| 16th | Top Game Boy Advance games |
| Mappy | |
|---|---|
![]() U.S. arcade flyer of Mappy. |
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| Developer(s) | Namco |
| Publisher(s) | Namco, Bally/Midway |
| Platform(s) | Arcade, Famicom, NEC PC-6001, NEC PC-8801, Sharp X1, Virtual Console |
| Release date(s) | 1983 Virtual Console JP April 14, 2009 NA March 25, 2009 PAL March 25, 2009 |
| Genre(s) | Platformer |
| Mode(s) | Up to 2 players, alternating turns |
| Rating(s) | ESRB: E OFLC: G PEGI: 3+ |
| Input methods | 2-way Joystick; 1 button |
| Cabinet | Upright and cocktail |
| Arcade system | Namco Super Pac-Man |
| CPU | 2x M6809 @ 1.536 MHz |
Mappy (マッピー Mappī) is a 1983 arcade game by Namco. In the United States, it was manufactured and distributed by Bally/Midway. Mappy is a side-scrolling platformer that features cartoon-like characters, primarily cats and mice. The game's main character itself is a mouse. Mappy runs on Namco Super Pac-Man hardware, modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman.
Contents |
The player guides Mappy the police mouse through the mansion of the cats called Mewkies (Meowky in the U.S. version) to retrieve stolen goods. The player uses a left-right joystick to move Mappy and a single button to operate doors. The mansion has six floors of hallways in which the stolen items are stashed. The items are:
The items come in pairs; should Mappy get paired items one after another, the point values of the second matching item gets a multiplier. The more the player retrieves matching items without dying, the bigger the multiplier gets. Therefore, ideally a player will start with the lowest value item (100 + 100 × 2) and proceed to the highest value items (500 + 500 × 6) in order to get the highest value items with the biggest multiplier, for a total of 8500pts. The second item of a pair will blink if retrieving it will yield a multiplier.
Mappy and the cats move between the floors by bouncing on trampolines at various places in the house. Mappy can land on a floor on the way up, but not on the way down. When they pass in the air, Mappy is unharmed by the cats, but should Mappy run into a cat anywhere else, he will lose a life.
The trampolines will break if Mappy bounces on them four times in a row. The trampolines change color depending on how many times Mappy has used them without a rest: green (zero bounces), blue (one bounce), yellow (two bounces), red (three bounces). A red trampoline will break if Mappy attempts it again. If a trampoline breaks and there is another trampoline below, Mappy will live. If there is either nothing or a floor under the broken trampoline, Mappy will lose a life. To reset a trampoline, Mappy must touch a floor. Bouncing on a trampoline is worth 10pts.
In addition to Mewkies, the boss cat Nyamco also roams around. The name "Nyamco", besides being a play on "Namco", comes from nyanko, the Japanese equivalent of "kitty cat". Nyamco was renamed "Goro" in the U.S. release. He is faster, but less aggressive than the Mewkies. Should Mappy recover an item which Nyamco is hiding behind, the player gets a bonus of 1000 points for having caught Nyamco in the act. He only hides behind an object for three seconds, though. Nyamco is always a single cat in each level, but the Mewkies appear three to a group for the first set of levels before the first bonus stage, four to a group for the next set of levels in between bonus levels, five to a group for the next set of levels, and so on.
Many of the hallways have doors which Mappy can slam open or shut to temporarily knock out the Mewkies or Nyamco. Some of these are special "microwave doors" which release a wave which sweeps away any cat in its path off the edge of the screen and out of the house. The first two Mewkies are each worth 200 points, and each additional Mewky beyond the second is worth 400 points; Nyamco counts as a Mewky plus a multiplier of two. Any cat that is swept away reappears after a short while, jumping from the top center opening in the roof.
A level is completed when all the loot is retrieved. If Mappy tarries too long, a "Hurry" sign appears after which the music and the cats speed up, and more Mewkies are added (two will appear ready to drop as the Mewkies normally do immediately following the hurry message, and more Mewkies can arrive later on). If the player waits too long after this, the "Gosenzo" coin (a blue disk shape with Nyamco's face on it) will drop onto the top-middle platform and chase Mappy in a manner similar to the Mewkies, but more effectively. The "Gosenzo" coin can harm Mappy even if he is in the air.
The third level and every fourth level after that is a bonus round. Mappy, unbothered by the cats, must bounce across a series of trampolines, popping fifteen different suspended red balloons, with a "Nyamco" along the way. A bonus is awarded if all the balloons are popped before the music ends, at which time the level will end as long as a player has not previously fallen through a trampoline onto nothing, which would abruptly end the bonus level. The Nyamco balloon will break any trampoline and will grab one balloon above him for Mappy. In addition to 10 points for each trampoline bounce, each red balloon is worth 200 points, the large blue Nyamco balloon is worth 2,000 points, and collecting all of the balloons is worth a bonus of an additional 5,000 points.
The eighth to tenth levels have bells, which Mappy can hit so that it temporarily freezes any cats below, for 300 points each (1,000 points for stunning Nyamco). Starting from these stages, the "Hurry" sign will also appear earlier and earlier.
As there are 256 rounds, like in Pac-Man and other 8-bit arcade games, the last round's play is normal, but harder than usual. When the player finishes the round, which is also known as "round 0," the first round appears again.
A Japan-only port of the game was released for the Famicom (Japanese version of the NES) and MSX in 1984. This was followed by a video game console-only sequel called Mappy-Land in 1986 (released in the United States by Taxan). In 1998, it was released as part of Microsoft Revenge of Arcade for the PC. Mappy also had several Japan-only sequels, including Hopping Mappy in 1986 for the arcades and Mappy Kids for the Famicom in the late-1980s. There is also a version called Mappy Arrangement which was released in 1995 as part of Namco Classics Collection Volume 1 for the arcade. The Famicom version of the original Mappy was re-released in Japan as part of the Famicom Mini Series in 2004. Mappy is included on the Ms. Pac-Man collection manufactured by Jakks Pacific. It is also featured in Namco Museum 50th Anniversary Collection, released on Xbox, Nintendo GameCube, PC, and PlayStation 2 in 2005 (did not appear on the Game Boy Advance version), and also appears on Namco Museum DS. Mappy is playable in the Playstation Portable version of Namco Battle Museum Collection, and there is a Mappy game for the Palm OS, by NI. Mappy was included as a Dot-S set. It is also one of the first Arcade titles to have been released on the Virtual Console.
| Mappy | |
|---|---|
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| Developer(s) | Namco |
| Publisher(s) | |
| Japanese title | マッピー |
| Release date(s) |
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| Genre(s) | Action |
| System(s) | Arcade, NES, Sega Game Gear, MSX, Sord M5, Fujitsu FM-7, Epoch Super Cassette Vision, Sharp MZ-700, Sharp MZ-1500, Sharp MZ-2500, Sharp X1, Sharp X68000, NEC PC-6001, NEC PC-8001, NEC PC-8801, Game Boy Advance, Mobile, Wii Virtual Console |
| Players | 1-2 |

Mappy, like Xevious, is an early Namco arcade game that achieved great success in the land of the rising sun, and very little success in the states. Behind it's cute characters and presentation is a surprisingly strategic arcade action game that requires a lot of planning, and can become quite frantic.
Since Mappy wasn't extraordinarily popular in the U.S., there isn't a lot of history to report. The name Mappy is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman. The large red cat was known as Nyamco in Japan, which besides being a play on Namco, comes from nyanko, the Japanese equivalent of "kitty cat". Nyamco was renamed Goro in the U.S. release.
Mappy (again, like Xevious) was ported to a large number of home computers and consoles in Japan, and (unlike Xevious) saw no American conversions. It has shown up more recently in the states thanks to the Namco Museum 50th Anniversary compilations and the Jakks Pacific Namco TV Games plug & play systems.
You are Mappy, the brave mouse policeman. Mappy's mission is to retrieve all of the stolen treasure from the Meowky cat gang. They've stashed all of the loot in their leader's mansion which contains several floors, and numerous trampolines that the Meowkies like to use to travel between stories. Mappy's job is only to gather the goods, not to make any arrests, so don't let him get near any cats or it's lights out for Mappy.
![]() Title screen |
![]() Start screen |
![]() Japanese flyer |
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