|Designer(s)||Marvin Glass and Associates|
|Release date(s)||NA 1983
Journey is an arcade game made by Bally Midway in the 1980s. In 1983, the release of the Frontiers album brought the band Journey to the forefront of 1980s rock music. Bally/Midway decided to ride this wave of popularity and created an arcade game based on the band. The game was intended to be released to coincide with a US tour by the band, and hence a second team of developers (Incredible Technologies) were drafted in over the Christmas period to finish the game.
The featured members of the band are: Steve Perry, Neal Schon, Steve Smith, Jonathan Cain and Ross Valory. Although they have cartoon bodies, the faces of the members are shown as black and white photographs, taken of the band while on tour. The photo technology was originally to be used in another game, which would take photos for the high scores. However, the game in question failed location testing when one player flashed the camera.
The game starts out with the player choosing one of five planets to travel to. Each planet features a minigame starring one of the Journey band members, with the objective of collecting his musical instrument (or, in the case of Steve Perry, a microphone).
Once the instruments are collected Journey performs a concert. During the concert sequence, an edited, looped version of "Separate Ways" is played through a cassette player inside the machine. The nature of these units mean that very few are still in good working order, which could explain why the game is quite scarce at this point, rarely being seen at arcades.
In the "Connect" section of the June 2007 issue of Game Informer magazine, Journey was number 9 on the "Top 10 Worst Licensed Game Ideas (ever)".
The band would also be in a video game for the Atari 2600, titled Journey Escape.
|Publisher(s)||Sony Computer Entertainment America|
|Designer(s)|| Nicholas Clark|
[[File:|right|thumb|254px|Character and landscape]] It's a journey in an online world, exploring vast sand landscapes and a "mysterious civilization". People will be able to choose to play the game alone or with others, depending on this choice their experience will be different. Journey will be focused on making the player tiny and weak again, removing the powers acquired in their modern-day lives. 
As described in the September issue of PlayStation The Official Magazine: "Just like Flower showcased some nifty tech in the motion of the game's grass and petals, Journey offers up an achingly beautiful take on sand. Our avatar will feel what it's like to shuffle through sand, Chen (creative director for thatgamecompany) tells us, feet sinking in as we run, leaving trails in our wake that will slowly fill in behind us."