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Clockwise from left: a Covenant Hunter, Brute, Jackals, and Grunts as they appear in Halo 3 (2007).
.The Covenant is a fictional theocratic military alliance of alien races who serve as one of the main antagonists in the Halo science fiction series.^ This became the Age-old Promise mentioned by Truth, that all who belonged to and served the Prophets'Covenant of Salvation would achieve the divine.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Typically, the Covenant would get angry if a race happened to inhabit one of their god's creations, wouldn't they?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ One race [Forerunner] preserves alive a potential threat [Flood], while another [Covenant] is hell-bent on destroying a potential threat [Humans].
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Covenant are composed of a variety of diverse species, united under the religious worship of the enigmatic Forerunners and their belief that Forerunner ringworlds known as Halos will provide a path to salvation.^ Do the Covenant, in fact, worship the Forerunner?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know that the Covenant worship Halo with 'deep religious significance.'
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The covenant view humanity as an "affront to the gods" because of their apparent survival DESPITE the firing of the Halo, not knowing that we were once Forerunner.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.After the Covenant leadership—the High Prophets—declare humanity an affront to their gods, the Covenant prosecute a lengthy genocidal campaign against the technologically inferior race.^ Why then, does the Covenant have a genocidal prejudice against humans?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Elites form the backbone of the Covenant military and the Prophets are the Covenant's political and spiritual leadership.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ My feeling is that the Prophets cemented their control of this confederation by demonstrating the technology of Halo for the other species currently in the Covenant, and telling them that they were bringing them this technology, as a gift of the Gods.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Covenant were first introduced in the 2001 video game Halo: Combat Evolved as enemies hunting the player character, a human supersoldier known as Master Chief.^ As a new player to this game you'll discover many low level characters that are refered to as "Twinks" .
  • Engineer Guide MkIII - Anarchy Online Bulletin Board 12 January 2010 4:11 UTC forums.anarchy-online.com [Source type: General]

^ We know that the Longswords are very fast - they must be or Cortana and the Master Chief wouldn't have got far enough away from Halo before it's destruction.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Naturally, this ethos evolved into the current enslave-and-conquer scorched-earth policy we see in the Halo games.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.Not realizing the Halos were meant as weapons of destruction rather than salvation, the Covenant attempt to activate the rings on three separate occasions throughout the series, inadvertently releasing a virulent parasite known as the Flood in the process.^ As far as the needler coming from the Forerunner, that doesn't seem to make sense since the needler seems so different than everything else the Covenant have and anything that's found on Halo.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The good news is that the use of the word "Plasma" is a semantic employed by 26th century troops to describe the appearance of the weapons rather than their true scientific attribution.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps then the Covenant see humanity as nothing more than another enemy like the Flood, a "vermin" to be wiped out.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

To develop a distinctive look for the various races of the Covenant, Bungie artists drew inspiration from reptilian, ursine, and avian characteristics. .A Covenant design scheme of purples and reflective surfaces was made to separate the aliens from human architecture.^ They were come across and "released" (whether intentionally or not is unknown) by the Covenant; Human tinkering merely made the problem worse.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ "Covenant" means, "sacred agreement," or some sacred agreement between alien species to keep the Forerunners out of power, thus the genocidal prejudice against humans.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Contents

Game development

.Like most of the other characters and species in the Halo universe, the Covenant were slowly developed during the initial concept phase and refined as Halo: Combat Evolved progressed.^ Assuming that the Covenant worship the Forerunner, and assuming that Humanity is descended from the Forerunner, and assuming that this is developed in Halo 2, who thinks that the Covenant are in for one hell of a guilt trip, eh?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ My feeling is that the Prophets cemented their control of this confederation by demonstrating the technology of Halo for the other species currently in the Covenant, and telling them that they were bringing them this technology, as a gift of the Gods.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ In the Art of Halo: page 46, "Covenant Drone Engineers: this species can be biomechanically and cybernetically altered to suit specific tasks, other than engineering and maintenance, and that aspect of the creature will be seen in Halo 2, if not the Engineers themselves."
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.During the course of development of Halo, the designers decided upon three "schools" of architecture, for each of the races represented — the humans, Covenant, and Forerunners.^ It is interesting to note that while the Covenant had knowledge of the Forerunner, humans did not.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ While this has been the case for at least three present races of the Covenant (we know that Grunts, Jackals, and Hunters have been dominated through force), the current genocidal campaign against Humanity appears to have a little more...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The covenant view humanity as an "affront to the gods" because of their apparent survival DESPITE the firing of the Halo, not knowing that we were once Forerunner.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

For the Covenant, the team decided on "sleek and shiny", with reflective surfaces, organic shapes, and use of purples.[1] According to art director Marcus Lehto, the principle designs for the race came from environmental artist Paul Russell.[1]
.Like the character designs, Covenant technology, architecture, and design continually changed throughout development, occasionally for practical reasons as well as aesthetics.^ The Covenant, haven't advanced their technology much, throughout the twenty-five Human-Covenant War.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ With imagination continually being shirked in order to better focus on stealing technology and artifacts, the lack of ingenuity in the Covenant society could become a gangrenous wound.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ In the face of all these Covie=Forerunner theories using their similar technology as proof, I would like to point out that the Covenant scavenges Forerunner technology for their own use.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[2] .According to Eric Arroyo, the Covenant cruiser Truth and Reconciliation, which plays a major role in Halo: Combat Evolved, was to be boarded by the player by a long ramp.^ On Truth and Reconciliation many Covenant, mainly grunts and jackals, refer to MC as "the devel", and "satan" (I think I've heard that).
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ His role in combat was basically to add a shield to the Covenant around him.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Halo, according to Cortana and the Covenant databanks, holds some deep religious power over the Covenant.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.However due to technical considerations of having a fully textured ship so close to the player, the designers came up with a "gravity lift", which allowed the ship to be farther away (thus not requiring as much processing power for detail) as well as adding a "visually interesting" component of Covenant technology.^ The Covenant, haven't advanced their technology much, throughout the twenty-five Human-Covenant War.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ I typed the covenant species names into google and three names came up with translations frm other languages.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ In pondering the conundrum of the Flood, the Forerunner, and the Covenant, CJ has come up with an interesting theory.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[3]
The art team also spent a large amount of time on Covenant weaponry, in order to make them suitably alien yet still recognizable to players.[4] .At the same time, the designers wanted all aspects of Covenant technology, especially the vehicles, to act plausibly.^ The Covenant want to kill all humans because they know that they aren't pure Forerunners, but are instead the descendants of this Forerunner procedure.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ All right if you have read the book "Halo: The Flood" then you have read that the Covenant have simple copied the technology of the forerunners so I think that by going with the book that the elites or any other Covenant are not the forerunners.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ This is what the Covenant want to do: destroy all of humanity because some human somewhere may know the secrets of the ancient Forerunner fortress worlds!
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[5] .Bungie ended up looking at films and other media for inspiration on almost every aspect of the race.^ Well, only Bungie knows that , and while we normally would look for official word somewhere, sometimes things wash up on a hard drive somewhere that simply can't wait.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[6]

Species

.To design the various species of the Covenant, Bungie's artists looked at live animals and films for inspiration;[7] as a result, the species within the Covenant bear simian, reptilian, avian, and ursine characteristics.^ The various mentions by Bungie staff that the fight will later be taken to the Covenant worlds do imply that the assault on Earth will be repelled eventually, or to some degree .
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[7] .The strongest and toughest foes of the game, Elites (called Sangheili in the fictitious Covenant language) stand at nearly 8'6(2.6 m) and feature recharging personal shields.^ The Covenant are a religious alliance initially founded between the Elites (Sangheili) and the Prophets.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

The Elites initially had simple mouths, who developed into pairs of split mandibles substituting for the lower jaws. Bungie concept artist Shi Kai Wang noted that project lead Jason Jones had, at one point, been insistent on giving the Elites a tail.[8] .While Wang thought it made the aliens look too animalistic, the idea was eventually dropped due to practical considerations, including where the tail would go when the Elites were driving vehicles.^ Well, only Bungie knows that , and while we normally would look for official word somewhere, sometimes things wash up on a hard drive somewhere that simply can't wait.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[9] "At one point, we considered just having the Elites tuck their tails forward, between their legs," Wang noted, "But [we] abandoned that... for obvious reasons."[9] .According to Paul Russel, when Bungie was bought by Microsoft and Halo was turned into an Xbox launch title, Microsoft took issue with the design of the Elites, as they felt that the Elites had a resemblance to cats that might alienate Japanese consumers.^ As many Halo fans know, Bungie seems to have a love for slipping the number 7 into the story every chance they get and I believe I have discovered a few more examples.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ If you look at the Elites turned into Flood, they have no armor.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ I'm guessing that the hunters and elites might of lived on the same planet, and both species evolved into an intelligent being; capable of communicating with each other.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[10]
Among the other races developed were Grunts or Unggoy, who are viewed in game's fiction as cannon fodder. Depicted as squat and cowardly fighters, Grunts panic and run if a player or an NPC kills their leader(s).[11]
.Jackals or Kig-Yar carry energy shields or ranged weaponry.^ UPDATE : Our own mnemesis let's us know that " 'Kig-Yar' [Jackal] means 'chicken'...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Armor color denotes the rank of each caste. In some cases, such as with the Jackals, the overall design was honed once the enemy's role was clearly defined.[12]
.In addition to basic troops, there are Hunters or Mgalekgolo, who according to Bungie's mythology are actually collectives of alien worms singularly known as Lekgolo encased in tough armor.^ He infected one worm in the can, and can't infect anybody else, as the Hunter collective effectively jettisons the infected worm, leaving that worm to his fate as food.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Or, perhaps the infected worm is not ejected, but the Hunter collective is on a different level of consciousness then what the Flood infection form can overwhelm effectively, if at all.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps this is also where Bungie got the idea for calling the alien collective, "The Covenant" ...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[13] Initial concepts were less humanoid-looking and softer than the final shape, with angular shields and razor-sharp spines.[14] These alien worms also control the Covenant Scarab-tanks as one being.
Floating, serene aliens known as Engineers or Huragok were pulled from Combat Evolved, but made later appearances in the Halo novels. They also appeared in Halo Wars and Halo 3: ODST. .Slow-moving, unarmored, and unarmed, they serve no actual combat role, although in Halo 3: ODST, they can offer extra shielding to players or enemies within a certain radius.^ His role in combat was basically to add a shield to the Covenant around him.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ They were actually quite technologically advanced for their time (although not as advanced as those of Europe's).
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The halo manuals state that they are a conglomerate of several bacterial, or perhaps just lesser life forms within their metal shell.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.With the release of Halo 2, new races were designed and old ones refined as Covenant society was detailed further; the Jackals, for instance, lost their helmets and were detailed to make them scarier;[15] the Hunters were made larger and more imposing.^ While this has been the case for at least three present races of the Covenant (we know that Grunts, Jackals, and Hunters have been dominated through force), the current genocidal campaign against Humanity appears to have a little more...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Typically, the Covenant would get angry if a race happened to inhabit one of their god's creations, wouldn't they?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Meanwhile, they develop the Covenant, converting the other races to their new religion.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Prophets or San 'Shyuum serve as the supreme rulers of the Covenant, and were primarily designed by Shi Kai Wang and Eric Arroyo.^ This became the Age-old Promise mentioned by Truth, that all who belonged to and served the Prophets'Covenant of Salvation would achieve the divine.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.Originally, the Prophets were built in a more unified way, with the gravity thrones they used for flotation and movement fused with the Prophet's organic structures.^ But surely the Elites and Prophets have built their covenant upon a foundation of trust, where they share everything.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The implication is that lower Caste Elites don't know about the Prophets original homeplanet, and that further implies that a Higher Caste Elite might know more than 'Fulsamee.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As well as indicating the Caste structure of the Elites it makes me wonder if even they don't know where the Prophets are truly†from.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[16] The characters were also designed to be feeble, yet sinister.[16] The three Prophet Hierarchs were each individually designed.[17] Two new fighting forces were added to the Covenant. .The first, dubbed Brutes or Jiralhanae, were made physically taller and stronger than the Elites, with their society organized around tribal chieftains.^ A line in the cutscene [Floodgate - ed ] at the end of the first invasion of the flood on earth suggests that the elites know more about the flood than they let on.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Inspired by the animators watching biker films, the Brutes incorporated simian and ursine elements while retaining an alien look.[18] Wang's final concept for the creature, replete with bandoliers and human skulls, was simplified for the game.[19] Brutes were meant to typify the abusive alien menace of the Covenant and in the words of design lead Jaime Griesemer, to serve as "barbarians in Rome".[20] Another addition to the fighting force were Drones or Yanme'e, insectoid Covenant; the animators found the creatures challenging, as they had to be animated to walk, run, crawl, or fly on multiple surfaces. Old concept art from Combat Evolved was repurposed in influencing the Drone's final shape, which took cues from cockroaches, grasshoppers, and wasps.[16]
.For the final installment in the Halo trilogy, Halo 3, designers had to refine the Covenant for the move to more powerful Xbox 360 hardware.^ But, as with the brief histories of the Ark of the Covenant which I have been able to find, it would seem that Halo has far more sinister purposes within its depths.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Halo, according to Cortana and the Covenant databanks, holds some deep religious power over the Covenant.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.In Halo 2, the Brutes functioned as "damage sponges", with the only available combat option for players to pump the Brutes with bullets until they fell.^ As for the Hunters, we've only seen they're deployed combat type.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

With the Elites leaving the Covenant in the game's story, the Brutes became the player's main enemy, necessitating radical changes in the character's behavior and design. For the new look of the Brutes, concept artists took inspiration from rhinoceros and gorillas. .Instead of being largely uncovered with only a bandolier as clothing (reminiscent of the Star Wars character Chewbacca), the designers added armor with ancient buckles, gauntlets, and leather straps to differentiate enemy ranks and bring the Brutes more into the Covenant aesthetic fold.^ If that's the case, then it would also make sense that those races would also bring some of their cultural baggage into the Covenant, and that includes weapons technology.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps then the Covenant see humanity as nothing more than another enemy like the Flood, a "vermin" to be wiped out.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ It makes more sense that at least some of the different races that compose the Covenant were absored into it against their own will.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[20] The more seasoned the Brute, the more ornate clothing and helmets; the armor was designed to convey a culture and tradition to the species, and emphasize their mass and power. Designs for Halo 3 took cues from ancient Greek Spartans.[21] Character animators recorded intended actions for the new Brutes in a padded room at Bungie. A new addition to the Brute artificial intelligence was a pack mentality; leader Brutes direct large-scale actions simultaneously, such as throwing grenades towards a player.[20]

Society

.Technologically, the Covenant are described in Halo: The Flood and First Strike to be imitative rather than innovative—most of the Covenant's sophisticated weaponry and propulsion systems are based on Forerunner artifacts, rather than the Covenant's own research.^ Covenant weaponry are based on energy, right?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As far as the needler coming from the Forerunner, that doesn't seem to make sense since the needler seems so different than everything else the Covenant have and anything that's found on Halo.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The good news is that the use of the word "Plasma" is a semantic employed by 26th century troops to describe the appearance of the weapons rather than their true scientific attribution.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[22] .Covenant weapons are generally based on Forerunner technology and utilize plasma.^ If that's the case, then it would also make sense that those races would also bring some of their cultural baggage into the Covenant, and that includes weapons technology.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Then, could this weapon be based after a piece of technology they found, maybe Forerunner?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Forerunner, 343 gs and the sentianals are part of Halo and it is mentioned that they are part of the Forerunners technology, so if they are forerunner why were the covenant trying to destroy them?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

These weapons are built around a battery that generates plasma and discharges it at a target.[23] .Frank O'Connor, Bungie's former public relations head, hinted that there may be something more to the Covenant's weaponry, saying "the actual technology is not plasma as we know it, but something far more dangerous, arcane, and destructive."^ The actual technology is not plasma as we know it, but something far more dangerous, arcane and destructive.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know that the Covenant stole just about every piece of its technology from the Forerunner, and the Fuel-Rod Cannon was probably one of them.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know they seem to worship the Forerunner and prize Forerunner technology, might there be something else they're after?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[24] A few of the Covenant's weapons are not plasma-based, including the Needler, which fires razor-sharp pink needles capable of homing at organic foes and exploding. A weapons expert noted parallels between the Needler and ancient Greek Amazons painting their daggers pink as a psychological weapon in an issue of gaming magazine Electronic Gaming Monthly.[25]
.Bungie designed the majority of Covenant technology to mirror the aesthetic of the Elites; the exteriors are sleek and graceful, with a more angular and complex core underneath hinting at the fictional Forerunner origins of the technology.^ We know that the Covenant stole just about every piece of its technology from the Forerunner, and the Fuel-Rod Cannon was probably one of them.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Covenant have a relatively high level of technology, mainly accrued from excavated Forerunner installations.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ All right if you have read the book "Halo: The Flood" then you have read that the Covenant have simple copied the technology of the forerunners so I think that by going with the book that the elites or any other Covenant are not the forerunners.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[26] In contrast to the sleek Elite-based designs of the Covenant at large, the Brutes were given their own visual design distinct from the other Covenant. Weaponry was designed to reflect the Brute's "souls" distilled to its purest form—conveyed by dangerous shapes, harsh colors, and objects that looked "dangerous to be around".[27] A UNSC weapon designed for Combat Evolved in 1999 that was discarded at the time was repurposed as the Brute's "Mauler" weapon.[28]
Covenant society is a caste system composed of many races, some of which were forcibly incorporated. .Each race is required to provide a specific number of troops to remain within the Covenant.^ And from there, they recruited the other races within the covenant.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[29] .In the games, the races are identified by their common UNSC designation;[13] their Covenant names are supplied by the Halo 2 Limited Edition manual and several novels.^ The halo manuals state that they are a conglomerate of several bacterial, or perhaps just lesser life forms within their metal shell.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Is it possible that the Covenant only glassed Harvest, the Argo, and the rest of the UNSC task force because they attempted to identify themselves?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Definitely worthy of mention (to those who haven't already seen it), in Edge's Halo 2 article, Lead Designer Jaime Griesemer outlines an important aspect of the upcoming story: "The Covenant is named for the pact binding its two primary races, the Elites and the Prophets.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Appearances

The majority of events in the story arc of the Halo series occur during the "Ninth Age of Reclamation." The Covenant's organization of time and dates is not elaborated on in detail in the game or during any of the novelizations; Bungie cinematic director Joseph Staten, in an interview on Halo fansite halo.bungie.org, said that the Covenant's date system is split into seven epochs, split into the following Ages: Abandonment, Conflict, Discovery, Reconciliation, Conversion, Doubt, and Reclamation.[30]
The 2001 and 2007 novels Halo: The Fall of Reach and Halo: Contact Harvest describe humanity's first contact with the Covenant in the year 2525. In The Fall of Reach, a lone Covenant ship bombards the colony's surface with plasma, turning the planet's crust into molten glass. .The lone ship, broadcasts the Covenant edict, "Your destruction is the will of the Gods, and we are their instrument", and destroys several United Nations Space Command (UNSC) ships sent to attack it.^ In the Halo Graphic Novel story The Last Voyage of the Infinite Succor an Elite of Commander rank boards the Infinite Succor as part of a team sent to recapture the ship after a, presumed to be human, force attacks it.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Commander had previously explained to the Prophet it would take fifteen minutes to arrange the Covenant fleet to fire on the Infinite Succor, so it's entirely possible the ship escaped.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Over all, thats 682 Covenant Capital ships destroyed that I could come up with.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[31] .Contact Harvest describes a lengthy ground engagement between human militia and Covenant before the total assault on Harvest.^ Did Humanity have a previous contact with the Covenant prior to the events of Harvest?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Thus the holy war between humans and Covenant begins.† However, this opens further speculation.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Diego Pezua continues on the Covenant's assault on Humanity...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.Three Covenant Prophets learn from a relic left by their gods, the Forerunners, that humans are the descendants of the Forerunners.^ My feeling is that the Prophets cemented their control of this confederation by demonstrating the technology of Halo for the other species currently in the Covenant, and telling them that they were bringing them this technology, as a gift of the Gods.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Thus, it was not the "will of the gods" which necessitated the attempt for the destruction of the Human race, but the will of the Prophets, as political leaders.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Anyone who's read Halo: The Flood, knows that the Covenant 'Prophets' come from an abandoned Forerunner world.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Realizing such a revelation would splinter the Covenant, the newly-crowned Hierarchs decide to obliterate the humans instead, declaring that a new Age of the Covenant has begun.[32]
.The Covenant's superior technology allow them to annihilate the outer human colonies within four years; the Covenant begin to destroy the inner colonies soon thereafter.^ The Covenant, haven't advanced their technology much, throughout the twenty-five Human-Covenant War.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Covenant didn't like them intruding, and started a war to destroy all humans.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ One race [Forerunner] preserves alive a potential threat [Flood], while another [Covenant] is hell-bent on destroying a potential threat [Humans].
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[33] As a defensive measure, the UNSC creates the "Cole Protocol"; human ships are prohibited from directly traveling to human worlds to avoid detection by the Covenant, and destruction of a ship's navigation databases and artificial intelligence if threatened with capture. .In 2552, the Covenant track the UNSC ship Iroquois to the world of Reach, Earth's most well-defended colony, by a hidden transmitter.^ The various mentions by Bungie staff that the fight will later be taken to the Covenant worlds do imply that the assault on Earth will be repelled eventually, or to some degree .
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know the Covenant used a small probe attached to the UNSC destroyer Iroquois to find Reach.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Could the Covenant have been passed information or did the probe hack into the UNSC computer and communication networks at Reach?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.A massive Covenant fleet arrives at Reach and lays waste to much of the planet.^ Since we aren't given any clue that this means much to the Covenant and their galactic domination plans, I shudder to imagine how big the rest of the fleet is.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As the Covenant invaded human planets, they found Forerunner items, as they did in 'The Fall of Reach'.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Covenant's first appearance in the video games is in Halo: Combat Evolved (2001), which picks up towards the end of The Fall of Reach.^ I've been reading, and enjoying, "The Fall of Reach", and the other day I had the opportunity to play Halo for several uninterupted hours at a friends' place ...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ In Halo: The Fall of Reach the first message transmitted to humans from the Covenant is "Your destruction is the will of the Gods...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ I'm not the first to suggest this, but I feel that the symbols are clearly not part of Halo and were drawn by the Covenant, either religiously or as warnings or signs.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.A detachment of Covenant follow the human vessel Pillar of Autumn from Reach to Halo, a ring-shaped Forerunner relic that the Covenant believe sacred.^ I believe the Forerunner disappeared after the use of the Halo.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As far as the needler coming from the Forerunner, that doesn't seem to make sense since the needler seems so different than everything else the Covenant have and anything that's found on Halo.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps the Covenant have just recently discovered this Halo, about, lets say a month before Reach.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.Wary of accidentally damaging the ring,[34] the Covenant are forced to fight the humans on foot, and accidentally release the Flood.^ Perhaps then the Covenant see humanity as nothing more than another enemy like the Flood, a "vermin" to be wiped out.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Flood (p.95) does give mention of Covenant spies (Covenant, AI, or Human we never discover).
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ One race [Forerunner] preserves alive a potential threat [Flood], while another [Covenant] is hell-bent on destroying a potential threat [Humans].
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Flood, a virulent parasite that infests sentient life, attack human and Covenant alike and threaten to capture a Covenant cruiser to escape their prison on Halo.^ Did some of the Covenant on Halo escape?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps then the Covenant see humanity as nothing more than another enemy like the Flood, a "vermin" to be wiped out.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The reason this seems odd is that the Covenant sent over a dozen ships to attack Sigma Octanus IV, which was the site of information on the location of Halo.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.Meanwhile, the human "Spartan" supersoldier Master Chief detonates the Pillar of Autumn's engines, destroying the ring and the Covenant armada.^ The Covenant didn't like them intruding, and started a war to destroy all humans.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Covenant in that dropship were probably on the Pillar of Autumn before they took off and may have examined the ship's systems, as 343 Guilty Spark did.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We have direct evidence of Covenant forces invading a planet which they felt no qualms about glassing in FoR when Master Chief leads the Spartans in a plan to hurt a large ground force, and is subsequently pulled off the planet that is glassed.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

The novelization of the game, Halo: The Flood (2003), describes additional events not seen in the game. .The Master Chief, survivors of the Autumn and surviving Spartans from Reach destroy a Covenant fleet they learn is preparing the strike Earth, and race home to warn of the impending attack.^ It is possible that they did this while Cortana was in there (when she and the Chief visit the bridge he puts her back into the POA's systems for a short time) and learned the location of earth (Cortana stores this information - this is why Captain Keyes gave her to the Chief to protect).
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know that the Longswords are very fast - they must be or Cortana and the Master Chief wouldn't have got far enough away from Halo before it's destruction.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Covenant in that dropship were probably on the Pillar of Autumn before they took off and may have examined the ship's systems, as 343 Guilty Spark did.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.In the video game Halo 2 (2004), a member of the Covenant Prophet trumvirate, Regret, arrives at Earth with a fleet.^ My feeling is that the Prophets cemented their control of this confederation by demonstrating the technology of Halo for the other species currently in the Covenant, and telling them that they were bringing them this technology, as a gift of the Gods.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Spurned by the heresy of Halo 04's destruction, the Covenant juggernaut resumed their search for the other rings and installations, unwittingly stumbling upon Earth in the process.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Following this line of thinking, it's safe to assume that the Covenant (Prophets Hierarchs) knew full well what they were unleashing when they landed on Halo 04.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Most of his fleet is destroyed; Regret's ship flees to another ring, Delta Halo, inadvertently carrying the human ship In Amber Clad and the Master Chief aboard her. .The Chief kills Regret before the majority of the Covenant fleet arrives at Delta Halo, along with the Covenant's holy city of High Charity.^ I also understand that there is little, if any, time before the Master Chief arrives to Earth with the Engineers, so perhaps there is still not enough time for the Engineers to give us a hand.: ( .
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Perhaps the Covenant have just recently discovered this Halo, about, lets say a month before Reach.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ We know that the Longswords are very fast - they must be or Cortana and the Master Chief wouldn't have got far enough away from Halo before it's destruction.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The death of Regret leads the remaining Prophets to promote the Brutes as their guards, replacing the Elites.^ What began with the replacement of the Elite Honour Guard with Brutes (under mysterious circumstances) ended with the murder of the Elite Council members and total civil war.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As these events unfolded, the ignorant ambition of the Brutes, coupled with some shadowy need of the Prophets to remove the Elites, spilled over into bloodshed.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Sides have been drawn, with the religiously disillusioned Elites, Grunts, and Hunters at odds against the Prophets, Brutes, Jackals, and Drones.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Elites, outraged, threaten to resign from the Covenant; in turn the Prophets give the Brutes carte blanche to kill the Elites, sparking a civil war.^ Numerous comments by Guilty Spark suggest this but I've wondered, given that, why do the Covenant want to kill the Human race?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Elites, in turn, then provided the military power to keep the rest of the Covenant in line, using the religious belief system as a tool to keep loyalty and discipline.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ As these events unfolded, the ignorant ambition of the Brutes, coupled with some shadowy need of the Prophets to remove the Elites, spilled over into bloodshed.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.In the midst of these developments, the Flood are again released; the High Prophet Mercy is killed by the parasite, while the last remaining leader, Truth, flees to Earth in a Forerunner ship, entrusting the activation of Halo to the Brute Tartarus.^ The Prophet aboard the T&R seems to have almost expected the Flood to be present on Halo (Page 178), so what if the Flood were responsible for the "truth-givers" leaving the Prophets homeplanet.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Anyone who's read Halo: The Flood, knows that the Covenant 'Prophets' come from an abandoned Forerunner world.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Prophets are trying to activate the Halos to join their Gods on their Great Journey.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.The Elites ally with the humans of In Amber Clad to stop the firing of the ring, but inadvertently set all the remaining Halo rings on remote activation from a location known as the Ark.^ Considering that the Covenant were leery of firing at the Pillar of Autumn above Halo for fear of hitting the ring, it seems unlikely that they would scorch the Earth if it was such a facility.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ All right if you have read the book "Halo: The Flood" then you have read that the Covenant have simple copied the technology of the forerunners so I think that by going with the book that the elites or any other Covenant are not the forerunners.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Upon the Human's arrival at Halo 04, the Covenant are already on the ring's surface, following course and scouring the ring for technology they can adapt to their own purposes.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.By the events of Halo 3 (2007), the Flood intelligence known as the Gravemind infests and captures High Charity, while the Elites assist humans on Earth in defending themselves.^ Knowing earths potential to give the flood sufficient proteins to form another Gravemind.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Though I do wonder why Truth took almost twice as long getting to Earth as he did travelling from High Charity...
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ This would help us to understand why Half Jaw himself, who is probably in command of the entire covenant portion of their navy, chose to chase the single flood infested ship to earth, and leave the (failed) containment of High Charity to the lower ship masters.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Truth's forces excavate a portal to the Ark, located outside the Milky Way. .The Elites follow Truth, and the Covenant Arbiter, or holy warrior, kills Truth.^ If we connect this picture with the transcript of the Halo 2 level, 'The Arbiter', the Prophet of Truth tells the Arbiter that Arbiters held important roles in the Covenant history, including "The Taming of the Hunters".
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

.After High Charity arrives at the Ark, the Arbiter and Master Chief decide to activate the ring, destroying the Flood and sparing the rest of the galaxy.^ I also understand that there is little, if any, time before the Master Chief arrives to Earth with the Engineers, so perhaps there is still not enough time for the Engineers to give us a hand.: ( .
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Noah's ark: the FLOOD destroyed the world, and God made a COVENANT with Noah, never to FLOOD the world again.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

The remaining humans and elites escape back through the portal. .The Human-Covenant war ends in March 2553, and the Arbiter leads his Elites back to their homeworld.^ What began with the replacement of the Elite Honour Guard with Brutes (under mysterious circumstances) ended with the murder of the Elite Council members and total civil war.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ Thus the holy war between humans and Covenant begins.† However, this opens further speculation.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ The Covenant, haven't advanced their technology much, throughout the twenty-five Human-Covenant War.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

Cultural impact

Merchandise

.Microsoft has commissioned several sets of action figures and merchandise featuring Covenant characters for each video game.^ Most of the covenant races featured in the video games are bipedal, axially symmetric, and have opposable thumbs.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

The Halo 3 action figure sets have been made by McFarlane Toys, and include Brutes and Jackals.[35] The Covenant's weaponry has also been adapted into large-scale replicas.

Reception

The reception of the Covenant as enemies in Combat Evolved was generally favorable.
.The ability to experience the storyline of Halo 2 from the Covenant perspective was described as a "brilliant stroke of game design". Allowing the player to assume the role of an Elite was described as providing an unexpected plot twist, and allowing the player to experience a "newfound complexity to the story".[36] In addition, some reviewers thought that this provided the series with a significant plot element—IGN referred to it as the "intriguing side story of the Arbiter and his Elites"—and its elimination in Halo 3 was pointed to as responsible for reducing the role of the Arbiter within the series plot.^ Did some of the Covenant on Halo escape?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ So, if they regard Halo with deep religious significance, doesn't this point towards the Forerunner being thier gods?
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

^ All right if you have read the book "Halo: The Flood" then you have read that the Covenant have simple copied the technology of the forerunners so I think that by going with the book that the elites or any other Covenant are not the forerunners.
  • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

[37]

Notes

  1. ^ a b Trautmann (2004), 86.
  2. ^ Trautmann (2004), 98.
  3. ^ Trautmann, 100.
  4. ^ Trautmann (2004), 125.
  5. ^ Trautmann, 143.
  6. ^ Trautmann (2004), 48.
  7. ^ a b Trautmann, 51.
  8. ^ Trautmann, Eric (2004). The Art of Halo. New York: Del Ray Publishing. p. 37. ISBN 0-345-47586-0. 
  9. ^ a b Trautmann, Eric (2004). The Art of Halo. New York: Del Ray Publishing. p. 38. ISBN 0-345-47586-0. 
  10. ^ Jarrard, Brian; Smith, Luke, &c. (2008-08-21) (MP3). Bungie Podcast: With Paul Russell and Jerome Simpson. [Podcast]. Kirkland, Washington: Bungie. http://download.microsoft.com/download/4/d/c/4dcc4b82-fee5-4570-b28f-b573a1ad1631/Bungie_Podcast_082108.mp3. Retrieved 2008-08-27. 
  11. ^ Boulding, Aaron (2001-11-09). "Halo: Combat Evolved Review". IGN. http://xbox.ign.com/articles/165/165922p1.html. Retrieved 2009-02-19. 
  12. ^ Trautmann, 28.
  13. ^ a b Bungie (2004), 4–5.
  14. ^ Trautmann, 33.
  15. ^ Trautmann, 30.
  16. ^ a b c Trautmann, 55.
  17. ^ Trautmann, 56.
  18. ^ Trautmann, 37.
  19. ^ Trautmann, 38.
  20. ^ a b c . Bungie. December year 2006title=ViDoc: Et Tu, Brute?. http://www.bungie.net/News/Media.aspx?mid=13858&age_verify=1. Retrieved 2009-02-15. 
  21. ^ de Govia, 22–25.
  22. ^ Nylund (2003), 101.
  23. ^ Bungie (2004), 13.
  24. ^ O'Conner, Frank (2006-09-18). "Frankie discusses the possibilities of the Covenant's weapons". Halo.Bungie.Org. http://carnage.bungie.org/haloforum/halo.forum.pl?read=743326. Retrieved 2007-02-22. 
  25. ^ Samoon, Evan (July 2008). "Gun Show: A real military expert takes aim at videogame weaponry to reveal the good, the bad, and the just plain silly". Electronic Gaming Monthly 1 (230): 49. 
  26. ^ de Govia, 60.
  27. ^ de Govia, 47.
  28. ^ de Govia, 61.
  29. ^ Halo 3 Essentials [Disc 2]. [DVD]. Microsoft. 2007-09-25. 
  30. ^ Staten, Joseph; Claude Errera (2004-10-22). "Interview with Joe Staten, 10/22/2004". Halo.Bungie.Org. http://halosm.bungie.org/story/staten102204.html. Retrieved February 20, 2007. 
  31. ^ Nylund (2001), 94.
  32. ^ Staten (2007), 145-158.
  33. ^ Nylund, Eric (2001). .Halo: The Fall of Reach.^ I've been reading, and enjoying, "The Fall of Reach", and the other day I had the opportunity to play Halo for several uninterupted hours at a friends' place ...
    • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

    ^ In Halo: The Fall of Reach the first message transmitted to humans from the Covenant is "Your destruction is the will of the Gods...
    • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

    New York: Ballantine Books. pp. 127. ISBN 0-345-45132-5.
     
  34. ^ The Flood, pg. 6.
  35. ^ Staff (April 2008). "McFarlane 'Halo' Figures". Game Informer 1 (180): 34. 
  36. ^ Kasavin, Greg (2004-11-07). "Halo 2 for Xbox Review". Gamespot. http://www.gamespot.com/xbox/action/halo2/review.html?page=2. Retrieved 2007-10-25. 
  37. ^ Goldstein, Hillary (2007-09-23). "Halo 3 Review". IGN. http://xbox360.ign.com/articles/821/821911p1.html. Retrieved 2007-10-25. 

References

  • Boroumand, Shaida, ed (2008). The Art of Halo 3. Random House. ISBN 978-07615-6072-2. 
  • Bungie (2001). Halo: Combat Evolved Instruction Manual. Microsoft Game Studios. 
  • Bungie (2004). Halo 2 Instruction Manual. Microsoft Game Studios. 
  • Dietz, William (2003). Halo: The Flood. New York: Ballantine Books. ISBN 0-345-45921-0. 
  • Nylund, Eric (2001). .Halo: The Fall of Reach.^ I've been reading, and enjoying, "The Fall of Reach", and the other day I had the opportunity to play Halo for several uninterupted hours at a friends' place ...
    • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

    ^ In Halo: The Fall of Reach the first message transmitted to humans from the Covenant is "Your destruction is the will of the Gods...
    • Halo Story Page | Story Elements | Covenant 12 September 2009 8:24 UTC halostory.bungie.org [Source type: Original source]

    New York: Ballantine Books. ISBN 0-345-45132-5.
     
  • Nylund, Eric (2003). Halo: First Strike. New York: Ballantine Books. ISBN 0-345-46781-7. 
  • Nylund, Eric (2006). Halo: Ghosts of Onyx. New York: Tor Books. ISBN 0-7653-1568-8. 
  • Staten, Joseph (2007). Halo: Contact Harvest. New York: Tor Books. ISBN 0-7653-1569-6. 
  • Trautmann, Eric (2004). The Art of Halo. New York: Del Ray Books. ISBN 0-345-47586-0. 
  • Multiple authors (2006). Halo Graphic Novel. New York: Marvel Comics. ISBN 0-785-12372-5. 

External links


Citable sentences

Up to date as of December 23, 2010

Here are sentences from other pages on Engineer, which are similar to those in the above article.








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