The Full Wiki

Infinity Engine: Wikis

  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Infinity Engine
Developer(s) BioWare
Operating system Microsoft Windows
Type Game engine
Website http://www.bioware.com

Infinity Engine is a computer game engine which allows the creation of isometric computer role-playing games. It was developed by BioWare for Battleground Infinity which later became the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.

Infinity Engine features real-time gameplay with quasi-real-time combat. The engine uses an isometric perspective with pre-rendered 2D backgrounds and sprite-based characters. Although graphically 2D for the most part, Baldur's Gate II demonstrated that the engine could use OpenGL acceleration for visual effects. Designed for six character party-based adventuring by default, the Infinity Engine was the spiritual successor to the Gold Box Engine, and provided the basis for five Dungeons & Dragons licensed computer role-playing games plus additional expansion packs. It was succeeded by BioWare's Aurora Engine.

A free compatible game engine recreation is in development under the name of GemRB. It runs on multiple platforms, including Linux, Mac OS X and Windows.

Commercial games using Infinity Engine

Gameplay screenshot of Planescape Torment.
The Infinity Engine in action, from the game Planescape: Torment

The following games and expansions are powered by the Infinity Engine:

  • Baldur's Gate (1998)
    • Baldur's Gate: Tales of the Sword Coast (1999)
  • Planescape: Torment (1999)
  • Icewind Dale (2000)
    • Icewind Dale: Heart of Winter (2001)
    • Icewind Dale: Heart of Winter: Trials of the Luremaster (2001)
  • Baldur's Gate II: Shadows of Amn (2000)
    • Baldur's Gate II: Throne of Bhaal (2001)
  • Icewind Dale II (2002)

External links


Infinity Engine
Developer(s) BioWare
Operating system Microsoft Windows, Mac OS, Mac OS X
Type Game engine
License Proprietary
Website http://www.bioware.com

Infinity Engine is a computer game engine which allows the creation of isometric computer role-playing games. It was originally developed by BioWare for a prototype RTS game codenamed Battleground Infinity, which was ultimately re-engineered to become the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.

Infinity Engine features pausable realtime gameplay. The engine uses a three quarters perspective with pre-rendered 2D backgrounds and sprite-based characters. Although graphically 2D for the most part, Baldur's Gate II added the use of OpenGL to accelerate drawing. Designed for six-character party-based adventuring by default, the Infinity Engine was the spiritual successor to the Gold Box Engine,[citation needed] and provided the basis for five Dungeons & Dragons licensed computer role-playing games plus additional expansion packs and a number of fanmade total conversion RPGs. It was succeeded by BioWare's Aurora Engine.

A free compatible game engine recreation is in development under the name of GemRB. It runs on multiple platforms, including Linux, Mac OS X and Windows. Entire suites of reverse-engineered modding tools were written for Windows, Mac OS, and OS X in the engine's heyday.[1].

Commercial games using Infinity Engine

File:Planescape
The Infinity Engine in action, from the game Planescape: Torment

The following games and expansions are powered by the Infinity Engine:

External links

References

  1. ^ Adventurers' Spa & Grill - Index & News at the Wayback Machine (archived February 1, 2004).

Template:Video game engines


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

The Infinity Engine was developed by BioWare and was first released to the public in Feburary of 1998 with the release of Baldur's Gate. The engine uses an isometric perspective, and was later licensed to Black Isle Studios.

The following games are powered by the Infinity Engine:

  • Baldur's Gate
  • Baldur's Gate: Tales of the Sword Coast
  • Baldur's Gate II: Shadows of Amn
  • Baldur's Gate II: Throne of Bhaal
  • Icewind Dale
  • Icewind Dale: Heart of Winter
  • Icewind Dale: Heart of Winter - Trails of the Luremaster
  • Icewind Dale II
  • Planescape: Torment
Stub
This article is a stub. You can help by adding to it.

Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles.


This article uses material from the "Infinity Engine" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







Got something to say? Make a comment.
Your name
Your email address
Message