The Full Wiki

Inazuma Eleven: Wikis

Advertisements
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Inazuma Eleven
Inazuma.jpg
Developer(s) Level-5
Publisher(s) Level-5
Composer(s) Yasunori Mitsuda
Platform(s) Nintendo DS
Release date(s) JP August 22, 2008
EU 2010[1]
Genre(s) Role-playing/sports
Mode(s) Single-player, multiplayer
Rating(s) CERO: All Ages

Inazuma Eleven (イナズマイレブン Inazuma Irebun?) is a role-playing and sports video game for the Nintendo DS developed and published by Level-5. It was released on August 22, 2008 in Japan.

A direct sequel to the game titled Inazuma Eleven 2 Kyoui no Shinryakusha has been announced for the Nintendo DS, as well as a console version of the game titled Inazuma Eleven Break.[1][2] A manga based on the game began serialization in CoroCoro Comic on May 15, 2008, while an anime based on the game produced by OLM started airing on August 22, 2008. Mitsui has also made plans for a Collectible card game tie-in.[3][4] The game serves as the debut of a pop Idol group Twe'lv.

Contents

Gameplay

Advertisements

Story mode

The main character, Endou Mamoru, is a very talented goalkeeper and the grandson of one of the strongest goalkeepers in Japan, who died before he was born. Even though his skills are incredible his school lacks a real soccer club as the 6 other members don't appear very interested even in training. But as soon as a mysterious forward called Gouenji moves to Endou's town, the young goalkeeper sets out to find and recruit members for his soccer team. There are nearly 1000 playable characters with varying skills that will determine the success of the team.

Match mode

The game is split into two parts: one resembles a RPG, featuring various location that Endou and his team have to explore in order to get new items, face several other players in short casual battles or to advance further in the story. Most of the goals of this part are indicated by a giant purple arrow; the second part is the actual match: using the stylus, the player moves the soccer team around against another team. The player can dodge opponent's attacks, slide tackle to take the ball away, or use a special ability available to the characters they recruited. The result of any of his players actions are determined by seven skills, the player's affinity, and the total number of players participating in an action. Special abilities can only be stopped with other abilities, meaning that they will always win against basic tactics. Super shots and Super keeps however play simultaneously, which means that unlike defending the ball they always consume the Ability bar and at the beginning are determined by the player affinity only.

Connection mode

Players are able to take each other on via wireless mode.

==Characters==

*Mamoru Endou (Captain, Goal Keeper) - He is the type of person who never gives up. Mamoru always think of others before himself. He also shows great admiration toward his grandfather, Daisuke. His teammates benefit from his mental strength and encouragement.

*Shuuya Goenji (Forward) - He is the ace striker and voice of reason of the team. His sister, Yuka is in a coma because of Kageyama's interference to stop him from play against Teikoku Academy. He keeps an amulet made by his sister, and make a promise with her about stop playing soccer, but when he sees his passion for the game is strong change that promise to become the champion of the Soccer Frontier.

*Yuuto Kidou (Midfielder) - He wears goggles and a red cape. Originally from Teikoku. The reason why he plays for Teikoku is for his sister, Haruna Otonashi. He was forced to win 3 constructive soccer championships in order to be with her again, so he decided not to contact her for 6 years, leading Otonashi to believe she gets in his way. After seeing Kageyama's wrongdoings, he and the rest of Teikoku quit. Eventually, Kidou joins Endou's team, changing his cape to blue.

*Ichirouta Kazemaru (Defender) - Originally a member of the track club team, Kazemaru is convinced by Endou of becoming player of the soccer team, because the team needed 4 more players for their match against Teikoku; if Endou couldn't get them the soccer club would be closed. Kazemaru is finally convinced by the promise of fighting a lot of stronger players, altogether with Endou fighting spirit.

*Heigoro Kabeyama (Defender) - Despite his height is a really shy person, sometimes even disappearing before a match, with the excuse of going to the bathroom. Most of the times Endou has to help him overcome his fears.

*Ryuugo Someoka (Forward) - Self-proclaimed ace striker of the team, he had troubles with Goenji for that position.

*Asuka Domon (Defender) - He used to live in America with Aki, but he didn't care for soccer because of an accident involving one of his best friends. He used to be in Teikoku until he came to Raimon to spy, and saw everyone working hard. He then decided to join the Raimon Soccer Club. With Endo, he feels that he can keep up with him, unlike his friend, Ichinose. He quits being a spy when Fuyukai, the coach and another spy from Teikoku, planned to blow up the bus they were using.

*Aki Kino (Manager) - Aki is the team manager. She used to play soccer but stops after experiencing a horrible trauma. She has a crush on Endou Mamoru.

*Haruna Otonashi (Manager) - Originally from the school paper, after seeing Raimon play against Teikoku, she became a big fan and decided to be a manager. She is the sister of Yuuto Kido, however, has not had any contact with him for 6 years.

*Natsumi Raimon (Manager) - She is the daughter of the chairman of the school and is the student body council presidant. She becomes a manager because of Endou's passion for soccer. She is shown to have a romantic interest in Endou and strongly believes that he is the best goalkeeper around.

Reception

Inazuma Eleven received a high 36 out of 40 by Famitsu magazine.[5] It was the third best-selling game in Japan the week of its release at 41,000 copies.[6] The game sold 29,000 copies its second week and 14,000 copies its third week.[7][8]

References

  1. ^ IGN staff (September 24, 2008). "Level-5 Announces New RPGs". IGN.com. http://ds.ign.com/articles/913/913001p1.html. Retrieved 2009-05-25. 
  2. ^ Tanaka, John (September 26, 2008). "Inazuma Eleven Break Detailed". IGN.com. http://wii.ign.com/articles/913/913918p1.html. Retrieved 2009-05-25. 
  3. ^ "Manga, Anime, Cards Announced for Inazuma 11 Videogame". AnimeNewsNetwork.com. May 15, 2008. http://www.animenewsnetwork.com/news/2008-05-14/manga-anime-cards-announced-for-inazuma-11-videogame. Retrieved 2009-05-25. 
  4. ^ Tanaka, John (May 14, 2008). "Level-5 Announces Console Title". IGN.com. http://ds.ign.com/articles/873/873875p1.html. Retrieved 2009-05-25. 
  5. ^ "Famitsu - review scores". GoNintendo.com. August 6th, 2008. http://gonintendo.com/?p=51711. Retrieved 2009-05-25. 
  6. ^ Jenkins, David (August 28, 2008). "Japanese Charts: Soccer Releases Dominate In Slow Week". Gamasutra.com. http://gamasutra.com/php-bin/news_index.php?story=20017. Retrieved 2009-05-25. 
  7. ^ Jenkins, David (September 4, 2008). "Japanese Charts: Nintendo Back In Number One Rhythm". Gamasutra.com. http://gamasutra.com/php-bin/news_index.php?story=20096. Retrieved 2009-05-25. 
  8. ^ Jenkins, David (September 11, 2008). "Japanese Charts: Rhythm Slows To A Crawl In Sluggish Week". Gamasutra.com. http://gamasutra.com/php-bin/news_index.php?story=20189. Retrieved 2009-05-25. 
  1. ^  Interview with Level-5 President Akihiro Hino

External links


Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message