| GunZ: The Duel | |
|---|---|
![]() |
|
| Developer(s) | MAIET Entertainment |
| Publisher(s) | MAIET Entertainment |
| License | Freeware |
| Engine | Realspace v2.0 |
| Platform(s) | Microsoft Windows |
| Release date(s) | June 2005 (Beta Edition) |
| Genre(s) | Third-person shooter |
| Mode(s) | Online multiplayer |
| Media | Internet download |
| System requirements | Windows 98, Me, 2000, XP, Vista DirectX 9.0c+ Pentium III 500 MHz 256MB RAM Direct3D 9.0 Video Direct3DSound Sound |
| Input methods | Keyboard / Mouse |
GunZ: The Duel (Korean: 건즈 더 듀얼), also known simply as GunZ, is an online third-person shooting game[1], created by South Korean-based MAIET Entertainment. It is currently free to play, however premium items are available which cost real money. These items are special and are effective in game. The game allows players to perform exaggerated, gravity-defying action moves, including wall running, stunning, tumbling, and blocking bullets with swords, in the style of action movies and anime.
Contents |
In Quest mode, players, in a group of up to four members, go through parts of a map for a certain number of stages, which are determined by the quest level. In each stage, players are required to kill masses of creatures, and the game ends when every member of the player team dies or completes all of the stages. So far, there are a total of 3 different maps in which Quest can take place. They are Prison, Mansion, and Dungeon.
Players can make the quests tougher and more profitable by using special quest items to increase the quest level that can be bought from the in-game store or obtained during a quest. Quest items in-game are stored in glowing chests randomly placed around the map; certain items may be dropped depending on the monster killed. Players run through these to obtain an item randomly selected from the possibilities of that monster. The items obtained depend on the level of the character and whatever quest items are in use. By sacrificing certain items in combination, players can enter a boss quest. These items are normally obtained through defeated monsters or through the in-game shop. The quest system was designed to reduce the amount of time needed to prepare for boss raids that are typical in many other online games.[1]
Scoring kills in GunZ earns a player "bounty", which is the currency in the world of GunZ, and EXP, which contribute to the progression or advancement of a player's level. The amount of EXP and bounty a player receives for a kill depends on the level of the opponent defeated. If a player is killed, they will lose EXP if they are at least level 21 and their opponent's level is 10 or more lower. This only occurs in channels other than the Expert Channel or higher. Higher levels will result in higher loss of EXP; the loss is equal to the amount of EXP he/she would normally give off for someone killing him. Excessive EXP loss can cause a player to drop one level. A player may also lose EXP through killing oneself with a grenade or falling to their death. A player does not lose EXP when using the /suicide command and this death does not affect the player's score.
GunZ's networking system in most parts of the game is peer to peer. Players connect to other players through their client, instead of through a central server.
| Service Name | Also known as | Host/Sponsor | Game Status |
|---|---|---|---|
| ijji GunZ | North America GunZ, NAGunZ | ijji | Open |
| Korean | KGunZ | Netmarble | Open |
| Japan | JGunZ/GUNZWEI | GameChu | Open |
| International | IGunZ | MAIET Entertainment | Closed |
| Brazil | BRGunz | Level Up! Brasil | Open |
| Indian | InGunZ | Level Up! | Closed |
The closed beta for ijji GunZ ended on November 15, 2006. ijji GunZ subsequently went live on November 29, 2006. The live service included clan wars and quest mode. The premium item shop was opened on January 8, 2007. Quest mode was updated on February 14th, 2007. New sounds and voice narrations were added to the game on May 9, 2007.[2]
GunZ International was shut down on May 15, 2009. MAIET has stated that this is due to limited access to game content and insufficient online support compared to the official versions due to the current game policy.
PC Gamer UK awarded Gunz a 55% review score.[3]
In July 2008, MAIET signed a contract to release the sequel for GunZ, titled GunZ: The Duel 2.[4] In March 2009, MAIET pushed back the date of release from 2009 to 2010, citing "new materials".[5]
|
This article needs references that appear in reliable third-party publications. Primary sources or sources affiliated with the subject are generally not sufficient for a Wikipedia article. Please add more appropriate citations from reliable sources. (May 2008) |
| GunZ: The Duel, visit http://ijji.com | |
|---|---|
| Developer(s) | MAIET Entertainment |
| Publisher(s) | MAIET Entertainment Template:Country data South Korea Netmarble Template:Country data Japan GameOn System GunZ Template:Country data India Level Up! Games ijji |
| Platform(s) | Microsoft Windows |
| Release date(s) | June 2005 (Beta Edition) Template:Country data South Korea June 2003 November 2006 |
| Genre(s) | Third-person shooter |
| Mode(s) | Online multiplayer |
| Media | Internet download |
| System requirements
Windows 98, Me, 2000, XP, Vista | |
GunZ: The Duel (Korean: 건즈 더 듀얼), also known simply as GunZ, is an online third-person shooting game[1], created by South Korean-based MAIET Entertainment. It is free to play, with a microtransaction business model for purchasing premium in-game items. The game allows players to perform exaggerated, gravity-defying action moves, including wall running, stunning, tumbling, and blocking bullets with swords, in the style of action movies and anime.
Contents |
In Quest mode, players, in a group of up to 4 members, go through parts of a map for a certain number of stages, which are determined by the quest level. In each stage, players are required to kill masses of creatures, and the game ends when every member of the player team dies or completes all of the stages. Quests can take place in the Prison, Mansion, or Dungeon map.
Players can make the quests tougher and more profitable by using special quest items to increase the quest level that can be bought from the in-game store or obtained during a quest. Quest items in-game are stored in glowing chests randomly placed around the map; certain items may be dropped depending on the monster killed. Players run through these to obtain an item randomly selected from the possibilities of that monster. The items obtained depend on the level of the character and whatever quest items are in use. By sacrificing certain items in combination, players can enter a boss quest. These items are normally obtained through defeated monsters or through the in-game shop. The quest system was designed to reduce the amount of time needed to prepare for boss raids that are typical in many other online games.[1]
GunZ's networking system in most parts of the game is peer to peer. Players connect to other players through their client, instead of through a central server.
The closed beta for ijji GunZ ended on November 15, 2006. ijji GunZ subsequently went live on November 29, 2006. The live service included clan wars and quest mode. The premium item shop was opened on January 8, 2007. Quest mode was updated on February 14th, 2007. New sounds and voice narrations were added to the game on May 9, 2007.[2]
| This section requires expansion. |
PC Gamer UK awarded Gunz a 55% review score.[3]
In July 2008, MAIET signed a contract to release the sequel for GunZ, titled GunZ: The Duel 2.[4] In March 2009, MAIET pushed back the date of release from 2009 to 2010, citing "new materials".[5]
| GunZ: The Duel | |
|---|---|
![]() |
|
| Developer(s) | MAIET Entertainment |
| Publisher(s) | MAIET Entertainment, NHN USA |
| Designer(s) | Venister |
| Engine | GunZ Engine |
| Release date(s) |
June, 2005 (Beta)
November 15, 2006 (Beta)
|
| Genre(s) | Third-person shooter, RPG |
| System(s) | Windows |
| Players | MMOG |
| System requirements (help) |
|
| Website | http://gunzonline.com |
GunZ The Duel (Korean: 건즈 더 듀얼), also known as "GunZ", is a third-person multiplayer online shooting game, created by Korean-based MAIET Entertainment. International GunZ, in its beta, is currently free to play, and is planned to remain free after its official release. Though the International Edition is in its beta stage, the Korean version is considered complete.
The game features several "styles" of gameplay, defined by the weapons used and techniques executed through very quick button combinations. To compliment the action and to provide additional incentive to continue to play, GunZ allows players to earn money and to purchase equipment. Equipment is used to modify the stats and appearance of a player's character and provide them with better or more strategic weaponry.
In a fantasy world upon a continent known as Astra, a modern society has collapsed after a massive war between two factions: the Republic and the Empire. Fifty years have passed, and only recently have a new breed of people emerged: the adventurers. Thrill seekers and the entrepreneurs of the new world have come bearing arms, as bounty and treasure hunters seek out their new lives in a land now laid to waste, for money is the law.
Now it's your turn to face the outlaws of the new world in battle. Be it for strength or honor, you must choose to either compete with or against them.
The ancient tools that still exist may provide you with an advantage, but only the strong can outlive the risks of danger.
|
GunZ: The Duel at GunZ Wiki |
|---|
| Gunz The Duel | |
![]() |
|
| Developer(s) | MAIET Entertainment |
| Publisher(s) | MAIET |
| Release date | June, 2005 (Beta Edition) (int.) |
| Genre | Third-person shooter, Third-Person Multiplayer Online Shooting Role Playing Game (MOSRPG) |
| Mode(s) | 1-16 players, Online |
| Age rating(s) | N/A |
| Platform(s) | PC |
| System requirements | See also Windows 98/2000/XP, DirectX 9.0c, Pentium III 500 Mhz, 256 MB RAM |
| Credits | Soundtrack | Codes | Walkthrough | |
Gunz The Duel, more commonly known as simply Gunz is a third-person action game, though with mostly shooting elements. It was created by the Korean company MAIET.
The game uses the typical PC FPS control scheme: WASD and Mouselook. However, there are also a variety of moves not found in typical FPS games, such as the ability to run along walls, backflip off walls, and do various tumbles and dashes.
Contents |
Players create a character, and then by gaining experience points and money, buy new equipment. Equipment includes various clothes for defense, and different kinds of melee and ranged weapons.
When wielding melee weapons, such as the default Rusty Sword, players are able to slash consecutively at close range, dash forward, backward, left or right, and temporarily block any bullets aimed at their upper body. There are also two other moves they can use: A charged attack and a stun attack. Charged attacks are done by holding down the attack button (default is left mouse click) to store it, and then doing another attack within a certain amount of time to let loose a large explosive slash. If a player blocks any melee attack with their weapon, they are given a shorter lived charge attack. Stun attacks are done with a right click, and vary with each weapon. They almost always knock the enemy down, and cannot be blocked. Enemies can avoid falling by jumping in mid-air to land on their feet.
Ranged weapons are basically guns. They can be dual handguns, erratic but rapid-fire machine guns, various shotguns, and more. When wielding guns, players cannot block or dash. Instead, they can tumble forward, backward, left, or right. The difference is that players can still attack while tumbling.
The jump key and jumping moves are important for flashy and stylish kills (which give you bonuses) as well as avoiding attacks. Players can do a variety of Matrix-like moves, without the bullet time. They can run up walls, bounce off them in any direction, or run along them. When wall-running, players can also attack, though attack with melee weapons will stop the wall-run.

Astra Continent, Age of Adventure
This is the Astra Continent, the world of fantasy, where a strong push toward modernization followed Industrial Cataclysm.
50 years on from the end of the war between the Republic and the Empire, the age of adventure has arrived. Adventurers, treasure hunters and bounty hunters cross the border between the Empire and the Republic.
It is up to you to face the notorious outlaws and bounty hunters in battle, spy on your enemies and other adventurers, who wander around the world testing their strengths and powers. It is up to you whether you decide to compete and fight against them, or join hands to help them.
You must now set foot on your journey as an adventurer - keep watch for the secret treasures handed down from generation to generation from the ancient times, they may aid you in your quest.
However, be warned! This adventure comes not without risk - and you never know what surreal existances you may encounter on your path!
What is an Alternative Shooting Action Game?
GunZ is very similar to other FPS games widely available. However, it also contains elements that are totally different from any other existing FPS games.
Exceptional Variety of Online Action!
A number of different actions are available in GunZ, like the ones offered in console games or seen in movies. Ranging from dashing, wall jumps, tumbling, hanging from the walls, multi-step jumps on the walls to the combinations of actions using swords or guns, there are plenty of actions available. GunZ appeals to not only the sense of "SHOOTING" but also to the feeling of "MOVEMENTS".
New 3-D Action Play
The battles unfolds not only on the ground but also on the walls, columns and even the statues. You can step on, run on, and jump off the walls and columns making use of a variety of skillful actions. Experience and create an all new strategic play with GunZ!
Creation of Diverse and Unique Characters
GunZ has a variety of character models to choose from. That's not all. You can also equip a number of different clothes and items depending on your personal tastes. Once you equip items, your avatar will also look different depending on the ones you have chosen. GUNZ supports 12 item slots in total, which allows the players to customize fully their chosen avatar.
A Variety of Weapons and Items Supported
You can select weapons as well as clothes and accessories. Choose the weapons that you want and join the battle. You can dash at your enemy whilst being equipped with a variety of arms: pistols, rifles, twin guns, machine guns and more!
In addition, many weapons are offered for close quarters combat. You can use a long sword to suspend yourself from a wall or propel an enemy skyward. If daggers are more your style, you can dash about and stab your enemies from behind. All the weapons are available in a variety of designs and colors too, so you can use the weapons as fashion items as well.
Additional Game Play
The developers continue to expand the world of GunZ every day. As an action game with a touch of a role playing game, GunZ will continue to introduce more diverse and interesting role-playing elements rather than simply offering more level-up opportunities for the players.
The North American edition of GunZ on the ijji.com website is the full version for international users. All users play this version other than people located in a country that has their own version for example, Korea. All Korean IP addresses are blocked from playing NA GunZ. ijji has been hosting clan tournaments where clans compete to be the best and win offline prizes such as iPod Nano's, Nintendo DS and more. Past tournament winners were Strike¡£, Basic and Sparta respectively. ijji's version of GunZ is a lot different then the original Korean Edition. Because Korea is so small, Korean GunZ gets very low "ping" or latency. Where as the North American version gets pings ranging up to the 200's just because of distance issues because people all over the world play.
Ryswick the Great
Industrial Cataclysm and the Start of a Republic
Time passed by and then a strong wind of change started to blow toward Astra. Around 100 years ago, a machinery civilization called industrial cataclysm started to be introduced to the region. This eye-popping change sparked by the invention of a steam engine brought drastic changes not only in agriculture and industry but also in every other corner of the society.
Transportation went through great revolutionary development and those who entered into the transportation business grew to accumulate huge capital and wealth. Citizens of Axium who had a long belief that being loyal to power and the authority of king was everything started to realize that capital represents another power or authority. Now appeared those kinds of people who adopted different ideologies that could undermine the safety of society. Meanwhile, gangsters looted the steam engine trains and outlaws that enjoyed gun sightings. All these drove the Empire into an unprecedented chaos.
As the group of bankers, merchants, lawyers grew to have the power equivalent to that of the nobles consisting of the royal families, nobles and the priests, the brains of Axium were divided into two group: 1) a conservative one that branded the nouveau rich as the force posing a threat to the society and looked down on them as slaves and the machinery civilization; and 2) the reformers who insisted the capital and the development of the civilization should be accepted with modesty.
Then, about 60 years ago, the Crown Prince of Baron, an extreme conservative and strong believer of the divine rights of kings succeeded to the throne. This led his younger brother and reformist, James, to take his followers to the south of the continent called Ilys to establish a republic under the name of Travia, for which he was selected as the first President.
The emergence of a republic fascinated the rich of different regions, greatly undermining the foundation of the Empire. In the end, Baron delivered an order to arrest James and other leading forces behind the Republic branding them as traitors. This led to inevitable war between the Empire and the Republic. Everybody predicted a victory for the Empire as it outnumbered the Republic. But it did not easily fall into the hands of the Empire as it was armed with capital and a science-oriented civilization.
It was about 60 years ago when the Empire suspended its attack on the Republic after a huge amount of blood was shed, and the two parties signed an armistice. This allowed the people to enjoy a moment of peace.
Age of Adventure
Even though the war was halted, each country kept on building their own military on a psychological warfare.
Amidst this confusing situation, there came a group of anarchists centered around the regions with low populations. Though they called themselves anarchist, both the Empire and the Republic called them outlaws. With no distinguishing leader at its center, the number of anarchists who lived with looting and surprise attacks kept growing in the midst of the confusion of the society.
There emerged a hero in the Empire, whose power sagged with time. The master magician, Ramitz, started to pay attention to the power of magic, which had been forgotten by the people after the advent of industrial cataclysm. Dreaming of the reconstruction of the Empire that declined after Ryswick, he accelerated his research on the magic with strong support from Baron and strengthened the army of the Empire. With the support of the stronger military force, he started to suppress the anarchists in the country. The emergence of Ramitz and subsequent appearance of a strong force irritated the Republic. They belatedly launched on the research of the magic in secret and developed its own system.
It is against the backdrop of the continent that there emerged a number of people who were willing to test their own power, becoming quite renowned in the continent as brave adventurers.
Before downloading and installing GunZ, please ensure your system specifications meet or exceed the following. Your computer must meet these minimum requirements in order to play GunZ.
| Minimum Requirements | Recommended Requirements | |
|---|---|---|
| OS | Windows 98, Windows 2000, | Windows XP |
| DirectX | DirectX 9.0c or above | |
| CPU | Pentium III 500 MHz | Pentium III 800 MHz or faster |
| Memory | 256 MB | 512 MB or above| |
| Graphics Card | Direct3D 9.0 Compatible(Riva TNT) | GeForce 4 MX or faster |
| Sound Card | Direct3DSound Compatible | |
| Mouse | Windows Compatible | With Scrolling Wheel |
![]() |
![]() |
![]() |
![]() |
|
|