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Kingdom Hearts II
North American cover art
The North American cover features the main characters of the game, including Riku, Sora, Donald Duck, Goofy, King Mickey, Kairi, Roxas and DiZ
Developer(s) Square Enix PDD 1[1]
Publisher(s) Square Enix
Buena Vista Games
Designer(s) Tetsuya Nomura
Writer(s) Kazushige Nojima
Composer(s) Yōko Shimomura
Series Kingdom Hearts
Native resolution 480i (SDTV)
Platform(s) PlayStation 2
Release date(s) Kingdom Hearts II
JP December 22, 2005
NA March 28, 2006
PAL September 29, 2006
Kingdom Hearts II Final Mix
JP March 29, 2007
Genre(s) Action role-playing game
Mode(s) Single-player
Rating(s) CERO: A
ESRB: E10+
OFLC: PG
PEGI: 12+
Media 1 DVD-ROM
Input methods Gamepad

Kingdom Hearts II (キングダムハーツII Kingudamu Hātsu II?) is an action role-playing game developed by Square Enix and published by Buena Vista Games and Square Enix in 2005 for the Sony PlayStation 2 video game console. The game is a sequel to the 2002 Disney Interactive and Square collaboration, Kingdom Hearts, which combined Disney and Square elements into an action role-playing game, though it is significantly darker in tone than its predecessor. The game's popularity has resulted in a novel and manga series based upon it and an international version called Kingdom Hearts II Final Mix, released in March 2007.

Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories.[2] Sora, the protagonist of the first two games, returns to search for his lost friends.[3] Like the previous games, Kingdom Hearts II features a large cast of characters from Disney films and Final Fantasy games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora's progress.

The game was well-received, earning year-end awards from numerous video gaming websites. In Japan, it shipped more than one million copies within a week of its release. One month after its North American release, it had sold over one million copies and was the second best-selling game of 2006.[4] As of March 31, 2007, the game has shipped over 4 million copies worldwide.[5]

Contents

Gameplay

Sora battles Sephiroth in Radiant Garden. The player uses the game menu at the bottom left of the screen to control Sora's actions and can monitor Sora's health and magic meters on the bottom right.

The gameplay of Kingdom Hearts II is similar to that of Kingdom Hearts, though developers made an effort to address complaints with the previous game.[6][7] The player directly controls Sora from a third person camera angle,[8] though first person perspective is available. Most of the gameplay occurs on interconnected field maps where battles take place. The game is driven by a linear progression from one story event to the next, usually told in the form of a cutscene, though there are numerous side-quests available that provide bonuses to the characters.

Like many traditional roleplaying games, Kingdom Hearts II features an experience point system which determines character development.[9] As enemies are defeated, the player and allies gain experience which culminates in a "level up", in which the playable characters grow stronger and gain access to new abilities.[10] As in the first game, Kingdom Hearts II allows a certain degree of character customization through a short tutorial found at the beginning of the game.

Combat in Kingdom Hearts II is in real-time and involves button presses which initiate attacks by the on-screen character. A role-playing game menu, similar to those found in Final Fantasy games, at the bottom left of the screen provides other combat options such as using magic, summoning beings to assist in battle, or executing combination attacks with other party members.[10] A new feature is the "Reaction Command", special enemy-specific attacks that are triggered when the player presses the triangle button at the correct time during battle.[11] Reaction Commands can be used to defeat regular enemies or avoid damage, and are sometimes necessary to complete a boss battle.[9] In addition to the main character, two party members are usually present who also participate in combat.[6] Although these characters are computer-controlled, the player is allowed to customize their behavior to a certain extent through the menu screen, such as attacking the same enemy Sora targets.

In response to criticism, the "Gummi Ship" feature of the first game was re-imagined to be "more enjoyable". Although retaining its basic purpose of travel, the previous system was completely redone to resemble a combination of rail shooter and "Disney theme park ride".[7] In the world map, the player must now control the Gummi Ship from a top-down view and fly to the world the player wishes to enter. Worlds are no longer open from the beginning—the player must unlock the routes to them by entering a new level, controlling the ship from a third-person point of view, and battling enemy ships.[10] After the route is opened, travel to the world is unimpeded, unless it is blocked again due to a plot related event.

Drive Gauge

Sora in Valor Form, one of the Drive Forms introduced in Kingdom Hearts II

One of the new features is a meter known as the "Drive Gauge". The Drive Gauge serves two functions: to transform into a "Drive Form" or to summon a special character. While in Drive Form, Sora bonds with party members to become more powerful and acquire different attributes;[12] some Forms also allow the use of two Keyblades. While in a Drive Form, Sora's combat statistics are heightened. Drive Forms also give Sora new abilities that can be used outside of battle. At first, his Drive Forms only combine power with one party member, but as he gains new ones, he can bond with both party members. When allies are used in a Drive Form, they are temporarily removed from battle for its duration. Unlike hit points and magic, the Drive Gauge is not recharged at save points.[10]

Like the first game, Sora can summon a Disney character to aid him in battle.[11] A summoned character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Instead of being limited to only one action, summoned characters now have a menu of their own and are capable of performing solo actions or cooperative actions with Sora. The summon ability and each Drive Form are leveled up separately and by different criteria. Obtaining higher levels allows for extended use and in the case of Drive Forms, access to new abilities.[9]

Plot

Setting

Kingdom Hearts series fictional chronology

Birth by Sleep
Kingdom Hearts
Chain of Memories
Kingdom Hearts 358/2 Days
Kingdom Hearts II
coded

The setting of Kingdom Hearts II is a collection of various levels (referred to in-game as "worlds") that the player progresses through. As in the first game, Kingdom Hearts II allows the player to travel to locales from various Disney works, along with original worlds specifically created for the series. While in the first game, Disney-based worlds were primarily derived from the Disney animated features canon, Kingdom Hearts II introduces worlds that are based on Disney live-action films as well.[13][14] Each world varies in appearance and setting, depending on the Disney film on which it is based. The graphics of the world and characters are meant to resemble the artwork style of the environments and characters from their respective Disney films. Each world is disconnected from the others and exists separately; with few exceptions, players travel from one world to another via a Gummi Ship.

Some worlds featured in the previous games reappear, but with new and expanded areas. There are also new worlds that are introduced, including the Land of Dragons, a fictionalized version of ancient China from the film Mulan; Beast's Castle, an 1800s-style French castle based on Beauty and the Beast; Timeless River, a past version of Disney Castle that features Steamboat Willie-style animation; Port Royal from Pirates of the Caribbean: The Curse of the Black Pearl; Pride Land, a great savannah from The Lion King; and Space Paranoids, a digital world within Hollow Bastion's computer network based on Tron. Twilight Town, an original world first seen in Chain of Memories, has a greater role as the introductory world. The World That Never Was is a new world that serves as the headquarters of Organization XIII.[9]

Characters

The cast of Kingdom Hearts II with their redesigned outfits. (From left to Right)
(Top Row) Roxas, Sora
(Bottom Row) King Mickey, Kairi, Donald, Goofy

The three main characters in the game are Sora, a 15-year-old boy who was chosen as master of the Keyblade, a mystical key-shaped weapon with the power to combat darkness; Donald Duck, the court magician of Disney Castle; and Goofy, the captain of the Disney Castle guard.[9] Both Donald and Goofy were ordered to find and stay with the "key",[15] which was revealed to be the Keyblade. They befriended Sora during their journey in Kingdom Hearts and draw strength from this friendship. Other original characters include Riku and Kairi, Sora's friends from his home world, Destiny Islands; Roxas, a mysterious boy who can also wield the Keyblade; and DiZ, a man in red robes with a vendetta against Organization XIII.

As in the previous games, there are numerous appearances of characters from both Disney and Square Enix works. While some make a return from Kingdom Hearts, new characters from Disney fiction are also introduced, such as Scar from The Lion King and Scrooge McDuck. Pete appears as a persistent enemy who works with the resurrected Maleficent. Nearly twenty characters from Final Fantasy games appear, notably, Auron of Final Fantasy X and the return of Squall Leonhart, Cloud Strife, and Sephiroth. It was stated that although the first game strictly stuck to characters Tetsuya Nomura designed, this time around they were going to "take some risks", implying that characters not directly designed by Nomura might make an appearance.[16] This led to the appearance of Vivi of Final Fantasy IX, the Moogles from several Final Fantasy games, and Setzer of Final Fantasy VI in Twilight Town.

The various worlds that Sora explores often have an optional party character from the film on which the world is based. Such party members include Fa Mulan, the woman who passes as a man in order to take her ailing father's place in the army; Jack Sparrow, a pirate who seeks to reclaim his ship, the Black Pearl; Simba, the self-exiled lion who is the rightful king of the Pride Land; and Tron, a security program in Hollow Bastion's computer network who seeks to end the dictatorship of the Master Control Program.[9]

Unlike Kingdom Hearts where Xehanort's Heartless was revealed in the final stages of the game to be the true antagonist, Organization XIII, a group of beings without hearts, was established as the main threat early on. Organization XIII controls the Nobodies, the bodies left over when a person with a strong heart is turned into a Heartless. Villains unique to the worlds are still prevalent and are often presented as challenges that Sora must overcome.

Story

Kingdom Hearts II begins one year after the events of Kingdom Hearts and Kingdom Hearts: Chain of Memories, and starts where Kingdom Hearts 358/2 Days ended. Sora, Donald, and Goofy have been asleep in suspended animation for the past year to regain their lost memories. Meanwhile, Roxas, the Nobody of Sora,[17] is trapped in a virtual simulation of Twilight Town created by DiZ so that he may merge with his original self to restore Sora's power,[18] done as part of DiZ's revenge on Organization XIII.[19][20] DiZ's plans are threatened when Organization XIII's Nobodies, led by Axel, Roxas's former friend in the Organization, infiltrate the virtual town, but Roxas finally merges with Sora. Sora, Donald, and Goofy wake up in the real Twilight Town and meet King Mickey and Yen Sid, who send them on another journey. Their goal is to find Riku and stop the plans of Organization XIII, who control the Nobodies—the body left over when a person with a strong heart is turned into a Heartless. Sora also receives a new set of clothes that allow him to fuse with party members to gain special abilities. Afterward, Maleficent is resurrected and joins with Pete to continue her quest for power.

Sora travels to many Disney-themed worlds, old and new, and resolves the troubles caused by Organization XIII, the Heartless, Maleficent and Pete, and local villains. Meanwhile, Kairi is kidnapped by Axel. During a visit to Hollow Bastion, they again meet King Mickey, who reveals the true nature of Ansem, the antagonist of Kingdom Hearts. The Ansem whom Sora defeated was actually the Heartless of Xehanort, a student of Ansem the Wise. Mickey also reveals that Xemnas, the leader of Organization XIII, is the Nobody of Xehanort.[21][22] Organization XIII's plan is revealed: they seek the power of "Kingdom Hearts", which is the sum of all the hearts that Sora released by destroying the Heartless with his Keyblade.[23] Sora then revisits the worlds to solve lingering problems and new complications, while seeking a path to Organization XIII's base of operations. Throughout his endeavors, Sora is secretly aided by a mysterious hooded figure whom Sora believes to be Riku.

Sora, Donald, and Goofy enter a passageway through Twilight Town and encounter Axel, who sacrifices himself to create a passageway to the World That Never Was, the headquarters of Organization XIII, with Kingdom Hearts looming overhead as a heart-shaped moon. Sora finds Kairi and Riku, whose appearance has been changed by the darkness to that of Xehanort's Heartless; he also reveals to Sora the nature of his connection to Roxas. King Mickey meets DiZ, who reveals himself to be Ansem the Wise.[24] Ansem uses a device that dissipates some of Kingdom Hearts' power, but after a system overload causes the machine to begin a self-destruct sequence, he realizes the nature of the heart and apologizes to Sora, Riku, King Mickey, and Roxas for his mistake before the Kingdom Hearts Encoder explodes and obliterates him; the explosion also miraculously restores Riku to his original form.[25] At the top of the Castle that Never Was, Sora and his friends battle Xemnas, who uses the remaining power of Kingdom Hearts to power his multiple forms.[26] After Sora and Riku are separated from Kairi and the others, the two friends destroy Xemnas once and for all and are reunited with their friends at their home, Destiny Islands.[27] The game concludes as Sora, Kairi, and Riku read a mysterious letter bearing King Mickey's seal, its contents hidden from the player.

Development

Development plans for Kingdom Hearts II began around the completion of Kingdom Hearts Final Mix, but specific details were undecided until July 2003.[28] Nomura noted several obstacles to clear before development could begin on a sequel. One such obstacle was the development team's desire to showcase Mickey Mouse more, which required Disney's approval.[29] The game was developed by Square Enix's Product Development Division 1,[1] with most of the original staff from the first game.[30] To explain the loss of all the abilities from the first game at the beginning of Kingdom Hearts II, Nomura had Sora's memories scrambled in Kingdom Hearts: Chain of Memories.[31]

The Gummi Ship segments were redesigned for Kingdom Hearts II.

Many aspects of the gameplay were reworked for this sequel. Some changes were made due to user feedback and others were meant to be included in previous games but were omitted either because of time or technological constraints.[7] The camera was switched to the right analog stick of the DualShock controller instead of the shoulder buttons and the Gummi Ship travel was reworked. The combat system was completely redone and did not use any animations from the first game. Because Sora had matured, Nomura wanted his fighting style to reflect that.[14] Other changes included more integration between exploration and battles.[32] The variations in combat styles associated with each Drive Form and the introduction of the Reaction Command were added to give players more choices in battles.[7] The inclusion of worlds based on live-action Disney films was aided by technology that generated the character models from live-action pictures.[32]

Content editing

Xigbar's telescopic sight view and his weapons have been altered from the Japanese version (top) to the English version (bottom).

Besides typical English translation and localization, the English version of Kingdom Hearts II differs from the original Japanese version in the content of gameplay and several scenes. The Hydra boss in the Hercules-themed world Olympus Coliseum had its green blood from the original Japanese version (which was taken from the film) changed into black and purple smoke in the English version. There is also a scene in Disney Castle where, after chasing Donald around for missing a date, Daisy Duck pounds him on the backside in the Japanese version while she merely tells him off inaudibly in the English version.

Xigbar's telescopic sight was changed from a crosshair and black shading around the sides to three glowing circles.[8] An attack animation was also altered; in the Japanese version, Xigbar combined his two hand-held guns to create a sniper rifle, which was used to shoot the player's party during the telescoping sight sequence. In the English version, Xigbar does not combine his guns, but twirls them around and shoots at Sora with a single gun. The death of Organization XIII member Axel was slightly edited; in the original, he burst into flames during his suicide attack, while in the English version he simply faded away after using up all of his power.

Port Royal, based on Pirates of the Caribbean: Curse of the Black Pearl, contains the most content edits. Cutscenes were edited to remove some of the violence, such as William Turner threatening to commit suicide while aiming a gun at his head, as in the film.[8] Unlike the Japanese version, the undead Pirates do not catch fire when affected by Fire magic and their muskets were modified to resemble crossbows,[33] though the crossbows still fire with an audible musket shot sound effect. Also, in the Japanese version of the game, blood remains on the medallion throughout the game, while in the edited cutscenes, the blood is only shown when Barbossa drops it into the chest. In another instance, when Jack Sparrow is stabbed by Barbossa, Barbossa's sword is seen sticking out of his chest as he stumbles backwards into the moonlight, but the sword is removed in the English version.

Promotion

An unlockable trailer in Kingdom Hearts and Kingdom Hearts Final Mix hinted at the possibility of a sequel. Rumors for a sequel on the PlayStation 2 were spurred in Japan when the video game website Quiter stated that "an internal (and anonymous source) at Square Japan" confirmed that development of Kingdom Hearts II had begun.[34] It was not until Kingdom Hearts II was announced, along with Chain of Memories, at the Tokyo Game Show in September 2003[35] that rumors were confirmed. Initial details were that it would take place some time after Chain of Memories, which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. Information about Mickey Mouse's involvement was kept to a minimum.[28][36] Aside from the game trailer and various screen shots, information regarding the game was kept secret for an extended period of time.

At the 2004 Square Enix E3 Press conference, producer Shinji Hashimoto said that many mysteries of the first game would be answered.[37] Square Enix launched the official Japanese website in May 2005,[38] followed by the English website in December 2005.[39] The websites featured videos and information regarding characters and worlds. Commercials were aired in Japan which highlighted the numerous Disney characters in the game.[40] Although the game was announced in September 2003, a release date for the game was not set until two years later.[41] Nomura admitted that the game was announced too early and information regarding the game was not released until a debut period was in sight.[42]

Audio

Musical score

Like the first game, Kingdom Hearts II features music by Yōko Shimomura and Hikaru Utada. The Original Soundtrack for Kingdom Hearts II was composed by Shimomura and released on January 25, 2006.[43] The opening orchestration and ending credits theme were arranged and orchestrated by Kaoru Wada and performed by the Tokyo Philharmonic Orchestra.[43] The main vocal theme for the original Japanese release was "Passion", written and performed by Utada. The English version of "Passion", "Sanctuary", was used in the Western releases. Utada's involvement was announced on July 29, 2005.[44] According to Nomura, the vocal theme ties in even more closely with the game's story than "Hikari" ("Simple and Clean") did with Kingdom Hearts and Kingdom Hearts: Chain of Memories.[45] The CD single for "Passion" was released on December 14, 2005[46] and "Sanctuary" was first previewed on MTV's official website in early 2006.[47]

Voice cast

Kingdom Hearts II features well-known voice actors for both the Japanese and English versions. Many of the original voice actors from the first Kingdom Hearts reprised their roles; Miyu Irino and Haley Joel Osment as Sora, Mamoru Miyano and David Gallagher as Riku, and Risa Uchida and Hayden Panettiere as Kairi. New voice actors included Kōki Uchiyama and Jesse McCartney as Roxas, Iku Nakahara and Brittany Snow as Naminé, and Genzō Wakayama and Christopher Lee as DiZ.[12][48] A special effort was made to preserve the official voice actors from the Disney movies used in Kingdom Hearts II. Many actors reprised their Disney roles for the game, including American actors Ming-Na, James Woods, and Zach Braff,[12] and Japanese actors Takashi Aoyagi, Kōichi Yamadera, Yū Shimaka, and Hiroshi Fujioka. Some voice actors from the related television series or direct-to-video sequels were chosen over original voice actors where applicable (for example Robert Costanzo as Philoctetes rather than Danny DeVito). Some characters were given new voice actors in the English version; Aerith, Leon, and Hercules, who were originally voiced by Mandy Moore, David Boreanaz, and Sean Astin respectively in the first game,[49] are now voiced by Mena Suvari, Doug Erholtz, and Tate Donovan (Hercules' original voice actor).[48]

Reception

Kingdom Hearts II was generally well-received, garnering positive reviews and sales figures. Within a week of its Japanese release, Kingdom Hearts II shipped one million copies,[50] selling almost 730,000 copies.[51] The NPD Group reported that Kingdom Hearts II was the highest-selling console game in North America during March 2006 with 614,000 copies.[52] In the month after its release in North America, Kingdom Hearts II sold an estimated one million copies.[53] GameStop listed the game as their best-selling title for the first quarter of 2006.[54] The game was also on IGN's "Top 10 Sellers in 2006".[55] By December 2006, over 3.5 million copies of Kingdom Hearts II had been shipped worldwide with 0.7 million in PAL regions, 1.1 million in Japan, and 1.7 million in North America.[56][57] As of March 31, 2007, Square Enix had shipped over 4 million units worldwide.[5]

Critical response

Reception
Aggregate scores
Aggregator Score
GameRankings 87%[58]
Metacritic 87 out of 100[59]
Review scores
Publication Score
1UP.com A+[60]
Eurogamer 8 out of 10[6]
Famitsu 39 out of 40[61]
Game Informer 9 out of 10[3]
GamePro 4.5/5 stars[62]
GameSpot 8.7 out of 10[63]
IGN 7.6 out of 10[64]
Play Magazine 9.5 out of 10[65]

The game has received numerous awards and high ratings among reviews including a Satellite Award in 2006 for "Outstanding Game Based on Existing Medium".[66] It tied with Resident Evil 4 as Famitsu's "Game of the Year" 2005.[67] Famitsu's readers ranked the game 29th on their "All Time Top 100" feature,[68] ten places below Kingdom Hearts. It was ranked number one on IGN's 2006 "Reader's Choice" for PlayStation 2 games.[55] Eurogamer ranked it 34th on their "Top 50 Games of 2006" list.[69] Video game magazine Electronic Gaming Monthly awarded it "Best Sequel" of 2006,[70] and Game Informer listed it among the "Top 50 games of 2006".[71] Videogamer.com featured it 10th in their article "Top 10: Role playing games".[72] GamePro named it the 25th best RPG title of all time.[73]Kingdom Hearts II also received a near-perfect score, 39/40, from the Japanese gaming magazine Famitsu, known for its extremely harsh grading.[61]

Critics commended many aspects of the game. GameSpy praised the quality of the voice acting and cited the graphics as "on par with the best of Square's productions to date."[74] They also commented on the realistic and accurate character models for the characters from Pirates of the Caribbean. IGN rated the graphics a 9/10 and stated that the "worlds look very much like their filmed counterparts."[75] Japanese gaming site, Gpara.com also praised the look of the worlds.[76] G4 awarded Kingdom Hearts II "Best Voice Over" and "Best Soundtrack" in their 2006 G-Phoria awards show.[77]

Like its predecessors, the gameplay received mixed reviews. Many compliments were directed at the new camera controls and combat interactions between party members. GamePro stated that the beginning was "sluggishly slow", but praised the action-oriented combat.[62] GameSpot said that the fixed camera system and new gameplay dynamics improved the experience, but they felt the game was far too easy and that there was too much button-mashing.[63] IGN also commented on the button-mashing aspect of the gameplay and criticized the party member's artificial intelligence, citing it as "absolutely terrible", but praised the story, presentation, and new battle features.[64] Gpara.com had positive comments about the ease of combo attacks and complimented the steady pacing of the story and gameplay.[76]

Versions and merchandise

Kingdom Hearts II has been released in four different versions. The first three are the normal regional releases in Japan, North America, and PAL regions, which only differ nominally in content editing and localization. The European and Australian PAL releases were reformatted to run at 50 Hz to fit the definition size of PAL encoding systems.[78] The fourth version has additional content and was released under the title Kingdom Hearts II Final Mix. Like the previous titles, both Square and Disney released numerous types of merchandise before and after the game came out. Merchandise ranged from toys and figurines to clothing items and books. The game has also been adapted into both manga and novel series. Prior to the game's release, an Ultimania book titled Kingdom Hearts Series Ultimania α ~Introduction of Kingdom Hearts II~ came out. It provides extended information on the first two Kingdom Hearts games, as well as information on the unreleased Kingdom Hearts II.[79] After the release of the game, Kingdom Hearts II Ultimania, which focuses on the game itself, came out. Another book, titled Kingdom Hearts II Final Mix+ Ultimania, was released after the Final Mix version came out. Released along with Final Mix, Kingdom Hearts -Another Report- was a hardback book which includes game information, visuals by Shiro Amano, and a director interview.[80] In North America, BradyGames published two strategy guides—a standard guide and a limited edition version. The latter version was available in four different covers and included a copy of Jiminy's Journal along with 400 stickers.[81]

Final Mix

Because the first game was re-released, there was speculation whether Tetsuya Nomura would do the same with Kingdom Hearts II.[82] In a Weekly Shōnen Jump interview with Nomura, he expressed interest in a possible international version of Kingdom Hearts II, although there were no definite plans. He said that should a "Final Mix" version arise, he had a "trump card" in mind, with such features as the Mushroom Heartless found in the first Kingdom Hearts game.[45] In September 2006, Square Enix announced they would develop Kingdom Hearts II Final Mix, featuring new scenes and gameplay elements. Like the first re-release, this version would combine English audio with Japanese text and also use the "Sanctuary" theme song instead of "Passion". New cutscenes, however, used Japanese voice acting, as they mostly featured Organization XIII members from Kingdom Hearts: Chain of Memories who did not yet have English voice actors.

Kingdom Hearts II was re-released in Japan on March 29, 2007[83] as a 2-disc set titled Kingdom Hearts II Final Mix+. The first disc contains Kingdom Hearts II Final Mix with a new secret movie and additional battles and items.[84] The second disc contains Kingdom Hearts Re: Chain of Memories, a 3D PlayStation 2 remake of Kingdom Hearts: Chain of Memories with extra scenes and voice acting. The battle system maintains the card gameplay, with the addition of Reaction Commands from Kingdom Hearts II.[85] Like the first game's Final Mix, the two games serve as a canonical update to the series. The book Kingdom Hearts -Another Report- was included along with the game for those who reserved a copy.[80] Based on Amazon.com figures, Final Mix+ was the number one PlayStation 2 game in sales during the week of its release in Japan.[86]

Printed adaptations

A manga series based on the game started its serialization in the June 2006 issue of the magazine Monthly Shōnen Gangan, published by Square Enix. The artist is Shiro Amano, who also did the Kingdom Hearts and Chain of Memories manga series. The first volume was released in Japan in December 2006.[87] Tokyopop licensed the manga and released volume one in North America on July 3, 2007.[88] The second volume has recently been released. The game has also been novelized by Tomoco Kanemaki and illustrated by Shiro Amano. The first volume, titled "Roxas—Seven Days", was released on April 22, 2006[89] and covers Roxas' story to when Sora wakes up and leaves Twilight Town. The novel depicts extra scenes that were added in the Final Mix version, such as interaction between Organization XIII members and between Axel, Naminé and Riku. The second book, "The Destruction of Hollow Bastion", was released on July 16, 2006,[90] the third book, "Tears of Nobody," revolving around Roxas' past, was released on September 29, 2006,[91] and the fourth book, "Anthem—Meet Again/Axel Last Stand," came out in February 2007.[92]

References

  1. ^ a b "【TGS】スクエニ第1開発事業部新規タイトル発表会、詳細レポート!" (in Japanese). Dengeki Online. 2003-09-26. http://dol.dengeki.com/data/news/2003/9/26/7eebeedd61ad754327406658d0626da4.html. Retrieved 2010-01-31. 
  2. ^ "Feature: Kingdom Hearts II (E3 2004)". GamePro. 2004-05-12. http://www.gamepro.com/article/features/35541/kingdom-hearts-ii-e3-2004/. Retrieved 2008-09-24. 
  3. ^ a b Reiner, Andrew. "Kingdom Hearts 2". Game Informer. Archived from the original on 2007-03-11. http://web.archive.org/web/20070311005700/http://www.gameinformer.com/NR/exeres/6385AA1E-9EC1-4F7C-A8D6-14D0545D1C81.htm. Retrieved 2006-12-15. 
  4. ^ "News—IGN Best of 06". IGN. http://bestof.ign.com/2006/ps2/38.html. Retrieved 2006-12-15. 
  5. ^ a b http://www.square-enix.com/jp/common/images/sqex_07profile_e.pdf#page=6
  6. ^ a b c Fahey, Rob (2006-10-10). "Kingdom Hearts II Review". Eurogamer. http://www.eurogamer.net/article.php?article_id=68539. Retrieved 2007-07-31. 
  7. ^ a b c d "1UP—E3 2005 Interview". Kingdom Hearts Ultimania. http://www.kh2.co.uk/?page=NI/1UP-2. Retrieved 2007-06-15. 
  8. ^ a b c "Kingdom Hearts II for PlayStation 2". MobyGames. http://www.mobygames.com/game/kingdom-hearts-ii. Retrieved 2007-06-18. 
  9. ^ a b c d e f Hollinger, Elizabeth (2006). Kingdom Hearts II Official Strategy Guide. BradyGames. ISBN 0-7440-0526-4. 
  10. ^ a b c d Square Enix (2006). Kingdom Hearts II Instruction Booklet. Square Enix. 
  11. ^ a b "Kingdom Hearts II". G4. http://www.g4tv.com/xplay/reviews/1143/Kingdom_Hearts_II.html. Retrieved 2006-12-15. 
  12. ^ a b c Coleman, Stephen (2006-02-08). "Kingdom Hearts II Gets All-Star Cast". IGN. http://games.ign.com/articles/686/686944p1.html. Retrieved 2007-06-14. 
  13. ^ "Tetsuya Nomura Dengeki Interview #3". Kingdom Hearts Ultimania. 2005-06-08. http://www.kh2.co.uk/?page=NI/Dengeki-3. Retrieved 2007-08-02. 
  14. ^ a b "Playstation.com Europe—E3 Interview". Kingdom Hearts Ultimania. http://www.kh2.co.uk/?page=NI/Playstation. Retrieved 2007-06-15. 
  15. ^ King Mickey's Note: Donald, Sorry to rush off without sayin’ goodbye, but there’s big trouble brewin’. Not sure why, but the stars have been blinkin’ out, one by one. And that means disaster can’t be far behind. I hate to leave you all but I’ve gotta go check into it. There’s someone with a “key”—the key to our survival. So I need you and Goofy to find him, and stick with him. Got it? We need that key or we’re doomed! So go to Traverse Town and find Leon. He’ll point you in the right direction. P.S. Would ya apologize to Minnie for me? Thanks, pal. Square. Kingdom Hearts. (Square Electronic Arts). PlayStation 2. (2002-11-15)
  16. ^ Boulette, Bryan (2005-11-27). "Nomura Divulges Kingdom Hearts II Details". RPGamer. http://www.rpgamer.com/news/Q4-2005/112705b.html. Retrieved 2007-05-29. 
  17. ^ Riku: Because, Sora. Roxas is your Nobody. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  18. ^ Riku: Will it work? / DiZ: If we can maintain the simulated town until Naminé finishes chaining together Sora's memories. / Riku: What will happen to Roxas? / DiZ: He holds half of Sora's power within him. In the end, he'll have to give it back. Until then, he'll need another personality to throw off his pursuers. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  19. ^ DiZ: What I need is someone who can move about the realm of light and destroy Organization XIII. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  20. ^ Ansem the Wise: I won't deny there was more. I was...obsessed with thoughts of revenge. My apprentices stole everything precious to me---my research, and my pride. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  21. ^ Mickey: But, what you actually fought was his Heartless. Ya see, he wasn't really Ansem. He just went around telling everybody that he was. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  22. ^ Mickey: Now I remember! Xehanort! Ansem's apprentice! The leader of Organization XIII is Xehanort's Nobody! Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  23. ^ Saïx: Pitiful Heartless, mindlessly collecting hearts. And yet they know not the true power of what they hold. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free... until they weave together to make Kingdom Hearts. And when that time comes, we can truly, finally exist. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  24. ^ DiZ: It's been too long, my friend. / Mickey: Ansem the Wise. Why didn't you come to me before things got so bad? Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  25. ^ Ansem the Wise: It's a device to reclaim Kingdom Hearts and encode it as data. / Mickey: Not sure I get it. / Ansem the Wise: I do not claim to know the outcome of this venture, either. After all... Hearts are unpredictable. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  26. ^ Xemnas: Hear me, Kingdom Hearts! It seems we must begin anew. Ah, but know this: I will give to you as many hearts as it takes. Mark my words! You can no more be complete without me than I without you. Heed me, Kingdom Hearts! Lend me your power, so that we may be complete! The power to erase the fools that hinder us. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
  27. ^ Sora: W-We're back. / Kairi: You're home. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28)
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  57. ^ "スクウェア・エニックス、イベントなど追加「Kingdom Hearts II Final Mix+」「キングダム ハーツ」 シリーズ累計出荷本数1,000万本達成" (in Japanese). Game Watch. http://www.watch.impress.co.jp/game/docs/20070105/khfm.htm. Retrieved 2007-03-11. 
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  66. ^ Kingdom Hearts II (2005) (VG) - Awards
  67. ^ "Famitsu Awards 2005"大賞は『キングダム ハーツII』と『バイオハザード4』!!". Famitsu. http://www.famitsu.com/game/news/2006/04/21/103,1145605197,52094,0,0.html. Retrieved 2006-12-15. 
  68. ^ "Japan Votes on All Time Top 100". Edge. http://www.edge-online.com/features/japan-votes-all-time-top-100?page=0,0. Retrieved 2008-09-24. 
  69. ^ Eurogamer staff (2006-12-26). "Eurogamer's Top 50 Games of 2006: 40 - 31". Eurogamer. http://www.eurogamer.net/article.php?article_id=71311. Retrieved 2007-08-07. 
  70. ^ "Best of 2006". Electronic Gaming Monthly (Ziff Davis) (213): 81. March 2007. 
  71. ^ "Top 50 Games of 2006". Game Informer (GameStop) (165): 55. January 2007. 
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  75. ^ Haynes, Jeff (04-2006). "Kingdom Hearts II". Game Informer. Archived from the original on 2007-03-22. http://web.archive.org/web/20070322073955/http://www.gameinformer.com/NR/exeres/6385AA1E-9EC1-4F7C-A8D6-14D0545D1C81.htm?CS_pid=281270. Retrieved 2006-04-20. 
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  77. ^ Thorsen, Tor (2006-08-10). "G4 announces G-phoria winners, books Jack Thompson". GameSpot. http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6155587. Retrieved 2007-06-15. 
  78. ^ Bramwell, Tom (2006-11-09). "Kingdom Hearts 2 borderless". Eurogamer. http://www.eurogamer.net/article.php?article_id=67490. Retrieved 2007-06-14. 
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  80. ^ a b "ビジュアルブック『キングダム ハーツ -Another Report-』が予約特典!" (in Japanese). Famitsu. 2007-01-25. http://www.famitsu.com/game/news/2007/01/25/103,1169704450,66102,0,0.html. Retrieved 2007-07-06. 
  81. ^ "The Key to Unlimited Adventures Lies Within Bradygames' Latest Collectible Kingdom Hearts II Strategy Guide Products". BradyGames. 2006-04-06. http://www.bradygames.com/press/press_releases_detail.asp?promo=3459. Retrieved 2007-07-06. 
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  83. ^ "『キングダム ハーツII ファイナル ミックス+』が3月29日に発売!". Dengeki Online. http://dol.dengeki.com/data/news/2006/12/28/b347257ab8fed8b41cc749267ca81a6a.html. Retrieved 2008-09-24. 
  84. ^ "『キングダム ハーツII ファイナル ミックス』に新要素が!!" (in Japanese). Famitsu. 2007-03-24. http://www.famitsu.com/game/coming/2007/03/23/104,1174620771,68873,0,0.html. Retrieved 2007-07-06. 
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External links


Quotes

Up to date as of January 14, 2010

From Wikiquote

Kingdom Hearts II is a role-playing video game developed by Square Enix, partly published by Buena Vista Games, and directed by Tetsuya Nomura. Kingdom Hearts II is the follow-up to the 2002 PlayStation 2's Disney Interactive/Squaresoft RPG Kingdom Hearts, and its 2004 Game Boy Advance sequel, Kingdom Hearts: Chain of Memories. The story centers around a group of heroes searching for lost friends, and trying to decipher and defeat the mysterious Organization XIII, along with a large cast of characters from both Disney and Square Enix properties.

Contents

Aladdin

  • Here I come!
  • And Sora...about that friend of yours, the one you're looking for...You'll find him. Trust me.
  • There's gotta be a way...

Auron

  • This is my story, and you're not part of it.
  • I'm no hero... I'm just an...Auron
  • It seems we were fated to meet. Maybe you need a guardian?
  • All my life, I've been protecting others... But now, there's no one left to protect. Maybe... It's time I shaped my own story.
  • Thanks for meddling.
  • Know your place!
  • No wonder no one wants to die.
  • The Underdrome. Fiends of the Underworld once clashed there---battle after battle. But Zeus didn't like the senseless violence, so he locked the

place up.

Axel (アクセル, Akuseru)

  • Roxas, alright. Fight, fight, fight!
  • It's me. You know. Axel.
  • Talk about blank with a capital B. Man, oh man, even the Dusks aren't gonna crack this one.
  • Number XIII, Roxas. The Keyblade's chosen one.
  • Look at what it’s come to. I’ve been given these icky orders to destroy you... if you refuse to come back with me.
  • The Roxas that I know is long gone. Fine. I see how it is...
  • You really do remember me. I'm so FLATTERED! But you're too late!
  • Burn, baby!!!
  • You won't forget this!
  • Got it memorized?
  • Let's meet again... in the next life...
  • Silly. Just because you have a next life...
  • My thoughts exactly! If you have a dream, don't wait. Act. One of life's little rules. Got it memorized?
  • Way to fall right into their trap.
  • C'mon, it's a setup by Organization XIII. Xemnas is using you to destroy the Heartless. That's his big master plan.
  • The guy you just saw. He's their leader. Got it memorized? X-E-M,-N-A-S.
  • Man, you're slow. Every Heartless slain with that Keyblade releases a captive heart. That is what the Organization is after.
  • Bingo. The name's Axel. Got it memorized?
  • Look... about Kairi, I'm sorry.
  • Don't stop moving, or the darkness will overtake you!
  • Hey, do I ring any bells yet?!
  • I think I liked it better when they were on my side.
  • Nah, I can handle these punks. Watch this.
  • That's what happens when you put your whole being into an attack. Not that Nobodies actually have beings, right? Anyways, I digress. Go, find Kairi.
  • Oh, almost forgot. Sorry for what I did to her.
  • Nah, think I'll pass. My heart just wouldn't be in it, ya know? Haven't got one.
  • I wanted to see Roxas. He was the only one I liked. He made me feel like I had a heart. It's kind of... funny. You make me feel the same...
  • You get on their bad side and they'll destroy you!
  • [After Roxas says no one would miss him] That's not true! I would....
  • This town is his creation, right? Which means we don't have time for a Q&A, you're coming with me, conscious or not, then you'll hear the story.
  • Bet you don´t know why the sun sets red? You see, light is made up of lots of colors. And out of all those colors, red is the on that travels the farthest.

Cloud

  • Be careful. He messes with your head... Makes you think darkness is the only way.
  • Shut up!
  • Once I get rid of you, the darkness will go away!

The Beast

  • I've had enough of strength... There's only one thing I want...
  • Xaldin! ...that's his name.
  • GET OUT!(When using his Limit, Twin Howl)

Demyx (デミックス, Demikkusu)

  • Run! Run away!
  • Hey, you guys are looking lively.
  • Ah, you! Wait a sec... Roxas! Roxas...! Oh, it's no use.
  • Let's see here: "If the subject fails to respond, use aggression to liberate his true disposition." Right... Did they ever pick the wrong guy for this one.
  • Roxas, come back to us!
  • You shouldn't judge anyone by appearance!
  • Oooh... I told them they were sending the wrong guy...
  • Oh, we do too have hearts. Don't be mad...
  • Silence, traitor.
  • Aaaah... NO WAY!!!!!!!!!
  • Now that's just plain rude!
  • Fight
    • Dance water, dance!
    • C'mon, keep to the beat!
    • Like it!?
    • WATER!
    • Oh... whupped again...
    • You like it?
    • Ain't it a blast?

DiZ (ディズ, Dizu)

  • His heart is returning. Doubtless he'll awaken very soon.
  • It's been too long, my friend.
  • It's the fate of a Nobody.
  • He holds half of Sora's power within him. In the end, he'll have to give it back.
  • Naminé... hurry.
  • Roxas wasn't the only one who was never meant to exist.
  • There's no knowledge that has the power to change your fate.
  • A Nobody doesn't have a right to know. Nor does it even have the right to be.
  • To half of Sora, of course. You reside in darkness. What I need is someone who can move about the realm of light and destroy Organization XIII.
  • I am a servant of the world. And if I'm a servant, then you should consider yourself a tool, at best.
  • You should share some of that hatred with Sora. He's far too nice for his own good.
  • Sora and Riku are together. We have no part to play here.
  • I am to blame. When I met Riku for the first time, he still had the appearance of a boy. Probably because he had such a strong heart. I asked him to find a young man named Roxas from Organization XIII, and bring him to me. When I told him it would help Sora awaken from his slumber, Riku left without a word. He fought Roxas. And I can only surmise Riku lost that fight. Riku must have realized then: to fight in the realm of darkness, he would have to immerse himself in that same darkness. And when he did... you saw what became of him. When Riku brought Roxas back to me, he was introducing himself... as Ansem. If that was what it took to awaken his friend, he was ready to live in darkness. Riku was the victim of my revenge.... Oh, how my heart ached. I could only laugh to hide my shame.

Donald Duck

  • It's the guy who's not Ansem!
  • Salty... No, sweet!

Goofy

  • Well, let's see. Some feller named Ansem, who wasn't really Ansem, turned into a Heartless. Didn't a Nobody get created when that happened too?
  • Looks like a diagram or something.
  • He's got to be the thief!
  • It's sort of gloomy, don'tcha think?
  • Hey! Does anybody else recognize that?
  • Gwarsh!
  • Gwarsh your majesty, I get bumped on the head all the time!
  • Barly?

Jack Skellington

  • Season's Greetings from Jack, the PUMPKIN KING!
  • Sandy Claws!

Captain Jack Sparrow

  • Then she's long gone. The Black Pearl is nigh uncatchable.
  • Not yet! We wait for the opportune moment.
  • Anyone that invokes "Parley" must not be harmed until negotiations are complete.
  • No mate, they're bringin' 'em flowers!
  • They're making us pirates look like proper gents!
  • Oy! Zola!
  • Hold a moment! I see no profit in it for me!!
  • A ridiculous imitation, and yet, I'm flattered.
  • Are not!

Kairi (カイリ, Kairi)

  • Maybe... waiting isn't good enough.
  • Starts with an S...Right Sora?
  • No! Sora's in danger... because of me....
  • This time... I'll fight. You know Sora's completely hopeless without us. C'mon, Riku!
  • You and Riku never came home, so I came looking for you.
  • I do. More than anything, but not with you around.
  • Riku, don't go!
  • [Confirming that it's actually Sora after hugging him.] This is real....
  • We'll be together every day. Right, Sora?
  • Hey, let's go home!
  • Thinking of you, wherever you are. We pray for our sorrows to end, and hope that our hearts will blend. Now I will step forward to realize this wish. And who knows: Starting a new journey may not be so hard, or maybe it has already begun. There are many worlds, but they share the same sky -- One sky, one destiny.
  • Well, you're not acting very friendly!
  • What's his name...? I just... just can't think of it....
  • You're home.

Luxord (ルクソード, Rukusōdo)

  • The first to run out of time is the loser.
  • I'd rather we just skip the formalities.
  • Don't squander your time!
  • A challenge, is it?
  • You play the game quite well....
  • How could you... Roxas...?
  • Parley!
  • Do you know the rules?
  • The darkness in men's hearts drawn to these cursed medallions, and this Heartless... a veritable maelstrom of avarice...
  • I wonder, are they worthy to serve Organization XIII?
  • Look who's on top of the game!

King Mickey Mouse

  • Sora! I'll help ya!
  • Ya gotta get up!
  • You've gotta board the train and get outta here. The train knows the way.
  • They'll pay for this!
  • Light, give me power!
  • Xehanort! Ansem's apprentice!
  • The leader of Organization is Xehanort's Nobody!
  • Well, the guy in the picture is definitly the one who tried to take over Kingdom Hearts; the one you fellas defeated. But, what you guys actually fought was his Heartless. You see, he wasn't really Ansem, he just went around telling everybody that he was!
  • Kingdom Hearts. The worlds have given us this doorway. They want us to be the guardians of their destiny.

Mulan

  • There's been a rumor going around in the Imperial City about a man in black lurking in the mountains.
  • Could the Captain have a vacation please?
  • For China!

Naminé (ナミネ, Namine)

  • You.... You were never supposed to exist, Roxas.
  • I'm sorry.... I guess some things... really are better left unsaid.
  • Bad, or good, I don't know. They're a group of incomplete people who wish to be whole. To that end, they're desperately searching for something.
  • Roxas. Nobodies like us are only half a person. You won't disappear! You'll be whole!
  • No, you won't disappear! You'll--
  • Roxas! We will meet again. And then we can talk about everything. I may not know its you, and you may not know its me. But we will meet again. Someday soon. I promise!
  • See? We met again, like we promised.
  • I always thought Nobodies were doomed to fade back into darkness.
  • So... we can be together again!
  • Kingdom Hearts.

Oogie Boogie

  • I feel like a million bugs!

Riku (リク, Riku)

  • Come on, Sora. You've got to pull it together.
  • You're gonna loose it all! (Sora: Riku!)Times up.
  • I didn't want to be found.
  • Xemnas was the one who found Roxas. He could use the Keyblade because he was your Nobody. That's why Xemnas brought him into the Organization. But Roxas betrayed him. After that, I fought him because I thought it'd help you wake up. I lost, but the next time we met, I made sure I was the stronger one.
  • Maybe I didn't need to fight him after all. I think he left the Organization because... he really wanted to meet you.
  • Once we go through, there's no turning back. It’s victory... or oblivion. So, Sora, are you ready?
  • Don't worry. You're all still you.
  • Is that all you've got?
  • This world is perfect for me. If this is what the world really is, just this, then maybe I should fade back into the darkness.
  • 'Cause I'm not a total sap like you.
  • If the world is made of light and darkness... we'll be the darkness.
  • I had given in to the darkness. How am I gonna face everyone?
  • Why? Why do you have the Keyblade!??
  • You're right. Light and Darkness are eternal. Nothing probably goes on forever too.
  • Remember me Sora?

Roxas (ロクサス, Rokusasu)

  • Another dream about him...
  • Who are you talking to? Me? Or Sora?
  • We're... best friends, right?
  • Was that...? Was that supposed to be a joke? 'Cause I'm not laughing!
  • How could you say that, even if it were true?
  • No! My heart belongs to me!
  • Sora... you're lucky. Looks like my summer vacation is... over.
  • Riku? I defeated a Riku once...
  • Tell me... Tell me why he picked you!
  • You make a good Other.
  • You said we'd meet again, but when we did, we might not recognize each other... I think I understand. I see myself the way you remember me. And you see yourself the way I remember you.
  • Yeah, but you and I didn't. We got to meet our original selves.
  • Right. Any time Sora and Kairi are together.
  • What is a Nobody?
  • Well, that's interesting.
  • SHUT UP!
  • [In the 358/2 Days Trailer] I will disappear from this world in 181 days.
  • I'm dreaming. But which parts... were the dream?
  • Namine... What's happening to me...?
  • I guess I would like to know. What do you know about me... that I don't?
  • No one would miss me.
  • I dunno. Maybe it's destiny.
  • Don't call me and then lock me out...
  • What's going on?
  • Hayner! Pence! Ollete!

Saïx (サイクス, Saikusu)

  • True... we don't have hearts. But we remember what it was like. That's what makes us special. We know all too well how to injure a heart.
  • Do you want to end up like Riku?
  • Is she really that important to you? [Sora nods] Show me how important.
  • Are you angry? Do you hate me? Then take that rage and direct it at the Heartless.
  • Pitiful Heartless, mindlessly collecting hearts. And yet they know not the true power of what they hold. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free... until they weave together to make Kingdom Hearts. And when that time comes, we can truly, finally exist.
  • The Heartless ally with whoever is the strongest.
  • If I had a heart, this is where I would die of laughter.
  • Thanks to you, we've collected countless hearts. Just look up there! Can you hear their euphoria?
  • Different name, same fate.
  • Kingdom Hearts... where... is my heart?
  • Fight
    • Do you feel it, the moon's power?
    • Moon, shine down!
    • Move aside!
    • I want to see you die fighting.
    • I misjudged you...
    • All shall be lost to you!
    • Heart...if I had a heart...

Seifer

  • That was undeniable proof that we totally owned you lamers! Not that we need ______ ("photos") to prove that you're losers.
  • If you get on your knees and beg... maybe I'll let it slide.
  • Kneel, loser!
  • Don't leave me hanging now.
  • [Mockingly] Isn't this romantic?!
  • I don't feel like cooperating with destiny.
  • Hey, chicken wuss!
  • That's not Vivi. Thrash 'im.
  • Why does looking at you always tick me off?
  • We totally owned you lamers

Sora (ソラ)

  • A scattered dream that's like a far-off memory. A far-off memory that's like a scattered dream. I wanna line the pieces up--- yours and mine.
  • Nobodies.... They don't exist.
  • Alright. I guess I can give you a hint-- starts with an "S!"
  • Tough talk for someone who stood on the sidelines while his Nobody flunkies did the fighting!
  • I guess you think you can psyche me out by saying really random stuff!
  • Guy's a broken record.
  • And then, we can go see Santa! Erm... but first, the Heartless!
  • You used to be fearless. You would have given your life to save Belle. Don't you know what that meant to us? You gave us all courage. Hmph, maybe you should have kept some for yourself.
  • Don't mess with street rats!
  • You can't be... Riku?
  • [About Malecifent] What a hag.
  • What's going on? Everything's black and white.
  • My... Nobody?! But that's crazy, I've never been turned into a Heart--.... Oh, right. [Realizes that when he stabbed himself with the Keyblade Possessed Riku used, he became a Heartless]
  • Roxas... I wish I could meet him, too...
  • Get ready, Xemnas. It all ends here!
  • We can take him on our own!
  • You can come here and see me anytime. I'll always be right here. [points to Pooh's heart]
  • You're coming back with us, right?
  • It's Riku. Riku's here! I looked everywhere for you!
  • You got what you deserved!
  • We did it!
  • It's not over. It's just not.
  • The other side... the realm of light is safe now. Kairi, the King and the others are there.
  • W--- We're back.
  • [Reading Kairi's letter] Thinking of you, wherever you are.

Winnie the Pooh

  • Thank you very much, dear somebody.
  • Hello Somebody-I-Don't-Know!

Xaldin (ザルディン, Zarudin)

  • Who could ever love a beast?
  • You don't know when to quit...
  • I've come to take something you hold very dear.
  • Yes, let your anger grow...
  • So Beast...you came after all. You had me worried. I was afraid you'd given up for good.
  • Once Kingdom Hearts is ours, we will exist fully and completely.
  • So you see Beast...that's why we need your Heartless and your Nobody!
  • Gladly, but I'd rather travel light. What shall I leave behind? [Motioning to Belle and the rose in his arms.] Belle, or the Rose?
  • Where's the fun in this?
  • Wind, guard me!
  • Taste THIS!
  • Beware the Winds of Despair!
  • Is this...the END?

Xemnas (ゼムナス, Zemunasu)

  • I have been to see him. He looks a lot like you.
  • How long has it been since I abandoned that name?
  • I am all that's left. Or maybe, I'm all that ever was. What about you? Do you remember your true name?
  • I know nothing of any Kairi. As for Riku, why don't you ask your king?
  • Hearts are the source of all power!
  • So... it seems your hearts have led you to obliteration. Perhaps it doesn't pay to be too loyal to one's heart. I will have to be sure and remember that.
  • Kingdom Hearts... ruined. Warriors of the Keyblade, go forth and bring me more hearts!
  • Hearts are power. Nothingness... is eternal.
  • Embrace nothing.
  • Sora, are you certain that you can trust Riku?
  • Riku, are you sure that you're not jealous of Sora?
  • Anger and hate are supreme.
  • Indeed.
  • You shall go together!
  • Why don't you... vanish?
  • Can you spare... a heart?
  • Cursed... Keyblade....
  • There's no such thing as light.
  • Cursed... fools!!
  • Darkness is... Eternal!
  • Hear me, Kingdom Hearts! It seems that we must begin anew. Ah, but know this: I will give to you as many hearts as it takes. Mark my words! You can no more be complete without me than I without you. Heed me, Kingdom Hearts! Lend me your power, so that we may be complete! The power to erase the fools that hinder us...Hearts quivering with hatred...Hearts burning with rage...Hearts scarred by envy...
  • That fool Ansem said the heart's true nature was beyond his understanding, but it's not beyond mine! Hearts are the source of all power!
  • Why do you hate the darkness?
  • Then allow me another question. You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing; we, who were turned away by both light and darkness, never given a choice?
  • That may be, but what other choice might we have had?
  • You seek answers. I can give you purpose.

Xigbar (シグバール, Shigubāru)

  • Whoopsie daisy....
  • Now, do you think that's polite...? Shutting me down like that.
  • As if!
  • See, that would work if I was just any old dude. 'Cept I'm not. I'm with the Organization, nothing "any old" about me.
  • Why don't I remind you how tough the crowd you're dealing with really is?
  • That's right! He used to give me that exact same look!
  • Be a good boy now!
  • Gee, I just don't know....
  • Nope, never heard of him.
  • You can talk all you want, but that won't change a thing.
  • Have you been a good boy? Oh, it sounds like you haven't.
  • You really put Organization XIII in a pickle.... That must be why the Keyblade chose you.... But, man, did it choose a dud this time. You don't look like you're half the hero the others were.
  • All I'm trying to tell you, traitor, is that your time is up!
  • Wouldn't you like to know....
  • Fight
    • You really shouldn't have betrayed us.
    • Gotcha now!
    • Clever little sneak!
    • Arms Reload!
    • Arfereto!
    • Sora!
    • Roxas!
    • Oh YEAH?
    • Let's see how you dance!
    • I lost...Me?

Yen Sid

  • So, you are Sora. Now then, have you seen the king yet?

Yuffie

  • Welcome to the Hollow Bastion Restoration Committee!
  • Hey, you guys!
  • I think Tron's been hanging around those guys too much.

Other

  • Daisy Duck: Donald! You forgot our date again!
  • Jiminy: [Reading the only entry in his journal at the start of the game.] "Thank Naminé."
  • Phil: Get up on the Hydra's back!
  • Timon & Pumbaa: Hakuna Matata!
  • Chip: Try not to crash into anything!
  • Dale: Sora! Watch out!
  • Raijin:Seifer's... not feeling so hot, y'know !
  • Fuujin: Tournament decides.
  • Vivi: How did I get here?
  • Fuujin: Cakewalk!

(Jafar has Jasmine hostage in chains)

Jasmine: Just wait, Jafar! You'll get exactly what's coming to you!
Jafar: Indeed I will, Princess. All of Agrabah will belong to me, while you... You, my queen, shall weep at my side for all eternity!
Jafar: Oh, please. Right about now... your precious Aladdin is whispering your name, with his last breath.

(Sora, Aladdin, and the others appears)

Aladdin: What was that you were saying, Jafar?

(Jafar sees the traitor Iago)

Jafar: You dare defy me! You useless bird!

(Jafar is about to shoot Iago, but instead he's shoot at Aladdin)

Iago: Al!

(Iago gets hit by the magic blast)

Goofy: Iago!
Jafar: You'll all be joining him... VERY soon!

(Sora and the others encountered Sephiroth)

Sephiroth: What is Cloud doing?
Sora: Beats me.
Sephiroth: Hmph. By the way, you three... Who are you?

(Sephiroth pulls out his sword)

Goofy: I'm not sure we should tell ya.
Sephiroth: Well... That's an interesting sword you're carrying.
Donald: It's the Keyblade!
Sephiroth: I see... So that's a Keyblade. And I suppose you must be its chosen wielder.
Sora: So what if I am?
Sephiroth: I wonder if it won't change its mind-- once I defeat you.
Sora: How'd you like that?
Sephiroth: I admit you're very skilled... But apparently, Cloud is the only one who can eliminate me. Tell Cloud to come here. Tell him Sephiroth is looking to settle things.
Sephiroth: Did you give him my message?
Sora: Maybe.
Cloud: Sorry to keep you, Sephiroth!

(Cloud arrives at the Dark Depths)

Sephiroth: Cloud... You'll never let go of the darkness...
Cloud: Shut up.
Sephiroth: You'll never let go of your past...
Cloud: Shut up!

(Cloud and Sephiroth fights)

Sora: Cloud! Get him!
Sephiroth: Absurd. Defeating me is meaningless. You know that more than anyone, Cloud. No matter how many times I fall, your darkness keeps calling me back!
Tifa: Wrong!
Cloud: Tifa! Stay back!
Tifa: How can I? I wanna help you.
Sephiroth: You can't. He'll never let go of the darkness.
Tifa: He doesn't have to. He just needs someone to surround him with light. The darkness will be there, Sephiroth-- but in a place you can't reach.
Sephiroth: Is that right? Let's see what this light of yours can do.
Cloud: No!
Sora: Look out!
Tifa: Cloud, you can have my light.
Sephiroth: The light doesn't suit you.
Cloud: I just... don't know.

(Suddenly his body is shining with light)

Sephiroth: Stop!

(They jump in the air and suddenly they've disappeared)

Sora: Huh?
Goofy: Where'd they go? Do ya think they made it back to their own world?
Sora: They went somewhere else... Cloud went to fight a great battle-- to defeat the darkness inside him.
Tifa: Gone again.
Sora: What will you do now?
Tifa: Guess I'll keep looking.
Sora: Got any leads?
Tifa: Don't worry... Light is easy to find. I gotta go. Here. This is for helping me out.
Sora: But wait-- when did we help?

(Tifa leaves)

  • "Timeless River" Pete: Hit the road! I gotta go find the little runt what stole my boat!
  • Tron: Comencing executables! (when using his limit "Complete Compliment")

Dialogue

Pence: Oh no! They're gone! Our (photos) are gone! [Puts his hand on his throat for his inability to say "photos")
Hayner: All our (photos), gone? [Hayner does the same thing as Pence]
Ollette: You can't say (photos)! Why not?
Pence: But you do understand what I'm saying, right? Our (photos) are gone!
Roxas: Stolen. And not just the (photos), the word (photos)! They stole it too!

Fuujin: Thieves.
Raijin: That was low, y'know?!
Hayner: Oh, yeah?
Seifer: Nice comeback there, blondie.
Hayner: What'd ya say?!
Seifer: You can give us back the (photo) now.
Raijin: Yeah! You're the only ones who would take it, y'know?
Seifer: That was undeniable proof that we totally owned you lamers! So what did you do? Burn it? Heh, not like we need some (photos) to prove that you're losers.
Fuujin: Replay.
Seifer: [laughs] Now you're talking!
[Seifer's group and Roxas's group prepare to fight]
Seifer: I guess if you get on your knees and beg, maybe I'll let it slide.
[Roxas walks forward and appears to get on his knees, causing Seifer's group to start laughing]
Seifer: Roxas.
[Roxas sees three clubs and picks one up, preparing to fight Seifer]
Pence: Roxas, focus!
[Roxas and Seifer begin to fight]
Seifer: Come on. Quit playing around and fight!
[Roxas and Seifer continue fighting and if Seifer is defeated, he falls to one knee]
Raijin: Seifer's not feelin' so hot, y'know?
Fuujin: Tournament decides.

Axel: Roxas, alright! Fight fight fight! [Walks forward, waiting for a reply.] You really don't remember? It's me. You know, [Takes off his hood] Axel.
Roxas: Axel?
Axel: Talk about blank with a capital B. Man, oh man, even the Dusks aren't gonna crack this one. [His chakrams appears in flames and he catches them.]
Roxas: Wait a sec, tell me what's going on!
Axel: This town is his creation, right? Which means we don't have time for a Q and A. You're coming with me, conscious, or not. Then you'll hear the story. [Gets ready to fight, but a strange presence flies around Roxas.] Uh-oh.
Roxas: [Looks around and at his Keyblade in frustration.] What's going on?! [He throws the Keyblade on the ground, but it reappears in his hand in a flash of light.]
Axel: Number XIII. Roxas. The Keyblade's chosen one. [Gets ready to fight.]
Roxas: [Roxas hesitates for only a second before readying himself.] Okay, fine! You asked for it!

Flashback
Riku: Why?! Why do you have the Keyblade?.
Roxas: Shut up! [Strikes Riku.]
(They fight)
Roxas: Stop fooling around!
Riku: Come on Sora, I thought you were better.
Roxas: Get real. Look which one of us is winning!
(Roxas gasps, covering his mouth with his hand)
Riku: You really are his Nobody...I guess DiZ was right after all.
Roxas: What are you talking about?! I'm me! No one else!
(Roxas charges with his Keyblades and hits Riku.)
Roxas: How many times do I have to beat you?
Riku: All right. You've left me with no other choice.
Roxas: What?
Riku: (taking off blindfold) I have to release the power in my heart—the dark power that I've been holding back. Even...if it changes me forever...
(Riku changes to his "Ansem" form. He uses Guardian to capture Roxas, who stuggles before losing consciousness.)
"Ansem": ...I have accepted it.
(Roxas is now unconcious. A portal opens and DiZ steps out. Noticing DiZ's arrival, "Ansem" dons his hood.)
"Ansem": DiZ...he could feel Sora.
DiZ: Oh, he told you how he "felt," did he? Ridiculous. A Nobody cannot feel anything.
"Ansem": If he had met Sora, things might have been different.

Axel: [Mockingly] Simply amazing, Roxas.
Roxas: Axel....
Axel: So you really do remember me this time. [Sarcastically] I'm SO FLATTERED! [Walls of fire ignite from Axel's anger] But you're too late!
[Roxas pulls out the Oathkeeper and Oblivion, and puts on a battle stance.]
Axel: Two?! [Summons his chakrams, and looks up at Roxas with a grin.]

Hayner: What do you want?!
Sora: Uh, nothing. Just wondering what was back here.
Hayner: Now you know. This is our spot.
Pence: [walking up to Sora] Um...
Sora: What?
Pence: You're... new around here, right? I'm Pence.
Hayner: Hayner. Nice to meet you, but we've got stuff to do, so catch ya later. [leaves]
Olette: My name's Olette. Hey, did you finish up the summer homework yet? Independent studies are the worst, huh?
Sora: Homework?! [looks to Donald and Goofy, who just shrug]
Pence: Hey, what are you names?
Goofy: Oh, sorry. We're Sora, Donald, and Goofy.
Sora: Hey there.
[Pence and Olette look at each other in surprise]
Olette: Sora, Donald, Goofy... we just met someone who was looking for you.
Pence: He sure seemed in a hurry. He had a black coat on, so I couldn't see his face, but he had these big, round ears.
[Sora, Donald and Goofy think for a bit]
Donald: The King!
Sora: Where'd you see him?
Pence: At the station.
Sora: The station! Thanks!
Olette: Well, we'd better get back to that assignment.
Pence: Later! [Pence and Olette leave]
Donald: Oh, boy! The King's trying to find us!
Sora: Yeah, let's get to the station!

Yuffie: I see you're still in top form.
Sora: What'd you expect? You look like you're doing okay.
Yuffie: Well, what did YOU expect?
Sora: Hey, Yuffie. We're looking for Riku and the King. Have you seen 'em?
Yuffie:[walking away] Nope... but I had a feeling I'd see you guys again!
Sora: We may never meet again, but we'll never forget each other.
Yuffie: Is that supposed to be Leon?!

Donald: What's the big idea?!
Xigbar: Oopsie daisy!
Sora: Move!
Xigbar: Now, do you think that's polite... shutting me down like that?
Sora: I said get out of the way!
Xigbar: As if! You can talk all you want, but that won't change a thing.
Donald: Then we're gonna make you move!
Xigbar: See, that would work if I were just any old dude. 'Cept I'm not. I'm with the Organization. Nothing "any old" about me.
Sora: Ha... Tough talk for someone who stood by the sidelines while his Nobody flunkeys did the fighting!
Xigbar: Oh dear. I think you got the wrong impression.
Sora: You gonna cry?
Xigbar: As if! Why don't I remind you how tough the crowd you're dealing with really is?
Sora: Remind me?
Xigbar: [Laughs] That's right! He used to give me that same exact look!
Sora: I guess you think you can psych me out by saying really random stuff!
Xigbar: Gee... I just don't know... [After a long silence, he puts his hand at his sides and slightly waves, almost like a salute.] Be a good boy now! [Dissappears]
Donald: Wait! Nuts... he got away.
Sora: Weird. Who gave him the same look?

Xaldyn: The Hero of Light seemed quite shocked. A child like that is too young to weild the Keyblade.
Xigbar: That's good for us. Now he'll just be a good boy in the long run. Just like someone of the light.
Saïx: If he doesn't, then he is of no use to us.
Luxord: Then he may be worth the entertainment. [Takes out his cards] Pick a card.
Demyx: Give me a good one! If you want to be go for it quick, we'll be fine!
Xigbar: Well, aren't you the cocky one. So whatever happens, you'll handle it?
Demyx: Huh? Me?! You know heavy labor ain't my thing...
Xaldyn: Stop that! Acting like you have a heart is self deception. We feel nothing.
Luxord: How dull...This is no fun.
Saïx: Those who forget our true goal will be eliminated.
Xemnas: My comrades...The wielder of the Keyblade resumes his journey. Let us show him the way to his destination. Now go.

[A fight has just broken out in the encampment.]
Ping: [In normal voice] Please!
[Everyone stops]
Ling: "Please"?
Yao: What a girl!
Ping: [Goes back to "manly" voice.] Uh, knock it off!
Yao: Knock what off?
Sora: You punched me!
Donald: Cutting in line!
Ling: What a shrimp!
Mushu: [Pops out from Ping's uniform.] Hey, who you callin' a shrimp, panda lips?! I'm a bonafide guardian dragon!!

[Sora, Donald, and Goofy enter the dungeon in Beast's castle.]
Sora: There's no one here.
Donald: Aw... you mean there's nobody to rescue?
Lumiere: Did somebody say "rescue?"
Cogsworth: Shhh! Keep quiet! It might be them!
Mrs. Potts: Oh, they look like nice boys to me.
Goofy: We are nice! We're your friends.
Sora: Belle sent us to find you.
[Cogworth opens his eyes, and the servants go toward the boys. Donald picks up Cogsworth.]
Cogsworth: Uh, please! I am self-winding sir!
Sora: I'm glad you're alright.
Lumiere: It is we who are glad to see you!
Goofy: Have you been cursed, too?
Cogsworth: That's right! You've heard? It was the enchantress.
Lumiere: It seemed so long ago....
Mrs. Potts: It was a cold winter's night. An old beggar woman came to the castle asking for shelter.
Cogsworth: The master of this castle, that is, of course, the prince-- [Donald messes with the pendalum inside Cogsworth, then slams the case.] Stop that! Put me down this instant!

Auron: This is my story. And you're not part of it.
Hades: Did you forget who you're talking to? I am the Lord of the Dead!
Auron: No wonder no one wants to die.
Hades: You are FIRED!

Pete: See there? I knew it! Those are the punks I was tellin' ya about.
Sora: Who're you calling punks? It's Sora, Donald, and Goofy to you! And don't you forget it!
Barbossa: That we won't. And we'll engrave it on your tombstone, to be sure.
Pete: Whoa I like your style.

Sora: [Upon seeing Will and Elizabeth embracing.] Good for them.
Goofy: Sora, how come your face is all red?
Sora: What?! It is not red!
Donald: Ah, I know who you're thinking about!(Donald is refering to Kairi).

Sora: Y'know... for a minute there, I thought we were going to lose Donald to the curse of the treasure.
Goofy: Me, too!
Donald: WHAT?!?!

Sora: They're definitely not with us. But Donald, Goofy, and I can get rid of them for you. And then, we can go see Santa! [Donald and Goofy look at him disapprovingly.] But first, the Heartless!

[The Party come up with a strange way to say goodbye to Ariel: singing.]
Sora, Donald, and Goofy: Even though we're hitting the road, our worlds are all connected-
Sora: [Spoken] -which means-
Sora, Donald and Goofy: [Sung] We are free to come and go-
Donald: [Spoken] -and sing!
Sora, Donald and Goofy: [Sung] So don't be sad and always know we'll come back soon to say hello!

Ursula: [Singing] This witch is back to bring her wrath upon the sea. Triton can't be rid of me, not that easily. And like all who dare defy me, he will learn his lesson well. Never toy with a girl like me.
Sora: You got what you deserved!
[Sora, Goofy, and Donald dive underwater.]
Ursula: Flotsam and Jetsam! [Singing] Loyal darlings, strong as the tide. Sweetest poopsies, hasten by my side. Right now! Mommy needs you. Crush those stupid fools, make them writhe!
Sora: I don't think so! [Sora defeats Flotsam and Jetsam.] All right!
[Ursula swings her trident some more while Eric swims over to the boat.]
Ursula: [Singing] What a feeble human. No, I can't believe my eyes! Such a stubborn royal who is fighting for his prize. Without your precious mermaid, now you're crazy with revenge. I suppose I sympathize. [Swipes the trident at Ariel, but misses, as Ariel dives underwater in the nick of time.]
Eric: I'm not gonna lose her!
Sora: Right! We're with you all the way!
Ursula: Flotsam and Jetsam! [Singing] Loyal darlings, strong as the tide. Sweetest poopsies, hasten to my side. Right now! Mommy needs you. Smash those stupid fools, make them writhe!
Sora: [Emerges from underwater, with a most unusual announcement.] Sorry, "Mommy," your poopsies are toast!
[In a fit of enrage, Ursula swipes at Sora and company a few more times, but they manage to escape.]
Ursula: [Singing] This is not the end, my dears. I swear I've just begun. It's not over until Ursula has won! [Ursula has the trident knocked out of her clutch by Sora's Keyblade, and Eric stabs her.]

[Barbossa's crew rise after Sora and company fail to defeat them as humans.]
Bo'sun: You'd best be sayin' your prayers!
Pete: Hey, watch out! They can see ya! Stay away from their magic!
Bo'sun: What for?
Pete: Weren't you listenin' to me before?
Sora: Hey, Pete, thanks for the tip!
[Sora and company successfully defeat the pirates.]

Saïx: I have told Sora. I told him to keep fighting the Heartless.
Xemnas: Well done. You have not just injure him, but threw his heart into confusion as well. Yes, we shall recieve many hearts indeed. Now Sora is confused and hesitant. And from those depths of confusion, shall he begin to hate even himself and by attempting to ignore his plight, he will sally forth with greater determination. Towards OUR future.
Saïx: One thing does concern me.
Xemnas: Axel? That compassionate fool. He contines with to decieve himself with a friendship he can't even feel and still believe he can regain what he lost...Why don't you give him something to really worry about?

(Cloud and Leon are surrounded by Heartless)
Leon: Think you can handle this many?
Cloud: Well, might be tough if one more shows up.
Leon: Then that'll be the one I take care of.
Cloud: What, you're fighting, too?


Sephiroth: I understand that you've been looking for me.
Cloud: Yeah. Once I defeat you, the darkness will go away.
Sephiroth: Can you do it? That darkness comes from your own dark memories. Do you think you erase your past?
Cloud: Shut up!
Sephiroth: Face it - you turn your back on the present and live in the past. Because the light of the present is too much.
Cloud: You don't know me!
Sephiroth: I know... because I am you.

Goofy: Look out! [pushes King Mickey out of the way and gets struck in the head by a giant boulder, which everyone now assumes he is dead]
Donald, Sora: Goofy!
King Mickey: No...
Donald: Goofy, you're the King's Captain! You gotta get up!
Sora: Come On, Wake Up!
Donald: Goofy, I'm sorry about the ice cream!
[Goofy lays unresponsive]
King Mickey: Goofy?
Donald: [sobbing] Oh, Goofy...
Sora: This cannot be happening. It can't happen. It can't....
King Mickey: They'll pay for this. [casts off his Organization XIII robe and runs into battle]

Sephiroth: What is Cloud doing?
Sora: Beats me.
Sephiroth: Hmph. By the way, you three... [Points his sword at Sora.] Who are you?
[Sora jumps back and brandishes the Keyblade, while Donald and Goofy stumble backwards.]
Goofy: I'm not sure we should tell ya.
Sephiroth: Well, that's an interesting sword you're carrying.
Donald: It's the Keyblade!
Sephiroth: I see. So that's a Keyblade. And I suppose you must be its chosen wielder.
Sora: So what if I am?
Sephiroth: I wonder if it won't change its mind... once I defeat you.

Sephiroth: Did you give him my message?
Sora: Maybe.
Cloud: Sorry to keep you, Sephiroth!
Sephiroth: Cloud... you'll never let go of the darkness....
Cloud: Shut up.
[Both raise swords.]
Sephiroth: You'll never let go of your past....
Cloud: Shut up!
[Cloud attacks Sephiroth]
Sora: Cloud! Get him!
Sephiroth: Absurd. Defeating me is meaningless. You know that more than anyone, Cloud. No matter how many times I fall, your darkness keeps calling me back!
Tifa: Wrong!
Cloud: Tifa! Stay back!
Tifa: How can I? I wanna help you.
Sephiroth: You can't. He'll never let go of the darkness.
Tifa: He doesn't have to. He just needs someone to surround him with light. The darkness will be there, Sephiroth. But in a place you can't reach!
Sephiroth: Is that right? Let's see what this light of yours can do.
[Sephiroth tries to attack Tifa]
Cloud: No!
Sora: Look out!
Tifa: [Cloud jumps in front of Tifa and protects her.] Cloud, you can have my light.
Sephiroth: The light doesn't suit you.
Cloud: I just.... I don't know.
[Cloud starts to glow with light.]
Sephiroth: Stop!
[Sephiroth lunges at Cloud but Cloud glows more light.]

Jack Sparrow: Throw him overboard!
Sora: Aye aye!
Luxord: Parley!
Jack Sparrow: 'Scuse me?
Goofy: Barley?
Jack Sparrow: It's a bit of a pirates' code. Anyone who invokes "parley" must not be harmed 'til negotiations are complete.
Sora: This is no time for rules!
Jack Sparrow: True, but as we're honorable pirates, we should always stick to the code. All right, you. Out with it!
Luxord: I surrender the chest with my humblest apologies.
Jack Sparrow: Rather accommodating of you, mate. And for that you want...?
Luxord: Just a few souvenirs... for the memories. [Grabs four medallions.]
Jack Sparrow: Huh?
[Luxord throws the medallions into the air and several Gambler Nobodies appear and snatch them away.]

Will Turner: They'll hurt the townsfolk?
Jack Sparrow: No, mate, they're bringin' 'em flowers!

[Axel and Sora are surrounded by a large group of Dusks.]
Axel: I think I liked it better when they were on my side.
Sora: [Grins] Feeling a little... regret?
Axel: Nah... I can handle these punks. Watch this! [Does a kamikaze-like attack that wipes out all of the Nobodies. Sora looks around to see all of the Dusks gone and runs to Axel lying on the floor.]
Sora: You're... fading away....
Axel: Well, that's what happens when you put your whole being into an attack. Not that Nobodies actually have beings... right? Anyway, I digress. Go find Kairi. Oh, almost forgot.... Sorry for what I did to her.
Sora: When we find her, you can tell her that yourself.
Axel: Think I'll pass. My heart just wouldn't be in it, you know? Haven't got one. [Axel chuckles weakly.]
Sora: Axel, what were you trying to do?
Axel: I wanted to see Roxas. He... was the only one I liked.... He made me feel... like I had a heart. It's kind of... funny. You make me feel... the same.... Kairi's in the castle dungeon. Now go. :[Axel opens up a passage to the World That Never Was, then fades away.]
Sora: Axel...

Xigbar: Looks like we're getting alot more free seats here. I did find Axel's little show interesting, but still...He just went and died like that.
Luxord: Perhaps he was satsified. He may have gained something from placing his life in danger like that.
Xigbar: Hey, we don't exist! What life is there to put in danger? That goes against the rules of gambling.
Luxord: Indeed, Axel put something non-existent on the line...and most likely won. He obviously cheated.
Saïx: It doesn't matter. Nothingness is that that he had. Axel couldn't stand to live any longer without a heart and was destroyed by getting close to one. He was weak.
Xemnas: However...Something is stiring because of that weakness. Can you not see? Axel has touched Sora's heart. While he was with Sora, perhaps HE has awakened too.

[As Sora and Roxas lock Keyblades with each other]
Sora: Who are you?!
Roxas: Someone from the dark.
[The two continue fighting as Roxas begins to use two Keyblades]
Sora: You can't be... Riku?
Roxas: Riku? I defeated a Riku once.
Sora: You what?!
Roxas: Tell me... why did he pick you?
[Roxas and Sora start continue fighting with their Keyblades, then Roxas jumps up and floats in the air looking at Sora.]
Roxas: I see. That's why.
[Roxas comes down and knocks away Sora's Keyblade, and pins it down with Oathkeeper and points Oblivion at Sora]
[Sora extends his hand and calls his Keyblade to him]
Roxas: What?!
[In one swift strike, Sora defeats Roxas, causing him to drop his Keyblades. The scene fades to Roxas finding himself at Twillight Town's Clock Tower.]
Axel: Finally woke up?
Roxas Axel!
Axel: Nope, maybe you're going to sleep. I won't even be able to talk to your conciousness like this soon.
Roxas: I... I'm going back to how I was.
Axel: I've been thinking about it a lot. Namine said the same thing. Roxas... you have a heart, don't you? Whereas me and Namine... We don't really have hearts, do we?
Roxas: I... I don't know, either.
Axel: Yeah, Ithought as much.
Roxas: But the heart's not something you can see. I've started to wonder if it's something you can't feel, either... If that's true, then... No, never mind.
Axel: Hmm? What were you about to say?
Roxas[looks up, smiling]: I'm sure Sora'll find the answer. Because... he's me.
Axel[smiles, looking away]: Yeah, I guess so. [offers Roxas a sea salt ice cream] This really takes me back, do you remember? We met on the same day you got your new name, and we sat here and ate sea-salt ice cream while watching the sunset.
Roxas: Yeah, this is where I came from. Hayner, Pence, Olette, I hope they're doing okay.
Axel: You can go see them sometime, looking for your answer.
Roxas: Hmm. I guess I should go. Sora's waiting for me.
Axel: Yeah, I guess so. [takes bite of the ice cream and turns his head away from Roxas] Jeez, this really IS salty!
[light begins to fill the screen, signaling Roxas "going to sleep" and Axel's consciousness disappearing]
Roxas [smiling, turns to look at Axel]: See you, Axel.
Axel [smiles back sadly]: See you, partner.
[light completely fills the screen as a tear drops onto the tower, and dissolves. The scene changes back to Roxas faltering as he walks past Sora, causing his hood to fall off, exposing his face]
Roxas: You make a good other.

[A group of Heartless attack Sora, and he struggles to get them off his back.]
Sora: Get off! [Gets up and looks around the room to see Riku and Kairi fighting some Heartless on the second level of the room.] What's going on?
[An Organization member fires a bullet near Sora. Sora looks up and sees a barrage of bullets coming towards his way. The bullets end up destroying all of the nearby Heartless.]
Xigbar: Have you been a good boy?
Sora: Show yourself!
Xigbar: Oh, it sounds like you haven't. Sora! Roxas!
Sora: Roxas? Hey, did he just call me Roxas?
Xigbar: You really put Organization XIII in a pickle. I guess that must be why the Keyblade chose you. But man did it pick a dud this time. You don't look like you're half the hero the others were.
Sora: Are you done rambling?
Xigbar: Rambling? As if! All I'm trying to tell you, traitor, is that your time is up! [Takes his two guns]

"Ansem": I'm no one---just a castaway from the darkness.
Kairi: Sora, come here. Say something to him.
(Sora walks over, confused. Kairi takes his hand) Here. You'll understand. (She places his hands together with "Ansem"'s) Close your eyes.
(Sora does so, and sees Riku in Xehanort's place. Sora opens his eyes and realizes)
Sora: Riku... It's Riku. Riku's here..
(Sora falls to his knees, holding Riku's hand, tears rolling down his face)
Sora: I looked for you!
Riku: C'mon, Sora. You've got to pull it together.
Sora: I looked everywhere for you!
Riku: I didn't want you to find me.

Saïx: Only you could have made it this far in one piece, Roxas.
Sora: That's really getting old!
Donald: Yeah, he's Sora!
Saïx: Different name, same fate.
(Battle with Saïx)
Saïx: Why... Kingdom Hearts... Where is my heart?
(He fades away with Sora confused)
Sora: I don't get it. Why has everyone been calling me Roxas?
Riku: Because, Sora: Roxas is your nobody.
Sora: My...NOBODY?! But that's crazy! I never turned into a heart- Oh.
Kairi: It was when you came to rescue me, remember?

King Mickey: Ansem?
Ansem: [Laughs] I'm a fool. I've spent years studying the workings of the heart. Yet it seems I still haven't learned a thing!
King Mickey: What d'ya mean?
Ansem: The process of encoding hearts is incalculable. The inhabitants of my Twilight Town were data created from real hearts. I was convinced that they would think and behave the way I had invisioned but I couldn't have been more wrong. A heart is so much more than any system. I saw it when Roxas and Kairi crossed paths. I knew, but I was too stubborn to accept it. It's always the same. I try to wrap my mind around things my heart already knows, only to fail. While I was trying to bring Sora back, I had so many plans in store. But once Sora was an acting force, they fell apart. All my research amounted to nothing, compared with that one boy's heart.
[Ansem's device starts to short-circuit.]
King Mickey: Ansem! The machine!
Ansem: All the more proof that hearts cannot be contained by data. Run, my friend! It's going to self-destruct, and anything could happen!
King Mickey: But...
[Sora and the others come.]
Sora: Your Majesty!
Ansem: Sora, the rest is up to you... And Roxas, I doubt you can hear me, but... I am sorry.
King Mickey: Ansem!
Ansem: My heart is telling me what I must do. Please allow me to do what it says!
King Mickey: No! [Riku trys calms him down.] Riku!
Riku: His heart's decided. We can't change that.
[Xemnas appears]
Xemnas: I was wondering who would dare interfere with my Kingdom Hearts. And look, here you all are. How convenient for me. Ansem the Wise... you look pathetic.
Ansem: Have your laugh. I deserve as much for failing to see you for the fool you are.
Xemnas: Students do take after their teachers. Only a fool would be your apprentice. After all, none of this would have happened without you. You are the source of all Heartless. It was your research that inspired me to go further than you ever dared.
Ansem: I admit... my disregard brought chaos to more worlds than one, but what were you seeking? You erased me from the world, only to take my name and continued research better left forgotten... Is this the answer that you've been looking for?
Xemnas: All that and more. I'm carrying on what you yourself began, and I'm creating a brand new world, one heart at a time. I thought you'd praise me, but all you ever do is hold me back. I understand, though. Unlike me, you have a heart, and you're powerless to control it. Consumed, by the jealously you feel toward the student who surpassed you.
Ansem: Xehanort. Foolish apprentice of a foolish man. You have surpassed nothing, only proved how little we both know. We may profess to know the heart, but its essence is beyond our reach. We're both ignorant, as oblivious as when we began. I'm afraid that any world you try to create... any world of yours... would be an empire of ignorance. That is why you and your creation are destined to fall! :[Electricity surges through and around the device.] We've said enough. Riku, you know what to do! King Mickey, my friend, forgive me. Farewell!
[The machine explodes, and Riku veils everyone from the explosion.]

Kairi: Sora! Riku! [Points to Heartless]
Riku: There's gonna be no end to this!
Sora: Don't worry. Together, we can take 'em! Huh?
[Maleficent and Pete appear]
Maleficent: Leave now! We'll take care of this!
Pete: But there's no way we can take 'em all.
Maleficent: I will be sending them after Xemnas, unless you would rather fight them yourself?
Pete: [Thinks for a second] Frankly, my dear, I'd rather run!
Maleficent: Off with you then.
[Pete sneaks off but notices King Mickey]
Pete: Well, if it ain't the boat boy king.
King Mickey: It's time to set anchor, Captain Pete.
Pete: What, you mean like abandon ship? I don't think so.
Maleficent: Sora, "Your Majesty," go and know that this castle shall be mine!
Pete: Now, lookie here, opportunities like this don't come every day, you know. [Joins Maleficent] Bring them on!
[Pete and Maleficent go to fight the Heartless.]
King Mickey: Sora! Let's go!
Sora: But...
King Mickey: They are doing as their hearts command! We can't interfere.
[Sora agrees and the group goes off to challenge Xemnas.]

Xemnas: [Collapses] I need more rage. I need more hearts.
Sora: Xemnas. There's more to a heart than just anger or hate. It's full of all kinds of feelings. Don't you remember?
Xemnas: Unfortunally, I don't.

Riku: I have given in to the darkness.
Sora: Riku!
Riku: How am I to face everyone?
Sora: Like this? [makes a ridiculous face, causing Riku to burst out laughing]

Xemnas: Heroes from the realm of light, I will not allow it to end this way. Not yet. If light and darkness are eternal, then surely we nothings must be the same.... Eternal.
Riku: You're right. Light and darkness are eternal. Nothing probably goes on forever, too. But guess what, Xemnas?
Sora: That doesn't mean you're eternal.
Xemnas: [Chuckling] No more eternal than that radiance of yours.

Riku: What I said back there... about thinking I was better at stuff than you... To tell you the truth, Sora... I was jealous of you.
Sora: What for?
Riku: I wished I could live life the way you do. Just following my heart.
Sora: Yeah, well, I’ve got my share of problems, too.
Riku: Like what?
Sora: Like... wanting to be like you.
Riku: Well, there is one advantage to being me... Something you could never imitate.
Sora: Really? What’s that?
Riku: Having you for a friend.
Sora: Then I guess... I’m okay the way I am. I’ve got something you could never imitate, too.<

Riku: Nothing's changed, huh?
Sora: Nope. Nothing will.
Riku: What a small world.
Sora: But part of one that's much bigger.
Riku: Yeah.
Sora: Hey Riku...what do you think it was---the door to the light?:

(Riku points to Sora's heart)

Riku: This.

Sora: This?

Riku: Yeah. It's always closer than you think.
(Sora smiles)

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Kingdom Hearts II
Box artwork for Kingdom Hearts II.
Developer(s) Square Enix
Publisher(s) Square Enix, Buena Vista Games
Designer(s) Shinji Hashimoto, Tetsuya Nomura, Kazushige Nojima, Yoko Shimomura
Release date(s) (Final Mix)
Genre(s) Action, RPG
System(s) PlayStation 2
Players 1
Rating(s)
CERO: All ages
ESRB: Everyone
OFLC: Parental Guidance
Preceded by Kingdom Hearts: Chain of Memories
Series Kingdom Hearts

Kingdomm Hearts II is a role playing game from a collaberation of Square Enix (famous for the Final Fantasy series) and Disney. Starting with the PS2 exclusive Kingdom Hearts, and the the Game Boy Advance exclusive Kingdom Hearts: Chain of Memories, this is the third game in the series.

It follows the exploits of Sora, an energetic boy from Destiny Islands; Donald, the court magician from Disney Castle, and Goofy, Captain of the castle's army. Other recuring characters include Riku, a boy also from Destiny Islands, who got swallowed up by the darkness; Ansem, who is trying to take control of the worlds, and Namine, a mysterious girl who can change important memories.

Table of Contents

Getting Started
Walkthrough
  1. Twilight Town (Roxas)
  2. Twilight Town (Sora)
  3. Hollow Bastion
  4. The Land of the Dragons
  5. Beast's Castle
  6. Olympus Coliseum
  7. Disney Castle
  8. Timeless River

editKingdom Hearts series

Kingdom Hearts · Kingdom Hearts: Chain of Memories · Kingdom Hearts II

Kingdom Hearts 358/2 Days · Kingdom Hearts Birth by Sleep · Kingdom Hearts coded


Gaming

Up to date as of February 01, 2010
(Redirected to Kingdom Hearts 2 article)

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Kingdom Hearts 2

Developer(s) Square Enix
Publisher(s) Square Enix
Release date December 22, 2005 (JP)

Spring, 2006 (EU)
March 1, 2006 (NA)

Genre
Mode(s) Single player
Age rating(s) ESRB: E10+
Platform(s) PlayStation 2
Credits | Soundtrack | Codes | Walkthrough


The sequel to Kingdom Hearts. Kingdom Hearts follows an older Sora trying to uncover the mysteries and defeat Organization XIII, a group of nobodies trying to access Kingdom Hearts.

The game starts off when you play as a character named Roxas in a place called twilight town, where there is basically nothing to do. It starts when Roxas is accused of stealing a photo, and the every one is wondering why they can't say the word photo. Later in the game, you get to play as Sora and visit the other worlds after you unlock them.


The first place you unlock is Hollow Bastion, Which later becomes Radient Garden You then, and from then on out, have a choice about where you can go.

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Simple English

Kingdom Hearts II is a video game for the Playstation 2. It has the characters of the Final Fantasy series and Walt Disney characters; for example Donald Duck, Goofy and Mickey Mouse.


The story of Kingdom Hearts II continues from Kingdom Hearts and Kingdom Hearts: Chain of Memories, for Playstation 2 and Game Boy Advance.

In Kingdom Hearts II, you play as a 15 year old boy named Sora. Sora goes through different worlds (based around many different Disney movies) fighting different enemies like Heartless and Nobodies. Occasionally, there will be enemies you have to defeat that are based on the world you are in, such as the cursed pirates in Pirates of the Caribbean.

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