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killer7
Killer7boxnew.jpg
North American cover art
Developer(s) Grasshopper Manufacture
RIZ Co. (PS2 port)
Publisher(s) Capcom
Designer(s) Goichi Suda (story, writer, director, producer)
Shinji Mikami (story, executive producer)
Composer(s) Masafumi Takada
Jun Fukuda
Series Capcom Five
Platform(s) GameCube, PlayStation 2
Release date(s) JP June 9, 2005
NA July 7, 2005
PAL July 15, 2005
Genre(s) Action-adventure, rail shooter
Mode(s) Single-player
Rating(s) BBFC: 18
CERO: 18
ESRB: M
OFLC: MA15+
PEGI: 18+
Media 2 × Nintendo optical disc
1 × DVD-ROM

killer7 (キラーセブン kirāsebun ?) is an action-adventure video game jointly developed and published by Grasshopper Manufacture and Capcom for the Nintendo GameCube and PlayStation 2. It was released on June 9, 2005 in Japan; July 7, 2005 in the United States; and July 15, 2005 in Europe. The game was written and directed by Goichi Suda, also known as Suda51, and produced by Shinji Mikami.

Contents

Gameplay

The gameplay in killer7 is that of an unconventional first-person shooter. The game takes place on rails, and the player, using the A and B buttons (or for the PlayStation 2, the Triangle and X buttons), directs the character on-screen to move forward or reverse direction, respectively. The most freedom the player has comes when the player reaches intersections, at which point the player must choose which path to continue.

Pre-release screenshot of a battle in killer7.

A substantial part of killer7 is its puzzles – the player must collect rings that are required in some puzzles while other puzzles require a talent of a specific persona, and even further puzzles are solved when not using rings or character abilities based on heavy logic and thinking. There are six rings, those being Fire, Water, Wind, Time, Stamina and Power. If the player hears the twang of a guitar underscore, it means that a puzzle needs to be solved or an item needs to be used; items are used automatically for the player to solve puzzles if the item is in possession, though rings must be selected in order to work. A lighter tune is heard when the player has successfully overcome an obstacle.

When the player encounters one of the enemies, known as a Heaven Smile, it announces its presence by producing a maniacal laugh. The player then must go to first-person shooting mode and scan their surroundings in order to see it. Destroying any limbs of the Smile or hitting their weak "critical spot" consisting of a glowing spot on their body gives the player "Thick Blood" that can be converted to serum, the "experience points" of the game that can be used to level up each persona at checkpoints called "Harman's Rooms". There is a limit to the amount of serum that can be converted from Thick Blood, which varies between stages. Serum can be carried over each stage but Thick Blood cannot. Harman's Rooms sometimes offer the ability to save, though not all do, and always exist for blood upgrades and respawn points should one of the Killer7 be slain.

killer8

After successfully completing the game, a new Start menu will appear. The menu appears almost the same as the previous one except for the new yellow text and the words killer8. As the player starts the game a second time, the younger Harman Smith is now accessible as a new persona. Also new to this mode is the "bloodbath" difficulty mode. Nearly every single attack from a Heaven Smile in Killer8 mode is fatal. Almost every single character, save for Mask and Harman, can die from just one attack. In addition, critical spots are not visible on Smiles in this mode. The bosses are harder to beat, though the damage of their attacks remain the same. In the battle against Greg Nightmare in Target 05: Smile, the seventh Heaven Smile runs toward younger Harman Smith instead of Garcian, because there are now eight personas and not just seven.

hopper7

A final mode appears after the completion of killer8 called hopper7. In this mode the Heaven Smile look like normal people except they wear big grasshopper masks, and all are killed in one hit, as if their entire bodies were a "critical point". All other game play is unchanged; only the first level is playable.

Story

Characters

The title revolves around Harman Smith and Kun Lan, who are demi-gods, fighting a battle of good versus evil over several centuries. In the game's present, Harman has taken the form of a sixty-year-old assassin who is bound to a wheelchair, tended to by a maid named Samantha. He is capable of manifesting seven personalities into the real world, each with their own personal style of killing; the group is collectively known as the Killer7. The dominant personality is Garcian Smith, who, while in the presence of security cameras or television sets, has the ability to call upon the six other members of the Killer7 at any time. The other six personas, all with the Smith surname, include aggressive Irish-American Dan, barefoot Japanese-American female KAEDE, albino British Kevin, Puerto Rican Coyote, young Chinese-American Con, and Mexican luchador MASK de Smith. Unlike most multiple personalities in fiction (and all real forms of the disorder), Harman does not just think he is someone else; rather, his personas actually take on a unique physical body when called upon and each have their own unique set of guns and fighting styles. During the course of the game, the player is introduced to other ghostly figures from Harman's past that attempt to help the Killer7, including Travis Bell, the first target Harman assassinated, and Iwazaru, a subservient personality that appears from time to time in order to give the player hints.

Plot

In the near future, the Japanese United Nations Party is attempting to unify the world under Japanese control. To that end, Garcian Smith is asked by Christopher Mills, an agent of the United States to assassinate a number of targets that are working with the Party to prevent this from occurring. As Garcian and the Killer7 attempt these tasks, they find that their efforts are interfered with a mutant terrorist group known as "Heaven Smile"; the members have been converted by Kun Lan using his "God Hand" into living bombs.

One of the last missions takes the Killer7 to Coburn Elementary School near Seattle, Washington. While exploring the school, the Killer7 discover tapes that reveal that the school was a front for the Japanese United Nations Party to train young children to become assassins. One such child, Emir Parkreiner, was mentored by Harman Smith and stood out from the others, but his fate is unknown. Clues at the school point to a shooting massacre several years earlier at the Union Hotel in Philadelphia, Pennsylvania. At the hotel Garcian discovers that all of the Killer7 personas were victims of the massacre, all killed by Emir, save for Garcian; Garcian's persona is actually that of Emir's, who committed suicide after realizing he had shot his mentor, Harman. Emir reincarnated as Harman, Garcian, and the other Killer7 personalities, but had forgotten his past, and relearns of the painful truth in the present.

Three years later, Garcian arrives at Battleship Island in Japan to put an end to Heaven Smile and to ease tensions between Japan and the rest of the world. He meets with Kenjiro Matsuoka, president of the Japanese United Nations Party, and insists Garcian make a choice: keep Kenjiro alive, which will allow Japan to rally underneath him for an assault on the United States, or kill him, which will lead to the United States discovering their elections have been rigged by Japan, and will lead to Japan being destroyed. Regardless of the choice the player makes, Garcian will discover that the last Heaven Smile is nearby, and gives chase. Garcian kills the smile to discover it is Kun Lan himself, ending the threat of the Heaven Smile.

The game concludes a century in the future in Shanghai as Harman and Kun face off once again.

Shinji Mikami has been quoted saying, "Me and Goichi Suda (the writer) are fond of plotlines that are 'open-ended,' and what I mean by that is, when you first play the game you will think, 'What just happened???' and it's not until you watch it all again that you say, 'Oh, he was talking about this thing or event here, or he was referring to that person' and it's not until then that the plot starts to make sense. These are very complex, very involving stories that you do not usually see in video games these days."

Voice actors

Despite the massive amount of major and minor characters in Killer7, not all of the characters in the game have their voice actors credited to them at the game's end credits.

Related media

Original Soundtrack

Soundtrack

killer7 Original Sound Track was released on June 20, 2005 by Sony Music. It features all 61 original compositions by Masafumi Takada and Jun Fukuda, spanning over a 2-disc set.

Comic book

An 'Issue #0' promo comic based on 'killer7' was included with copies of the game advance-ordered with EB Games, and 'Issue #1/2' was available at Comic-Con 2005. A 12-part series commenced in February 2006[1]. Published by Devil's Due Publishing partnered with Kinitec Underground, they re-tell the events of the game with added dialogue and scenes to better convey Suda51's original concepts, making them easier to understand.[2] The comic books received a mixed reaction, and the series was canceled after four issues.

Reception

 Reception
Review scores
Publication Score
Edge 8 of 10
Game Informer GameCube: 7.5 of 10
PlayStation 2: 7.75 of 10
GamePro PlayStation 2: 1.5/5 stars [3]
GameSpot GameCube: 8.3 of 10 [3]
GameSpy GameCube: 2.5/5 stars [4]
PlayStation 2: 2/5 stars [5]
IGN GameCube: 8.1 of 10 [3]
PlayStation 2: 7.9 of 10 [3]
Nintendo Power 8.5 of 10
X-Play 3/5 stars [6]

The reviews for the game were mixed. Review scores have ranged from 1 out of 5's from sources like Electronic Gaming Monthly and GamePro to 8 out of 10's from sources like GameSpot, IGN, and Nintendo Power. Edge and gamesTM, were generally enthusiastic about the game, and gave it 8/10 and 9/10. Some of the reviews from reviewers like IGN and Gamespot have stated that the Nintendo GameCube version is graphically superior, as well as having far faster loading times, and better controls than the PlayStation 2 version, recommending the Nintendo GameCube version over the PlayStation 2 version. The game quickly became a cult classic among gamers and was pivotal in introducing Suda51 to the western world. Interest soon formed in Grasshopper's earlier titles, which at the point had never been released outside of Japan. Flower, Sun and Rain was ported to the DS in 2008 and a similar DS port of The Silver Case is planned for 2010. Killer7's sleeper hit status meant there was substanstial interest in his follow-up game No More Heroes for the Wii which was well-received by critics.

Awards

Many of the game's strengths were recognized through the following awards:

  • GameSpot's Best and Worst of 2005
    • Won
      • Best New Character (Harman Smith) [7]
      • Most Innovative Game [8]
    • Runner-up
      • Best Story [9]
      • Best GameCube Game [10]
      • Most Outrageous Game [11]
    • Dubious Honors Nominations
      • Most Gratuitous Use of F------ Swearing [12]
  • IGN's The Best of 2005 - GameCube awards
    • Won
      • Best Adventure Game [13]
      • Best Story [14]
      • Best Game No One Played [15]
    • Runner-up
      • GameCube Game of the Year [16]
      • Most Innovative Design [17]
      • Best Artistic Design [18]
  • Fourth place in IGN's Top 10 Tuesdays: Underrated and Underappreciated Games [19]
  • Nintendo Power Awards 2005 [20]
    • Won
      • Best New Character
    • Nominated
      • Best Sound/Voice acting
      • Best Graphics
      • Best Adventure Game
      • Best New Concept
      • Best Story/Writing
      • Best Cut-scenes
      • Best "Holy Crap" moments

In 2007, killer7 was named 20th best GameCube game of all time in IGN's feature reflecting on the GameCube's lifespan.[21] In 2008, Game Informer named the game one of the top ten weirdest of all time.[22]

References

  1. ^ http://www.rllmukforum.com/index.php?showtopic=106216
  2. ^ http://www.devilsdue.net/killer7
  3. ^ a b c d "Review: Killer 7". http://www.gamepro.com/sony/ps2/games/reviews/46389.shtml.  
  4. ^ "Killer 7 (GCN)". http://cube.gamespy.com/gamecube/killer-7/632084p1.html.  
  5. ^ "Killer 7 (PS2)". http://ps2.gamespy.com/playstation-2/killer-7/632124p1.html.  
  6. ^ "Killer7". http://www.g4tv.com/xplay/reviews/128/Killer7.html.  
  7. ^ "GameSpot's Best of 2005". http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=13.  
  8. ^ "GameSpot's Best of 2005 - Special Achievement Awards, page 19". http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=19.  
  9. ^ "GameSpot's Best of 2005 - Special Achievement Awards, page 4". http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=4.  
  10. ^ "GameSpot's Best of 2005 - Platform Awards". http://www.gamespot.com/pages/features/bestof2005/index.php?day=5&page=4.  
  11. ^ "GameSpot's Best of 2005 - Special Achievement Awards, page 11". http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=11.  
  12. ^ "GameSpot's Best of 2005 - Dubious Honors". http://www.gamespot.com/pages/features/bestof2005/index.php?day=3&page=7.  
  13. ^ "IGN presents The Best of 2005, page 2". http://bestof.ign.com/2005/cube/2.html.  
  14. ^ "IGN presents The Best of 2005, page 15". http://bestof.ign.com/2005/cube/15.html.  
  15. ^ "IGN presents The Best of 2005, page 18". http://bestof.ign.com/2005/cube/18.html.  
  16. ^ "IGN presents The Best of 2005, page 21". http://bestof.ign.com/2005/cube/21.html.  
  17. ^ "IGN presents The Best of 2005, page 17". http://bestof.ign.com/2005/cube/17.html.  
  18. ^ "IGN presents The Best of 2005, page 11". http://bestof.ign.com/2005/cube/11.html.  
  19. ^ "IGN: Top 10 Tuesday: Underrated and Underappreciated Games". http://ds.ign.com/articles/759/759932p1.html.  
  20. ^ "Nintendo Power Awards". http://www.nintendo.com/np_awards.  
  21. ^ "The Top 25 GameCube Games of All Time". IGN. 2007-03-16. http://cube.ign.com/articles/772/772300p2.html. Retrieved 2007-03-18.  
  22. ^ "The Top 10 Weirdest Games of All Time". Game Informer (April 2008): 28.  

External links


Quotes

Up to date as of January 14, 2010

From Wikiquote

Killer7 is a video game jointly developed and published by Grasshopper Manufacture and Capcom which was a highly anticipated title for its mysterious plot, stylish cel-shaded graphics, and un-orthodox gameplay.

Spoiler warning: Plot, ending, or solution details follow.

Contents

Character Quotes

Harman Smith

(Select) "Ah, Garcian...how long has it been?"

Garcian Smith

(Select) "Don't make me say it again. I'm a cleaner."

(When Reviving) "Look. I'm a cleaner. I can feel no remorse from seeing a dead body. To me, it's merely cold, rotting flesh."

(Kill) "Son of a bitch."

(Down) "Yeah!"

Dan Smith

(Select 1) "Wait here."

(Select 2) "You wanna die! huh?"

(Select 3) "Maybe"

(Select 4) [laughs] "You still are an ugly fella'. How's it been, huh?"

(Select 5) "Oh, is this a bad time? I hope I'm not interrupting anything...OR AM I?!"

(Select 6) "I feel my blood rushing through my body. Yes, this is it, the feeling, it's coming back to me! The sensation of killing! The doom and darkness... The dark streets, they're calling me. Calling me to the ultimate ring!"

(Select 7) "You called?"

(Kill) "This is too easy."

(Counter) "Come here you bastard!"

(Down) "Yes."

(Special) "Collateral shot!"

Coyote Smith

(Select 1) "¿Qué?"

(Select 2) "Sorry pal, but this is the moment I've been waiting for. I have to do this or the anger inside, will not go away."

(Select 3) "What did you say?"

(Kill) "Pfff... You're fucked."

(Counter/Select 4) "Fuck em'!"

(Down) "Bye bye!"

Con Smith

(Select 1) "La~ater! Peace."

(Select) "Okay then!"

(Select) [laughs]

(Kill) "Fuck you!"

(Counter) "Later!"

(Down) "That's what I thought!"

(Special) "Dangerous...!"

Mask de Smith

(Select 1) "Yeah. I'll take care of it."

(Select 2) "I'm not a monster, it's only a mask."

(Select 3) "Okay. I'll just set them on fire. Piece of cake."

(Select 4) "Destiny."

(Lightning Round 1) "¡Adios!"

(Lightning Round 2) "¡Nos vemos!"

(Special) "They know who's the strongest."

(Counter) "Ha!"

KAEDE Smith

(Select 1) "I've changed my makeup, did you notice? Ah, men. They never notice, these kinda things."

(Select 2) "...The fuck are you looking at?"

(Select 3) "Shit...Fuck it!"

(Kill) "Hurts, doesn't it?"

(Counter) "Fuck it!"

(Down) "Aww..."

(Special) "You...are a ghost!"

Iwazaru

(Come across(Angel)) "We're in a tight spot!"

(Come across(Sunset part 1)) "This is bad!"

(Come across(Sunset part 2)) "This is harsh."

(Come across(Encounter part 1)) "This is great!."

(Come across(Encounter part 2)) "That won't do."

(Come across(Alter Eg0)) "This is it!"

(Come across(Smile part 1)) "It is dark."

(Come across(Smile part 2)) "It is hot."

(Saying Goodbye) "In Harman's name." (subtitled as "In the name of Harman")

Christopher Mills on answering machine

(At the beginning of every chapter except Angel and Lion) "Hello, Mr. Smith, the election is drawing near. Have you decided on your vote? If you haven't, please let the Republic party make the most of your precious vote. Thank you and have a nice day."


Note: The quotes are separated into separate Acts or levels of the game.

Target 00: Angel

  • Christopher Mills: It's me, so, you there yet?
    Garcian Smith: You mean this shit hole?
    Christopher Mills: That's where they all hang out. Our information tells us that there's 14 of 'em.
    Garcian Smith: And they're all for huntin', huh?
    Christopher Mills: Naw, keep one alive so we can ask who their boss is.
    Garcian Smith: Anything else I should know?
    Christopher Mills: Naw, not really, you'll know it when you see them they're, uh, different.
    Garcian Smith: Will do.
    Christopher Mills: May the Lord smile...
    Garcian Smith: ...and the Devil have mercy.
  • Cloaked Figure: You don't wanna go any further. It's dangerous. My friends are all dead. They were murdered...by people who look like this. (Transforms into a Heaven Smile) I have been chosen...
    Dan Smith: (Shoots him) Shit! There's more than 14. Those bastards are breeding...
  • Hooded man: (runs from Heaven Smile) Help me! (stops to catch his breath, but Smile catches up) HELP ME!!!! (Smile attacks and kills him in an explosion)
  • Angel: I'm the mother of this sacred place. Our four children served their purpose, they did not die in vain. But our other nine children were killed by you. (Rises from the chair) What do you want from us? We're only serving our gods. At Heaven's command, we will kill the unwanted. We must get rid of bad trees from their roots. I hope...you...are not one of them.
    Harman Smith: Good night, child. It's past your bedtime.
  • Kun Lan: Oops, I guess my trick didn't work on you.
    Harman Smith: Tricks are for kids, Kun. I'm an old man.
    Kun Lan: Ahh, yes.
    Harman Smith: Nothing has changed for 30 years. No matter how many times you try, the result will be the same.
    Kun Lan: Ahh, yes. Like our chess games, you always seem to win.
    Harman Smith: Do you know why?
    Kun Lan: You tell me.
    Harman Smith: Because you're a bad player.
  • Kun Lan: A new generation of children will bring order to this age.
    Harman Smith: You're a good friend. But unfortunately, our interests are not mutual. We have both become burdened with so much, and we don't have time for fun anymore.
    Kun Lan: Ho, there's always time for fun. It's Friday night.
    Harman Smith: Let's dance.
  • Harman Smith: You awake from your dream?
    Kun Lan: Harman, the size of the world has changed. It's changed to the point where you can control it like a PDA. The world will keep getting smaller.
  • The day when laughter disappears from this world draws near. - Closing quote.

Target 01: Sunset

  • Waiter: Irashaimae. Welcome. How many in your party?
    Mask de Smith: I wanna talk to the owner.
    Waiter: May I ask what it's concerning?
    Mask de Smith: Yeah, I'm here to kill Mr. Fukushima.
    Waiter: Certainly, we'll be delighted to serve you. (Morphs into Heaven Smile)
  • Travis: The cold rain this evening is like my damn tears, you hear me? A blood-red flower's gonna go up like a firework.
  • Travis: Smith, there's no sex discrimination here. Don't hesitate. Take her out like the rest of 'em!
  • Kurahashi: Look at you. Don't even have balls to pull trigger.
    Akiba: I can say this much, this boy's got no future.
  • Kun Lan: Tsk tsk tsk tsk. You know, a real gentleman would dress more appropriately for his death.
  • Mask de Smith: Children are pure. They know who's the strongest.
  • Travis: Nice work, chief. Have you had your fill of picking off small fries? Well, the big fish are still fair game.
  • Christopher Mills: What can you do when the whole world has its eyes on you?
    Garcian Smith: Almost everything. Destroying one or two nations, heh, it's an easy task here. The promise made thirty years ago wasn't a guarantee, it was only the beginning of a countdown. (Pulsar missiles fly overhead) Look at them, they're headed toward hell.
    Christopher Mills: What's sad is that we've gotten used to this, I mean our senses. It's pathetic.
    Garcian Smith: That doesn't necessarily mean that we're not human.
    Christopher Mills: Okay, now you're not helping.
  • Laughter is the countdown to devastation. - Closing quote

Target 02: Cloudman

  • Andrei Ulmeyda: The name's Andrei Ulmeyda. I am a man with a plan. The people will come to me for salvation. I have a hunch, that something's gonna happen, take this Stacy concert goin' on right here. Something very bad is gonna happen here. You know the kinda people that come to these Stacy concerts, these dudes have got energy to spare. (Motions a pumping fist) I'm talking guys who beat off four times a day! This is an epicenter of energy, man. But this Stacy they love, she's an, she's an illusion, but in the new age, there's no foolin' them, no sir, they won't be fooled by illusions anymore! Oh, oh my God! I can't hold back! Oh, oh, God! Oh, I'm comin'! Oh, oh, Whaaa-hah! Hoo! (Concert building in the background explodes) See, I told ya'... This is real !
  • Susie: Well, hello, Smith. ('_')ノ How do you like this weather? ::.".".:: The sun's bright here, isn't it? I think towns in the south are just fab. (.'_'.) Because Susie just adores sweet desserts! What? My name? Yeah, that's right, it's Susie! You gotta problem with it? Just what about my name? So what I hate it too! The name Susie just bites..."Susie the doozie," "The queen of prudies, Susie," "Susie packs an Uzi." I despise men! They're all creeps, as far as I'm concerned! ("" ""#) So I rounded up those sons of XXX, and took 'em and XXXX and then I XXXXX. Yeah, you bet they were screaming for mercy when I cut off their XXXX! With the shape they're all in now, they can't even go out in public! Oh, here you are, handsome! (^-^) oO *gives player the Stamina Ring* Oh, I just love chocolate sundaes! A big scoop of ice cream, with a big shot of whip cream, all topped off with delicious chocolate sauce! This is what I love about the South! Everything's big in Texas! Just my style! ( ' - ') So even if I take his big XXX and stick it in XXX, we can all just laugh it off! Gotta enjoy life while you can, that's what I say! Well, guess I can't say the same for the dead one here. Tee hee! ('^v^') What kind of a cold-blooded psychoe would do such a thing?
  • Andrei Ulmeyda: You see, people. Judge. Books. By their covers.
  • Cult Member: What lies in the line between truth and fiction is a miracle.
  • Cult Member: Believe in the tank top!
  • Cult Member: Trust the numerous pigeons!
  • Travis: The pamphlet of First Life contains 93 lies and 7 truths. The truths don't provide any answers.
  • Travis: Dazzle people with smoke and mirrors, and swoop down like an eagle to clutch their hearts in your claws.
  • Andrei Ulmeyda: So, I infected myself with all kinds of deadly viruses. I overcame them, time after time, discovering vaccines and creating medicine all the way. I overcame all the symptoms. (Sighs) But them "Smileys," ooh, they're different. The risks involved are at...another realm. It's like flirtin' with...fuckin' death itself. I...I...I want you to kill me. If I catch Heaven Smile, you gotta kill me. I hear you're the only one who can kill them.
  • General Lynch: I'm General Lynch from the United States countermeasure defence department. I want to thank you for your cooperation in the capture of Mr. Ulmeyda. As you may know, this "city" is run by the military. This city remains a vital instrument to our government's priority safety standards. So I ask you... forget what you witnessed here today!
  • Clemence: Wait... This blood... it tastes like Mr. Ulmeyda's. So... he's dead, isn't he. I always knew I had a 6th sense. If I had only obtained Mr. Ulmeyda's level earlier!
  • The day when he stops smiling is the day we remember his smile. - Closing quote

Target 03: Encounter

  • Ayame Blackburn (in Japanese): Like a flower that blooms in the soil of our carnal and corrupt society, I shall administer retribution to stray vermin that graze this land. For I am the Chairman of the Educational Guidance Council, Ayame Blackburn!
  • Garcian Smith: The blood of innocent children is unnecessary.
  • Travis: What a pitiful pervert. Doesn't deserve to live. And Pedro? He's probably a filthy bastard as well. They're all the same. Rats who profit by bartering in human lives. And you know who should settle this? The Hellion. Cause he's been around it from the start. A fitting way to tie up old ends, right?
  • Travis: The Chief knew. Knew this was an unlucky day. It ain't good for the old man, either. 'Cause one dip down below, and all the skeletons come out of the closet.
  • Curtis Blackburn: Dannyboy, look at you. You've changed considerably. Into a badass, if I may.
    Dan Smith: Yeah, you've changed a lot too; into an old man! I went to see the devil, now it's your turn!
  • Curtis Blackburn: I got rid of those Smiles. There's no one to disturb our game. It's just you and me.
    Dan Smith: Sounds fair. Cause I hate holding back. Even for an old fart like yourself."
  • Curtis Blackburn: All I wanted was to shed light on my life.
    Dan Smith: You have no idea. You're nothing but a sick maniac.
    Curtis Blackburn: Guess it's time to close the curtains.
    Dan Smith: Tryin' to die in style? Gimme' a break you sick old man!
  • Curtis Blackburn: Life...wonderful indeed.
  • The maiden save the world with their laughter. - Closing quote

Target 04: Alter Ego

  • Guitarist: This is a lost city, you must find the key. (Plays guitar) For your tranquility...(strums)deep within. Guide to your soul, find your place, then you'll find your way...
    Dan Smith: And if I don't?
    Guitarist: (Smiles and laughs, lightly) The darkness will swallow you, and then you'll become a resident of the city of smiles, where eternal darkness rules all.
    Dan Smith: When I'm gone, sing me that song, will ya?
  • Travis: Is it right for time to march on like this?
  • Dan Smith: Sorry, but your stupid series ends today. I'll finish you all at once if that's more convenient.
  • Trevor Pearlharbor: It's Dan Smith... The man!
    Dan Smith: Yo, how's it going with next weeks story?
    Trevor Pearlharbor: Wow, this is unbelievable! You really came! I didn't think I had such power!
    Dan Smith: You're one lucky guy, you know that? Let me ask you: what happens to your prophecy if I shoot you right now?
  • Con Smith: Wow, it's the handsome men! Awesome!
  • Harman Smith: To decide where you will die is a gallant act.
  • Love Wilcox: Pleased to meet you, Mr. Killer Garcian.
  • Garcian Smith: Love, your passion is inspiring to us all.
  • Unmask your heart. Then show us your smile. - Closing quote.

Target 05: Smile

  • Kun Lan: Check.
    Harman Smith: What a coincidence; check.
    Kun Lan: This time, the game is mine. ...Do you want to hear a story, Harman?
    Harman Smith: Why not?
    Kun Lan: There once was a young man who had a promising future. The center back position was his to keep and no one could take that away from him. Any play was a fair play, nobody blew the whistle on him. Everybody loved him. Not to mention his campus sweetheart... oh, she was something. They were the perfect couple. He graduated from Columbia with an MBA. His opportunity was infinite. He could do whatever he wanted with his life, but was he satisfied? No. Every night he would cry, begging the Lord. Something deep within needed awakening. Then one day it happened, that moment where the subconscious rises to the surface. Well the way it triggered was very simple. It happened when his mother came onto him one night. As if the spirit of Jack the Ripper had taken over his body, he stabbed and stabbed until you couldn't tell who she was. You know what I think? An angel whispered into his ear. The angel gave him the extra courage he needed to give her the divine retribution she deserved.
    Harman Smith: Sure she wasn't "the Hell's Angel"?
    Kun Lan: I'm pretty sure she only had good intentions.
    Harman Smith: You really are a villain.
    Kun Lan: I had nothing to do with it...But I must admit...My memory has been quite misty these days...
  • Travis: There you are, Smith. I was waiting for you. Do you remember this hotel? Let's talk straight for a second. Well, suit yourself. I was stuck into this sofa. I found it again. What does this bullet mean? You know, right chief? The charade is all over, my friend.
  • Travis: This is the spot where the homeland's elections originate. The spot for the primaries for the first presidential election. The first president of the US was the principal of this school. Win over your neighbors, and win over the world. That's the way politics works.
  • Benjamin Keane: You and I, we're both sick! the only time we feel alive is when we put our lives on the line. It's a sad reality, but we people are never satisfied. We'll always seek a higher rush! The history of the United States rests within the walls of this institution; it's an old tradition that continued since the first presidential election! I want you to see it through to the end. And by the way, women are all the same!
  • Yoon-Hyun: If you want to survive in this world, these are the words you should burn on your chest: "Don't rely on anyone."
  • Travis: Can I ask you straight up? Why doesn't Harman fight? This conspiracy is Harman's problem. Harman's linked to this school. I know you can't believe it. But it's the cold, hard truth. If you have any doubts, go to the gymnasium. But I'm warning you, the truth is too big to even begin to scratch the surface. But Smith, I do believe that you can find the truth. I'm almost sure of it. Because you're on the ground. Mills waits at the hotel. The final battle is not far off. I'm telling you straight up, this is about it from me. I wish you all the luck, and die like a dog. Then laugh it off. I'll be waiting for you with a grin as wide as the truth.
  • Dan Smith: So, you must be the one they call "the Bloody Heartland." You here to kill the Smiths, is that it? Rule of thumb; don't set your goals too high. What do you want? What do you want, huh?
    Garcian: You. (Shoots him)
  • Young Harman Smith: Within you, ever so quietly, evil had opened its eyes.
  • Kun Lan: (Harman and Kun Lan are playing chess) What took you so long?
    Harman Smith: Nice view, isn't it?
    Kun Lan: It's different. Time here is warped.
    Harman Smith: To finish this game peacefully is my last wish.
    Kun Lan: Guess that won't happen, we've been interrupted again.
    Harman Smith: Has another come to service?
    Kun Lan: Hmm, a sight for sore eyes.
    Harman Smith: (To the camera) Haven't seen you around for a long time.
    Kun Lan: Come in.
    Harman Smith: Please.
  • Garcian Smith: (remorsefully) N..no. It wasn't me...it can't be. It's all a misunderstanding.
  • That wonderful smile is gone for eternity. - Closing quote

Target 06: Lion

  • Kenjiro Matsuoka: You boys are almost done here, you don't need to go around killing everybody any more. The last of the Heaven Smile is in the back, the big boss. If you do him, then that means you've eradicated all of them. No more terrorism. "Hail to the free world." But I wonder, what'll become of you guys if terrorism is the law of nature? No, you should kill me now, because you don't want us hanging around, know what I mean? If I'm alive I'll give you a run for your money, even an assassin like yourself. Better be prepared, because blood must atone for blood. So, which will you choose? Your own country, or watch our retribution? Your fuckin' decision.
  • Harman Smith: Are you awake from your nightmare?
    Kun Lan: Harman, the world won't change. All it does is turn. Now, let's dance.
  • Thank you for playing Killer7. - Closing quote

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Up to date as of January 23, 2010

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Killer7
Box artwork for Killer7.
Developer(s) Grasshopper Manufacture
Publisher(s) Capcom
Designer(s) Shinji Mikami (story, executive producer), Goichi Suda (story, writer, director, producer)
Release date(s)
Genre(s) Action-adventure
System(s) GameCube, PlayStation 2
Mode(s) Single player
Rating(s)
ESRB: Mature
CERO: Ages 18 and up
PEGI: Ages 18+
BBFC: 18
USK: Ages 18+
OFLC: Mature Accompanied & Restricted

Killer7 is an action/adventure game developed by Grasshopper Manufacture and published by Capcom. Released in 2005 the game is part of the Capcom Five series. Killer7 features unique cel-shaded graphics and takes place on-rails, there are also a large number of puzzles which add an extra element to the game.

Despite being written by Suda51 and being produced by Shinji Mikami the game has received average reviews. But the Gamecube version in particular has since overcome those early average responses and it is now well respected and often cited as an essential to any Cube owners collection. The character design in particular has been praised by many.

Although not a prequel or a sequel, No More Heroes on the Wii has been influenced largely by Killer7 and is also written by Suda51

Table of Contents

Getting Started
Walkthrough
Appendices

Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Killer 7
Image:killer8.jpg
Developer(s) Grasshopper Manufacture
Publisher(s) Capcom
Designer(s) Shinji Mikami, Goichi Suda
Release date June 09, 2005 (JP)

July 7, 2005 (NA)
July 15, 2005 (EU)

Genre Action, FPS, Rail shooter
Mode(s) Single player
Age rating(s) ESRB: M
PEGI: 18+
CERO: 18
Platform(s) Nintendo GameCube, Playstation 2
Media 2 GameCube Optical Disk, DVD
Input Controller
Credits | Soundtrack | Codes | Walkthrough


A PlayStation 2 and GameCube game that was originally one of the Capcom Five.

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