The Full Wiki

Left Behind: Eternal Forces: Wikis

Advertisements
  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Left Behind: Eternal Forces
Left Behind - Eternal Forces Coverart.png
Developer(s) Inspired Media Entertainment
Publisher(s) Inspired Media Entertainment
Platform(s) Microsoft Windows
Release date(s) NA November 14, 2006
Genre(s) real-time strategy, Christian
Mode(s) single player, online multiplayer
Rating(s) ESRB: T (Teen)

Left Behind: Eternal Forces is a controversial Christian real-time strategy game developed and published by Inspired Media Entertainment (formerly Left Behind Games) for Microsoft Windows. It was released on November 14, 2006. The game is based on the evangelical Christian Left Behind series of novels.

Contents

Gameplay

The game features a single-player campaign and an online multiplayer mode. In the campaign, the player controls the Tribulation Force, a Christian militia[1][2] group in a post-Rapture New York City, who are combating the influence of the Global Community Peacekeepers, the military of the world government led by the Antichrist Nicolae Carpathia (loosely modeled on the United Nations Peacekeepers). The player directs the actions of the main characters (Rayford Steele, Cameron "Buck" Williams, Chloe Steele, and Bruce Barnes) and the Tribulation Force's units in an effort to defeat the GCP by converting neutral and GCP-allied civilians to their side, or by using lethal force when necessary including machine guns, attack helicopters, and tanks. The player is encouraged to use conversion over violence when possible, as killing neutral units causes the "spirit level" of the player's units to drop. If the "spirit level" of a player's unit drops too low, the unit will turn neutral or defect to the GCP.

In the multiplayer component of the game, up to eight players can compete online against each other in teams, with one team playing as the Tribulation Force and the other playing as the Global Community Peacekeepers.[3]

Sequel

In December 2006, Left Behind Games announced an expansion pack[4] for the original game which was scheduled to be released on November 15, 2007,[5][6]. Gamespot news reported in an interview with CEO Troy Lyndon [7] that Inspired Media Entertainment had signed a deal with Big Huge Games, creator of Rise of Nations and its spin-offs, in order to use the Rise of Nations engine to produce a sequel to "Eternal Forces" instead, [8] titled Left Behind II: Tribulation Forces.[9]

The sequel was released in April 2008, and [10] features new graphical building enhancements, a new neutral faction (the American Militia Forces), 5 new missions, and 2 new maps.[11] In May 2008, a version 1.05 update was released.[12]

Reception and controversy

Left Behind: Eternal Forces currently has an average critic rating of 45% at Game Rankings based on 19 reviews[13] and 38 out of 100 at Metacritic based on 20 reviews indicated as "generally negative".[14]

Though some reviewers praised the game for originality, many panned it citing a ridiculous plot, mediocre gameplay, poor graphics and sound, and technical problems with the user interface, pathfinding, and A.I. In addition, many reviews criticized the game for promoting sexism, bigotry, and religious warfare, and the option to play on the side of the Antichrist in a Christian video game.[15]

Reviewers of the game made note that several unit classes were restricted exclusively to male units and some claimed that it included racial stereotypes of Arabs and black people.[16][17][18] Gamespot described this as part of a "1950s-style attitude" towards gender in the game, while PC Gamer described it as "the very definition of bigotry, or more specifically: misogyny."[16][17]

Some reviews were more positive. IGN, Ars Technica and GameSpy disagreed that the game promoted "convert or kill"-style violence.[19][20][21] While Wired criticized the game's exclusionary religious theme, it reviewed it's gameplay more positively saying "the great surprise of Left Behind: Eternal Forces is that it actually kind of rocks. It's a classic real-time strategy game".[22]

Inspired Media Entertainment addressed many of the game's technical issues in subsequent patches.[23] Upon release, version 1.03 also added 2 more classes for 7 additional female units.[24]. GameShark reviewed an updated version of the game and gave it a C+.[25]

Advertisements

Controversy

Upon its release, Eternal Forces was subject to criticism from various watchdog groups claiming that it promoted religious warfare and bigotry.[26] Attorney Jack Thompson, who had strongly criticized violence in other video games, was particularly displeased with the game. Thompson claimed "The game is about killing people for their lack of faith in Jesus," which he claimed made it incompatible with basic Christian doctrine, and subsequently broke his connections with Left Behind publisher Tyndale House.[27]

The Christian Alliance for Progress, decried it as "antithetical to the Gospel of Jesus Christ."[28] Campaign to Defend the Constitution was also listed among critics and cited religious intolerance and violence as a large and objectionable part of the game.[29]

American Atheists referred to it as "A violent Christian video game that promotes religious bigotry and intolerance".[30] [31]

The Anti-Defamation League stated that "The game, like the rest of the Left Behind franchise, mirrors another troubling aspect of the Christian Supremacist movement in the United States by portraying Christians who believe in their specific brand of theology as a put-upon minority who are being persecuted by larger and better equipped evil forces." However they also stated that the game avoided the level of violence found in the novels and that it was "an option only used by players if necessary when their forces are attacked by those hunting them, and any characters that kill others in the game are penalized". They went on to say that "Conversion to Christianity in the game is not depicted as forcible in nature, and violence is not rewarded in the game."[32]

Legal threats

In October 2007, Left Behind Games sent letters to various bloggers demanding them to remove negative reviews of Eternal Forces from their blogs.[33] The letters read in part:

Left Behind Games Inc. is demanding that you immediately remove any and all information contained on your site about the above stated game that is false and/or misleading, including any such statements or commentary and the responses thereto. This includes posted comments made by others in the context of reading the incorrect or misleading statements. If you do not comply immediately, the company will be forced to pursue additional legal action which will include claims for damages, costs of suit and attorney’s fees. This may subject you and your organization to significant legal and financial damages.

Commercial results

Eternal Forces was the first release of Left Behind Games, which has invested heavily in development and marketing. Results for the last quarter of 2006 showed sales of $2 million for the game[34].

Operation Straight Up care packages

In 2007, Operation Straight Up prepared to distribute care packages called "Freedom Packets" to the U.S. soldiers serving in Iraq as a part of the U.S. Department of Defense's America Supports You program. The packages were slated to include copies of Left Behind: Eternal Forces, which The Nation responded to by posting a blog entry citing that the game included "kill or convert" violence against non-Christians, and characters shouting "Praise the Lord!" when non-Christians are killed.[35] This prompted ABC News to contact the Department of Defense.[36]. As a result of this controversy, OSU dropped its plans to include the game in the care packages.

Million games giveaway

In February 2008, Left Behind Games announced the giveaway of one million copies of Eternal Forces.[37] The game was available either as a physical copy through the mail or as a digital download (requiring either a shipping and handling fee or digital download convenience fee).

References

  1. ^ http://www.adl.org/Interfaith/leftbehind.asp
  2. ^ http://www.talk2action.org/story/2006/5/29/195855/959
  3. ^ GameShark Left Behind: Eternal Forces review
  4. ^ Left Behind gets expanded - PC News at GameSpot
  5. ^ IGN: Left Behind: Eternal Forces Expansion Pack
  6. ^ Barnes & Noble.com - PC & Video Games: Left Behind: Eternal Forces Expansion Pack, Left Behind Games, PC Computer Game
  7. ^ Q&A: Left Behind Games' Troy Lyndon - PC News at GameSpot
  8. ^ Big Huge Games resurrecting Left Behind - PC News at GameSpot
  9. ^ QualityStocks.net "Top Movers and Shakers" for 10/22/2007 TransWorldNews Press Release
  10. ^ http://www.amazon.com/Left-Behind-Tribulation-Forces-Pc/dp/B000MI14W8
  11. ^ LB Games.com - The Games - Left Behind Series - Game Downloads - Video Game - Play Game - Free Game Online - Arcade Game - Free Game
  12. ^ Eternalforces.com - Updates - Game Downloads - Game - Video Game - Play Game
  13. ^ Left Behind: Eternal Forces Reviews
  14. ^ Left Behind: Eternal Forces (pc: 2006): Reviews
  15. ^ LB:EF
  16. ^ a b Stapleton, Dan. The Difference. PC Gamer, 2006-12-01. Retrieved on 2007-07-28.
  17. ^ a b Todd, Bret. Left Behind: Eternal Forces review. Gamespot, 2006-11-28. Retrieved on 2007-07-28.
  18. ^ Whalen, Zach. Left Behind: Eternal Forces -- First Impressions, Finally. Gameology, 2006-09-07. Retrieved on 2007-07-28.
  19. ^ IGN: Left Behind: Eternal Forces Review
  20. ^ Left Behind: Eternal Forces: Page 1
  21. ^ GameSpy: Left Behind: Eternal Forces Review
  22. ^ http://www.wired.com/gaming/gamingreviews/commentary/games/2006/11/72071
  23. ^ Left Behind: Eternal Forces patch details
  24. ^ Market Wire. Buyers of LEFT BEHIND: Eternal Forces Receive an Extra Christmas Gift. December 2006. Retrieved 2008-8-11.
  25. ^ GameShark Left Behind: Eternal Forces review
  26. ^ http://www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2006/06/07/notes060706.DTL
  27. ^ Musgrove, Mike. Fire and Brimstone, Guns and Ammo. The Washington Post, 2006-08-17. Retrieved on 2007-07-28.
  28. ^ Liberal Christians Want Wal-Mart to Drop 'Left Behind' Video Game. FoxNews.com, Associated Press, 2006-12-13. Retrieved on 2007-07-28.
  29. ^ Lelchuk, Ilene. 'Convert or die' game divides Christians. San Francisco Chronicle, 2006-12-12. Retrieved on 2007-07-28.
  30. ^ American Atheists, Inc. (2006-12-27). "Violent Christian Video Game Promotes Religious Bigotry, Intolerance Warns Atheist Group" (in English) (Text). Press release. http://www.atheists.org/ftpfiles/Press_Releases/20061227.txt. Retrieved 2008-05-24. "There are plenty of violent and racy video games out there in the market, but 'Left Behind' conveys a message of intolerance."  
  31. ^ Support good choices -- not censorship
  32. ^ Left Behind: Eternal Forces - The Video Game
  33. ^ Wilson, Mark (2007-10-05). "Left Behind Games Hushes Heathens". http://kotaku.com/gaming/exorcism/left-behind-games-hushes-heathens-307642.php.  
  34. ^ Left Behind sales lagging - PC News at GameSpot
  35. ^ Blumenthal, Max (2007-08-07). "Kill Or Convert, Brought To You By the Pentagon". http://www.thenation.com/blogs/notion?bid=15&pid=220960.  
  36. ^ Schecter, Anna (2007-08-15). "DOD Stops Plan to Send Christian Video Game to Troops in Iraq". http://blogs.abcnews.com/theblotter/2007/08/dod-stops-plan-.html.  
  37. ^ "Left Behind Games Announces Free Million Game Give Away," Press release to Reuters, February 6, 2008.

See also

External links

Articles


Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message