| Isle of the Dead | |
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| Developer(s) | Rainmaker Software |
| Publisher(s) | Merit Software |
| Platform(s) | DOS |
| Release date(s) | 1993 |
| Genre(s) | First-person shooter, adventure |
Isle of the Dead is a computer game developed by Merit Software in 1993 for IBM and compatibles.
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Isle of the Dead is a 3-D action/adventure game where the player is the lone survivor of a plane wreck on a mysterious tropical island, teeming with flesh-eating zombies under the control of an evil mad scientist.[1] After retrieving items from the wreckage, the player can explore the beach and move further inland by hacking at the undergrowth with a machete.[2]
The game was designed by A. Sean Glaspell, programmed by Bruce J. Mack and Bryan Kolsch, and featured art by Myk Friedman.[1]
The game was reviewed in 1994 in Dragon #206 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 0 stars.[1]
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