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Guerrilla Games
Type Subsidiary
Founded 2000
Headquarters Amsterdam, Netherlands
Key people Hermen Hulst, Managing Director
Arjan Brussee, Development Director
Industry Computer and video game industry
Products Killzone series
Employees 130
Parent Sony Computer Entertainment
Website www.guerrilla-games.com

Guerrilla Games is a first party video game developer and wholly owned subsidiary of Sony Computer Entertainment. The company is based out of Amsterdam in the Netherlands, currently employs approximately 140 individuals, and is headed by Managing Director Hermen Hulst and Development Director Arjan Brussee.

The developer is best known for its Killzone series. The most recent, Killzone 2, was released in February 2009 exclusively for the PlayStation 3.

Contents

History

Prior to the acquisition of Guerrilla by Sony Computer Entertainment, the developer was a subsidiary of the large Dutch multimedia conglomerate Lost Boys, and operated under the moniker Lost Boys Games. The developer was formed as a result of a merger between 3 separate Dutch-based developers, including Orange Games, founded by Arjan Brussee, and Digital Infinity, founded by Arnout van der Kamp. Over the next 3 and a half years, Lost Boys Games would release four titles, two each for Nintendo's Game Boy Color and Game Boy Advance handheld gaming consoles.

In mid 2003, due to a variety of mergers and corporate reshuffling, the gaming unit was sold off to Media Republic, a new media venture by original Lost Boys' founder Michiel Mol, and in July of that year was renamed to Guerrilla Games. Shortly thereafter, the developer began work on its first two titles, Killzone, in development for Sony Computer Entertainment for the PlayStation 2, and Shellshock: Nam '67, in development for Eidos Interactive, also for the PlayStation 2 as well as Microsoft's Xbox and the PC.

Both titles would release the following year to lukewarm reviews and reception, however Killzone enjoyed immense pre-release hype and anticipation, and despite the backfire effect much of this media coverage caused and the lackluster reviews the title received, went on to sell over a million copies worldwide, earning Greatest Hits and Platinum status in North America and Europe respectively. Thanks in part to this success, Guerrilla signed an exclusive development agreement with Sony Computer Entertainment in late 2004, that would see future development at the company exist solely for Sony's line of video game consoles, the PlayStation 2, PlayStation Portable and the PlayStation 3. Shellshock sold over 900,000 copies. [1]

In May 2005, the developer enjoyed yet another massive influx of attention and interest, both positive and controversial, after the release of a pre-rendered trailer of its upcoming Killzone sequel, Killzone 2 for the PlayStation 3, at the unveiling of the new console at Sony's press conference during the E3 video game trade show that year. The hysteria and skepticism surrounding both the game and its initial unveiling still resonates to this day, and has vaulted Guerrilla to the forefront of developers within Sony Computer Entertainment, despite the company's short history and small catalog of past titles.

In December of that year, Sony Computer Entertainment announced the acquisition of Guerrilla Games from then parent company Media Republic, making the developer a wholly owned first party studio within the publisher. Guerrilla has since gone on to release Killzone: Liberation for the PlayStation Portable in October 2006, and Killzone 2 for the PlayStation 3 in February 2009.

A sequel to Shellshock: Nam '67 was released in February 2009. It was not developed by Guerilla Games but by Rebellion Developments instead.

Games developed

Game Title US Release Date Platform
Shellshock: Nam '67 September 14, 2004 Windows, PlayStation 2, Xbox
Killzone November 2, 2004 PlayStation 2
Killzone: Liberation October 31, 2006 PlayStation Portable
Killzone 2 February 27, 2009 PlayStation 3

As Lost Boys Games

  • Black Belt Challenge — GBA (2002)
  • Invader — GBA (2002)
  • Tiny Toon Adventures: Dizzy's Candy Quest — GBC (2001)
  • Spongebob Squarepants — PS1 (2000)
  • Rhino Rumble — GBC (2000)

References

  1. ^ [1]

External links


Strategy wiki

Up to date as of January 23, 2010
(Redirected to Category:Guerrilla Games article)

From StrategyWiki, the free strategy guide and walkthrough wiki

Guerrilla Games
Guerrilla Games's company logo.
Founded 2000
Located Amsterdam, Netherlands
Website http://www.guerrilla-games.com/

Guerrilla Games is a first party video game developer and wholly owned subsidiary of Sony Computer Entertainment. The company is based out of Amsterdam in the Netherlands, currently employs approximately 130 individuals, and is headed by Managing Director Hermen Hulst and Development Director Arjan Brussee.

The developer is best known for its Killzone series of video games, of which they are currently developing the third entry in the franchise, Killzone 2 for the PlayStation 3.

Prior to the acquisition of Guerrilla by Sony Computer Entertainment, the developer was a subsidiary of the large Dutch multimedia conglomerate Lost Boys, and operated under the moniker Lost Boys Games. The developer was formed as a result of a merger between 3 separate Dutch-based developers, including Orange Games, founded by Arjan Brussee, and Digital Infinity, founded by Arnout van der Kamp. Over the next 3 and a half years, Lost Boys Games would release four titles, two each for Nintendo's Game Boy Color and Game Boy Advance handheld gaming consoles.

In mid 2003, due to a variety of mergers and corporate reshuffling, the gaming unit was sold off to Media Republic, a new media venture by original Lost Boys' founder Michiel Mol, and in July of that year was renamed to Guerrilla Games. Shortly thereafter, the developer began work on its first two titles, Killzone, in development for Sony Computer Entertainment for the PlayStation 2, and Shellshock: Nam '67, in development for Eidos Interactive, also for the PlayStation 2 as well as Microsoft's Xbox and the PC.

Both titles would release the following year to lukewarm reviews and reception, however Killzone enjoyed immense pre-release hype and anticipation, and despite the backfire effect much of this media coverage caused and the lackluster reviews the title received, went on to sell over a million copies worldwide, earning Greatest Hits and Platinum status in North America and Europe respectively. Thanks in part to this success, Guerrilla signed an exclusive development agreement with Sony Computer Entertainment in late 2004, that would see future development at the company exist solely for Sony's line of video game consoles, the PlayStation 2, PlayStation Portable and the then yet-to-be released PlayStation 3. Shellshock sold over 900,000 copies.

In May 2005, the developer enjoyed yet another massive influx of attention and interest, both positive and controversial, after the release of a rendered CG trailer of its upcoming Killzone sequel, Killzone 2 for the PlayStation 3, at the unveiling of the new console at Sony's press conference during the E3 video game trade show that year. The hysteria and skepticism surrounding both the game and its initial unveiling still resonates to this day, and has vaulted Guerrilla to the forefront of developers within Sony Computer Entertainment, despite the company's short history and small catalog of past titles.

In December of that year, Sony Computer Entertainment announced the acquisition of Guerrilla Games from then parent company Media Republic, making the developer a wholly owned first party studio within the publisher. Guerrilla has since gone on to release Killzone: Liberation for the PlayStation Portable in October 2006, and is currently still in development on Killzone 2 for the PlayStation 3.

A sequel to Shellshock: Nam '67 is in development, but is not being developed nor published by Guerrilla.

Pages in category "Guerrilla Games"

This category contains only the following page.

K


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Guerrilla Games
Type Private
Founded 2000
Headquarters Amsterdam, Netherlands
Products
Parent Company
Website www.guerrilla-games.com
Developer stub
This video game developer-related article is a stub. You can help by adding to it.

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This article uses material from the "Guerrilla Games" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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