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Isle of the Dead
Isle of the dead cover.jpg
Developer(s) Rainmaker Software
Publisher(s) Merit Software
Platform(s) DOS
Release date(s) 1993
Genre(s) First-person shooter, adventure

Isle of the Dead is a computer game developed by Merit Software in 1993 for IBM and compatibles.



Isle of the Dead is a 3-D action/adventure game where the player is the lone survivor of a plane wreck on a mysterious tropical island, teeming with flesh-eating zombies under the control of an evil mad scientist.[1] After retrieving items from the wreckage, the player can explore the beach and move further inland by hacking at the undergrowth with a machete.[2]


The game was designed by A. Sean Glaspell, programmed by Bruce J. Mack and Bryan Kolsch, and featured art by Myk Friedman.[1]


The game was reviewed in 1994 in Dragon #206 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 0 stars.[1]


  1. ^ a b c Petersen, Sandy (June 1994). "Eye of the Monitor". Dragon (206): 57-60.  
  2. ^ Olafson, Merit (July 1994). "Isle of the Dead (Software Review)". Compute! (166): 115.  

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