| Release date(s) |
|
| Genre(s) | Beat 'em up |
| System(s) | Sega Genesis, Sega Channel, GameTap, Wii Virtual Console |
| Rating(s) | |
| Preceded by | Golden Axe II |
| Series | Golden Axe |
Golden Axe III is the last game in the Golden Axe series before the radical changes of Golden Axe: The Duel, and the speedy end of the series shortly after. It draws much of its inspiration from Golden Axe: The Revenge of Death Adder, but has thrown out some of Golden Axe II's improvements in the process. The controls are more responsive than ever, and there are far more moves than in any previous game.
The storyline centers around a new villain known as Damud Hellbringer (or the Prince of Darkness) who has possessed the four heroes capable of saving Yuria. Gilius Thunderhead frees the players' heroes from this enslavement and sends them to take down Hellbringer. Just like The Revenge of Death Adder, Gilius is not playable in this game.
The game never saw a U.S. release in cartridge form, and despite later being available to the Sega Channel's limited subscriber base many players and at least one magazine decided that the cancellation was due to it not being worth porting. It has since appeared on GameTap, but only for U.S. and Canada players; its appearance in the Sega Genesis Collection in 2006 marks the first time the game has been widely available outside of Japan. The Japanese version is entirely in English (although the manual is still in Japanese), making importing easy.
editGolden Axe series
Golden Axe · Golden Axe II · Golden Axe: The Revenge of Death Adder · Golden Axe III
Golden Axe Warrior ·
Ax Battler: A Legend of Golden Axe · Golden Axe: The Duel
SEGA AGES 2500 Vol. 5: Golden Axe · Golden Axe: Beast
Rider
| Golden Axe III | |
![]() |
|
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Release date | Sega Mega Drive: June 25, 1993 (NA) Virtual Console: September 4, 2007 (JP) October 5, 2007 (EU) October 22, 2007 (NA) |
| Genre | Hack and Slash |
| Mode(s) | Single player 2 player Cooperative |
| Age rating(s) | N/A Sega Mega Drive ESRB: E10+ Virtual Console |
| Platform(s) | Sega Mega Drive Virtual Console |
| Media | 16 Megabit Cartridge Sega Mega Drive |
| Input | Sega Genesis Controller Gamecube Controller Wii Remote Classic Controller |
| Credits | Soundtrack | Codes | Walkthrough | |
|
|
This article is a stub. You can help by adding to it.
Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles. |
|
|