| Marvel Super Heroes vs. Street Fighter | |
|---|---|
![]() |
|
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Composer(s) | Yuki Iwai Yuko Takehara |
| Platform(s) | Arcade Sega Saturn (Japan only) PlayStation |
| Release date(s) | Arcade June 25, 1997 Sega Saturn JPN October 22, 1998 PlayStation USA January 31, 1999 JPN February 25, 1999 PAL May, 1999 |
| Genre(s) | Versus fighting |
| Mode(s) | Up to 2 players simultaneously |
| Input methods | 8-way Joystick, 6 Buttons |
| Cabinet | Upright |
| Arcade system | CPS-2 |
Marvel Super Heroes vs. Street Fighter(マーヴルスーパーヒーローズVS。ストリートファイター) is the fourth Marvel Comics-licensed fighting game produced by Capcom (see Marvel vs. Capcom series). It is a sequel to X-Men vs. Street Fighter which replaces most of the X-Men characters with characters from Marvel Super Heroes. In an attempt to balance the previous games' problems, the game engine was altered, although it remained aesthetically the same. The game was released for the arcade in 1997, Sega Saturn in 1998 and Sony PlayStation in 1999. [1]
Contents |
The game uses the same tag-team format previously employed in X-Men vs. Street Fighter. In addition to all the features introduced, the player can now summon their partner to perform one of their special moves without changing their currently-controlled character.
Most of the Street Fighter characters from the previous game returned, with the exception of Cammy and Charlie, who are replaced by Dan and Sakura. However, all of the X-Men characters from the previous game, with the exception of Cyclops and Wolverine, are replaced with characters from Marvel Super Heroes.
Like in X-Men vs. Street Fighter, the single-player mode consists of matches against other tag-teams and a two-on-one fight against Apocalypse. However, the match against the player's default character and his partner is replaced with another two-on-one match, this time against a cyborg version of Akuma. The character who deals the finishing blow to Cyber-Akuma will have their ending played.
All of the backgrounds from X-Men vs. Street Fighter returned for this game are redone in palette swap fashion.
|
|||||||||||
|
||||||||||||||||||||
| Marvel Super Heroes vs. Street Fighter | |
|---|---|
![]() |
|
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Release date(s) | |
| Genre(s) | Fighting |
| System(s) | Arcade, PlayStation, Sega Saturn |
| Players | 1-2 |
| Rating(s) | |
| Preceded by | X-Men vs. Street Fighter |
| Followed by | Marvel vs. Capcom |
| Series | Marvel Super Heroes |
Marvel Super Heroes vs. Street Fighter is an arcade game developed by Capcom in 1997, and is part of the Marvel vs. Capcom series of fighting games. In an attempt to address some of the problems present in the previous games, the game engine was tweaked, but remained aesthetically the same. The game was ported to the Sega Saturn in 1998 and PlayStation in 1999.
Apocalypse re-appears in the game as a sub-boss; after defeating him, your team will face a mechanized, super powered form of Akuma called Cyber Akuma (Mech Gouki in the Japanese version). Although the fight is two against one, he makes up for it by having overpowered strength and speed. The character that can beat Cyber Akuma will have his or her ending viewed upon completion.
This game has a notable number of secret characters, including a joke character named Norimaro. He is only available in the Japanese version, occupying a center space which is replaced by an unselectable logo in the American version. He portrays a nerdish, cowardly schoolboy-type guy armed with a camera and is based off Noritake Kinashi, Japanese comedian.
Just as the previous game, X-Men vs. Street Fighter, the Sega Saturn version, released only in Japan, was a complete 100% translation of the arcade game. The PlayStation port was similar to the previous port of X-Men vs. Street Fighter with noticeable improvements that masked the limitations of the PlayStation hardware. Due to the limited RAM of the PlayStation only 2 unique characters in one battle can be used to switch. For instance Captain America and Spider-Man would face off against Spider-Man and Captain America. This is also true in two-player Crossover mode. Animation was improved over the previous installment and sound was no longer glitchy, but still paled to the Saturn version.
![]() PlayStation cover |
![]() Sega Saturn cover |
|
|