Lost Planet 2: Wikis


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Lost Planet 2
European cover
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Jun Takeuchi (producer)
Kenji Oguro (director)
Series Lost Planet
Engine MT Framework 2.0
Platform(s) Xbox 360, PlayStation 3, PC
Release date(s) NA May 18, 2010[1]
JP May 20, 2010
Genre(s) Third-person shooter, RPG
Mode(s) Single player, local co-op, online co-op, online versus
Rating(s) ESRB: T
PEGI: 16
Input methods Gamepad, Keyboard and mouse

Lost Planet 2 is an upcoming third-person shooter video game developed and published by Capcom. The game is the sequel to Lost Planet: Extreme Condition which is also made by Capcom, taking place ten years after the events of the first game, on the same fictional planet. The game is being developed for the PlayStation 3, Xbox 360 and Microsoft Windows.[2] Originally set to be released in early 2010, Capcom delayed the game[3] to May 18, 2010 in North America and Europe and May 20, 2010 for Japan.[1]



The story takes place back on E.D.N. III 10 years after the events of the first game. The snow has melted to reveal jungles and more tropical areas that have taken the place of more frozen regions. The game will center on an ongoing war to gain T-ENG (Thermal-ENerGy).[4] Player(s) will assume control of several different factions such as Yuri's Snow Pirates, NEVEC (NEo-VEnus Construction) and many other groups battling the Akrid, a race of large insects native to E.D.N. III. The Akrid have expanded their armies and return much more powerful in Lost Planet 2.


Multiplayer gameplay from Lost Planet 2

Lost Planet 2 is primarily a third person shooter with some RPG elements.[5]

Many gameplay features from the original Lost Planet game will return. Recurring elements include major boss battles, extreme terrain, and the ability to pilot mechanized armor suits, known as Vital Suits (VSs). On July 24, 2009, at Comic-Con 2009, producer Jun Takeuchi held a Q&A session for fans. Takeuchi revealed that there would be a lot more co-op based VSs.[6] Indeed, Players will be able to ride on the sides of some VSs. These VSs can be controlled by one player, while two others hang on by the sides and shoot. Takeuchi also revealed that there would be flying VSs which feature unlimited flying time.[6]

Also unlike Lost Planet, Lost Planet 2 will not constantly drain players of Thermal-Energy. This is due to the warmer climate, which can sustain T-ENG presence longer than a cold climate, which drains thermal energy bit by bit. Instead, energy can only be drained when the player pilots a VS and uses a weapon that requires energy. You may also lose T-ENG by completing one entire sprint with a character (confirmed in the demo). If one player loses all their energy, another can give them some of their energy, using a new weapon, to keep players alive.[7]

Kenji Orguro and Jun Takeuchi announced that the game would reward players with experience points. Players will earn more points for playing in a unique manner and completing extra objectives in missions.[8]


Lost Planet 2 will allow players to complete the campaign either in single-player mode, in split-screen local co-op[9], or online with up to 3 companions and/or AI bots.

There will be many boss battles in the game, and they will be larger in size than those of the first Lost Planet game. Additionally, there will be many different ways to combat them. According to Eurogamer, the giant monster bosses may be killed by standard gunfire, Vital Suits, or by entering the beasts' intestines via their mouths.[5]

Lost Planet 2 will be split into six episodes, each containing its own story and hero, which all will come together at the conclusion of the game.[10] Also, the campaign experience will change based on the players' actions in the game, though it has not been announced how or to what extent.[11]

Online versus

Lost Planet 2 will borrow the online multiplayer versus modes of its predecessor, and will feature some new modes as well.[11]


Lost Planet 2 will be running on the MT-Framework 2.0, an updated version of the engine used in several Capcom-developed games.[12] A support for the campaign mode can have up to 4 players working together via the internet.[13]

Unlike its predecessor, Lost Planet 2 will allow players to create and customize their own characters. Players will be able to customize their characters, and will allow them to unlock more clothing and body types after leveling up and downloading content. The game will also allow players edit weapon models, and color palettes used. However, weapons used in multiplayer will have to be unlocked through leveling up. On 18 February it was reported that the 360 version of the game will have significant cuts in order to make the game fit on a single DVD, the content cut will be available as downloadable content but no confirmation has been given if this content will be charged for or free.[14]

Marketing and promotion

Gameplay from the announcement trailer of Lost Planet 2

Lost Planet 2 was originally announced on February 24, 2009, via a trailer on Xbox Live. In mid-April 2009, a video was released by Eurogamer with a boss battle being depicted in real-time gameplay. The video showed T-ENG usage, VSs, and deployable health fields.[5] At E3 2009, Capcom offered a preview of Lost Planet 2 's co-op campaign, and announced a Winter 2009 release date.[7] On June 29, 2009, at Microsoft's Midnight Live 360 show, Capcom announced a Lost Planet 2 demo that is now available via Xbox Live Marketplace.

On July 15, 2009, Capcom announced that Lost Planet 2 would be playable at Comic-Con 2009. The Capcom Unity Blog reported that visitors would be able to try the four-player campaign mission against the giant salamander boss. At the event, Capcom also held a raffle to give away a number of 16-inch plush toys and a single 3-foot-long plush toy of the salamander boss.[15]

On August 19, 2009, a four-player co-op demo of Lost Planet 2 was released onto Xbox Live Marketplace. On September 24, 2009, a demo was released on the PlayStation Network Store, which features two new levels. This demo also features full game launching support for up to four players for PlayStation Home, the PlayStation 3's online community-based service. Game launching lets users set up multi-player games in Home and launch directly into the game from Home.

On December 22, it was announced that Capcom would delay Lost Planet 2, along with three other games, to avoid competition in the early half of 2010.[3]

On January 26, Capcom announced during an announcment for Monster Hunter Frontier for the Xbox 360 that Lost Planet 2 would be released on May 18 in North America and Europe and May 20 in Japan.[1] Also announced was the addition of two characters, Marcus Fenix and Dominic Santiago from the Gears of War series exclusively for the Xbox 360.[16] Capcom also confirmed that Albert Wesker from Resident Evil will be in the game. (Wesker was previously listed as a pre-order bonus from Gamestop, although that has been changed recently.) and Dylan Toomey.


  1. ^ a b c Xbox Japan's Big Capcom Announcement Is...
  2. ^ "Lost Planet 2 found on PS3 in 2010". Gamespot. http://e3.gamespot.com/story/6210961/lost-planet-2-found-on-ps3-in-2010. Retrieved 2009-06-03. 
  3. ^ a b Barber, Tyler (2009-12-22). "Capcom Delays Four Big Games". GameSpy. http://xbox360.gamespy.com/articles/105/1057118p1.html. Retrieved 2009-12-24. 
  4. ^ "Lost Planet Preview - Page 1". Eurogamer. 2009-04-27. http://www.eurogamer.net/articles/lost-planet-2-preview?page=1. Retrieved 2009-04-29. 
  5. ^ a b c "Lost Planet Preview - Page 2". Eurogamer. 2009-04-27. http://www.eurogamer.net/articles/lost-planet-2-preview?page=2. Retrieved 2009-04-29. 
  6. ^ a b Fahey, Mike (July 24, 2009). "You Will Fly In Lost Planet 2". Kotaku. pp. 1. http://kotaku.com/5322512/you-will-fly-in-lost-planet-2. Retrieved 2009-07-26. 
  7. ^ a b Goldstein, Hilary (2009-04-06). "E3 2009: Lost Planet 2 Co-Op Hands-On". IGN. pp. 1. http://xbox360.ign.com/articles/992/992012p1.html. Retrieved 2009-06-06. 
  8. ^ "All Access Preview: Lost Planet 2". X-Play. May 4, 2009. pp. 1. http://g4tv.com/xplay/videos/38079/All_Access_Preview_Lost_Planet_2.html. Retrieved 2009-05-05. 
  9. ^ "Lost Planet 2 split-screen confirmed". Eurogamer. 2010-02-25. http://www.eurogamer.net/articles/lost-planet-2-split-screen-confirmed. Retrieved 2010-02-28. 
  10. ^ Robinson, Seth (July 25, 2009). "SDCC 09:There will also be an episode 0 which will give you an insight of what happend in the original Lost Planet Extreme condition. LOST PLANET 2 is a Whole New Game". Newsarama. pp. 1. http://www.newsarama.com/games/070924-sdcc-LostPlanet2.html. Retrieved 2009-07-27. 
  11. ^ a b Brudvig, Erik (August 28, 2009). "Lost Planet 2 First Look". IGN. pp. 2. http://xbox360.ign.com/articles/976/976939p1.html. Retrieved 2009-04-30. 
  12. ^ "Capcom Announces Lost Planet 2". joystiq. February 23, 2009. http://www.joystiq.com/2009/02/23/capcom-announces-lost-planet-2/. Retrieved 2009-03-06. 
  13. ^ "Lost Planet 2 Has Story Co-Op for four". EuroGamer. February 25, 2009. http://www.eurogamer.net/articles/lost-planet-2-has-story-co-op-for-four. Retrieved 2009-03-06. 
  14. ^ "Lost Planet 2 Significantly Cut on 360". EDGE. February 18, 2010. http://www.edge-online.com/news/lost-planet-2-significantly-cut-on-360. Retrieved 2010-02-18. 
  15. ^ "Capcom Comic-Con 09: Lost Planet 2". Campcom. July 15, 2009. pp. 1. http://www.capcom-unity.com/frankthetank/blog/2009/07/15/capcom_comiccon_09_lost_planet_2_. Retrieved 2001-04-05. 
  16. ^ http://terminalgamer.com/2010/01/26/gears-of-war-and-lost-planet-2-cross-paths

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