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Mario Party
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![]() Mario series characters, as they appear in Mario Party 8, from left to right: Waluigi, Fly Guys, Blooper, Birdo, Chain Chomp, Bob-omb, Dry Bones, Toadette, Hammer Bros., Donkey Kong, MC Ballyhoo, Big Top (hat), Bowser, Wario, Princess Peach, Princess Daisy, Boo, Yoshi, Toad, Luigi, and Mario |
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| Genre(s) | Party game |
| Developer(s) | Hudson Soft |
| Publisher(s) | Nintendo |
| Original release | December 14, 1998 - present |
Mario Party is a party video game series featuring Mario series characters in which four human- or computer-controlled characters compete in a board game interspersed with minigames. The series was developed by Hudson Soft and published by Nintendo (though the arcade version was developed by Capcom).
Since the release of the first Mario Party in December 1998, the series had put out a sequel every year until 2007 for North America and Japan until 2006. The series is known for its party game elements,[citation needed] including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. The most recent game in the series is Mario Party DS, released in November 2007. The most recent game for a home console is Mario Party 8, also released in 2007.
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Over the course of the Mario Party incarnations, gameplay has changed to suit the technology of the hardware, and there are also several modes available for play in each game, each of which provides its own rules and challenges.
Every game in the main series has a standard Party Mode in which up to four players play through a board, trying to collect as many stars as possible. In every turn, each player rolls a die and progresses on the board, which usually has branching paths. Coins are primarily earned by performing well in a minigame played at the end of each turn. On most boards, players earn stars by reaching a star space and purchasing a star for a certain amount of coins. The star space appears randomly on one of several pre-determined locations and moves every time a star is purchased, usually occupying a blue space.
Every Mario Party contains at least 50 to almost 110 minigames with a few different types. Four-player games are a free-for-all in which players compete individually. In 2-on-2 and 1-on-3 minigames, players compete as two groups, cooperating to win, even though they are still competing individually in the main game. Some minigames in Mario Party 1 are 4-player co-op, even though it doesn't say it. In most situations, winners earn ten coins each.
Battle minigames first appeared in Mario Party 2. These games are like the 4-player games, but instead of winners earning ten coins each, each player contributes a randomly selected number of coins (or all coins if the player falls short of the pot amount). The winner of the minigame receives approximately 70% of the pot, the second place winner receives the other 30%, and a random player occasionally gets coins left over from rounding.
Duel minigames also debuted in Mario Party 2, and were omitted in Mario Party 4 (though the Story minigames were all duels), but returned again in Mario Party 5. Duel games pit two players against each other. In Party Mode, one player initiates the duel, wagering coins or even a star against another player. The winner of the duel receives all coins or stars wagered. Starting with Mario Party 7, the player no longer chooses the wager in a duel, rather, the duel takes place and the prize to the winner, if any, is randomly determined. At the end of the game, bonus stars can be awarded to players. Three specific stars are awarded in Mario Party thru Mario Party 6. All later games have six possible bonus stars, but only three of those stars are awarded per game.
In addition to Party mode, every Mario Party has a minigame mode in which minigames are played without the board game. Minigame modes vary from game to game, but later games have many different variations. In one such example from Mario Party 5, each player tries to fill a board with as many spaces as possible in his or her color by winning minigames. In Mario Party 6 and on, there is one game in Minigame mode that you can play by yourself
Entries in the series have been released for the Nintendo 64, Nintendo GameCube, Game Boy Advance, the e-Reader, Wii, and the Nintendo DS.
| Game | Release Date | System | MGs | Notes |
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| Mario Party | JP 1998-12-14 |
Nintendo 64 | 53 | The Mario Party series kicks off. |
| Mario Party 2 | JP 1999-12-17 |
Nintendo 64 | 65 | Introduces items to the series. |
| Mario Party 3 | JP 2000-12-07 |
Nintendo 64 | 71 | Adds Daisy and Waluigi as playable characters. |
| Mario Party 4 | NA 2002-10-21 |
GameCube | 62 | |
| Mario Party 5 | NA 2003-11-10 |
GameCube | 75 | Released in 2004 to Japanese arcades as Super Mario Fushigi no Korokoro Party Super Mario: The Mysterious Rolling Party by Capcom. |
| Mario Party 6 | JP 2004-11-18 |
GameCube | 82 | First game to make use of GameCube's microphone peripheral, which was packaged and sold with the game. |
| Mario Party 7 | NA 2005-11-07 |
GameCube | 88 | Support for up to eight players with eight-player joystick only game; Continues use of microphone peripheral. |
| Mario Party 8 | NA 2007-05-29 |
Wii | 81 | Minigames utilize Wii Remote's capabilities. |

Mario Party-e is a card game that makes optional use of the Nintendo e-Reader and was released on February 7, 2003. Many of these cards contain "dot-codes" that, when scanned into the e-Reader allow players to play minigames similar to those found in the regular Mario Party series.[citation needed] The Mario Party-e contains a Play Mat, an instruction book and a pre-constructed deck consisting of 64 cards. An extra card was included as a promotion in an issue of GamePro.[citation needed]
Mario Party Advance was released for the Game Boy Advance on March 28, 2005. It is the first Mario Party game on a handheld gaming system.
Mario Party DS was released on November 19th, 2007, for the Nintendo DS in North America. It is Mario Party's first game on the DS. Many of the 74 minigames featured utilize the capabilities of the DS's touch screen and microphone, in addition to traditional minigames using the directional pad and control buttons.
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| Game | GR[1] | MC[2] |
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| Mario Party |
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| Mario Party 2 |
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| Mario Party 3 |
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| Mario Party 4 |
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| Mario Party 5 |
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| Mario Party 6 |
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| Mario Party Advance |
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| Mario Party 7 |
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| Mario Party 8 |
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| Mario Party DS |
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One last thing: Mario party games have made a huge impact since the year of 1998 of the first Mario party game to the last 2007 of Mario party ds and Mario party 8 (Maybe). These games are very popular and sold of a total of Mario party units overall over 40.5 million copies sold world wide. Making the Mario party series some of the best series of all time.
In Mario Party, certain minigames required players to rotate the controller's analog stick, including one in which the player is challenged to wind up Fly-Guy at the minigame house. Some players got blisters and other hand injuries from rotating the analog stick using the palms of their hands instead of using their thumb[3]. Some wore away the stick because it was not very durable. The analog stick rotation has no longer been used since Mario Party 2. The exceptions are the mini-game in Mario Party 5 in which the player only needs to rotate it once and the mini-game in Mario Party 3 in which players see how far they can throw Bowser and did not need to use the palm of their hand to move the analog stick.
In July 2007, Mario Party 8 for the Wii was withdrawn from United Kingdom game stores shortly after its release date.[4] This was allegedly caused by Kamek using the word "spastic." Complaints were raised from consumers because the term is used to refer to a mentally challenged person and is considered offensive in the United Kingdom. In August 2007, Nintendo eventually re-released the game, replacing "spastic" with the word "erratic".[5]
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| Mario Party | |
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| Developer(s) | Hudson Soft |
| Publisher(s) | Nintendo |
| Japanese title | マリオパーティ or Mario Pāti |
| Release date(s) | |
| Genre(s) | Party |
| System(s) | Nintendo 64 |
| Players | 1-4 |
| Mode(s) | Single player Multiplayer |
| Rating(s) | |
| Followed by | Mario Party 2 |
| Series | Mario Party |
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Mario Party at Mario Party Wiki |
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| Mario Party | |
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| Developer(s) | Hudson Soft |
| Publisher(s) | Nintendo |
| Engine | Dark Engine |
| Release date | December 18, 1998 (JP) |
| Genre | Party game |
| Mode(s) | Single player, 1-4 players |
| Age rating(s) | ESRB: E |
| Platform(s) | Nintendo 64 |
| Credits | Soundtrack | Codes | Walkthrough | |
Mario Party is the first in a series of board game style video games for Nintendo platforms, featuring popular Nintendo characters. It was released on the Nintendo 64 in North America on February 8, 1999 following a Japanese release on December 18, 1998. It was released in Europe much later on September 3, 1999. The game has spawned six sequels with the most recent one, Mario Party 7 coming out in 2005 on the Nintendo Gamecube, and a Game Boy Advance version, Mario Party Advance.
The game contains six characters: Mario, Luigi, Princess Peach, Yoshi, Wario and Donkey Kong. After finishing a party, both of these games would have an ending celebration in which the winner would fix a trouble that was happening on the board. There is a one-player mode in which the player had to clear all of the minigames, one at a time, by defeating computer controlled opponents.
The game contains a standard party mode in which up to four players play through a board, trying to collect as many stars as possible. The star space would appear randomly on the board, and players would have to reach it before anyone else. However, the stars carry a price tag of 20 coins, and player has to earn those coins by wining minigames, which take place at the end of each turn (after all the players have rolled the dice block, which will always roll a number from one to ten).
Every Mario Party contains 60 to 80 minigames of a few different types. Four-player games were a free-for-all in which all players competed against each other. 2-on-2 and 1-on-3 minigames would put players in groups, so they would have to cooperate in the minigame to win, even though they are against each other in the main game. In most situations, winners of these games would make 10 coins each.
Mario Party contains the most amount of boards in the series (discounting duel boards in Mario Party 3).
After the release of the game, it was investigated by the Office of New York State Attorney General Eliot Spitzer, over claims that the minigames that involved analog stick rotation caused blisters and other hand injuries. In March 2000, Nintendo reached an agreement wherein it would provide up to four padded gloves to each owner. [1]
Subsequent versions of the Mario Party series did not include the stick rotation games.
| Mario Party series |
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| Mario Party | Mario Party 2 | Mario Party 3 | Mario Party 4 | Mario Party 5 | Mario Party 6 | Mario Party Advance | Mario Party 7 | Mario Party 8 | Mario Party DS |
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This Mario related article is a stub. You can help by adding to it.
Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles. |
Mario Party is a series of video games created by Nintendo and Hudson. The idea of each game is that Mario and his friends must travel across a game board and earn stars and coins. Each new game in the series contains new characters, playing boards, and mini-games. (Every few turns, each character must participate in a mini-game. The winner generally gets 10 coins.)
| Title | Video game console | Year |
|---|---|---|
| Mario Party | Nintendo 64 | 1998-1999 |
| Mario Party 2 | Nintendo 64 | 1999-2000 |
| Mario Party 3 | Nintendo 64 | 2000-2001 |
| Mario Party 4 | Nintendo GameCube | 2002 |
| Mario Party 5 | Nintendo GameCube | 2003 |
| Mario Party Advance | Game Boy Advance | 2005 |
| Mario Party 6 | Nintendo GameCube | 2004 |
| Mario Party 7 | Nintendo GameCube | 2005-2006 |
| Mario Party 8 | Wii | 2007-2008 |
| Mario Party DS | Nintendo DS | 2007-2008 |
|Mario Party 9 |Wii |2010-TBA
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