The Full Wiki

Mega Man: Wikis

  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

Updated live from Wikipedia, last check: June 03, 2012 02:20 UTC (54 seconds ago)

From Wikipedia, the free encyclopedia

Mega Man franchise
An illustration of the starring characters in the various series. From left to right: Zero, MegaMan Trigger, MegaMan.EXE, Mega Man, Grey in Model A, Ashe in Model A, Geo Stelar with Omega-Xis, Vent/Aile in Model ZX, and Mega Man X.

Developer(s) Capcom
Publisher(s) Capcom
Platform(s) Arcade, various
Official website http://megaman.capcom.com/

Mega Man, known as Rock Man in Japan, is a series of games from Capcom, usually starring the character Mega Man. There are well over 50 Capcom releases bearing the Mega Man name, easily making it Capcom's most prolific franchise and is a very well-known franchise. As of December 30, 2008, the series has sold approximately 28 million copies worldwide.[1] The Mega Man games began in 1987 with the first Mega Man game for the Nintendo Entertainment System. This was the original Mega Man series, which has since been followed by several sub-series. These are the major Mega Man series, including the years they began:

Contents

Series overview

Mega Man among various characters from the Mega Man, Mega Man X and Mega Man Legends series.

In the fictional universe of Mega Man, the classic Mega Man series consists of 11 main titles including the original game, as well as all Game Boy and PC titles featuring the original design of Mega Man/Rockman. The classic series is considered to be the origin of the story, with Mega Man being the first installment, and continuing with the direct sequels Mega Man 2-9 games. Chronologically after 8 comes Mega Man and Bass, and then comes Mega Man 9, then Mega Man 10.

There are also spinoff titles that do not relate to the series' storyline. The continuity of the Game Boy games' plots, as they relate to the main storyline, has never been confirmed officially. Although the classic series has yet to reach an ending, the storyline shifts to the Mega Man X series, followed by Mega Man Zero and finally Mega Man ZX. Although it is said that the Mega Man Legends series takes place sometime after the ZX series, there is an uncertain amount of time as to when it actually takes place. Mega Man Battle Network exists as an alternate universe or timeline. The Japanese language source book outlines the Classic, X, and Legends series and makes mention of the Battle Network and Zero series (which were fairly new at the time of the book's publication.) While the ZX and Star Force series were not yet conceived when the source book was published, Capcom explicitly states their placement in the timelines within the games themselves. Mega Man Star Force follows the Battle Network series.[2]

Games and animation

The character Mega Man was created in 1987 by Keiji Inafune[3] at Capcom of Japan as the protagonist in a new style of platform game.

In the story behind the original series, Rock is a robot created as a lab assistant by the scientist Dr. Thomas Light; following treachery by Dr. Wily, Rock was converted into a fighting robot to defend the world from Wily's violent robotic threats. Thus he becomes Mega Man (Rockman in the Japanese original).

Though all Mega Man games feature unique stories, settings, and characters, they nevertheless share several common features that have made the series one of the most consistent in video game history. Until 1997, all Mega Man games were side scrolling, with 2D platformer levels. The character controlled by the player was Mega Man himself, who had to fight through these levels using the "Mega Buster" (so named in Mega Man 4), a cannon attached to his arm, to shoot the robotic monsters that inhabited his environment. After defeating a Robot Master, the boss of a level, Mega Man would gain the ability to use that Robot Master's special weapon. Each robot master was themed after a specific element or object, for example "Fire Man," "Ice Man," "Stone Man," or "Napalm Man." The weapons Mega Man gained, in turn would share the theme of whomever it was he had just defeated. Levels can generally be completed in any order, and as a result determining the best strategic use of different weapons in different levels is one of the hallmarks of the series. Each new Mega Man game would contain new enemies, as well as familiar ones, new bosses (and thus weapons), and new gadgets. Enemies would have at least one weakness from certain weapons: for example, Ice Man's weapon is powerful against Fire Man. This creates a preferred order of stage completion. After all eight bosses are defeated, Mega Man travels to Wily's castle, and after fighting past clones of the eight bosses, confronts Wily (usually in his flying saucer).

The classic series was the source material for two animated television series both aptly named "Mega Man" and featuring the heroes, villains, and themes of the games. The first show was a three-part OVA called "Mega Man: Upon a Star" developed in Japan; the other, simply called "Mega Man", was developed specifically for North American audiences by animation studio Ruby-Spears.

The original Mega Man has spawned a number of spin-off titles that have appeared since the launch of the Super Nintendo Entertainment System.

  • Keiji Inafune, wanting to give a new face to the popular character, created the Mega Man X series in 1993. Set in the future, this series follows the story of Mega Man's successor, Mega Man X, a new, advanced robot that has complete free will over his actions, thoughts and feelings. This character, often referred to as simply "X," is a further creation of Dr. Light put into suspended animation and uncovered 100 years in the future by a researcher named Dr. Cain. The Mega Man X series was marketed at a new generation of video game players with an action twist to the original series' usually playful antics. In the Mega Man X series, the characters grow in abilities and power as the game progresses.
  • Beginning on the PlayStation in 1997, a 3D action game series called Mega Man Legends was created to take advantage of the then-new console's advanced graphics hardware. This series, which is in the same world as the other games (though thousands of years in the future), takes place in a time when the world is covered by immense bodies of water, marked by a re-occurrence of several major characters from the original series in different situations. The hero, Mega Man (Rock Volnutt), is a relic hunter called a "Digger" who scavenges various ruins laden throughout the world in search of refractor shards that can be mined as power sources and traded as currency. Mega Man Legends brings the gameplay into 3D and is an action adventure with role-playing game elements.
  • Mega Man Battle Network, a series on the Game Boy Advance and Nintendo GameCube, began in 2001 as a way for the Mega Man games to branch out into the console role-playing game market, as well as to celebrate Mega Man's 15th anniversary. Modeled after the popular monster battling franchises prevalent in Japanese media, this series features a character called MegaMan.EXE, a "Network Navigator" who acts as a virtual pet to Lan Hikari, a school child and would-be hero who uses his friend to help battle computer virus and other Internet-based threats. This game does not belong to the original series timeline. A resulting anime series Mega Man NT Warrior, was also produced.
  • In 2002, a follow-up series to the Mega Man X franchise was developed for the Game Boy Advance which starred Zero, a character from the previous games. Though called Mega Man Zero, a character named "Mega Man" is not actually playable, though it does take place within the same world as the previous Mega Man games. The series revolved around the battles Zero must have against a powerful human-supremacy force as he protects the oppressed remains of reploids. In the Mega Man Zero series weapons are no longer copied, but abilities and enhancements can be collected throughout the levels.
  • Mega Man ZX, which began in 2006 is placed in the future, 200 years after the Zero series. This is the first Mega Man game series where the main protagonists are of different sexes. The first game revolves around the fight of Vent and Aile to help the Guardians, a group that fight against the Maverick (Mega Man), to stop the plans of Serpent, using the power of the Biometals, that have the info on the legendary heroes X and Zero. The second game takes place four years later. It deals with a predicament similar to the first, this time with both new and old characters entering the fray. ZX is also the first game of the original timeline where the main character is a human.
  • A new series, Mega Man Star Force (流星のロックマン Ryuusei no Rockman?, Shooting Star Rockman) was released on the Nintendo DS on December 14, 2006, and released in North America on August 8, 2007. The first game's launch commemorated the 20th anniversary of the Mega Man franchise. The Star Force games are very similar to the Battle Network games, and also takes place roughly 200 years later in the timeline. A second game and third game was released. An anime based on this series began airing on TV Tokyo in October 2006, and aired in North America in August on Toonami Jetstream on Cartoon Network.

Timeline

The timeline for the series and its spinoffs is somewhat complicated. According to Rock Man Perfect Memories, an official Capcom sourcebook only available in Japan:

It has been argued that Mega Man (the first game) takes place in 2008, Mega Man 2 takes place in 2009, and all games from Mega Man 3 and after take place from 2010 and beyond. This argument has been based on the Rock Man Perfect Memories source book's reference to Dr. Light's reception of the Nobel Prize in 2007. However, the rest of this is based on logical reasoning and is as-of-yet unconfirmed by Capcom.[4]
  • Mega Man X begins at the 22nd century of 21XX.
  • Mega Man Zero is the continuation of the X series, set approximately 100 years after the X series ends.
  • Mega Man ZX is set approximately 200 years after the Zero series.
  • Mega Man Legends is set to take place in the 81st century. The exact time not specified in the game, but the Japanese name D.A.S.H stands for Digouter's Adventure Story in Halcyon Days which gives the reference to a time after the year 8000.

Mega Man Battle Network and Mega Man Star Force are not included in this timeline, set in an alternate universe where computer technology flourished instead of robotics.[2] Star Force is stated to take place in 220X, around 200 years after Battle Network.*

In other media

Television appearances

Comics and manga

Mega Man has also been featured in many comics and manga in Japan. The Rockman Megamix series was produced by Hitoshi Ariga who later went on to provide character designs and artwork for official Capcom releases including the Super Famicom game Rockman & Forte (Mega Man and Bass in the US), as well as illustrating the manga version of The Big O. In addition, Dreamwave Productions and Magnum Press made its own comic books based on the Mega Man Classic game series (although the books from Magnum Press are only found in Brazil and ended quite abruptly). The Dreamwave Mega Man series lasted only four issues, the final one ending very abruptly with plot-threads from the first three dropped completely, though it included a short story promising a Mega Man X follow-up that never materialized. This was one of several Dreamwave Capcom comics that were cut short or simply never made it to issue #1, including Maximo, DarkStalkers and Rival Schools. With the bankruptcy of Dreamwave, the comic rights to Mega Man appear to be, as of early 2006, in a legal limbo.

Each series (and usually, each individual game) has a licensed manga that follows its storyline. The manga of Rockman EXE, which was written by Ryo Takamisaki, is one of the few Mega Man manga available in English; it is known as Mega Man NT Warrior [5] in North America. Official manga series also exist for X, Zero, ZX, and Ryusei.

There also exists an homage to Megaman created for Retrojunk.com in the form of a 27 page comic created by artist Pat Henzy titled "Megaman Fan for Life". [1]

Junior Novel

In 1990, a junior novel version of Mega Man 2 was released as part of the Worlds of Power novel series. Mega Man is turned human by Dr. Light during an accident in a machine designed to clone Mega Man. Instead of a Mega Buster, human Mega Man uses a hand gun and instead of being able to copy the robot master's weapons, he instead takes them off their arms. For some reason being human doesn't effect him much and he is still able to consume E-drinks (Energy Tanks) and gain power boost. The book follows the general plot of Mega Man 2 and even provides game hints at the end of some chapters.

Music

Ascertaining the identity of videogame composers, especially prior to the fifth generation of consoles, can be difficult, as the composers were often uncredited or credited under a pseudonym. NesDev gives the following musical credits (extracted from ROM images for the Classic series)[6]:

  • Mega Man: C. Manami & Yuukichan's Papa
  • Mega Man 2: Manami, Ogeretsu, Ietel, and Yuukichan's Papa
  • Mega Man 3: "BUNBUN"
  • Mega Man 4: "OJALIN" & Bun Bun
  • Mega Man 5: Mari Maruta
  • Mega Man 6: Yuko Kadota

The following credits were taken directly from the game credits:

  • Mega Man 7: T."ANIE".N, YUK, KRSK, V-TOMOZOH, KAN, APPLE Z, MORE RICH, NARINARI, IPPO

Criticism

Capcom's handling of the Mega Man franchise has been criticized at various times, with many citing the frequent creation of new series which are discontinued without proper closure.[7] On the other hand, some fans complain that series like Mega Man X are extended after the original development team has moved on to new projects, creating a perceived drop in quality. For example, Mega Man X6, X7 and X8 were developed after Keiji Inafune's team had moved onto the Zero series, and are generally considered the worst entries in that series by Americans. Capcom does not often provide an explanation for the various series' discontinuations, though they sometimes express interest in continuing them; in 2007 Inafune expressed interest in developing a fourth entry into the Mega Man Legends franchise, but claimed that it would require approximately $15 million to produce the game on next-generation consoles.[8] The series also suffers from low availability in Europe, with some releases never appearing there at all, such as the Anniversary Collections.

See also

In Popular Culture

Megaman's inabability to shoot up occasionally features in memes.

References

  1. ^ "CAPCOM Total Sales Units". Capcom.co.jp. http://ir.capcom.co.jp/english/business/salesdata.html. Retrieved 2009-04-05. 
  2. ^ a b Rockman Perfect Memories (ロックマンパーフェクトメモリーズ). 2002-12-20. ISBN 4575163546. 
  3. ^ Capcom Official Site
  4. ^ Forum Archived Information
  5. ^ Mega Man NT Warrior Official Site
  6. ^ Nintendo Music Credits
  7. ^ Gamespot History Article
  8. ^ Inafune 2007 Interview

External links

English sites

Japanese sites

Miscellaneous sites


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Mega Man
Box artwork for Mega Man.
Developer(s) Capcom
Publisher(s) Capcom
Distributor(s) Nintendo
Release date(s)
NES
 December, 1987
Wii Virtual Console
Genre(s) Action, Platform
System(s) NES, Wii Virtual Console
Players 1
Rating(s)
ESRB: Everyone
Followed by Mega Man 2
Series Mega Man
This is the first game in the Mega Man series. For other games in the series see the Mega Man category.
For the Sega Game Gear game, see Mega Man (Game Gear). For the MS-DOS game, see Mega Man (DOS).

Mega Man (Rockman in Japan) is the first of many games released in a series of action/platforming titles by Capcom and created by Keiji Inafune. This title was originally released in December of 1987 on the Famicom. The first title differs from later sequels in that it contains a point system, no way to save (no passwords or save feature), and only six Robot Masters, as opposed to eight like the rest of the series.

As a classic, this game has been remade no less than four times.

  1. Mega Man The Wily Wars: The first remake appeared on the Sega Genesis in 1994 and contained the first three games with updated 16-bit graphics, as well as some new material, and was released in Europe and Japan, but not North America.
  2. Rockman: It was then remade for the PlayStation in 1999 as part of the Rockman Complete Works series, which presented the game with their original NES graphics, but contained an updated assist mode known as Navi Mode which also contains updated music from the Mega Man arcade games. These remakes were only available in Japan.
  3. Mega Man Anniversary Collection: The re-releases continued in 2004 when the anniversary collection was released for the GameCube, PlayStation 2, and Xbox. This collection contained the Mega Man games 1 through 8 and featured many of the improvements found in the Complete Works series.
  4. Mega Man Powered Up: And finally, Capcom completely remade the game in rendered 3D with a new art style and two new Robot Masters as an exclusive release for the PSP in 2006.

Story

Note: For the backstory of Mega Man, please see the Mega Man category page. This story is taken directly from the NES Manual, (C) 1987 Capcom

It's MEGA MAN versus the powerful leaders and fighting forces of Monsteropolis -- that strange multi-faceted land of robot-like Humanoids. Brilliant scientist Dr. Wright conceived the construction of fully-operational human-like experimental robots to perform specific everyday duties. Dr. Wright, and his assistant Dr. Wily, encouraged with their very first near human robot -- MEGA MAN -- proceeded to develop six additional Humanoids, all programmed to perform prescribed rituals.

But, with the exception of MEGA MAN, all of Dr.Wright's near-human robot experimentation went awry. Assistant Dr. Wily turned disloyal, re-programming Dr. Wright's Humanoids, now bent on destroying opposition so Dr. Wily could control the world and its resources.

Resisting re-programming, MEGA MAN is chosen the defender of theuniverse and its inhabitants. MEGA MAN dares to single-handedly penetrate seven separate empires of Monsteropolis, eliminating the leaders and followers of these sovereignties.

Get ready for some very exciting challenges!

Notes: In the NES version, Dr. Light is named Dr. Wright, but he is later renamed to Light. The time period is not stated for this game, but Mega Man 2, which takes place six months later, mentions the year of 200X (or sometime between 2000 and 2009). The dates are extrapolated from information from official sources, such as Capcom and Rockman Perfect Memories.

Table of Contents

External Links and References

editMega Man series

Mega Man · Mega Man 2 · Mega Man 3 · Mega Man 4 · Mega Man 5 · Mega Man 6 · Mega Man 7 · Mega Man 8 · Mega Man & Bass · Rockman & Forte: Challenger from the Future · Mega Man 9 · Mega Man 10

Sub-series: Mega Man X · Mega Man Legends · Mega Man Battle Network · Mega Man Zero · Mega Man ZX · Mega Man Star Force


Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

For the Mega Man NES game, please see Mega Man (NES)
For Information about the entire Mega Man series, please see Mega Man series
Mega Man


Classic Mega Man

Information
Game Series Mega Man classic series
1st Appearance Mega Man (1987)
Alias: The Blue Bomber
Alter Ego:
Japanese Name: Rockman
Status:
Affiliation:
Occupation:
Position:
Rank:
Nationality:
Species Robot
Age:
Height:
Weight:
Gender: Male (actually genderless)
Blood Type:
Birthdate:
Birthplace:
Likes:
Dis-Likes:
Hobbies:
Family:
Home:
Power:
Fighting Style:
Weapon(s):
Skill(s):
Special Skill(s): Stealin' robot's Mojo
Creator(s): Keiji Inafune
Voice Actor(s):
Trademark:
Notes:


Mega Man is among the most well known characters in video games. The creation of Capcom, he is also known as Rock Man in Japan, or by his nickname, The Blue Bomber. The character of Mega Man was created in 1987 by Keiji Inafune at Capcom of Japan, which was then a small company eager to make a breakthrough with a new platform game.

In the story behind the original series, Rock is a robot created as a lab assistant by scientists Dr. Thomas Light and Dr. Albert Wily; following treachery by Dr. Wily, Rock was converted into a fighting robot to defend the world from Wily's violent creations. Thus he becomes Mega Man (Rockman in the Japanese original).

Mega Man in Other Series

Over the years, as Mega Man branched out into several series, he has been redesigned many different ways. These redesigns stretch from the classic look that began on the NES (left) that stars in Mega Man 1 through Mega Man 8, the future Mega Man X that stars in Mega Man X through Mega Man X8 and Command Mission, the helmetless Mega Man that starred in Mega Man Legends and finally the alternate story Mega Man from Mega Man Battle Network.

Mega Man X

Mega Man X - too X-treme for you
Main article: Mega Man X (character)

Back in the old days, Dr. Light created a robot called X with astounding artificial intelligence - X had the ability to think, feel, and decide for himself. However, he didn't have time to fully test the robot, and, hoping that someone in the future would, he sealed X in a time capsule.

Much, much later, a man by the name of Dr. Cain found Dr. Light's dilapidated laboratory and X. He released the robot and, rather hastily, went about duplicating the schematics and programming as best he could. These robots became known as Reploids.

However, Cain didn't do a very good job, and many of the Reploids began to think for themselves too much. Some rebelled against humanity and wanted to overthrow their fleshy overlords. These maverick Reploids were called ... Mavericks.

X, still loyal to humankind and with the strength of Dr. Light's engineering prowess, became a Maverick Hunter. He fights to save the world from rebellious robots.

Mega Man Legends

Main article: Mega Man Trigger

Over a thousand years into the future of the Mega Man universe, Mega Man is known as Mega Man Trigger. Trigger's primary function was as a Purifier Unit on a synthetic planet called Elysium, a place that housed what is called the "Master System". The purpose of the Master System was to watch over and govern all the carbons on Terra. His job as a Purifier Unit was to eliminate any units that threatened the Master System. Thus, Trigger was quite similar to a typical Maverick Hunter from the X Series. Trigger also served as the Master's special assistant throughout his tenure as a Purifier Unit.

However, when Mega Man tried to carry out the final command of the Master (to destroy the Master System), Sera (Mother Unit of Elysium) tried to stop him in a bitter fight thinking Mega Man had become an Aberrant Unit. Although Trigger was victorious, he was so fatally damaged that he had to have all of his memory wiped out and reset to its original configuration as a newborn baby with his assistant Data storing his old memories. Then Yuna sealed him away in suspended animation inside a Nino Island ruin where Barrell Caskett would eventually discover him and Data.

When Barrell found Trigger and Data and touched the capsule he and Data were sealed in, the capsule melted away and awoke the pair out of their suspended animation. Barrell then took the baby under his care and with his granddaughter Roll's advice, named him Mega Man Volnutt. Mega Man was then raised as Barrell's adopted grandson, and as soon as Mega Man was old enough, he embarked on the life of a Digger searching for refractors and other resources for the Caskett family's survival as well as defeating the Bonnes, other pirates, and many Reaverbots in his many adventures.

Personality:

This version of Mega Man has lived two completely different lives. This is in contrast to all his other incarnations in the other series where he lives only one life and one basic role throughout the duration of the series. His first life as Mega Man Trigger is quite similar to that of the Maverick Hunters in the X Series where his role on Elysium was to protect the Master System from Aberrant Units as well as serve as the Master's special assistant. Thus, Trigger was one of the greatest and highest ranking Purifier Units, much like X was as a Maverick Hunter and Mega Man was as a robotic hero.

On the other hand, his second life as Mega Man Volnutt is actually closer in similarity to another key aspect of both the original Mega Man and X. Mega Man Volnutt does not like fighting and only does so as a last resort (as evidenced by his regret for "not taking it easy" on the Bonnes in Legends 1). Other than that however, Mega Man Volnutt is simply another Digger in search of adventure, refractors, and other treasure just like all the rest on Terra.

Mega Man Battle Network

Main article: MegaMan.EXE

The Mega Man here is largely unrelated to any of the original Mega Man creations. Mega Man is a NetNavi, sentient computer programs that venture through the Internet for them their operators. He is owned by Lan Hikari. Lan uses Mega Man to fight his way through cyberspace defeating viruses that are trying to take over the world.

The Mega Man Battle Network series takes place in an alternate time line in which the government decided to fund the development of network technology invented by Dr Light, instead of robotics technology invented by Dr Wily.

Related Characters


This article uses material from the "Mega Man" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







Got something to say? Make a comment.
Your name
Your email address
Message
Please enter the solution to case below
12+12=