The Full Wiki

Grand Theft Auto 2: Wikis

Advertisements
  
  
  
  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Grand Theft Auto 2
Gta2cover.jpg
Developer(s) DMA Design
Tarantula Studios
Publisher(s) Rockstar Games
Series Grand Theft Auto
Platform(s) PlayStation, Windows, Dreamcast, Game Boy Color, VMU
Release date(s) PlayStation
October 22, 1999
Windows
October 27, 1999
Dreamcast
May 2, 2000
Game Boy Color
December 25, 2000
Genre(s) Action
Mode(s) Single player, Multiplayer
Rating(s) BBFC: 12
ESRB: T (PS1/GBC)
OFLC: MA15+
OFLC: M (GBC)
PEGI: 12+
Media CD-ROM, GD-ROM, cartridge, Download

Grand Theft Auto 2 (abbreviated as GTA2) is a video game that was released worldwide on October 22, 1999, by developer DMA Design (now Rockstar North); initially for the Windows operating system and the PlayStation console. The game was later ported to the Dreamcast console and the Game Boy Color. It is the sequel to 1997 hit Grand Theft Auto. The PC and Dreamcast versions of GTA2 are both rated M by the ESRB. The language and violence were toned down for the PlayStation and Game Boy Color versions which received a T rating.[1] Rockstar now offers the PC version as registerware for free download at their website.[2] GTA2 was preceded by the original Grand Theft Auto and ultimately succeeded by Grand Theft Auto III.

Contents

Setting

GTA 2 is set in an unspecified time in a metropolis referred to only as "Anywhere, USA"[3], but the game's manual and website uses the phrase "three weeks into the future"[1]; fictional journal entries on the GTA2 website suggest the year to be 2013.[3] Radio host Johnny Riccaro mentions in the game that "the millennium's coming," which would set the game shortly before 2000. The main character is a man named Claude Speed.

The City is split into three levels, or "districts." The first level, Downtown, is a hub of business activity as well as the site of a large mental institution and university. The second area, the Residential District, contains the city's prison, a trailer park with an Elvis-themed bar dubbed "Disgracelands", a shopping mall, and a giant hydroelectric power plant. The third and final area is the Industrial District; it holds a large seaport, a meat packing plant, a Nuclear Power Plant and a Krishna temple.

There are a total of seven criminal gangs in the game: the Zaibatsu, a corrupt corporation, is present in all three areas. The Downtown area is also home to the Loonies, a gang of mentally ill people who have taken over the city asylum, and the Yakuza. In the Residential area, the gangs include SRS Scientists and the Rednecks, who live in a trailer park and drive around in pickups with large Confederate flags. The Industrial area contains the Russian Mafia and the Hare Krishna. Each gang has their own special characteristics, car, and behavior.

The game can be played in two modes (only in the PC version), noon or dusk. On the noon setting the lighting is bright making the game clear to see (also lowering the graphics overhead on low-end hardware because of the fewer lighting effects). On the dusk setting the game is darker, with multiple dynamic lights from explosions and car headlights. The Dreamcast version of the game can only be played in the dusk setting. The PlayStation version of the game can only be played in the noon setting. This feature was expanded further in Grand Theft Auto III where the daylight changes with the time of day in the game.

Gameplay

GTA 2 being played at "dusk" in the Windows version.

GTA2 retained the overhead viewpoint of GTA, as well as the car-stealing/telephone-answering formula of the original. The player has the ability to explore cities on foot or in various vehicles. The aim is to achieve a certain score. On achieving this goal the player then can proceed to the next level. Doing missions awards the player more points than any other method but are not essential for completion of the game.

A new feature introduced in GTA2 was doing missions for separate gangs, of which there are two new gangs for each of the three levels of the game, and one faction which is present in all levels. Being employed by one gang can cause distrust from others (working for gang #1 will incur the wrath of gang #2, working for gang #2 will cause enmity with gang #3, etcetera). In the original GTA, only the local police pursued the player. In GTA2, SWAT teams (4 Copheads) are introduced in the Downtown District, Special Agents (5 Copheads) are introduced in the Residential District, and the army (6 Copheads) is introduced in the Industrial District. These additional types of law enforcement begin chasing the player as his or her wanted level increases. The wanted level is represented by images of a cop's head, and vary between the Windows and PlayStation versions.

Grand Theft Auto series fictional chronology

1961 - London, 1961
1969 - London, 1969
1984 - Vice City Stories
1986 - Vice City
1992 - San Andreas
1997 - Grand Theft Auto
1998 - Liberty City Stories
1999 - Grand Theft Auto 2
2000 - Advance
2001 - Grand Theft Auto III
2008 - Grand Theft Auto IV (The Lost and Damned, The Ballad of Gay Tony)
2009 - Chinatown Wars


GTA2 introduced an improved saving technique which saved only when finishing a city. If the player entered a church with $50,000, a voice announced "Hallelujah! Another soul saved!". This notified the player that the game had been saved. If the player did not have enough money, the voice would say "Damnation! No donation, no salvation!". These messages are not heard on the PlayStation version.

Other improvements pertain to city activity. Passing vehicles and pedestrians are no longer cosmetic parts of the environment, but actually play a role in gameplay. Sometimes pedestrians would occasionally enter and ride in taxis or buses. The game is noted for the behavior of its non-player characters. Pedestrians, gang members and the police would occasionally engage in fights, and there are other carjackers (Green sweater) and muggers (Red sweater with white arms) in the city.[4]

This game introduces 'side missions' such as being a taxi driver, bus driver, and a semi-truck driver along with retrieving 'hidden' packages (GTA2 Badges) or Wang Cars (spoof for 'wankers'), and a health meter. Being a taxidriver would earn rougly 1 dollar per second. When standing still, passengers could get out if they want to, and the earnings will stop. Wang Cars only appeared in the second district. They were well hidden and usually required the player to take a severe amount of highspeed jumps to reach the cars, some of them parked on top of buildings. When the car was entered, the player spawned at the Wang Cars garage, with the garagedoor of the collected car lighting up. Collecting all cars resulted in 8 bonusvehicles parked outside the garage. Among these were cars prepped with oilslicks, integraded machineguns and a firetruck, living up its name as its watercannon was replaced with a flamethrower.

This is also the first GTA to feature a wide array of weapons to use, ranging from an electric taser to a rocket launcher.

Some weapons in GTA2 feature a "Kill Frenzy" mission when picked up, where a player has a limited amount of time to kill a certain number of people with a particular weapon loaded. Bonuses are rewarded if the mission is successful. If a player finds a tank and gets in, a "Kill Frenzy" mission also starts.

The PlayStation version of Grand Theft Auto 2 is toned down from the PC version, with lower quotas for the number of kills needed in rampage style missions, and containing no voice acting in the saving interface. The port also includes a feature where the player car will explode after the player kills a large number of gang members. One mission was also changed. Instead of the player tricking civilians into entering a bus to drive them to a meat processing plant to be cannibalized, the victims are Hare Krishna gang members.

The PlayStation version of GTA2, taking place in daylight

As is the case with the original Grand Theft Auto and GTA London: 1969, the player receives bonuses for running his car over certain people without stopping or braking. A string of Elvis impersonators are sometimes spotted walking the streets. Their deaths are awarded with a large money bonus, followed by the bold words "ELVIS HAS LEFT THE BUILDING".

Its buggy and unoptimized multiplayer support, a feature not broadly known, was intended for low latency LAN games of 2 to 6 players. Multiplayer modes are: Deathmatch, Team Deathmatch, Tag, Race. Though often unplayable because of lag, it is possible to connect over the internet. A third-party client created by GTAMP simplifies this process and helps find other players.

There are trains in three versions (PC, PSX, DC), but the player can only ride or blow them up in the PC and DC versions.

Gangs

Grand Theft Auto 2 includes a pool of seven gangs, with each of the city's three levels containing only a group of three gangs. The Zaibatsu Corporation gang is included in every level, with the remaining two different gangs. The gangs are as followed:

  • Zaibatsu Corporation (symbol: yellow 'Z') - They appear in all of the areas and are a seemingly legitimate corporation who manufacture everything from cars and weapons to medication, but beneath the surface they are involved heavily in narcotics, contract-killing and shadowy politics. Their car, called a Z-Type, is the second fastest gang car available. The Zaibatsu is apparently led by at least three leaders, or at least have three executives through whom they organize their criminal activities: Trey Welsh in the Commercial District, Red Valdez in the Residential District, and Uno Carb in the Industrial District. The executives refer to the player as 'Gecko' Their gang color is black. In all districts, their territories can be distinguished by large red 'Z' banners hanging from buildings bearing their gang symbol,They also have the best weapons on all the levels. Their name comes from zaibatsu, the Japanese word for conglomerate.
  • Loonies (symbol: winking smiley face) - They appear in only on first area and they are quite crazy and very violent since all their missions are always involved in killing someone, destroying a car or create massive explosions. Their gang car, the Dementia, is a green microcar with their mark painted on top and is probably named after their apparent insanity. Their small section of turf is in the vicinity of the city's mental institution, named "SunnySide" after the Mental Institution in Montrose, Scotland, near Dundee, where the game was originally created. Their boss is Elmo. Elmo refers to the player as 'Jumbo'. They use surgical green as their gang color.
  • The Yakuza (symbol: blue yen '¥') - They also appear only in the first area. They make drugs at the so-called J-Lab, the j-lab is always on risk becouse of the continues atacks of the loonies, one of their strongest "industries". Their boss is Johnny Zoo. Johnny Zoo refers to the player as 'Kosai'. Deep blue is their gang color. And their car is a Y-Type (also known as the Miara), not to be confused with the Zaibatsu Z-Type. Their headquarters is near the docks in the Commercial District, as well as J-Lab and various buildings owned by them near the docks.
  • SRS Scientists (symbol: a golden shield) - They are headquartered in the Residential District, and are a clandestine research institute involved in slightly questionable practices. Their business is advanced weapon development along with cloning, genetic engineering and robotics. Their leader, Dr. LaBrat, is Icelandic, and all of their 'street' members appear to be genetically engineered clone soldiers. LaBrat refers to the player as 'THC-303' Their gang car is called a Meteor and is the fastest gang car available. Their 'turf' is the Scientist Research Center, a very compact, sterile, oppressive-looking campus with a profusion of complex equipment and machinery. Their gang color is pale gold.
  • Rednecks (symbol: the Confederate flag) - Led by Billy Bob Bean, they appear in the second area, are rabid fans of Elvis Presley, and specialize in explosives and vehicles. Their business is the brewing, running and selling of moonshine. Their car is a wide pick-up truck. The Rednecks' turf is the trailer park at the northwest of the Residential Area. Their gang color is light blue. Billy Bob Bean refers to the player as 'Rooster'.
  • Russian Mafia (symbol: a red star) - They appear in the third area and specialize in contract-killing and gun running. Their car is the Bulwark, a station wagon, which is the most durable gang car in the game (capable of surviving one direct hit from a rocket propelled grenade, hand grenade or Molotov cocktail, if the car is in perfect condition). They can be seen in the seaport areas. Jerkov is the name of their boss. Jerkov refers to the player as 'Comrade'. They use red as a gang color.
  • Hare Krishna (symbol: an orange flower) - They appear in the third area and their car, the Karma Bus, is a big love bus with flowers painted on its roof. The Krishna's turf is around their temple. Their boss' name is Sunbeam. Sunbeam refers to the player as 'Grasshopper'. They use orange as a gang color, and they are always doing conversions. The GTA2 manual states that their criminality is entirely based around stealing and destroying technology, due to the fact that they are tired of being run over by cars with nothing but tambourines to defend themselves (a reference to the first Grand Theft Auto, where they player was rewarded for running them down).
Advertisements

See also

GTA2: The Movie

The opening video of the game was pieced together using live-action footage taken from an eight-minute short film created for the purpose of advertising the game. This film has since been made available to the public and is downloadable from Rockstar's website.[5] Claude Speed (the game's playable protagonist) is played by Scott Maslen in the film. Scott Maslen also played DS Phil Hunter in the The Bill and also plays Jack Branning in the BBC soap opera EastEnders in the UK. The short film shows Claude being murdered (shot by a Zaibatsu hitman) while trying to break into a sports car). It was shot in 1999 New York City with the World Trade Center (pre-9/11) in clear view, instead of the game's anonymous city of the future (it should be noted, however, that two fictional locations were mentioned in the film: "Chernobyl Docks" and "Disgraceland", the latter being the name of a district featured in GTA2). The film depicts a blue-and-white NYPD 1991-1992 Chevrolet Caprice police car as a pursuit vehicle, as well as a black BMW E39 528i driven by Claude, which is later repainted white.

GTA2 Soundtrack

Main article: Grand Theft Auto 2 soundtrack

Each area features five radio stations from a pool of eleven, one of which is heard as the player drives most vehicles in game. Changing radio stations for preference was also possible in the Windows PC version by using the "F1" function key and also in the PlayStation version by pressing the "up" directional button. "Head Radio" was present in the original GTA, Grand Theft Auto III and Grand Theft Auto: Liberty City Stories. Each gang also has its own radio station that transmits within a limited area. Policevehicles, ambulances, firetrucks and tanks had no ability to listen to the radiochannels. Instead, the player would hear the radiotransmitter of the emergencyservices.

GTA2 Movie Soundtrack

The soundtrack to the GTA2 movie was mixed by Timecode (DJ) who also hosted, produced and mixed the audio on the drum and bass radio station MSX/MSX 98 that was featured in the Grand Theft Auto III and Grand Theft Auto: Liberty City Stories videogame soundtracks.

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Grand Theft Auto 2
Box artwork for Grand Theft Auto 2.
Developer(s) DMA Design, Tarantula Studios
Publisher(s) Rockstar Games
Release date(s)
PlayStation
Windows
Sega Dreamcast
Game Boy Color
Genre(s) Action
System(s) PlayStation, Windows, Dreamcast, Game Boy Color
Mode(s) Single player, multiplayer
Rating(s)
Sega Dreamcast, Windows
ESRB: Mature
OFLC: Mature Accompanied & Restricted
PlayStation
ESRB: Teen
OFLC: Mature Accompanied & Restricted
Game Boy Color
ESRB: Teen
OFLC: Mature
Preceded by Grand Theft Auto
Followed by Grand Theft Auto III
Series Grand Theft Auto

Grand Theft Auto 2, also known as GTA 2, is a video game that was released worldwide on October 22, 1999, by developers DMA Designs (now Rockstar North); initially for Windows and the PlayStation. The game was later ported to the Dreamcast console and the Game Boy Color. It is the sequel to the controversial 1997 hit Grand Theft Auto. The PC and Dreamcast versions of GTA2 are both rated M by the ESRB. The language and violence was toned down for the PlayStation and Game Boy Color versions which received a T rating. Rockstar now offers the PC version as registerware for free download at their website. GTA2 was preceded by the original Grand Theft Auto and succeeded by Grand Theft Auto III.

Setting

Unlike other games in the series, GTA2 is set in an unspecified time in a metropolis referred to only as Anywhere City. The year is not specified, but the game's manual uses the phrase "three weeks into the future", and phrases such as "X weeks into the future" or "X minutes into the future" are common phrases meaning "near future"; fictional journal entries on the GTA2 website suggest the year to be 2013. However, radio host Johnny Riccaro mentions in the game that "the millennium's coming," which would set the game somewhere in 1999. Anywhere City consists of three levels, or "districts." The first level is The Downtown Area and features casinos, hotels, a large mental institution and a university. The second area is The Residential District and contains the city's prison, a trailer park with an Elvis-themed club named "Disgracelands", a research center and a large hydroelectric power plant. The third and last area is The Industrial District. It holds a large seaport, a meat packing plant, and a Krishna temple.

The player is a man named Claude Speed, who is freed from prison, having awakened from a cryonic sleep but experiences amnesia. The storyline shifts to his goal of becoming the "King of the Kennel" by any means necessary.

The game can be played in two modes (only in the PC version), noon or dusk. On the noon setting the lighting is bright making the game clear to see. On the dusk setting the game is darker, but there are more lighting effects. This feature was also expanded further in Grand Theft Auto 3 where the daylight is changing with the time of day in the game.

Table of Contents

Walkthrough
Appendices

editGrand Theft Auto series

Grand Theft Auto · London 1969 · London 1961 · Grand Theft Auto 2

Grand Theft Auto III · Vice City · San Andreas

Grand Theft Auto IV · The Lost and Damned · The Ballad of Gay Tony

Grand Theft Auto Advance · Liberty City Stories · Vice City Stories · Chinatown Wars

External links


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Grand Theft Auto 2

Developer(s) Rockstar North
Publisher(s) Rockstar Games
Release date October 25, 1999
Genre Third-person action
Mode(s) Single player
Age rating(s) ESRB:T
Platform(s) PlayStation Dreamcast PC Game Boy Color
Credits | Soundtrack | Codes | Walkthrough


Grand Theft Auto 2 is the second game in the GTA series. It still featured the overhead camera view. The graphics were a mix of 2D and 3D. The characters and cars would be 2D, but the buildings were 3D.

Gameplay

As the main character, you could hijack cars, get weapons, and mow down random people on the street, as with any GTA game. It is a complete sandbox game. However, killing many citizens needlessly will get the police after you. You could lead them on a chase, or manage to kill the police, but that would just send the SWAT team after you. Eventually, you'll either be arrested or killed. Being arrested consists of you being dropped off at a spawn point in the city with less money.

The weapons include machine guns, flame throwers, grenade launchers, and even this thing that shoots electricity. The cars vary in their speed and handling, too. There are sports cars, pick-up trucks, ambulances, buses, fire trucks, and more.

Gang system

The game takes place in a series of cities. To advance to the next city, which features more weapons and vehicles, you must first take over the city you are in. This is by becoming a high ranking member in each of the gangs. The gangs in the city are all wildly exaggerated. From Yakuza, to cloned scientists. They form a triangle of hate, so working for one will anger the other. Or killing one will make the other like you. As you form enemies with a gang, they will attack you whenever you enter their territory.

You can also raise your gang ranking by going to their payphones and accepting their missions. These missions are where all the objective based gameplay comes from. They can be escort missions, or ones that allow you to lead a group of your fellow gang members to a specific enemy spot to shoot it up.

alternative boxart
Stub
This article is a stub. You can help by adding to it.

Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles.


Grand Theft Auto series
Games 2D
Grand Theft Auto | Grand Theft Auto 2 | GTA: London 1969 | GTA: London 1961 | Grand Theft Auto Advance
Games 3D
Grand Theft Auto III | Vice City | San Andreas | Liberty City Stories | GTA: Vice City Stories | Grand Theft Auto IV | Grand Theft Auto IV: The Lost and Damned | Grand Theft Auto: Chinatown Wars
Protagonists
Claude Speed | Tommy Vercetti | Carl "CJ" Johnson | Toni Cipriani | Victor Vance | Niko Bellic| Jonathan "Johnny" Klebitz | Luis Fernando Lopez |

Huang Lee |

Minor Characters
GTA III characters | Vice City characters | San Andreas characters | GTA Advance characters | Liberty City Stories characters | Vice City Stories characters
Locations
Liberty City | Vice City | San Andreas (Los Santos, San Fierro, Las Venturas) | London | Manchester | Carcer City
Misc
Gangs | Hot Coffee | Vehicles

This article uses material from the "Grand Theft Auto 2" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message