Iterative and Incremental development is a cyclic software development process developed in response to the weaknesses of the waterfall model. It starts with an initial planning and ends with deployment with the cyclic interaction in between.
| Software development process | |
|---|---|
| Activities and steps | |
| Requirements · Specification Architecture · Design Implementation · Testing Deployment · Maintenance |
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| Models | |
| Agile · Cleanroom · DSDM Iterative · RAD · RUP · Spiral Waterfall · XP · Scrum · Lean V-Model · FDD · TDD |
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| Supporting disciplines | |
| Configuration
management Documentation Quality assurance (SQA) Project management User experience design |
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| Tools | |
| Compiler · Debugger · Profiler GUI designer Integrated development environment |
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The iterative and incremental development is an essential part of the Rational Unified Process, the Dynamic Systems Development Method, Extreme Programming and generally the agile software development frameworks.
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Incremental development is a scheduling and staging strategy, in which the various parts of the system are developed.
The basic idea behind iterative enhancement is to develop a software system incrementally, allowing the developer to take advantage of what was being learned during the development of earlier, incremental, deliverable versions of the system. Learning comes from both the development and use of the system, where possible key steps in the process are to start with a simple implementation of a subset of the software requirements and iteratively enhance the evolving sequence of versions until the full system is implemented. At each iteration, design modifications are made and new functional capabilities are added.
The procedure itself consists of the initialization step, the iteration step, and the Project Control List. The initialization step creates a base version of the system. The goal for this initial implementation is to create a product to which the user can react. It should offer a sampling of the key aspects of the problem and provide a solution that is simple enough to understand and implement easily. To guide the iteration process, a project control list is created that contains a record of all tasks that need to be performed. It includes such items as new features to be implemented and areas of redesign of the existing solution. The control list is constantly being revised as a result of the analysis phase.
The iteration involves the redesign and implementation of a task from the project control list, and the analysis of the current version of the system. The goal for the design and implementation of any iteration is to be simple, straightforward, and modular, supporting redesign at that stage or as a task added to the project control list. The level of design detail is not dictated by the interactive approach. In a light-weight iterative project the code may represent the major source of documentation of the system; however, in a mission-critical iterative project a formal Software Design Document may be used. The analysis of an iteration is based upon user feedback, and the program analysis facilities available. It involves analysis of the structure, modularity, usability, reliability, efficiency, & achievement of goals. The project control list is modified in light of the analysis results.
Iterative development slices the deliverable business value (system functionality) into iterations. In each iteration a slice of functionality is delivered through cross-discipline work, starting from the model/requirements through to the testing/deployment. The unified process groups iterations into phases: inception, elaboration, construction, and transition.
Each of the phases may be divided into 1 or more iterations, which are usually time-boxed rather than feature-boxed. Architects and analysts work one iteration ahead of developers and testers to keep their work-product backlog full.
Waterfall development completes the project-wide work-products of each discipline in a single step before moving on to the next discipline in the next step. Business value is delivered all at once, and only at the very end of the project. Backtracking is possible in an iterative approach..
Guidelines that drive the implementation and analysis include:
This page is extensively based on:
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