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Up to date as of January 23, 2010
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There are a number of Animals and Monsters that ally themselves with players in MapleStory.

Contents

Pets

In MapleStory, players have the option of buying Pets, monsters that follow behind you and respond to commands, from the Cash Shop for either Maple Points, from events, or Nexon Cash, bought with real money. There are numerous different types of pets, and in some versions they have varying abilities or stats. Pets, like their owners, have levels, which are raised by "Closeness" instead of "Experience". Closeness is gained by feeding the pets and talking to them.

Brown Kitty Brown Puppy Black Kitty Mini Kargo Rudolph
Image:MS Kitty.png Image:MS Puppy.png Image:MS Black Kitty.png Image:MS Kargo.png Image:MS Rudolph.png
The Kitty is one of the first pets that ever came out. It's very basic and has no special abilities. As it was the first to come out, many players have these since the beginning and they tend to be very high level. These are also some of the cheapest pets. They aren't very obedient. Sometimes seen wearing Bucket Hats of various Colors. The Puppy is also one of the first pets that ever came out. It's very basic and has no special abilities. As it was the first to come out, many players have these since the beginning and they tend to be very high level. Needs to be fed more often than the Kitties. These are also some of the cheapest pets. Loyal and Highly obedient. Sometimes seen wearing Top Hats. The same as a regular Kitty, except this one is black. It came out later than the others, but is still a very basic pet. Like a Brown Kitty, it's not very obedient. Sometimes seen wearing Bucket Hats of various Colors. This is a Miniature Kargo, before it grows up. These are loyal pets that run along behind and follow commands well. They're among the hungrier pets in the game, so keep a good supply of Pet Food handy. A few Mini Kargos even have wings. This pet Rudolph is, or rather was, a seasonal pet that only came out around Christmas time. Now, they're a permanent fixture of the cash shop, which has (unfortunately) decreased their rarity. Miniature versions of Santa's Helper. In GlobalMS, they were glitched for a very long time. Sometimes seen wearing Rudolph Hats or Christmas Cones. May be related to Mu Lung's Reindeer.
Dasher Husky Black Pig White Bunny Pink Bunny
Image:MS Dasher.png Image:MS Husky.png Image:MS Black Pig.png Image:MS White Bunny.png Image:MS Pink Bunny.png
Dasher are almost the same as Rudolph. These are not available in GlobalMS. They are very smart and obedient, picking up on commands fast. They don't have a voracious appetite, so feeding them isn't an issue. Sometimes seen wearing Rudolph Hats or Christmas Cones. May be related to Mu Lung's Reindeer. Husky are smart, loyal, and hungry pets. They do well in cold environments. They don't have a great appetite, though it might come as a surprise. Active pets, and some wear Fur Coats and Yellow Tights, or even Pig, bunny, and Skeleton suits. May be related to Ice Wolves or Hectors. Black pigs aren't the smartest of pets. They live to eat, making them very hungry and needy for attention. Black Pigs like to pretend that they're Orange Mushrooms and will sometimes be seen sporting lacy bonnets. White Rabbits came out in 2006 during the Easter event. They are well behaved and quiet most of the time, but can be quite stubborn. They aren't particularly hungry, so feeding them shouldn't be a problem. Rabbits often wear Red Scarves around their necks. These are also some of the cheapest pets. This is the Pink variant. Like White Rabbits, they came out in 2006 during the Easter event. They are well behaved and quiet most of the time, but can be quite stubborn. They aren't particularly hungry, so feeding them shouldn't be a problem. Rabbits often wear Red Scarves around their necks. These are also some of the cheapest pets.
Panda Dino Boy Dino Girl White Tiger Monkey
Image:MS Panda.png Image:MS Dino Boy.png Image:MS Dino Girl.png Image:MS White Tiger.png Image:MS Monkey.png
Pandas are unique among pets. They first came out in June 2006, and during a special event had black and white panda name tags. They're fairly rare in the pet world, and a favorite of owners. Pandas are calm and gentle creatures that feed on Bamboo. They don't eat that often, however. Pandas have a tendency to wear bizarre outfits, like clown suits or lit Jack-O-Lanterns on their heads. Interestingly, the flame on the Jack-O-Lantern is surrounded by an air bubble when underwater. May be related to Pandas in Mu Lung. Dino Boys are aggressive pets. They're active and unpredictable, making owning one an interesting experience. They have a hot temper, and can breathe fire when angered. Unfortunately, they can't put this ability to use in battle. These are very hungry pets, so keep a full stock of Pet Food on hand. They think they're royalty, and so wear crowns and royal capes from time to time. Also, near Halloween, they can be seen wearing Ghostly suits. May be related to Drakes. Dino Girls are aggressive pets. They're active and unpredictable, making owning one an interesting experience. They have a hot temper, and can breathe fire when angered. Unfortunately, they can't put this ability to use in battle. These are very hungry pets, so keep a full stock of Pet Food on hand. They think they're royalty, and so wear crowns and royal capes from time to time. Also, near Halloween, they can be seen wearing Ghostly suits. May be related to Drakes. White Tigers are among the rarest of pets. Out of the snowy fields near El Nath they emerged. Tigers aren't hungry pets, and are fairly content most of the time. They're obedient and skilled in a number of ways. White Tigers can sometimes be seen running around in Ninja outfits or Magician's robes. In some versions, White Tigers will automatically heal if your HP falls below a certain point. Monkeys are active and wild pets. They're smart, but not too obedient. Their Favorite delicacy is, of course, the banana. Monkeys have a reputation as thieves, and as such wear the stereotypical loot bag on their back from time to time. This ability can be put to use by their owners, as monkeys, in some versions, will run along looting, even while standing still. May be related to Lupin or Peach Monkeys from Mu Lung.
Turkey Penguin Robot Mini Yeti Jr. Balrog
Image:MS Turkey.png Image:MS Penguin.png Image:MS Robot.png Image:MS Yeti.png Image:MS Balrog.png
This is a unique pet that originated in GlobalMS in the thanksgiving event 2006. They were awarded very rarely for a Thanksgiving quest. Turkeys aren't hungry pets, but very disobedient, doing as they wish most of the time. They're obviously related to the Turkey Monsters that appear during this time as well. Sometimes, they can be seen wearing Rudolph hats, trying to blend in once November has ended. Penguins are cold loving pets that were released in December. They originated near El Nath, unsurprisingly. They can be quite energetic and emotional, but are generally happy pets. Penguins are one of the hungrier pets in the game. They wear Earmuffs when it gets really cold. Penguins are probably related to Jr. Pepe found in Orbis Tower. The Robot is an unpredictable pet, and changes shape sometimes. They were released only very recently, so not much is known yet. They tend to be very easy to please. Robots are very active, but not very hungry. Their favorite snack is a fresh set of batteries, though for some reason in GlobalMS they are called "Micro Chips". Robots are probably related to the Tobo and Master Robo found in Ludibrium Toy Factory. One of the most expensive pets. This is a Miniature Yeti, a child roaming the cliffs near El Nath. Sometimes, it dons a baby Pepe on its back, imitating its parents. These are very popular pets, but among the most expensive. In some versions, yeti have auto looting and auto potion abilities. Fairly hungry, very smart, and usually quiet. A good pet to have at your side. Don't be fooled by its' appearance, this Balrog is harmless. It might seem strange that the maplers' worst enemies can become pets, but the Balrog is a very loyal one to own. It has many amusing habits and sometimes dons a suit of armor so that it resembles a full grown Crimson Balrog. The wings are just for show; unfortunately it can't fly.
Golden Pig Elephant Cloud Leopard Sun Wu Kong Dragon Egg
Image:MS Golden Pig.png Image:MS Elephant.png Image:MS Taiwanese Cat.png Image:MS Sonokong.png Image:MS Dragon Egg.png
This is a lucky Golden Pig that came out for the Lunar New Year. It devours chocolate coins when it can. This is one of the Hungriest pets in the game, so keep your eye on its closeness bar. Unlike some of the other pets, this one can actually use its wings, and float above the ground instead of touching it. The Elephant is a smart and loyal pet. It also features one of the most voracious appetites in the game, making it difficult to feed. Elephants have yet to be released in some versions. They can sometimes be seen wearing Arabic armor. The Cloud Leopard is a smart pet. It is very obedient. It's rare, and only available in a few versions. The name Cloud Leopard comes from the cloud-shaped patches on its body. Sun Wu Kong is a new pet. It is based on a monkey character from a Chinese Folk Tale. This is the egg of a baby Dragon. It might hatch soon.
Baby Dragon Black Dragon Red Dragon Green Dragon Blue Dragon
Image:MS Baby Dragon.png Image:MS Black Dragon.png Image:MS Red Dragon.png Image:MS Green Dragon.png Image:MS Blue Dragon.png
This is a baby Dragon which hatched from the egg above. Though young, it can already breathe fire, and if it's very happy it can even make flaming hearts. If it's unhappy, do something quick or you just might drown in its torrent of tears! It sleeps in small trees and already has the ability to fly, though only just above the ground. Through the use of a special item, it can evolve into one of the other dragons. A dark dragon with an evil look to it. Its fiery breath is fierce, and when angered it fires beams of pure evil energy from its mouth. The most amazing ability this pet has is that it can actually transform into a two headed huge form. When it sleeps, the baby dragon can sometimes be seen resting on its head. This dragon may be related to the Dark Wyverns of Leafre. A red dragon, always alert. When it gets angry, its eyes glow orange and it breathes red hot fire. If it gets upset, it cries a lot, contradicting its usual ferocious appearance. It leaves huge amounts of tears gathered around it. If it becomes confused, large question marks will float about. Like the dark dragon, it too possesses the ability to transform into a giant red serpent. It dreams about the baby dragon when it sleeps. May be related to the Red Wyverns in Leafre. A green Dragon with long curved horns. This one can't breathe fire. Like the other dragons, it also possesses the ability to transform into a giant serpentine form. It cries huge amounts when it gets upset. The baby dragon can often be seen in its dreams when sleeping, though it doesn't usually look happy. It craves raw meat when hungry. Unlike the others, this one doesn't correspond to a wyvern of Leafre. A Blue dragon with a cool personality. This one breathes icy cold breath when it is angered. If it gets upset, it cries a lot, contradicting its usually calm appearance. It leaves huge amounts of tears gathered around it. If it becomes confused, large question marks will float about. Like the other dragons, it too possesses the ability to transform into a giant blue serpent. It dreams about the baby dragon when it sleeps. May be related to the Blue Wyverns in Leafre.
Farm Pig Black Bunny Blue Husky White Baby Monkey Jr. Reaper
Image:MS Farm Pig.png Image:MS Black Bunny.png Image:MS Blue Husky.png Image:MS White Baby Monkey.png Image:MS Jr Reaper.png
This is a new pet, recently introduced in TaiwanMS. It is based off of a costume that can be worn by its master. It is one of the few pets that wears clothes. Also, it is capable of leveling up, and when it does so, it transforms into a rowdy Ribbon Pig and runs around, another ability that can be used by its master. This is the black variant. Unlike the Pink and White Rabbits, this one was created in GlobalMS and will be released soon. They are well behaved and quiet most of the time, but can be quite stubborn. They aren't particularly hungry, so feeding them shouldn't be a problem. Rabbits often wear Red Scarves around their necks. Currently, it can only be obtained by purchasing an iTCG card Booster pack and Redeeming the code from it in the cash shop. Codes that give black bunnies say "C01". A Blue furred Husky. Husky are smart, loyal, and hungry pets. They do well in cold environments. They don't have a great appetite, though it might come as a surprise. Active pets, and some wear Fur Coats and Yellow Tights, or even Pig, bunny, and Skeleton suits. May be related to Ice Wolves or Hectors. Currently, it can only be obtained by purchasing an iTCG card Booster pack and Redeeming the code from it in the cash shop. Codes that give Blue Huskies say "C02". This pet is very unique because it is EXACTLY the same as a monster, instead of just being a miniature version. It has the ability to transform into a giant Furious White Monkey, too. When it gets hungry, it eats a watermelon. A Halloween themed pet released in GlobalMS. It has a spooky look. The Jr. Reaper is unique in that all its commands are available from level 1, but only give 1 closeness, which makes it extremely difficult to level. It can also sprout dark wings from its side whenever it starts to dance. The Jr. Reaper's weapon of choice is the Guitar, though it can't attack with it, unlike its' master. Sometimes, they'll also be seen carrying picket signs with varying funny messages on them.
Porcupine Snowman Kino Skunk Orange Tiger
Image:MS Porcupine.png Image:MS Snowman.png Image:MS Chook.png Image:MS Skunk.png Image:MS Orange Tiger.png
A porcupine pet, created in GlobalMS. Currently, it can only be obtained by purchasing an iTCG card Booster pack and Redeeming the code from it in the cash shop. Codes that give porcupines say "C03". It heavily resembles the Porky monsters found in Mu Lung. In other version the porcupine is cash shop item. A cute snowman which was brought to life. If you don't feed it often enough, he'll begin to melt. Sometimes, he'll start rolling and become an enormous snowball! This is a new pet for Christmas 2007, and it's available in the cash shop permanently. A baby orange mushroom. When it transforms, it turns into a Zombie Mushroom, and when it gets angry, it becomes a Horned Mushroom. Seems to be based off of the tiny Orange Mushroom which follows around the lead character in the MapleStory anime. By far one of the smallest pets. A cute skunk pet from GlobalMS. Has the ability to disappear for a short period of time. Skunks are refined pets with a taste for quality, but they often fall back into bad habits. Like Jr. Reapers and Turkeys, they tend to make somewhat insulting, but loyal, companions. Currently, it can only be obtained by purchasing an iTCG card Booster pack and Redeeming the code from it in the cash shop. Codes that give Skunks say "C04". Don't make it angry, though, or you'll regret it! An orange tiger. Tigers aren't hungry pets, and are fairly content most of the time. They're obedient and skilled in a number of ways. Tigers can sometimes be seen running around in Ninja outfits or Magician's robes. Created in GlobalMS. Currently, it can only be obtained by purchasing an iTCG card Booster pack and Redeeming the code from it in the cash shop. Codes that give Orange Tigers say "C05".
Robo Baby Robo Blue Robo Green Robo Red Robo
Image:MS Robot Egg.png Image:MS Blue RoboMonkey.png Image:MS Blue Robot Cat.png Image:MS Green Robot Cat.png Image:MS Red Robot Cat.png
A tiny metallic egg-type device. How can you tell when it's going to hatch? This is the baby form, evolved from the robot egg. It's the second ever evolving pet. It has tiny little laser guns in its hands, which mysteriously eject shells. Feeding it pet food charges the batteries, easily indicated by the symbol over its head. It can hover a little, but not for long. Like most robots, it has to hook up to a charging station when it sleeps. The blue version of the baby's evolved state. It's much bigger, and fiercer. It looks like a pure robot, but there's really a tiny yellow creature piloting it. Actually a transformer, it can change from cat form to a more humanoid appearance. This form wields a lance and shield, but don't expect it to help you in battle or you'll be sorely disappointed. Tied with the other evolved forms for "Largest pet in the game". With bigger robots comes bigger charging stations, and this one's looks like a huge space dock. The Green version of the baby's evolved state. It's much bigger, and fiercer. It looks like a pure robot, but there's really a tiny yellow creature piloting it. Actually a transformer, it can change from cat form to a more humanoid appearance. This one wields a polearm or spear, but don't expect it to help you in battle or you'll be sorely disappointed. Tied with the other evolved forms for "Largest pet in the game". With bigger robots comes bigger charging stations, and this one's looks like a huge space dock. The Red version of the baby's evolved state. It's much bigger, and fiercer. It looks like a pure robot, but there's really a tiny yellow creature piloting it. Actually a transformer, it can change from cat form to a more humanoid appearance. This one wields a two blades, but don't expect it to help you in battle or you'll be sorely disappointed. Tied with the other evolved forms for "Largest pet in the game". With bigger robots comes bigger charging stations, and this one's looks like a huge space dock.
Gold Robo Gorilla Robo Snail Crystal Rudolph Toucan
Image:MS Yellow Robot Cat.png Image:MS RoboGorilla.png Image:MS Pet Snail.png Image:MS Crystal Rudolph.png Image:MS Tucan.png
The Yellow version of the baby's evolved state. It's much bigger, and fiercer. It looks like a pure robot, but there's really a tiny yellow creature piloting it. Actually a transformer, it can change from cat form to a more humanoid appearance. This one wields an energy blade, but don't expect it to help you in battle or you'll be sorely disappointed. Unlike the other forms, it has huge, pink biological-type wings which it can use to glide short distances. Tied with the other evolved forms for "Largest pet in the game". With bigger robots comes bigger charging stations, and this one's looks like a cannon. The only evolved form that is NOT a cat-like mecha. This Gorilla can be pretty dangerous when angered, pulling out two huge arm cannons that drop large shells when fired. It has speakers in its back for music on the go. In its flying/swimming form, it grows a shark fin mysteriously. In order to feed it, a little helicopter will fly in and dock with it! With bigger robots comes bigger charging stations, and this one's looks like a launcher. This is a very special snail pet. By doing a quest for Mar the Fairy of Ellinia, you can obtain this pet. It only lives for 5 hours, but the 5 hours don't start counting until you take it out of your inventory. It cannot be revived and dosen't use many commands. It looks like a baby Moss Snail or Mano... The Crystal Rudolph is the Christmas pet released in 2008, straight from Happyville. It may look similar to the regular Rudolph, but it sports a number of different commands, including a transformation which turns it into a glorious adult Reindeer. Only available at Christmas time! A Toucan pet from BrazilMS, the first pet out of that version.
White Duck Pink Bean Raccoon Ninja
Image:MS White Duck.png Image:MS Pink Bean.png Image:MS Raccoon.png Image:MS Ninja.png
A pet that won the "create a pet" event in GlobalMS. It has several of the usual commands to cry, get angry, dance, and so on, but it's special ability is to transform into a white Swan boat. A short and chubby pet summoned through the Goddess’ mirror. It is temperamental. Modeled after the currently strongest boss, Pink Bean. Pink Bean will not expire like other Pets. Obtainable only from the Cash Shop Surprise in GlobalMS.

Pet Attributes

Cloy can inform you of pet commands or transfer closeness between pets.

Like all cash shop items, Pets only last for 90 days. At the end of this time, they become lifeless dolls once again. They can be revived by buying a Water of Life from the cash shop and completing a quest. Pets follow behind the player, trying to keep up. If the player has a relatively high amount of speed, the pets will sometimes have trouble keeping up. This can be remedied by completing special Pet Quests that allow them to match speeds. Pets, like their owners, learn different things at different levels. As it progresses it learns more commands that give greater amounts of closeness. The highest level a pet can reach is level 30, needing a whopping 30,000 closeness. They can be out, following the player, or put up and inside the inventory, so as not to get lonely when the player is away from their computer. When a pet is neglected, its hunger slowly goes down, until it reaches 0, at which point it loses massive amounts of closeness and returns to the inventory on its own. Other than that, pet raising is fairly simple, and provides an additional level of depth to the game.

Closeness can be transferred between pets. By purchasing a special reset scroll from Cloy, the pet master in Henesys park, a pet owner can take the closeness from an old pet that has returned to its doll form, and give it to a newly purchased pet. If the new pet already has some closeness, then it will gain only as much as is needed to catch up to the old pet's level. For example, if a new pet is purchased from the cash shop, and has already reached level 5 before trying to transfer closeness, then it will only gain the closeness needed to get it to level 17, which is the level of the old pet, instead of adding the two together and causing the pet to exceed both levels.

Pet Equipment

Like their owners, pets can wear equipment purchased from the cash shop. Unlike player equipment from the cash shop, however, pet equipment can be scrolled for Speed or Jump. There are pet equipments that are common to all pets, like Bucket Hats, and others that only certain pets can wear, like the Pepe platform for Yeti and Crimson Armor for Balrogs. These common ones only have 5 slots, while the specific pet equipments are 7 slots. Pet scrolls are fairly cheap, because not as many people use pet equipment. Often players who receive these will drop them since they're not worth the trouble. In addition to clothing, pets can also be equipped with the Meso Magnet, which allows the pet to pick up mesos from Monster drops, and Item Pouch, which allows it to pick up the monster's item drops. New to several versions, particularly GlobalMS and MapleSEA, there are also Auto HP and Auto MP pouches. These will automatically use a potion for either HP or MP whenever the player's points reach a certain level, determined in the "game options". These take the place of the pet skills listed below.

Pet Skills

In some versions, pets have different skills. The ways to obtain these skills and their effects vary from version to version. In KoreaMS, certain pets come with these abilities built in, like the Yeti. In TaiwanMS, the skills are purchased from the cash shop, and are permanently installed on the pet. These skills can only be removed with an AP reset scroll that is also bought from the cash shop. A single pet can only have 3 skills at one time. The skills are as follows:

Automatic Pick-up Skill:
Automatic Pick-up Leftover Item and Meso Skill:
HP Charge Skill:
MP Recharge Skill:
Item Pick-up Skill:
Expand Range Skill:
Unlootable Item Skill:

Feeding Pets

Doofus sells pet food in Henesys.

As Pets spend time following their masters, their Hunger value slowly goes down. When it reaches 0, the pet returns to the player's inventory at a massive loss of closeness. Once it reaches 50, the pet will begin to mope and show signs of weakness. This can get the owner in trouble with other players, if they see it going on. Often the owner will be defamed for allowing this to occur. While starvation is one of the problems with owning a pet, overfeeding it is another. It gains 1 point of closeness when fed, so sometimes new pet owners will continually feed their pet. This will actually cause the closeness to decrease as well. Pet food can be purchased for 30 mesos from special pet food sellers, which can be found in Mu Lung, Ludibrium, Orbis, Leafre, and Henesys.

Multipet

In several versions of MapleStory, it is possible to have up to three pets follow you. In order to gain this ability, one must purchase a special Pet Treat from the cash shop. Take this treat to Trainer Bartos, found at Henesys Pet Park, and he will ask you to find a hidden note. Complete the Jump Quest here and double click on the basket of kittens at the top to gain the note, then return to Bartos. Once this is completed, the player will gain the skill, Follow the Lead(er), which enables him or her to have more than one pet out at a time.

Having out several pets at once has a few advantages. Since one pet can only have, at maximum, 3 pet skills at a time, it would be impossible to use all pet skills at once with only one pet. By using the Multipet system, it's easy to gain the help of all pet skills. Pet equipments, which can be scrolled for speed or jump and, in some versions, even bonus stats like STR and DEX, can be worn on all three pets to give extraordinary bonuses to the player. Additionally, if pets from a certain theme are chosen, then it is possible to gain a large effect behind the player. The possible effects are as follows:

Jungle effect Image:MS_Jungle.png
Pet Name
Image:MS Porcupine.png Porcupine
Image:MS Elephant.png Elephant
Image:MS Pink Bunny.png Pink Bunny[1]
Image:MS White Bunny.png White Bunny[2]
Image:MS Monkey.png Monkey
Image:MS White Tiger.png White Tiger
Image:MS Orange Tiger.png Orange Tiger
Image:MS Taiwanese Cat.png Cloud Leopard
Image:MS White Baby Monkey.png White Baby Monkey
Winter effect Image:MS_Winter.png
Pet Name
Image:MS Rudolph.png Rudolph
Image:MS Dasher.png Dasher
Image:MS Husky.png Husky
Image:MS Blue Husky.png Blue Husky
Image:MS White Bunny.png White Bunny[1]
Image:MS Penguin.png Penguin
Image:MS Snowman.png Snowman
Chatting effect Image:MS_Chatting.png Image:MS_Chatting 2.png Image:MS_Chatting 3.png
Pet Name
Image:MS Jr Reaper.png Jr. Reaper
Image:MS Robot.png Robot
Image:MS Turkey.png Turkey
Image:MS White Bunny.png White Bunny
Image:MS Dino Boy.png Dino Boy
Image:MS Dino Girl.png Dino Girl
Image:MS Black Kitty.png Black Kitty
Image:MS Kitty.png Brown Kitty
Image:MS Sonokong.png Sun Wu Kong
Image:MS Skunk.png Skunk[3]
Yam Yam effect Image:MS_Yam_Yam.png
Pet Name
Image:MS Puppy.png Brown Puppy
Image:MS Black Pig.png Black Pig
Image:MS Skunk.png Skunk
Image:MS Golden Pig.png Golden Pig
Image:MS Black Bunny.png Black Bunny
Image:MS Panda.png Panda
Image:MS Kargo.png Mini Kargo[3]
Boss effect Image:MS_Boss.png
Pet Name
Image:MS Balrog.png Jr. Balrog
Image:MS Yeti.png Mini Yeti
Image:MS Kargo.png Mini Kargo
Dragon effect Image:MS_Dragon.png
Pet Name
Image:MS Dragon Egg.png Dragon Egg
Image:MS Baby Dragon.png Baby Dragon
Image:MS Black Dragon.png Black Dragon
Image:MS Blue Dragon.png Blue Dragon
Image:MS Green Dragon.png Green Dragon
Image:MS Red Dragon.png Red Dragon
  1. 1.0 1.1 Does not apply for the effect in MapleSEA.
  2. Does not apply for the effect in ThailandMS.
  3. 3.0 3.1 Applies for the effect only in ThailandMS.

Quest

If you participate in the weekly event quest, Helping the Daughter of the Poultry Farm Owner, you can acquire an Egg that will hatch into one of three animals.

File:MS chicken egg.png
Egg
File:MS full sized chicken.png
Full-sized chicken
File:MS Golden Chicken.png
Golden Chicken
File:MS full sized duck.png
Duck

Summons

Explorer

Starting with the 3rd job advancement, a number of Summons become available to certain jobs. Some of these have elemental Attributes, while others have different effects. Some summons require a Summoning Rock to appear and when their timer runs out, they disappear.

Third Job Summons

Ranger Sniper Priest
Image:MS summon Hawk.png
Silver Hawk
Image:MS Summon Eagle.png
Golden Eagle
Image:MS Summon Dragon.png
Dragon

One of the summons available in third job is the Ranger's Silver Hawk. This summoned bird flies near the Ranger that called it and attacks the closest enemy. It does weak damage, but can stun. At max, the stun rate is 99%, rendering a monster helpless in one-on-one combat. Hawk isn't known for its damage, however, and will not be of great use against bosses that can't be stunned. Requires a Summoning Rock to summon.

One of the summons available in third job is the Sniper's Golden Eagle. It is nearly identical to the Ranger's Silver Hawk. This summoned bird flies near the Sniper that called it and attacks the closest enemy. It does weak damage, but can stun. At max, the stun rate is 99%, rendering a monster helpless in one-on-one combat. Snipers do not use this skill as often as Rangers, since they have Blizzard, which can freeze enemies. Like Hawk, it does poor damage, so don't summon it if the monster is resistant to Stun. Requires a Summoning Rock to summon.

Priests, who usually have to focus on healing, rarely get the opportunity to attack the monster. In cases where the Priest is not high enough level to get experience from the monster without hitting it, this leads to very poor training. To make up for this weakness, Priests get to summon a Dragon, which can attack while the owner is busy healing and performing other Priestly duties. Dragons are not as weak as Hawks or Eagles; on the contrary, they can actually do pretty good damage. Dragons are usually seen when fighting Zakum or other top bosses. Consumes one Summoning Rock per summon.

Outlaw
Image:MS Bomber Bird.png
Gaviota
Image:MS Octopussy.png
Octopus
This is one of the Pirate class' summons. It drops a bomb on monsters. Gaviota can be summoned every 5 seconds. This is one of the Pirate class' summons. Unlike any other class summon, this one will not follow you. What this means is that it stays on a certain spot, where it is summoned and then attacks the monsters who come in a certain range. It fires either an ink bubble or a contact attack when the enemy is too close. Resembles the biological form of a Blocktopus.

Fourth Job Summons

Bow Master Marksman Dark Knight
Image:MS Monster Phoenix.png
Phoenix
Image:MS Monster Freezer Bird.png
Freezer
Image:MS Beholder Summon.png
Beholder
In Fourth Job, the Ranger's Hawk gets upgraded to the new Phoenix. In order to acquire this summon, a Bow Master must first find a Phoenix egg, located deep in the fiery depths of El Nath's Dead Mine, hatch it in a nest of Leafre, and defeat the Phoenix by himself. Phoenix has a fire based attack that can hit up to 4 monsters nearby at a time. Unlike Hawk, Phoenix cannot stun. In order to get this summon, the Bow Master must have a level 15 3rd job Hawk. In order to acquire this skill, one must defeat the Phoenix boss that hatches from an egg taken to a special nest in Leafre, after which the Phoenix's skill can be obtained from a quest. In Fourth Job, the Sniper's Eagle gets upgraded to the new Freezer. In order to acquire this summon, a Marksman must first find and defeat the Freezer by himself. Freezer has an ice based attack that can hit up to 4 monsters nearby at a time. Unlike Eagle, Freezer cannot stun, but instead it can freeze, making it much more effective than most other summons. In order to get this skill, one must have a level 15 Eagle, and must defeat the Freezer boss hatched out of an egg at a special nest in Leafre. Beholder is the Dark Knight's only summon. It was once an evil spirit, but to absolve its sins, it gave up all its memories. After a series of quests in which the Dark Knight reawakened the Beholder, it grew more powerful and slowly regained some memory. Eventually, its power reached the point where it could not increase without its evil tendencies returning. It adds 20% mastery, heals the warrior every few seconds, and casts a buff that adds weapon and magic defense, accuracy, avoidability, and weapon attack. Once fully empowered, it acts like a Priest. Beholder is smart enough to not heal when the health gained puts the Dark Knight over the maximum HP berserker allows.
Bishop I/L Arch Mage F/P Arch Mage
Image:MS Summon Bahamut.png
Bahamut
Image:MS Summon Ifrit.png
Ifrit
Image:MS Summon El Queenath.png
Elquines
In Fourth Job, the Priest's Dragon gets upgraded to the new Bahamut Dragon, which is red. Unlike Dragon, Bahamut is Holy elemental, and like other 4th job summons, it can attack multiple enemies. Bahamut can hit three nearby monsters, regardless of their proximity, so long as they are on screen. Unlike every other summon in the game, Bahamut can attack while the summoner is on a ladder. It is somewhat less powerful than the Arch Mage summons, and it doesn't last as long as the others. In order to get Bahamut, a Bishop is required to have at least a level 15 Dragon. Also, unlike the Summon Dragon of 3rd job, Bahamut does not consume a Summoning stone when called upon. For the first time, Mages pick up summons in Fourth Job. Oddly, the Ice Mage's summon is Fire based. It attacks by pounding its fist into the ground, hitting up to three monsters. The mage summons are more fearsome and more powerful than Bahamut. Like most other summons, it follows the summoner, attacking the nearest group. When used in conjunction with the skill Ice Demon, which causes all monsters it hits to change their elemental weakness to fire, it can inflict massive damage. For the first time, Mages pick up summons in Fourth Job. Oddly, the Fire Mage's summon is Ice based. It attacks by pounding its fist into the ground, hitting up to three monsters. The mage summons are more fearsome, and more powerful than Bahamut. Like most other summons, it follows the summoner attacking the nearest group. When used in conjunction with the skill Fire Demon, which causes all monsters it hits to change their elemental weakness to ice, it can inflict massive damage.

Cygnus Knights

First Job

Dawn Warrior (Warrior) Blaze Mage(Magician) Wind Archer (Archer) Night Walker (Thief) Thunder Breaker (Pirate)
Image:MS Soul Sprite.png
Spirit of Light
Sol
Image:MS Flame Sprite.png
Spirit of Flames
Ignis
Image:MS Wind Sprite.png
Spirit of Wind
Ventus
Image:MS Dark Sprite.png
Spirit of Darkness
Umbra
Image:MS Thunder Sprite.png
Spirit of Lightning
Fulgur
The "Soul" elemental sprite, which bonds with the warrior branch of the Cygnus Knights. It can be summoned from First Job onward to aid in battle, and it also is the source of the Soul Warrior's powers. All Cygnus Knights are bonded to a sprite from the start. Surprisingly, it is the only Soul Warrior skill with an elemental attribute, possessing holy powers. The name of the Spirit comes from the Latin word for "Sun". The "Flame" elemental sprite, which bonds with the magician branch of the Cygnus Knights. It can be summoned from First Job onward to aid in battle, and it also is the source of the Flame Wizard's powers. All Cygnus Knights are bonded to a sprite from the start. This is one of the two that actually possesses an elemental attribute (damage increased on Fire-weak monsters, reduced on Fire-strong monsters.) The name of the Spirit comes from the Latin word for Fire. The "Wind" elemental sprite, which bonds with the archer branch of the Cygnus Knights. It can be summoned from First Job onward to aid in battle, and it also is the source of the Wind Breaker's powers. All Cygnus Knights are bonded to a sprite from the start. Since wind isn't considered an element in the sense that monsters can be weak or strong to it, it always does neutral damage. The name of this spirit comes from the Latin word for Wind. The "Dark" elemental sprite, which bonds with the thief branch of the Cygnus Knights. It can be summoned from First Job onward to aid in battle, and it also is the source of the Night Walker's powers. All Cygnus Knights are bonded to a sprite from the start. Since darkness isn't considered an element in the sense that monsters can be weak or strong to it, it always does neutral damage. The name of this spirit comes from the Latin word for Shadows. The "Lightning" elemental sprite, which bonds with the pirate branch of the Cygnus Knights. It can be summoned from First Job onward to aid in battle, and it also is the source of the Striker's powers. All Cygnus Knights are bonded to a sprite from the start. This is one of the two that actually possesses an elemental attribute (damage increased on Lightning-weak monsters, reduced on Lightning-strong monsters.) The name of this spirit comes from the Latin word for Lightning.

Third Job

Flame Magician
Image:MS Summon Ifrit.png
Ifrit
It's the same as the Ice Arch Mage's Ifrit, but not as strong. It attacks by pounding its fist into the ground, hitting up to three monsters. Like most other summons, it follows the summoner, attacking the nearest group. This isn't available from level 70, but instead earned from a level 100 quest.

Tamable Mobs (Mounts)

In some versions of MapleStory, there are monsters, called mounts, that can be captured and ridden through use of the skill Monster Rider. There are currently four mounts: one that can be acquired at level 70 upon completion of the 3rd job advancement, another that can be acquired at level 120 upon completion of the 4th job advancement, and the last is received at level 200. The fourth is a special, time limited mount only available in JapanMS. Mounts have a number of special abilities, such as bypassing the cap on maximum speed and adding the non-slide effects of snowshoes, regardless of what shoes are currently being worn. Mounts cannot be used inside of Party Quests, even in situations where the benefits of speed do work. They also cannot be ridden while on some ships between areas.

Standard/Event Mounts

3rd Job (Level 70) 4th Job (Level 120) 4th Job (Level 200)
Image:MS Monster Tamable Pig.png
Watch Hog
Image:MS Mount Silver Boar.png
Silver Mane
Image:MS Red Draco.png
Red Draco
This unique monster is gained through a quest. You must protect it from monsters, while collecting 5 pheromones the hog itself will drop over time. Break boxes to get the other 5 items, which are called Kenta's Reports. The quest is only available to players over level 70, already on the third job advancement. You will get the skill and the saddle. After this, you will need 20 million mesos. Pay Chief Tatamo of Leafre this money and gain a potion. Go to a special map near Korean Folk Town. The hog itself spawns like any other boss monster. Use the purple potion on it. Once the quest is complete, the Watch Hog can be ridden by the player. It gives an instant 150% speed and 120% jump, faster than maxed haste. This makes movement through towns and such much easier. This hog may also level up, but there is no actual purpose other than getting a Silver Mane. This is the higher level monster for riding. It looks quite fierce and surpasses a number of limits. The Boar gives a boost of 170% speed, which is extremely fast. In order to get this boar, you must have 50 million mesos as well as the previous hog at level 3 and completion of the Fourth Job Advancement. Talk to Kenta, he requests you to get certain ETC items (namely 600 Rexton Skins, 400 Skull Shoulder Pads and 400 Wooden Shoulder Pads). After this, pay him 50 million mesos and you will receive the Silver Mane. This is the final monster for riding. It is a Strong red dragon that surpasses a number of limits. The Red Draco is the best mount currently available. To get this mount is very simple: when you hit level 200 just unequip your level 120 mount and saddle and talk to your 4th job instructor until he gives you a quest which will give you your Red Draco. Also, this dragon has the ability to evade monsters attacks while being ridden, increasing portability.
3rd Job (Level 70) 2nd Job (Level 30) ? Job (Level ?)
Image:MS Magic Square.png
Magic Square
Image:MS Mount Rocking Horse.png
Rocking Horse
Image:MS UFO.png
UFO
This is a special mount, only available in JMS. A bit hard to see, but it is a glowing pink-white pad. It was derived from Nina's Magic Square, an item which Nina, a character from the MapleStory anime, uses to get around. The saddle for this mount is a tiny ribbon pig, designed to look like Nina's pet. This comes exclusively from a quest that was available for a short period of time. It is also time limited, and all Magic Squares will expire in approximately one year. This mount adds 150% speed, 120% jump, and a new stat called "Swimming speed" at 100%. It is unknown what swimming speed does at this point, but it might be used for Aqua Road navigation. This is another special event mount, only available in an event in MapleSEA. It comes together with the Monster Rider skill, thus it's usable even at level 30. It looks vaguely similar to the rocking horse ridden by Toy Trojans, or Nightmares, however its' wide eyes give it an innocent look, instead of the evil glares of a monster. It takes a new, unique saddle to ride it, which sports a yellow star on the side. It's time limited as well, just like Magic Square, so they will all eventually expire. Like the Watch Hog, it gives 150% speed, 120% Jump, and also has the 100% swimming speed that the Magic Square has. A UFO Mount, availible only from a KMS event quest.at the moment, Not instantly obtained(like all other mounts). Obtainable from the KMS "Saving Agent Gaga" event. Has a dash-like skill with a whopping 190% speed, the same as the Red Draco. Can be powered up every 10 times you complete the "Saving Agent Gaga" event quest. If you look in the files for GMS, you can see translated bits of the event giving this mount, hinting that it will most likely come out soon. Comes with a skill with no known purpose that makes a tiny tractor beam that flashes rainbow colors and makes the death sound for robos.

Cygnus Mounts

2nd Job (Level 50) 3rd Job (Level 100) 4th Job (Level 120)
Image:MS Mount Titiana.png
Mimiana
Image:MS Mount Titio.png
Mimio
Image:MS Mount Shin Jo.png
Shin Jou
One of the young birds raised on Ereb. At level 50, a Knight of Cygnus can go to Nineheart to start the Mount quest. Unlike the standard classes' mount, you don't capture it in the wild; instead, it's raised from an egg that the player is given. Once the egg reaches its mature form, the hatchling must be returned to Ereb while the player gets a special potion from Kenta for 10 million mesos, which makes this mount substantially cheaper than the Standard class hog. It grants 150% speed and 120% jump, just like the hog. At level 100, during their 3rd job, Cygnus characters are given a chance to upgrade their mount to the equivalent of a Silver Mane. This is likely tied to the "mini-advancement" which Cygnus Knights go through at level 100, gaining extra skills and mount upgrades. To get it, you must pay a total of 27 million mesos and collect 90 of several Leafre monsters' etc items to make special food that causes the Titiana to grow. Titio adds 170% speed and 120% jump, like Silver Mane. A newly hatched holy beast, born from the guardian of Ereb Shin Su. It is a reward to Cygnus Knights who reach their maximum level, 120, similar to the Red Draco for standard classes. Since the Knights max out at level 120, this is the last mount they can obtain. Gives the same boosts as Red Draco, 180% speed and 120% jump.

Aran Mounts

Level 50 Level 100 Level 150
File:MS Ryu Ho 50.png
Werewolf
File:MS Ryu Ho 100.png
Werewolf
File:MS Ryu Ho 150.png
Werewolf
The level 50 Aran mount. In order to acquire this mount, you must complete the level 50 Aran mount quest which requires 10,000,000 (10 million) mesos, 50 Seal Meats, and 50 Jr. Yeti Skins.-150% Speed, 120% Jump- The level 100 Aran mount. In order to acquire this mount, you must have acquired the level 50 Aran mount.-170% Speed, 120% Jump- The level 150 Aran mount. In order to acquire this mount, you must have acquired both the level 50 and 100 Aran mounts.-180% Speed, 120% Jump-
Level 200
File:MS Ryu Ho 200.png
Ryu Ho
The level 200 Aran mount. In order to acquire this mount, you must have acquired all of the previous Aran mounts. -200% Speed, 120% Jump-

Evan Mounts

Cash Mounts

In some versions, covers which will alter your mount's appearance are available in the Cash Shop. They do not alter the stats of the base mount in any way, retaining their experience, level, speed, and tiredness rates.

Image:MS Mount Ostrich.png
Ostrich
Image:MS Mount Frog.png
Frog
Image:MS Mount Turtle.png
Turtle
An unusually large mount. It looks pretty fast, even though it isn't necessarily. Its' saddle looks quite regal, and when it gets tired it will slump down so that its body is resting on the floor. The frog is unique in that it hops along as opposed to the steady gait possessed by the other mounts. The saddle is a large basket-like seat, which seems to provide some sort of shock absorption as the rider doesn't bounce around much at all. Contradicting the stereotype that turtles are slow, this one makes a surprisingly good mount. When ducking, the turtle recedes into its shell.
Image:MS Mount Yeti.png
Yeti
Image:MS Mount Buffalo.png
Buffalo
A young Yeti, which is slightly smaller than the monster version but much larger than the pet. By riding it in the same manner as a Pepe would, players can have a Yeti of their own to lead them around. A red buffalo. It's not very large, but it'll get you where you need to go.

Mount Care

Mounts share much in common with pets. The main difference is that, instead of Hunger, mounts have a value called "Tiredness." A mount's tiredness starts at 0, and slowly rises as it is kept out. The more powerful the mount, the slower its tiredness value rises. The maximum value of Tiredness increases as a mount's level increases. At level 30, a pig will go up to 200 tiredness before forcibly dismounting you. Mounts gain experience when they are fed, in relation to how much tiredness is relieved. Thus, to gain optimal experience, it is best to wait until a mount's tiredness is between 20 and 30. The maximum Experience varies from 4,520 to 4,608, which is level 30. Mounts, unlike pets, are fed an item called Revitalizer, which is significantly more expensive at 1,000 mesos per bottle. Revitalizer can be purchased from the pet food sellers, which can be found in Henesys, Orbis, Ludibrium, Leafre, Mu Lung, and Ariant.

You can also choose to not give your mount Revitalizers at all. A level 1 mount can reach 99 tiredness before it kicks you off of it at 100 tiredness. Then the tiredness level returns to 95. You can just get right back on it again and keep riding. From 95 to 100 tiredness is about 5 or so minutes of riding. So if you do not care about leveling your mount and wish to not buy Revitalizers, you can just do this. The mount cannot die either, so you can just keep having his tiredness level hit 100 over and over again, and it will always return to 95 tiredness again.


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