From Wikipedia, the free encyclopedia
Narnian creatures are any non-human inhabitants
of Narnia,
the fantasy
world created by C.
S. Lewis as a setting for his The Chronicles of Narnia.
This is a series of commentaries on the creatures of Narnia.
Entries include information on physical, habitual, and behavioural
elements of the creatures, as well as noting any important members
of the species. Each commentary draws on specific references and
citations from the books and officially sanctioned Disney films.
Many animals that are found in our world are also present in
Narnia, and some species include talking variations. At the birth
of Narnia, Aslan the Lion stares
at certain animals and breathes upon them. This enabled them to
think and talk in a manner similar to humans, and also altered
their size (MN). Smaller Talking Beasts -
such as rodents, birds and small mammals - are generally larger
than their non-talking counterparts, whereas larger Talking Beasts
are generally smaller than average. There is never any mention of
talking fish or insects. Lewis freely drew on various sources for
inspiration; the creatures contained in this list include many from
classical mythology and English folklore.[1]
The four Pevensies as rulers at Cair Paravel, surrounded by their
Narnian friends and subjects, including Giant Rumblebuffin, the
beavers, centaurs, satyrs, nymphs, dwarfs, talking beasts, a
unicorn and a bull with a man's face. (Illustration by
Pauline
Baynes.
A
- Albatross: Aslan is shown as taking the form of an albatross
in Voyage of
the Dawn Treader.
- Ape: Apes are
among the cleverest of Talking Beasts. As in our world, their diet
seems to consist primarily of fruit (LB). There are evil apes present among
the horde of the White
Witch at the sacrifice of Aslan (LWW). In the movie adaptation Apes are
shown to be on the side of Aslan. Also an ape was a ringleader in
the Tashlan conspiracy. (LB)
B
- Badger:
Talking Badgers are intelligent, kind, and steadfast. They side
with Aslan and his followers whenever battle erupts. One of the
Badgers, Trufflehunter, has "a curiously earthy, husky voice". He
refuses to wear armour, claiming instead that he can protect
himself with his claws and teeth (PC).
- Bat: Giant Bats
are present among the horde of the White Witch at the sacrifice of Aslan (LWW).
- Bear: Talking
Bears are large, gentle, child-like creatures. A Bear is
traditionally one of the Marshals of the Lists. They are depicted
as strong but gentle creatures, who pass their time napping and
eating honey. One prominent family of bears are the Bulgy Bears,
the elder of which is known to suck his paw at inopportune moments.
At one point a non-talking grey bear is killed for its meat, and is
referred to by the name Bruin
(literally meaning "brown"), the time-honoured poetic title for a
bear (SC).
In the 2005 film a pair of polar bears pull the White Witch's
chariot into battle.
- Beaver:
Mr. and Mrs. Beaver are among the rebels who fight against the White Witch (LWW). It is they who explain the plight of
Narnia to the Pevensies and first help them escape the Witch's
minions. Lewis states that the White Witch exterminated most of the
Beavers. The town of Beaversdam sits where the dam of Mr. and Mrs.
Beaver was once situated(PC).
- Birds of the Morning: Large white birds that
fly from the sun and present fire-berries to a Star named Ramandu
in The Voyage of the Dawn
Treader.
- Black Dwarf: (See Dwarf)
- Boar: Talking Boars are fierce
fighters, and use their tusks to gash enemies. A loyal Boar is
among the Narnian fighters in The Last Battle. Boars are also
seen fighting on the side of Aslan's forces in both movie
adaptations.
- Boggle: Boggles are followers of the White Witch (LWW). According
to A Guide to Narnia, [2]
"boggle" is another name for a Hobgoblin. In the 2005 film, they are
portrayed as troll-like imps with mole and swinish features.
C
- Cat: Cats are
aloof, cunning, graceful creatures. One Talking Cat, Ginger, is in
league with the evil Calormenes. When Tash arrives to take Rishda
Tarkaan, Ginger is so terrified by the dark god that he loses his
power of speech (LB). A "cat-a-mountain", or wildcat,
is one of the creatures turned into stone by the White Witch (LWW).
- Cattle:
Bulls are shown several times in the course of the series. in LWW
they are shown fighting for Aslan but in LB a bull is shown fighting against
Tirian. No cows are shown in the series.
- Centaur: The centaurs of Narnia are noble beings and
are one of the most loyal creatures to Aslan and to Narnia. They have the head, torso,
and arms of a human but have the lower body of a horse joining at
the human's waist. Their horse bodies are generally chestnut
colored with human hair and beards of various colours. They are
highly skilled in astronomy and divination, being able to read the stars and
tell of future events. They are also proficient warriors and healers. It
is said in Narnia that no one ever laughed at a centaur and that no
one who valued his life would ever saddle a one (if offered the
opportunity). They also have two stomachs—a human stomach and a
horse stomach—which means they eat large quantities of both human
and equine food. In the animated adaption of The Lion, the
Witch & the Wardrobe , they are portrayed as having blonde
hair and clean-shaven faces or black haired and full bearded, with
brown horse bodies. In the BBC
adaptation, they are not seen in "The Lion, the Witch
& the Wardrobe" episodes, though a statue of a centaur could be
seen near the White
Witch's throne. In the "Prince Caspian and the Voyage of the
Dawn Treader" episodes, Glenstorm is portrayed as having a white
horse body and golden-brown hair and beard. A centaur appears again
in several scenes in "The Silver Chair" episodes, again having a
white horse body but has white hair and beard. In the 2005 film
The Chronicles of Narnia: The Lion, the Witch, and the
Wardrobe, many centaurs are portrayed and they are seen
throughout Aslan's camp and in the battle. Their leader is General
Oreius, who has black fleece
and hair. They use a variety of swords and lances in battle. Female
centaurs are portrayed as members of Peter Pevensie's army, being positioned
alongside the dwarfs as archers. They appear again in the 2008 film
The Chronicles of Narnia: Prince Caspian, which depicts
entire families of centaurs, including centaur children.
Note: In Greek tales, centaurs were a wild race who were
violent, womanizing, and usually intoxicated. The centaurs of
Narnia are based on the centaur Chiron, who, unlike the other centaurs, was a
noble, wise, and powerful being.
- Cruel: Cruels are followers of The
White Witch, possibly a type of spirit (LWW).
D
- Deer: (See Stag)
- Dog: The
Talking Dogs of Narnia are intelligent creatures, although they
retain much of their canine behaviour. For instance , one group of
Dogs is described as putting "their front paws on the shoulders of
the humans and licking their faces". Dogs consider it a great
offense to be called a "boy" or a "girl" by another dog. This is
considered to be the same sort of insult as a human calling another
human a "dog" (LB).
- Donkey:
Lewis portrays Donkeys as kind but foolish beasts. Only one Donkey,
Puzzle, is ever mentioned by name in the novels. He is a Talking
Donkey who is tricked by Shift the Ape, and plays a key role in (LB). Although
no other donkeys are mentioned by name, they do make occasional
appearances, such as when Silenus is seen riding upon a Donkey during the
Bacchanalia (PC).
- Dragon:
Dragons are scaly fire-breathing creatures with bat-like wings.
They exist throughout various regions of the Narnian world. A
dragon is recorded as having once lived on an island in the Eastern
Sea where he guarded a hoard of treasure. It is possible for a
person to turn into a dragon by sleeping on this pile of treasure
(VDT). In the Underlands, there are "dozens of
strange animals lying on the turf, either dead or asleep, Jill
could not tell which. These were mostly of a dragonish or bat-like
sort" (SC). At the end of time in The Last
Battle, these creatures wake and begin "crawling and
sliding down into Narnia" appearing as "great dragons and giant
lizards". Dragons are generally sapient beings even though they
cannot talk, for it is possible for a human to communicate with
them (SC).
There is also a stone statue of what appears to be a dragon in the
courtyard of The White Witch (LWW). (See also Salamander)
- Dryad: (See
Nymph)
- Duffer or Dufflepud: (See Monopod)
- Dwarf: Dwarfs, or "The Sons of
Earth" exist in Narnia in two separate varieties: Black Dwarfs and
Red Dwarfs. Black Dwarfs are so called for their dark beards that
are "as thick and hard as horsehair", while Red Dwarfs have hair
"rather like a Fox's" (PC). In Narnia, dwarfs are around
3 feet (0.91 m) tall. Throughout the books the Black
Dwarfs tend to side with the White Witch while the Red Dwarfs
usually side with Aslan. An
example of this is shown in Prince Caspian where a Black Dwarf,
Nikabrik, defends the White Witch, saying that she is "not an enemy
to the Dwarfs (PC)", while Trumpkin, a Red Dwarf, is
loyal to the King. Prince Caspian's tutor, Doctor
Cornelius, is said to be descended from Dwarfs and humans (in the
2008 film he specifies that his mother was a Black Dwarf). There
are also "evil dwarfs" present among the witch's horde at the
sacrifice of Aslan (LWW) Their appearance and loyalties aside,
the Red and Black Dwarfs seem to be otherwise similar. Dwarfs live
in small, tight knit communities. There is never any mention of
female dwarfs in the books, although it is possible for there to be
females of dwarfish descent, as the males are said to occasionally
mingle and reproduce with human women. However, female dwarfs are
depicted in Walt Disney Pictures films, and
feature prominently in Prince Caspian. There is also a
deleted scene in The Lion, the Witch, and the Wardrobe
where, while walking through Jadis's courtyard, Edmund glimpses a
statue of a female dwarf in the arms of her husband. Dwarfs are
prolific smiths, miners, and carpenters. In battle, they are
renowned archers and can march all day and all night without
becoming tired (LB). Late in the series the
distinction between Black and Red Dwarfs begins to fade as they
become increasingly uninterested in the dealings of men. Eventually
nearly all of the Dwarfs adopt the mantra "the Dwarfs are for the
Dwarfs" and kill anybody who crosses their path, be they good or
evil. They are the only creatures to completely reject Aslan's
return and thus become blinded to the paradise that Narnia has
become (LB).
In Narnia the plural for Dwarf is "dwarfs" rather than
"dwarves".
Note: In the original illustrations by Pauline Baynes, dwarfs
were drawn very traditionally, with long beards, pointed caps, etc.
while in more recent illustrations their appearance has
varied.
E
- Eagle:
Eagles are quick, keen hunters. Lewis writes that it is "a treat to
watch their grace and ease", and that they have strange voices (LB). One
notable Eagle is Far-sight. Eagles also rescue Edmund in (LWW).
- Earthmen: Earthmen are the gnome-like natives
of Bism, a
land which lies far beneath the surface of the Narnian earth. In
The Silver
Chair, the Lady of the Green Kirtle
places the Earthmen under an enchantment and forces them to dig a
tunnel to the surface of Narnia in preparation for her invasion.
They seem to take this duty very seriously, for when Eustace and Jill encounter them they
"all carried three-pronged spears in their hands, and all were
dreadfully pale, and all stood as still as statues." However
despite such uniform behaviour they vary greatly in appearance.
Lewis states that they are "of all sizes, from little gnomes barely
a foot high to stately figures taller than men." Later he remarks
that "some had tails and others not, some wore great beards and
others had very round, smooth faces, big as pumpkins. There were
long, pointed noses, and long, soft noses like small trunks, and
great blobby noses. Several had single horns in the middle of their
foreheads". (SC).
- Efreet:
Efreeti are followers of The White Witch. They are powerful fiery
genie-like beings. They are briefly mentioned in The Lion, The Witch and The Wardrobe.
- Elephant: Elephants are among the
largest animals in Narnia. The Talking Elephants shrink noticeably,
however, when Aslan creates the Talking Beasts. The first Elephant
is present at the First Council of Narnia, and his wife vainly
takes great pride in the length of her trunk (MN).
- Ettin:
Ettins are followers of the White Witch (LWW).
Historically they have been represented as similar to giants, but
with two heads. It seems this connection may be shared in Narnia,
as they lend their name to the Giant-inhabited land of Ettinsmoor
(SC). (See
Giant)
F
- Falcon:
Lucy mentions how the Pevensies used falcons during their hunting
parties back when they were kings and queens (VDT).
- Faun: Fauns,
or the son of woods, are woodland creatures with the legs of a goat
and the upper body of a human. They characteristically have curly
hair, glossy black hair and fur, small horns resembling those of a
goat, and long tails. They enjoy dancing and playing music, and
their faces are simultaneously "mournful and merry". One faun, Mr Tumnus is the first
character Lucy
Pevensie meets when she enters Narnia. Dryads frequently join
in their dances, while Naiads and Satyrs join in occasionally. In
classical mythology of the sort that Lewis employs, there are never
female fauns. Male fauns typically reproduce with nymphs, or
sometimes, human women, although it is unknown if this point is
shared in Narnia (LWW). In the 2005
Film, their fur and hair is brown or blondeish instead of black,
have slender goat legs, and have regular goat tails instead of long
tails. In the 2008 movie, faun children can be seen during the Old
Narnians' parade through the telmarine village.
- Fish: The
fish that inhabit the Narnian waterways are wide and varied, but
are known to include earthly fish including trout (LWW) as well species indigenous to Narnia
such as pavanders. In the books it is not
specified whether or not there are talking fish in Narnia, although
none are ever mentioned.
- Fox: Foxes are
sly, intelligent creatures. A Fox is present at the Christmas party
where the White
Witch turns the merry-makers into stone (LWW). Another Fox
bites the Giant Wimbleweather when he treads on its tail (PC). A fox
called Slinky joins the Calormene side in the last battle. (LB). In the
film version of The Lion, the Witch and the Wardrobe a fox
helps the Pevensies to escape from the White Witch's secret police
and is the same fox who the White Witch later turns to stone.
G
- Ghoul:
Ghouls are followers of The White Witch (LWW). They live in Calormen as well as Narnia, where they are
known to live among graves, such as the Tombs of the Ancient Kings
(HHB). They are included in the 2005 film
where they are portrayed as pale goblin like creatures, with
slit-nostrils, and long, skeletal arms and legs, and are sometimes
confused with goblins and boggles.
- Giant: Giants are tall,
ugly, and often dim-witted creatures. Many Giants live in the lands
that lie North of Narnia, including the Giants of Ettinsmoor, who
fight each other with stone hammers, and the wicked Giants of
Harfang (SC). Humans are often a source of
amusement, entertainment, or occasionally food for these wicked
giants. However, there are also good-natured giants such as the
Buffins, who are "one of the most respected of all the giant
families in Narnia." (LWW). Notable Giants include Giant Rumblebuffin (LWW), Wimbleweather (PC), and Stonefoot (LB), all of
whom fight on the side of the Pevensies in their respective
battles. A two-headed Giant named Pire is turned into a mountain in
the The Horse and his Boy. (See also Ettin, Ogre)
- God: There are several sorts of
"Gods" that appear and are mentioned in the Chronicles. There are
the wild people of Narnia, such as the nymphs, satyrs, fauns, and
centaurs, the male Dryads and Naiads are called Wood Gods and River
Gods respectively, though these sorts of "gods" are not worshipped
as deities and are probably not immortal. There are also Gods such
as Bacchus, Silenus, Pomona, and the maenads, though these too, are
also not worshipped. Then there are the Gods of the Calormene
pantheon, such as Tash, Azaroth, and Zardeenah, though only Tash
has appeared in living form, but is proven to be a demon, and the
rest may simply be mythical or abstract entities worshipped in
Calormen. Then there is Aslan himself; though he is never referred
to as a "god" he is hailed and revered as such and has proven to be
immortal and is the creator of the Narnian universe itself. It is
noted that Aslan is the son of the Emperor from beyond the sea who
live in the east.
- Gnome: (See
Earthmen)
- Gull:
Mentioned in PC. Not known if they can talk.
H
- Hag: Hags are
followers of The White Witch who help bind Aslan to the Stone Table in The Lion, the Witch, and the Wardrobe. They
appear extremely loyal to the Witch as one Hag later attempts to
bring back the ghost of the Witch through sorcery. She is described
as having a "shrill, whining voice", and calls herself a "poor old
woman". Her nose and chin stick out "like a pair of nut-crackers",
and she has dirty grey hair (PC). The old hag appears in Prince Caspian
and with her evil sidekick a Werewolf. She and her bloodthirsty
friend try to bring the White Witch back to life through black
magic. Unfortunately their plan is reuined when King Peter and his
crew arrive and kill both of the evil two. In the Disney films,
they are portrayed as bird-like with beaks and talons by Barbara
Kellerman and Klara Issova.
- Half-Breed: Half-Breeds are beings
that have been born from parents who are not of the same species.
The sons and daughters of King Frank and Queen Helen married Dryads
and Naiads and had children with them, from these came the
Archenlanders and later the Calormenes. Jadis and her race were
said to be descendents from the unions of Giants and Jinni. During
the reign of Miraz and the Telmarines, dwarfs disguised themselves
as humans and interbred with humans, and from these unions came the
Half-Dwarfs, including Dr. Cornelius and Caspian's nurse. Prince
Rilian is part-Star, since his mother, Caspian's wife, was the
daughter of the Star Ramandu.
- Hamadryad: (See Nymph)
- Hare: One of
the Old Narnians Caspian is first introduced to is a Hare called
Camillo. (PC).
Jewel the Unicorn tells Jill about the legendary Hare Moonwood of
old. (LB).
- Hedgehog: Hedgehogs are members of
Caspian's army in (PC) One of the creatures Caspian is
introduced to when he meets the Old Narnians is a hedgehog called
Hogglestock. (PC) One of the first creatures Shasta
meets in Narnia is a rather slow-witted hedgehog. (HHB).
- Horror: Horrors are followers of
the White Witch, no
further description is ever given of them. Though in the video
game, they are portrayed as Frankenstein
monsters or black ghost-like spirits with long arms, and
glowing eyes that guard the White Witch's stone prisoners and are
vulnerable to sunlight.(LWW)
- Horse: Both
speechless and Talking Horses exist in Narnia. While the speechless
variety are often used as mounts and pack animals, a Talking Horse
will only allow itself to be ridden during desperate times, such as
war. The Calormenes sometimes capture Narnian foals who
consequently grow up in Calormen and live there in slavery. Bree
and Hwin manage to escape (HHB). When
the Calormenes invade Narnia, they force grown Talking Horses to
work for them. In the 2005 film Edmund rides a talking horse named
Phillip.
I
J
- Jackal:
Jackals are a variety of wild dogs. They are mentioned as living
near the Tombs of the ancient Kings, near Tashbaan (HHB).
- Jackdaw: A Jackdaw is a type of bird
in northern Europe and Asia, related to the crow. They were also
one of the first animals to be created by Aslan. It was a Jackdaw
that made the first joke in Narnia, to which Aslan replies: "You have not made the first joke;
you have only been the first joke." (MN)
- Jinn: Jinni
are evil demonic creatures. They interbred with giants and from
these unions came the race of Charn, whom Jadis is descended
from.
K
L
- Lamb: At one point, Aslan symbolically transforms into
a Lamb (VDT). Another lamb asks
some searching questions of Shift the Ape in The Last
Battle.
- Leopard: Leopards are ferocious though
honourable creatures. It is they who are entrusted with bearing
Aslan's crown and sceptre in The Lion, the Witch, and the Wardrobe.
- Lion: Talking
Lions are among the most respected creatures in all Narnia. Aslan, the creator and ruler of
Narnia, is a Lion. At one point, a Talking Lion becomes boastful
when Aslan refers to the two of them as "Us Lions". (LWW). It is mentioned that some Narnian
hunters seek out non-talking Lions, presumably for sport (LB).
M
- Man-Headed Bull: There is a follower of Aslan
who is described as a "bull with a man's head", who openly defies
the White Witch's
claim that Edmund's blood is her property. It is
described as having a "great bellowing voice", and stands in
contrast to the Minotaurs, who are followers of the White Witch (LWW). This is a
backwards version of the Minotaur in some versions of mythology and
the animated movie did portray the Minotaurs as followers of Aslan
and not the White Witch. Whatever the species, it never mentioned
again in subsequent books or any of the adaptations.
- Marsh-wiggles are a race of frog-like humanoids that inhabit the
marshes of northern Narnia, south of the River Shribble. They
are described as having large ears and green-grey dreadlocks. They have
strong leathery skin and very long limbs attached to short torsos.
Both their hands and their feet are webbed, as it says in The Silver
Chair, "like a duck's".
Internally, they are evidently significantly different from humans, although the difference is
not specified. For instance, when Puddleglum's hand was chewed by Golg the Earthmen, it is not nearly as damaged as it would
have been if Puddleglum had been a human. Marsh-wiggles are known
for their pessimistic and depressed views on life. They live in
large wigwams usually set
apart from one another, as Marsh-wiggles like their privacy. They
are not a very technologically-advanced race, but they do possess
both bows and swords. Marsh-wiggles fish for food. They usually
catch and consume a creature known as a mudfish, but are very fond of eels when they can get them. The tobacco that they
use gives off smoke that is heavier than air. It is said that they
mix the tobacco with mud. They also consume a strong, unnamed alcoholic beverage.
Marsh-wiggles do most of the work relating to water and fish in
Narnia. Jill Pole and Eustace Scrubb
are ferried across the Fords of Beruna by
a marsh-wiggle. Marsh-wiggles also help dock ships at Cair Paravel. The
only Marsh-wiggle named in the series is Puddleglum who appears in The Silver
Chair.[3]
- Maenad:
(See Nymph)
- Merpeople: Merpeople are half
human and half fish. They sing at the coronation of the four
Pevensie children (LWW). Merpeople can thus breathe both air
and water, unlike the more human but completely aquatic Sea People
(See also Sea People). In the 2005 Disney film,
they are shown to have long, blueish, silvery tails with pinkish
fins.
- Minotaur: Minotaurs have the head of
a bull and the body of a man. They are followers of the White
Witch, and are present both at Aslan's death and at the ensuing
battle (LWW) In the movies, they are more
bull-like with bull legs, tails and body fur. In the film, the
general of the White Witch's Army is a minotaur called Otmin. In
the 2008 adaption of Prince Caspian, Minotaurs join the
Old Narnians in fighting the Telmarines. In the old animated
version they fought for Aslan, despite the White Witch mentioning
that she had Minotaur minions.
- Mole: The Talking Moles of
Narnia are excellent tunnelers and gardeners. During the reign of
the Pevensie children, the chief mole, Lilygloves, plants an apple
orchard which the Pevensies partake of when they return hundreds of
years later. In Prince Caspian, the Moles are keen
to propose digging trenches for no particular reason. Later in the
same book, Clodsley Shovel and his Moles dig up turf for the
treepeople to eat.
- Monopod (also called Dufflepud):
Monopods are a variety of one-legged dwarf. Lewis specifies that
this leg is directly under their torso and "not to one side like
the leg of a one-legged man". Their feet are described as
"enormous... with the toes curling up a little". They occasionally
use their foot as a boat and row themselves around with paddles.
They were once normal dwarfs, ruled by the fallen star Coriakin, however they
rejected him in favor of their Chief and were transformed into
their present state as punishment. They are not as clever as the
other dwarfs, and follow the word of their Chief to the letter. (VDT).
- Mouse:
Unlike the other Talking Animals, Mice did not gain the gift of
speech during Narnia's creation. Instead they were given it as a
gift for their kindness, after a group of them chewed Aslan free
from his bonds as he lay dead on the Stone Table. The Talking Mice,
including Reepicheep
and Peepiceek, are larger than normal Mice. They are loyal, brave,
and noble creatures, and excellent with swords (PC).
N
- Naiad: (See
Nymph)
- Nymph:
Nymphs are nature spirits that live in the trees and waters. They
are capable of leaving their tree or watery domains and assuming a
physical body resembling human form. They are so spiritually tied
to their places of nature that, if it is destroyed, the nymph bound
to that place dies with it. Nymphs are originally from classical
mythology, and although there are no male nymphs in mythology,
Lewis does mention male wood gods and river gods as being related
to nymphs in his books. Wood nymphs and water nymphs were present
at Aslan's camp playing harps upon the arrival of the Pevensies and
the Beavers.
- Dryads are tree nymphs that are
capable of leaving their trees and assuming a physical body similar
to human form. Each individual dryad is bound to a specific tree
and if that tree dies, its dryad will die as well. Dryads are fond
of dancing and often dance with fauns. They are described as having
heads crowned with leaves, wearing garments matching the colors of
their specific trees and as having their trees' physical
characteristics (i.e. pale, slender birch girls; queenly, graceful
beeches; melancholy elms). In addition to dryads, hamadryads,
silvans and tree people are also mentioned, but it is unknown if
they are a separate species of nymph or if they are just synonymous
titles for dryads. (MN), (LWW), (PC), (SC), and (LB).
- Hamadryads are tree nymphs similar
to dryads, but the books do not establish whether they are a
separate kind of tree spirit or simply dryads with a synonymous
nickname. In Greek tales, they are sometimes described as the
nymphs of oak trees, or as dryads who simply live in their trees,
but are unable to leave, or as the dryads who die with their trees.
(PC).
- Silvans
are tree spirits, although Lewis does not tell the reader whether
they are a separate kind of tree spirit or if they are simply
dryads with a synonymous nickname. Silvan means "related to
trees".
- Wood Gods are male tree spirits. They inhabit
and are spiritually tied to trees like, oaks, elms, hollies, and
rowans. Like the wood nymphs, they are capable of leaving their
trees and assuming physical bodies or using their trees as their
bodies. They also are spiritually bound to their trees, and die if
their trees are cut down. (MN), (PC), and (LB)
- Tree
People are wood gods and goddesses who use their trees
as their physical bodies. Lewis doesn't specify whether they are
the same as any of the other spirits or a unique species. They are
described as beautiful giants and giantesses who have branch-like
hair and fingers. They have roots for feet and wade in the earth
like humans do in water. A whole swarm of trees dance sleepily
around Lucy and Aslan when they are reunited, and even aid the Old
Narnian Army in defeating the Telmarines. During the Hundred Years'
Winter, many tree spirits turned evil and joined the White Witch's
side, however generations later, they aid the Old Narnian Army in
defeating the Telmarines. Lewis states that tree people usually eat
a variety of soils, such as loam or bits of silver sand and the
like.(PC).
- Naiads are nymphs of the rivers,
wells, and streams. They can leave their watery domains and assume
physical bodies resembling human form. When a stone bridge is built
over a river, the naiads in it will become imprisoned in the river.
They have been known dance with fauns and dryads occasionally. Four
river nymphs are mentioned as being train bearers for Queen
Helen.(MN), (LWW), and (PC).
- River
Gods are male water spirits, as their name states,
they only inhabit rivers while water nymphs may inhabit other
bodies of water also. One River God is mentioned rising out of the
Great River of Narnia with his nymph daughters, and other river
gods are mentioned as becoming husbands to the daughters of King
Frank and Queen Helen. Another River God is mentioned lifting his
head from the river with the river nymphs upon hearing Aslan's
roar. He appears again and asks Aslan to loose his chains.(MN) (PC) In the 2008 film of Prince Caspian,
the river god is digitally portrayed as a giant man made entirely
out of water with hair and beard made of foam, and rushes at the
Telmarines, creating tidal waves and even destroys the bridge. In
an illustration in Prince Caspian, the River God is
depicted as a giant man with his head crowned with rushes, and
covered with swampy muck and moss; however, the River God in The
Magician's Nephew is depicted as a normal-sized, elderly
man, his head still crowned with rushes, but dressed in a blue robe
and a green cloak.
- Maenads are followers of Bacchus, and are described as
"wild, madcap young girls". They are physically identical to human
girls, and are not proper nymphs, such as Dryads and Naiads. (PC).
- Silenus
is a follower of Bacchus.
In classical mythology, Sileni are a whole race of fat, balding men,
who ride on donkeys.
- People of the Toadstools: The People of the
Toadstools are followers of the White Witch. No physical description is
ever given of them. In illustrations of the battle and Aslan's
sacrifice, they are drawn as large toadstools that have roots that
are used as limbs. (LWW)
- Nymphs of Poisonous Plants: The nymphs of
poisonous plants are mentioned as followers of The White Witch
during Aslan's sacrifice at The Stone Table.
O
- Ogre: Ogres
are followers of the White Witch. They have great strength and
"monstrous teeth" (LWW). Female
ogres are called "Ogresses". (See
also Giant)
- Orkny: Orknies are followers of the White Witch, no further
description is ever given of them.
- Owl: An Owl is
present at the first Council of Narnia (MN). The birds are later
described as gathering in a Parliament of Owls when important
matters arise (SC). This is a play on words by
Lewis, as in nature a group of Owls is called a "parliament".
P
- Panther: Panthers
are mentioned as troops in the Narnian army during the siege at
Anvard (HHB). A panther also is
mentioned in aiding the dwarfs and moles in getting Eustace, Jill,
Puddleglum, Rilian, and the horses out from underground (SC). A Black Panther is shown fighting with Prince
Caspian in the Disney adapion of the book.
- Pavender: A pavender is a small,
rainbow-coloured fish native to Narnia. The Pevensie children catch
and eat pavenders on the island of Cair Paravel in Prince
Caspian. The pavenders are also part of a centaur's
breakfast for his "human-stomach" in The Silver
Chair. (See Fish)
- Peacock: No Talking Peacocks are
mentioned in the books, however Peacock feathers decorate the
Western Wall of the Great Hall in Cair Paravel (LWW), and Peacock is one of the dishes
served at feasts in the royal castle (SC).
- Pegasus: (See Winged
Horse)
- Pelican: A Pelican is mentioned as a
member of Aslan's army. Was present in the BBC miniseries. (LWW).
- People of the Toadstools: (See Nymph)
- Phoenix: A Phoenix resides
in an apple orchard on the green hill in the Western Wilds. It is
"larger than an eagle, its breast saffron, its head crested with
scarlet, and its tail purple" (TMN). In the 2005 film, a
Phoenix aids Aslan's army at the Battle of Beruna Ford.
R
- Rabbit:
Rabbits and hares are mentioned throughout the Narnian stories.
Camillo the hare serves as their representative in Prince
Caspian.
- Reindeer: Reindeer are shown pulling
both Father Christmas's and the Witch's sleds.
- Raven: Of
the seven who sit at the First Council of Narnia, two of them are
Ravens (MN). Another Raven called
Sallowpad later provides advice on the best route from Calormen to
Archenland (HHB).
- Red Dwarf: (See Dwarf)
- River God: (See Nymph)
- Robin: A
robin is portrayed as understanding speech when it leads the
Pevensie children to Mr Beaver, although it shows no sign of having
the ability to speak itself (LWW).
S
- Salamander: In
The Silver
Chair, there are salamanders that live far beneath the
Narnian earth. They are "too white-hot to look at. But they are
most like small dragons." They possess the ability of speech and
are "very witty and eloquent". Some salamanders were seen assisting
the dragons in destroying the fake Narnia (LB).
- Satyr:
Satyrs are woodland folk who are part human and part goat. They are
similar to fauns, except that they are wilder and have reddish fur,
longer horns, and more goat-like characteristics. They occasionally
join in dances with fauns (LWW). In the 2005
film satyrs' faces resembles goats, whereas fauns are human from
the waist up, they also have shaggy, frizzy hair and fur all over
their bodies, and have thick, hardy goat legs. They can also be
seen fighting with Prince Caspian in the 2008 film.
- Sea Horse: The Sea People ride the
ocean depths on giant Sea Horses, it is not specified to what
extent which they resemble their earthly counterparts.
- Sea People: The Sea People are an
aquatic race who live in the Last Sea. The are bipedal unlike the
more amphibious Merpeople who live near Narnia. They have ivory
coloured skin and dark purple hair. They wear no clothes although
they adorn themselves with "coronets of some kind and many had
chains of pearls." They are ruled by their king whom Lucy briefly
glimpses while aboard the Dawn Treader. He and his knights ride
large sea-horses as mounts. Their kingdom is an underwater version
of Narnian society and geography (See also Merpeople).
- Sea
Serpent: A Sea Serpent attacks the ship in The Voyage of the Dawn
Treader. The head of the Serpent is said to be "all greens
and vermilions with purple blotches - except where shell fish clung
to it - and shaped rather like a horse's, though without ears. It
had enormous eyes, eyes made for staring through the dark depths of
the ocean, and a gaping mouth filled with double rows of sharp
fish-like teeth. It came up on what they first took to be a huge
neck, but as more and more of it emerged everyone knew that this
was not its neck but its body ... "
- Serpent:
The Lady of the Green Kirtle
transforms into a giant, poisonous green serpent when preying on
innocents.
- Silenus: (See Nymph)
- Silvan:
(See Nymph)
- Spectre: Spectres are followers of the
White Witch. In
folklore, spectres were malevolent ghosts. (LWW)
- Sprite: Evil sprites are
followers of the White
Witch (LWW).
- Squid: A
squid is mentioned as a beast that lives in the Narnian Sea. (VDT)
- Squirrel: In Prince
Caspian, Pattertwig the Squirrel acts as a messenger as he
can travel "nearly everywhere without setting foot to ground". It
is bad manners among Squirrels to watch where another Squirrel
keeps his store of nuts.
- Stag: The White Stag can grant
wishes to the person who catches him (LWW). A Talking
Stag is captured and eaten by wicked Giants (SC). Stags
can be seen fighting with the Old Narnians in the 2008 film.
- Star: Narnian
Stars resemble "glittering people, all with long hair like burning
silver and spears like white-hot metal" (LB). Centaurs study their dances and
constellations. It is possible for a Star to become fallen from
grace and set to perform a menial task until Aslan permits it to
rise once more, such as Coriakin. It is also possible for a Star to
become too old. In these instances, it needs to eat fire-berries
from the sun to regain its youth, such as Ramandu (VDT).
T
U
- Unicorn: Unicorns are noble white
horse-like creatures with a single blue horn on their foreheads.
They use their horns in battle, and may be ridden when necessary.
They are portrayed as white horses with a horn in in Pauline
Baynes's original illustrations for The Lion, the Witch, and the Wardrobe.
In her illustrations for The Last Battle, however, they are
portrayed in a more traditional manner with goat-like beards,
cloven hooves, and lionesque tails. Jewel the Unicorn is present
during the last moments of Narnia. Peter is shown riding on a
unicorn in the 2005 film.
V
Illustrations
Narnian creatures that are not mentioned in The
Magician's Nephew but can be seen in the original ink
illustrations by Pauline Baynes include Bisons, Camels, Cape Buffalos, Chickens, Cobras, Crocodiles, Ducks, Ferrets, Frogs,
Gazelles, Giraffes, Goats, Hippopotamuses, Mooses, Otters, Raccoons, Rats,
Shrews, Skunks, Storks, Weasels, and Zebras. An Ipotane that was meant to be a Centaur can be
seen in one of the illustrations in The Lion, the Witch, and the Wardrobe.
Unidentifiable mythical creatures are listed below.
- Dragon/Bull
Creature: In one of the illustrations of The Lion, the Witch, and the Wardrobe,
there is a monster with a bull's body, webbed dragon forepaws, and
large dragon wings. It fights in the White Witch's army.
- Minotaur/Centaur Creatures: In
two illustrations of The Lion, the Witch, and the Wardrobe, In
Aslan's camp, the bull with the man's face appears as more of a
reversed minotaur-like creature with possibly a centaur-like frame.
In the Witch's courtyard, there is a centaur creature with bull's
horns when Aslan frees the statues back into Narnians.
- Hamadryad
Creatures: In illustrations of Magician's Nephew and The Lion, the Witch, and the Wardrobe,
respectively, the oak, requested by Aslan to attend the council,
appears as a walking tree with a human face; and in the scene when
Aslan revives the statues, there are several tree women who appear
as trees with human shaped heads on their trunks and branches for
arms, and branches growing out of their heads. These may have been
meant to be hamadryads.
- Vulture/Dragon/Man Monster: In
one of the illustrations of The Lion, the Witch, and the Wardrobe, a
faun fights an odd sort of monster from the White Witch's army. It
has the body and stature of a man, but has the head of a vulture
and the hind legs and tail of a dragon. It may be an inspiration
for the physical appearance of the character Tash.
Adaptations
Narnian creatures that are not mentioned in Lewis' books but
that appear in film or game adaptations of The Chronicles of
Narnia include the following:
Animated
Adaptation
- Bat-Winged Bird: Fights with the White Witch's
army.
- Eagle Man:
A stone prisoner in the White Witch's courtyard. It was freed and
assisted Aslan's Army.
- Ghost Witch: present when Aslan is
sacrificed.
- Jaguar:
Fights with Aslan's army.
- Hippotaur: Fights with the White
Witch's army.
- Humanoid Gator: They are humanoid alligators.
Fuchsia Humanoid Gators are present when Aslan is sacrificed by the
Witch, Purple Humanoid Gators are part of the White Witch's army,
There's one that is Green with Horns.
- Magdorhag: One is part of White Witch's Army
was Laughing after Aslan is sacrificed.
- Pignoid: Creatures resembling a bipedal pig.
They are present when Aslan is sacrificed. They later appear in the
battle, presumably fighting with the White Witch's army.
- Kirin: A
stone prisoner in the White Witch's courtyard. It was freed and
assisted Aslan's army
- Moose:
Fights with Aslan's army.
- Munkrat: A minion of the White Witch, He
shaved Aslan's Mane.
- One-Horned Tiger: A stone prisoner in the
White Witch's courtyard.
- Purple Iguana: An iguana-like creature. One is
a Member of the Witch's army, It was battling a Unicorn before it
was turned to stone by the White Witch.
- Quetzalstrich: Fights with the White
Witch's army.
- Sasquatch-Like Creature: Fight
with the White Witch's army.
- Swamp Moose: A green humanoid Mmose who was a
Member of the Witch's Army.
- Vamptiger: A stone prisoner in the White
Witch's courtyard. It was freed and assisted Aslan's army.
BBC
Miniseries Adaptations
- Bat Woman: Fights with the White Witch's
army.
- Cockatrice: A creature with the
head and legs of a chicken, and the body, tail, and wings of a
dragon. It fights with Aslan's army.
- Blood Armour
Barbarian: Fights with the Witch's Army.
- Black-Armored Samurai: Fights with the Witch's
Army.
- Wizard-Like Humans: Fights
with the White Witch's Army.
- Lich: Fights
with the White Witch's army.
- Lizard
Man: Fights with the White Witch's army.
- Winged Panther: A brown panther with bird-like
wings. It fights with Aslan's army.
Disney
Movie Adaptations
- Ankle Slicer: These creatures were created for
the Disney film adaptation of The Lion, the Witch and the
Wardrobe and do not appear in Lewis's works. They are small
reptilian creatures with parrot-like heads. They average about a
foot in height. True to their name, Ankle Slicers bring down their
enemies by slicing through their ankles with sharp
hand-scythes.
- Cheetah: These fast cat-like creatures
have the ability to run at speeds so high that out ran most of the
army. Fights in Aslan's side.
- Cyclops: Gigantic one-eyed creatures
who fight on the side of the White Witch.
- Goblin (Marsh
Horrors): Goblins can be seen fighting on the side of the
White Witch.
- Gorilla: Giant apes that are so strong
that they can drag minotaurs to the ground. Fights with Aslan's
army.
- Griffin: Magnificent creatures,
part-eagle and part-lion with large ears. They fight alongside the
Pevensies in both LWW and PC. One also
appear in the BBC miniseries.
- Harpy:
Depicted as bat-like creatures that serve the White Witch. They
attacked the flying creatures that dropped rocks on the White
Witch's army
- Jaguar:
Fights in Aslan's army, just like in the Animated Version.
- Minoboar: Part man, part boar, they are part
of the White Witch's army.
- Polar
Bear: Two can be seen pulling the White Witch's
chariot.
- Rhinoceros: They fight with Aslan's
army at the Battle of Beruna Ford in The Lion, the Witch and the
Wardrobe.
- Tiger: In
LWW white tigers fight with
the White Witch's army. In PC, regular tigers fight on Caspian's
side.
In concept art for the Disney version of LWW, some unused
creatures include Naiads, Sprites, People of the Toadstool,
Gorgons, Succubus, Manticores, Rhinotaurs, and the Dryads that are
on the White Witch's side.
Notes and
references
- ^
K. M. Briggs, The Fairies in English Tradition and
Literature, p 209 University of Chicago Press, London,
1967
- ^ A Guide to Narnia by
Martha C Sammons,published 1979 by Hodder Christian Paperbacks,
ISBN 0 340 24800 9
- ^
The now defunct American folk-rock band, The Marshwiggles (of whom
David
Wolfenberger was a founding member) took their name from this
Narnian
character.
External
links
Original text for this article provided by Joshua Bell of NarniaMUSH.