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Killzone
Killzonecoverart.jpg
North American box art for Killzone.
Developer(s) Guerrilla Games
Publisher(s) SCEE
Composer(s) Joris de Man
Series Killzone
Aspect ratio 16:9 / 4:3
Native resolution 480i (SDTV)
Version 2.0
Platform(s) PlayStation 2
Release date(s) NA November 2, 2004

PAL November 26, 2004

Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: M
OFLC: MA15+
PEGI: 16+
Media 1 DVD
Input methods Gamepad, Headset (optional)

Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for the PlayStation 3 on February 27, 2009. The game is the first of the Killzone series.

Contents

Gameplay

The game has online capabilities and up to 16 players can participate in a game. However, there is no centralized online service but local servers, hence no worldwide competition.

The game features 8 maps which are based on maps from the Single Player Campaign. Battlefields features all weapons from the Single Player game, with the exception of the Laser Designator and the knife. Battlefields Offline features 1 player support with up to 15 bots, 6 gamemodes, and two teams (ISA and Helghast) available. The online portion is similar to the single player except there is no 2-player splitscreen.

Online play was well received by many. Shortly after the game was released, players found and began to exploit glitches in both the NA and EU versions of the game. The NA version of the game received two downloadable updates, the latest one patching the game to version 2.0. This eliminated many glitches and thus almost brought an end to the cheating.

Plot

The game is set in an era of MARCO AYALA where the Helghast Empire has recovered from its defeat in the First Helghan War and launched a blitzkrieg against the outer Interplanetary Strategic Alliance (I.S.A.) colony planet Vekta. Vekta's orbital Strategic Defense (S.D.) platforms failed during the initial assault, allowing the Helghast to land swarms of soldiers onto the surface and making it all the more difficult for the outnumbered I.S.A. forces.

In the game, the Helghast are a faction of human descendants who colonized the planet Helghan many generations ago. The planet's harsh environment forced the Helghast to adapt and mutate so much that they can no longer be considered human. They are stronger, faster and more resilient than their human cousins, and possess a burning hatred for humanity. Except for a small number of half-breed Helghast and trained troopers, they require a gas mask and air processing tank that creates air similar to that found on the planet Helghan.

The player takes control of I.S.A. Captain Jan Templar, fighting off the Helghast invasion. Templar and his squad are called back to the base for reassignment, and are promptly sent to find the I.S.A. operative Hakha and the key in his possession. During the course of the game, the player also takes control of several other characters, such as Shadow Marshal Luger (a female special operations assassin), a heavy weapons specialist Sergeant Rico Velasquez (a Helghast-hating soldier with an itchy trigger finger), and Colonel Hakha, a half-Helghast, half-Human spy.

As the game progresses you discover that General Adams, a high ranking officer is a traitor and a servant to General Lente (the general of The Third Helghast Special Forces Army) and was the reason why the SD wasn't able to defend against the Helghast. The EDF (Earth Defence Fleet) go to assist the Vektan Army, however General Adams kills General Voughten, and receives his security key, allowing him to fire at the EDF.

Jan and the others confront Lente, only to find out that Hakha was a commander in chief for General Lente. Lente says that Hakha's family was ashamed to even be related to him, except his brother who talked of his heroism, who was shot down by Lente's army. With anger in his eyes Hakha shoots Lente with his weapon, but instead of using the standard rifle shot, he uses the shotgun shell, which causes Lente's body to be massacred.

They go up the SD platform and take out the Helghast, kill Adams, and restore the SD platform, allowing the EDF to fight off the Helghast.


Time Line Reference Link: http://www.killzone.com/kz/storyline.psml

Development

Killzone@209 was announced in 2003 and early began receiving hype when video game websites began releasing previews and rumors about the game, having been dubbed a "Halo-killer". Upon release, the game received average reviews,[1] with frame rate issues, jumpy controls, and glitches being cited as problems.[2]

Reception

Reviews
Publication Score
PSM
9.5 of 10[3]
Game Revolution
Grade C[4]
GameSpot
6.9 of 10[5]
Gaming Target
8.4 out of 10[6]
IGN
7.5 of 10[2]
Official PlayStation 2 Magazine UK
9 out of 10 (previous score)

7 out of 10 (flashback score)

Review compilations
Game Rankings
73% (based on 80 reviews)[1]
Metacritic
70/100 (based on 67 reviews)[7]

Killzone received mixed reviews from magazines and websites. Reviewers cited technical problems with Killzone, including inconsistent AI,[2] occasional bugs, frame-rate issues, distracting graphical glitches,[2] repetition of the same voices,[5] short draw distance, and an awkward control system. Critics also complained about the gameplay, with IGN labeling it "underwhelming and mediocre"[2] and Into Liquid Sky stating that it "needs more refinement".[8] PSM stated that Killzone is "Graphically stunning and hits the mark in so many ways, it's baffling; they promised us we'd experience future war, and we have...and come away shaking."[9] In light of these problems, reviewers such as GameSpy commented that Killzone was not the "Halo killer" that it had been previously hyped as before its release.[10][6] On the positive side, Killzone was admired for its sound effects, its soundtrack, and its presentation of a gritty war zone [2]; it was also credited for its unique hard sci-fi art design.[10]

See also

References

  1. ^ a b Gamerankings.com page for Killzone. URL retrieved 8th November 2006.
  2. ^ a b c d e f Apart from that it has become a successful video game and has been given given a silver (9/10) rating from most PlayStation2 magazines. IGN review of Killzone. URL retrieved 8th November 2006.
  3. ^ Gaming Age's review of Killzone. URL retrieved 9 June 2008.
  4. ^ GameRevolution.com's review of Killzone. URL retrieved 8 November 2006.
  5. ^ a b Gamespot review of Killzone. URL retrieved 8 November 2006.
  6. ^ a b GamingTarget review of Killzone. URL retrieved 8 November 2006.
  7. ^ Metacritic page for Killzone. URL retrieved 2 October 2007.
  8. ^ IntoLiquidSky review of Killzone. URL retrieved 8 November 2006.
  9. ^ PSM review of Killzone. URL retrieved 8 November 2006.
  10. ^ a b GameSpy review of Killzone. URL retrieved 8 November 2006.

External links

Media links

Quotes

Up to date as of January 14, 2010

From Wikiquote

Killzone is a Playstation 2 game.

Contents

Colonel Gregor Hakha

Hakha is a half-Helghast, half-Human spy. A former chief of Staff for General Lente, Hakha is a well read and intelligent individual. Due to his Helghan origin he is hated by Sergeant Rico Velasquez. Sergeant Rico attempts at numerous occasions to kill or neutralize Hakha. However both have a grudging respect for each other.

  • Even a monkey can write Shakespeare, given enough time.
  • I'm a spy, It's my JOB.
  • (To General Adams, when he declares both are traitors) You try to compare us? You made a choice, General, based on your own goals and morals, as did I. We may both seem traitors by our opposite appearance, but that is where our common ground ends.

Captain Jan Templar

Templar is the protagonist of the game. Under the command of General Voughton, he leads the team formed by Hakha, Velasquez and Luger in the Second Helghan War. When he discovers the treason committed by General Adams, the team goes on a crusade to kill Adams and stop the Helghast invasion in Vekta.

  • (Stops a conflict between Hakha, Rico and Luger with a gunshot, then shouts) THAT'S IT! ENOUGH! 'Cause it's a long way to the fortress, and our chances, even if WE make it out together, are somewhere between slim and nil! So for the last time, get your shit together, and start acting like soldiers!
  • (When Adams declares he's a traitor) You're a murderer, Adams! A murderer, a traitor and a coward!

Sergeant Rico Velasquez

Velasquez is the typical strong man of Templar and his team, who prefers to shoot first and ask later and make direct assaults rather then sneaking in. He hates Hakha and the Helghast due to the fact that the Helghast killed all of Rico's platoon.

  • (When he sees several dead ISA soldiers) Executed, fuckin' Helghast style.
  • (mumbling) What the fuck is a Shakespeare?
  • (to himself) I'll shove it up your asshole and pull the trigger ... Yeah, that's right ... What was that? What did you say to me ... (grabbed by Luger and pulled out of sight)

Scolar Visari

  • "My people. Sons and daughters of Helghan.... For many years, we have been a broken nation... Shunned, oppressed, and conquered by those we sought to escape. ...Ten years ago, I asked for time, and that time was granted by you. You, the strength in my arm, the holders of my dreams.... Our forefathers embarked on the greatest exodus in the history of all mankind... An exodus for freedom. Helghan became that freedom... Our new world changed our bodies. At first, it weakened us, but in fact, we were growing... stronger. In the time you have given me, I have rebuilt our nation, I have rebuilt our strength, and I have rebuilt our pride!... Our enemies at home have been re-educated. We have given them new insights into our cause. On this day, we stand united once more. On this day, those driven to divide us will hear our voice! On this day, we shall act as one, and we shall be ignored NO MORE! Defenders of the Helghast dream, NOW IS OUR TIME!"
  • "My people. Sons, and daughters of Helghan... This much, I vow... The history of these days will be written in blood... By crushing the armies of our enemy, by seizing the weapons they thought to turn against us, we were fighting for our very existence! But if there are those who would deny us peace, refuse our rightful place in the universe, then, we will unleash such terrible vengeance, that generations yet unborn will cry out in anguish! The enemy may shatter our bodies, but they cannot break our spirit... Even now, they advance on our homeworld to seize by force, what they cannot claim by right... They cannot imagine what awaits them.... We will SMITE the invaders from our skies! Though they sweep over our lands like the sands of winter, never again will we bow before them... Never again endure their oppression... Never again endure their tyranny... We will strike without warning, and without mercy, fighting as one hand, one heart, one soul... We will shatter their dreams, and haunt their nightmares... Drenching our ancestor's graves with their blood! And as our last breath tears at their lungs... as we rise again from the ruins of our cities... they will know, that Helghan...belongs...to the Helghast."
  • "Sons and daughters of Helghan, your destiny beckons. Stand with your brothers and sisters, stand with me, and together we will be undefeated. The past is our faith, the present is our strength, and the future... the future is our birthright! Sons and daughters of Helghan, the path toward a better tomorrow stretches out before us. Toward a future that is golden and eternal. But our journey together must cross a wilderness of hatred and bigotry, a landscape of lies seeded by the venom of our old enemy. Our foe knows us. He fears us. But we must not underestimate him. The ISA, while they cower and snipe from beneath their veneer of civility and freedom, are soulless and hollow. They make their pithy, mewling claims of liberty and righteousness, and all the while, they look upon the face of the Helghast with loathing and disgust. The enemy sees us as abominations, mutant freaks fit only for killing. To the foe we are less than human, but they will learn their mistake, my people. We will show them the iron and steel beneath Helghast flesh. We shall cast them against the unbreakable rock of our collective will. We will make them realize the truth that the children of Helghan know in their hearts: that our race, the Helghast nation, is the next step in the evolution of mankind. When we came to Helghan we were lost, a broken collection of exiles on the verge of death. At first we thought our new world would poison and destroy us. How wrong we were. Helghan saw what was in every one of us, our strength and our indestructible spirit, and made it manifest. The great change was the rebirth of our people. A people fit to stride the stars and shatter our enemies. Sons and daughters of Helghan, you are the embodiment of that glorious legacy, the inheritors of the victory that we fight for every day. You alone are fit to forge the future and the destiny of our species. History does not long entrust the care of freedom to the weak or the timid. We shall not suffer the irresolute and spineless men of the ISA to dictate our path! When you granted me the privilege of your leadership, I, Scolar Visari, willingly sacrificed myself to the engine of our nation. My only goal to bring our people the absolute and deserved mastery of their destiny. I am humbled by the magnificent example that you my people have set. The workers an artisans among you who toil and ask not for a claim, but accept the honor of your leaders. The soldiers and warriors who burn with cold fire and unyielding resolve never flinching before the guns of our adversaries. The teachers and commissars who hold the very soul of our people in their hands, shielding it from the lies of the treacherous and disloyal. You seek reward in service alone. Each of you shares in the greatest glory of them all. You are the true Helghast! Ruthless to those who oppose us, masters of those we defeat, unflinching in the face of adversity. I pity all those who were not born beneath our banner, for they will never know the touch of greatness as we do. And yet, there are some among our community who do not march with us. Voices raised in dissent and opposition. Soft minds that take the words of the ISA for truth! To those who bear the seeds of rebellion in their hearts and question the way of the Helghast, I say this: Would you have us embrace the very thing that rejected us? Would you make us lay down our rifles and surrender our armor, stark naked before a force that wishes only death for us? Peace is something we all desire, but the ISA would make it the peace of the grave! Shattering our nation's spirit and burning us to ashes! Beware the puppets amongst us, sons and daughters of Helghan! Know them, and spite them! Give them no succor or shelter! If any one of you doubts the fidelity of another, be it neighbor, brother, parent, or child, speak! It is the sworn duty of my commissars to isolate and re-educate these misguided souls. To bring them back to our fold. Expunge their weakness for the greater good! Our victory is imminent. With our hearts tempered in the fires of war we strive forward and take the fight to the foe. Let us never forget the duty that we have taken upon ourselves. Our enemy is tenacious and bold. The ISA dared to turn their weapons upon that which we hold dearest. Our cradle, our homeworld, our... Helghan! This invasion will not go unpunished. This criminal act unleashed the whirlwind of our wrath! Our guns never tire, and we have beaten back the foe! Sent them... running! The path we have chosen is not an easy one. Struggle is the father of all things and true virtue lies in bloodshed. But we will not tire, we will not falter, we will not fail! In the blood of our warriors comes the price we must pay. Blood alone moves the wheels of history. And we will be resolute! We will fear no sacrifice and surmount every difficulty to win our just triumph!"

Dialogue

  • (The team meets Colonel Hakha, who's imprisoned in a chair)
Shadow Marshall Luger: Oh, God...
Captain Jan Templar: What is it?
Sergeant Rico Velasquez: (Loads and aims a pistol in Hakha's head) Mother Fuckin' little piece of Shit!
Shadow Marshall Luger: He's a Helghast.
Sergeant Rico Velasquez: WAS a Helghast.
  • (Templar asks Hakha if he's sided with the Helghast)
Captain Jan Templar: You're Helghast?
Colonel Gregor Hakha: Half Helghst, half human.
Sergeant Rico Velasquez: Heh, I don't wanna fuckin' imagine how THAT works...
  • (Luger questions Hakha's loyalties)
Shadow Marshall Luger: Which side are you on, Hakha?
Colonel Gregor Hakha: My side.
  • (Rico and Hakha talk about Templar and Luger's relationship)
Sergeant Rico Velasquez: What's up with them?
Colonel Gregor Hakha: (surprised) Oh, you haven't worked it out?
Sergeant Rico Velasquez: (skeptical) No. What do YOU tell me?
Colonel Gregor Hakha: Well, Special Forces Captain falls in love, he promises her the world, but she has another plans.
Colonel Gregor Hakha: (grabs a pistol) Nine months later they meet again, except now that "Captain Sweet Heart" is a cold assassin. Trained to kill.
Colonel Gregor Hakha: (Loads the pistol) Trained to think, not feel. Act, not reflect. (Looks at Luger) Oh, she's almost... perfect.
Sergeant Rico Velasquez: You know what, i think you're full of shit.

External links

Wikipedia
Wikipedia has an article about:

Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Killzone
Box artwork for Killzone.
Developer(s) Geurrilla Games
Publisher(s) SCEE
Latest version 2.0
Release date(s)
Genre(s) First-person shooter
System(s) PlayStation 2
Mode(s) Single player, Multiplayer
Rating(s)
ESRB: Mature
OFLC: Mature Accompanied & Restricted
PEGI: Ages 16+
Followed by Killzone: Liberation
Series Killzone
This is the first game in the Killzone series. For other games in the series see the Killzone category.

Killzone is a first-person shooter exclusive to the PlayStation 2 game console, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. A sequel, Killzone: Liberation was released on the PlayStation Portable and another followup, Killzone 2 was released for the PlayStation 3 on February 27, 2009. The game is the first of the Killzone series.

The game is set in an era of space colonization where the Helghast Empire has recovered from its defeat in the First Helghan War and launched a blitzkrieg against the outer Interplanetary Strategic Alliance (I.S.A.) colony planet Vekta. Vekta's orbital Strategic Defense (S.D.) platforms failed during the initial assault, allowing the Helghast to land swarms of soldiers onto the surface and making it all the more difficult for the outnumbered I.S.A. forces.

The player takes control of I.S.A. Captain Jan Templar, fighting off the Helghast invasion. Templar and his squad are called back to the base for reassignment, and are promptly sent to find the I.S.A. operative Hakha and the key in his possession. During the course of the game, the player also takes control of several other characters, such as Shadow Marshal Luger (a female special operations assassin), a heavy weapons specialist Sergeant Rico Velasquez (a Helghast-hating soldier with an itchy trigger finger), and Colonel Hakha, a half-Helghast, half-Human spy.

Table of Contents

Killzone/Table of Contents


Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Killzone

Developer(s) Guerrilla Games
Publisher(s) Sony Computer Entertainment
Release date November 2, 2004 (NA)
November 26, 2004 (EU)
November 26, 2004 (AU)
June 9, 2005 (Korea)
October 10, 2005 (JP)
Genre First-person shooter
Mode(s) Single player Multiplayer
Age rating(s) ESRB: M
Platform(s) PS2
Credits | Soundtrack | Codes | Walkthrough


Killzone is a First Person Shooter for the Sony PlayStation 2, developed by Guerrilla Games and published by Sony Computer Entertainment. It was the victim of overhyping, and upon released did not live up to many gamer's expectations, being dubbed a "Halo Killer". The game centres around repelling a Helghast invasion force.



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