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Metal Gear Solid 4: Guns of the Patriots
Mgs4us cover small.jpg
North American box art
Developer(s) Kojima Productions
Publisher(s) Konami
Designer(s) Hideo Kojima (Producer, Co-Director)
Shuyo Murata (Co-Director)
Kenichiro Imaizumi (producer)
Yoji Shinkawa (character designer)
Writer(s) Hideo Kojima
Shuyo Murata
Composer(s) See Soundtrack
Series Metal Gear
Engine In-house engine
Platform(s) PlayStation 3[1]
Release date(s) June 12, 2008[2]
Genre(s) Stealth action
Mode(s) Single-player, multiplayer online (Metal Gear Online only, downloadable content)
Rating(s) BBFC: 15[3]
CERO: D
ESRB: M[4]
OFLC: MA 15+[5]
OFLC: R16[6]
PEGI: 18+[7]
Media Dual-layer Blu-ray Disc
System requirements 4.6 GB HDD space
Input methods Gamepad

Metal Gear Solid 4: Guns of the Patriots (メタルギア・ソリッド4・ガンズ・オブ・ザ・パトリオット, Metaru Gia Soriddo 4 Ganzu obu za Patoriotto), commonly abbreviated to MGS4, is a stealth action video game developed by Kojima Productions for the PlayStation 3. Guns of the Patriots is the latest addition to the Metal Gear series and was directed by Hideo Kojima. Its worldwide release on June 12, 2008 came ten years after the release of Metal Gear Solid and twenty years after the US release of Metal Gear.[8][9]

MGS4 has received widespread critical acclaim, garnering perfect reviews and Game of the Year awards from several major gaming publications, including GameSpot, which hailed the game as technically flawless. It is also considered by many critics to be one of the greatest games of this generation.[10][11]

In December 2009, Gamepro chose MGS4 as greatest game of all time on the PS3. In January 2010, IGN named MGS4 the greatest PS3 game of all time.

The game has been a financial driving force for Konami, helping the Metal Gear franchise reach 4.75 million units in the financial year of 2009. [12] This makes it the best selling PS3 exclusive game.

Contents

Gameplay

Metal Gear Solid 4 gameplay

In MGS4, the player assumes the role of Old Snake, utilizing stealth, CQC and traditional combat techniques.[13] The overhead camera of earlier Metal Gear games has been replaced by a third person camera, with First Person View and Over The Shoulder cameras optional.

A further addition to gameplay mechanics is the Psyche Meter. Psyche is decreased by non-lethal attacks, and is influenced by battlefield psychology. Stressors (including temperature extremes, foul smells and being hunted by the enemy) increase Snake's Stress gauge, eventually depleting his Psyche. Adverse effects include difficulty in aiming, more frequent back pain and the possibility of Snake passing out upon receiving damage. Among the available methods of restoring Psyche are eating, drinking, smoking and reading a magazine.[14]

Snake has a few gadgets to aid him in battle. The OctoCamo suit mimics the appearance and texture of any surface, decreasing the probability of Snake being noticed. The Solid Eye device highlights items and enemies, and can operate in Night Vision and Binocular mode. It also offers a Baseline Map, which indicates the location of nearby units.[15] The latter function is also performed by the Threat Ring, a visualization of Snake's senses that deforms based on nearby unit proximity.

Metal Gear Mk.II, later substituted by Mk.III, offers CODEC functionality and a means to the in-game menu for a large part of Snake's mission. It can be remote controlled to stun enemies, provide reconnaissance and interact with the environment.[16] Its design is based on the namesake robot from Snatcher, a game designed by Hideo Kojima.

Whenever the Drebin menu is available, weapons, attachments and ammunition can be purchased via Drebin Points, awarded for on-site procurement of weapons already in the inventory and by initiating specific scripted events. The conversion rate between weapons and DPs depends on current battlefield conditions, with more-intense fighting yielding higher prices.

The Virtual Range, similar to the Virtual Reality training of previous titles, functions as a test facility for weapon performance and gameplay controls.[14]

Plot

Metal Gear series chronology

Metal Gear Solid 3: Snake Eater
Metal Gear Solid: Portable Ops
Metal Gear Solid: Peace Walker
Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid (The Twin Snakes)
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 4: Guns of the Patriots (Touch)

Metal Gear Solid 4 is set in 2014, five years after the Big Shell incident.[17] The world economy relies on continuous war, fought by PMCs, which outnumber government military forces. PMC soldiers are outfitted with nanomachines to enhance their abilities and control the battlefield. The control network created through these nanomachines is called Sons of the Patriots (SOP), and Liquid Ocelot is preparing to hijack the system. Snake accepts a request from Roy Campbell to terminate Liquid, with Otacon and Sunny providing mission support from the Nomad aircraft.

Synopsis

Act 1 – Liquid Sun

Seeking information on Liquid's whereabouts, Snake infiltrates a Middle Eastern urban battlefield, and heads for a rendezvous point with U.S. Army informants. On his way, he encounters Drebin 893, a gun launderer who injects Snake with nanomachines that enable weapon sales. At the meeting point, Snake finds the US Army informants, the Rat Patrol 01 unit, lead by Meryl Silverburgh. The group is ambushed by Liquid's personal troops, the FROGs, and after the encounter, Snake heads towards Liquid's camp alone. En route, Snake witnesses four cyborgs wreak havoc on a group of armed militia men. He finally arrives at the camp, where Liquid activates the test phase of his SOP destabilizing system, reducing PMC soldiers, Rat Patrol and Snake to a faltering state. Snake catches a glimpse of Naomi Hunter, who had injected him with FOXDIE in MGS, before she and Liquid escape. Johnny Sasaki, curiously unaffected by SOP's effect, transfers Snake to safety.

Act 2 – Solid Sun

Via an encoded message, Naomi explains she is being forced to do research for Liquid in South America and asks for Snake's help. Snake enters the South American locale, and witnesses one of the cyborgs and Vamp turning the local rebels against him. He yet again meets Drebin, who reveals the true identity of the cyborgs: the Beauty and the Beast Corps, four female soldiers suffering from PTSD with orders to kill Snake. He also explains that SOP is currently controlled by the Patriots, a network of AI cores.

Snake reaches Naomi who explains that Liquid plans to use Big Boss' biometric data to access the Patriot's core AI and take control of SOP. Her tests indicate Snake's rapid aging is genetic, and that the FOXDIE virus will cost him his life within six months. Before that, however, Snake will start spreading a deadly mutated version of FOXDIE, effectively becoming a biological weapon. Naomi is kidnapped by FROGs, leaving Snake to battle Laughing Octopus. Snake later tracks Naomi down and they make their escape with the help of Drebin. When they end up surrounded by Gekko, Raiden, now a cyborg himself, appears to assist them and, at great bodily harm, stall Vamp, ensuring their escape.

Safely aboard the Nomad, the team decides to get medical treatment for Raiden in Eastern Europe.

Act 3 – Third Sun

Naomi builds a friendship with Sunny and shares intimate moments with Otacon. She explains that an Eastern European resistance group possess the remains of Big Boss. Snake trails a resistance member to their leader, Big Mama, who is revealed to be EVA and surrogate mother to Snake though the Les Enfants Terribles project. True to Big Mama's prediction, the Raven Sword PMC attacks the vehicles transporting Big Boss' remains. Snake and Big Mama's motorcycle escort ends in a crash, forcing Snake to battle Raging Raven. He subsequently helps Big Mama escape to the riverside, where Big Boss's remains were really kept, and is confronted by Liquid. Unfazed by the military forces ordering him to surrender, Liquid destabilizes the SOP system once again, and easily claims victory in the ensuing firefight. He throws Big Boss's body to the flames, where Big Mama follows to save it. Snake's fruitless attempts to save Big Mama leave him a burn scar. Liquid escapes with Naomi, but the Metal Gear Mark II makes it onto their gunboat.

Act 4 – Twin Suns

Before it's destroyed, Mk. II sends a transmission revealing Liquid's plan. He intends to destroy the Patriots' core AI with a nuclear strike using Metal Gear Rex's railgun, then substitute it with his own core, and gain control. To this end, he needs a non ID-tagged warhead from the cache left in the Shadow Moses facility.

Snake returns to Shadow Moses Island (the setting of the original Metal Gear Solid), makes his way though the complex and defeats Crying Wolf and her FROGs outfit. When he reaches Rex's hangar, he finds the railgun has been removed and Vamp waiting for him, with Naomi at his side. Snake suppresses Vamp's nanomachines and holds off suicide Gekko while Raiden fights and kills Vamp. Naomi, revealing she's riddled with cancer and tormented by her mistakes, disables the nanomachines that kept her alive. Snake and Raiden use Rex to head out of the collapsing hangar, but Raiden ends up pinned under its rubble. Snake, now operating his previous nemesis, Rex, is left to duel with Metal Gear Ray, piloted by Liquid. After both Metal Gears are destroyed, Liquid reveals Outer Haven, a submersible warship ready to fulfill his launch plan. Liquid uses this weapon as a ram to kill Snake, but Raiden, who cut off his arm to free himself, stalls him. Eventually, cannon fire from the USS Missouri forces Outer Haven to retreat.

Act 5 – Old Sun

Aboard the Missouri, Mei Ling, now a U.S. Navy Captain, orders to intercept Outer Haven. Snake, Meryl and Johnny agree to catapult onto it and avert Liquid's plans by implanting a virus in Liquid's AI core. The catapult landing leaves Snake alone, and he sneaks into the control room, where he confronts and defeats Screaming Mantis, who had Meryl under her control. FROGs storm in, and Meryl decides to hold them back while Snake proceeds. Johnny arrives to assist Meryl, and confides he isn't influenced by SOP due to him lacking nanomachines. Meryl and Johnny's romance heats up in sync with the battle, culminating in the two exchanging marriage proposals. On his way to the core, Snake is aided by Raiden. The last part of the way, filled with lethal microwave emitters, Snake traverses on his own. Half dead, he finally arrives at the core, where the Metal Gear Mark III uploads the virus. Programmed by Naomi and Sunny, FOXALIVE destroys all the AI cores, disables the SOP system and brings the war economy to a grinding halt. It effectively counteracts the Patriots' upcoming civilian control scheme while preserving the energy and resource networks essential to modern society.

Snake, having passed out in the core, awakes atop Outer Haven's sail where Liquid Ocelot asserts he is ready to gain control. As Revolver Ocelot, he had allowed the will of Liquid Snake to be implanted onto him, to promote their common agenda of destroying the Patriots. Snake and Liquid have their final showdown from which Snake emerges triumphant.

Epilogue – Naked Sin

Meryl and Johnny's wedding is underway, after Meryl accepts Roy Campbell as her father. The wedding ceremony concludes with a kiss and the celebration begins. Drebin reveals that both he and Rat Patrol were pawns in the Patriots' schemes, but are now free. Raiden, hospitalized after restorative surgery, receives a visit from Rose, who introduces him to their son. The three realize they are a family. Snake stands before the grave of Big Boss, ready to take his own life to avert becoming a biological weapon. Snake sticks his pistol in his mouth and the camera turns away. A gunshot is then heard.

Debriefing – Naked Son

Yet Snake doesn't end his life. Big Boss, very much alive, appears and explains that the body burned in Eastern Europe wasn't his, But the body of a Clone, known to be Solidus Snake and reveals that the Patriots were originally an interpretation of The Boss' will, founded by Major Zero, EVA, Ocelot, Sigint, Para-Medic, and Big Boss himself. With increasing power, two rival factions arose within the Patriots' ranks, Zero's who stood for complete control, and Big Boss's, who dreamed of a soldier's world. Eva and Ocelot joined Big Boss in his cause. Over the years, Zero let the newly established AI network assume more and more control, eventually leading to dependence on the war economy, a vision far from The Boss' original will. Big Boss puts an end to the last remnant of this false vision by shutting down Zero's life support unit thus killing Zero.

Big Boss informs Snake that Drebin's injection included a new strain of FOXDIE, programmed by the Patriot AIs to kill the rival Patriot faction and eradicate the old versions of FOXDIE. Thus, Snake has no risk of becoming a biological weapon, at least before his own death. Big Boss succumbs to FOXDIE, but not before he makes amends with Snake.

When all is settled, Snake decides to live out his life peacefully, in the company of Otacon and Sunny, and vows to see this new age off.

Versions and releases

Limited Edition

The Metal Gear Solid 4: Guns of the Patriots Limited Edition was released simultaneously with the game's standard edition, as an enhanced counterpart. The limited edition contains Guns of the Patriots, a box with artwork by Yoji Shinkawa, a Blu-ray containing two "making of" documentaries, and the game soundtrack. The Limited Edition was available exclusively at GameStop in the United States and EB Games in Canada,[18] while a similar bundle with an additional 6-inch 'Olive Drab' Old Snake Figurine was made available at Play.com in the United Kingdom.[19] It is also included in the 40 GB Limited Edition PlayStation 3 Metal Gear Solid 4 bundle.

Console bundles

In North America, a bundle containing an 80GB PlayStation 3, a DualShock 3 wireless controller, a downloadable game coupon from PSN (Pain) and a copy of Metal Gear Solid 4: Guns of the Patriots was released for US$499 on June 12, 2008 to coincide with the release of the standalone edition.[20] Japan saw the release of the Guns of the Patriots Welcome Box that contains the game itself, a DualShock 3 controller, a Sixaxis controller, and a 40GB PS3 in either black, white or silver.[21]

Sony also announced a limited edition pre-order bundle containing Guns of the Patriots Limited Edition and a matte grey (officially titled Gunmetal Grey) 40GB PlayStation 3. First announced in Japan on March 18, 2008 at a cost of ¥51,800,[22] the bundle sold out by March 25, 2008.[23] An identical bundle was available in North America for pre-order on May 19, 2008 in "very limited" supply for US$600 at Konami's official website.[24] David Reeves has announced a similar bundle for Europe which includes a 40GB PlayStation 3, the game itself and a Dualshock 3 controller.

Bestbuy stores also carried a limited supply run of consoles including an 80 GB PS3, as well was MGS4, Killzone 2, and a Dualshock 3 controller.

Development

The game was publicly announced first at Tokyo Game Show 2005, under the slogan of "No Place to Hide".

Hideo Kojima wished to implement a new style of gameplay which was set in a full scale war zone. Kojima wanted to also keep the stealth elements in the game, which made the team abandon the "No Place to Hide" concept. The only announced war zone before release was the Middle East. Using several locations emphasized Kojima's original intention to portray the world in full scale conflict.

During development, the game's exclusivity was continuously questioned, even after Kojima officially confirmed the exclusivity several times. The exclusivity of this game is still in doubt from non-PS3 owners, over a year after the initial release.[25][26]

Hideo Kojima announced that he would be retiring as director of the Metal Gear series after Metal Gear Solid 3: Snake Eater, and would leave his position open to another person for Metal Gear Solid 4. As a joke, the new director was announced as "Alan Smithee", but in R, a 400-page book bundled with Metal Gear Solid 3's Japanese "Premium Package", the director was revealed to be Shuyo Murata, co-writer of MGS3 and director of Zone of the Enders: The 2nd Runner. He also contributed Easter eggs to Metal Gear Solid 2: Sons of Liberty and Metal Gear: Ghost Babel. However, it was announced that Kojima would be co-directing the game with Murata after substantial negative fan reaction, including death threats.[27]

The title was described as "essentially finished" by January 2008, and went through extensive beta testing.[28] At Destination PlayStation on February 26, 2008, Sony announced that MGS4 would be released worldwide on June 12, 2008, along with the special MGS4 PlayStation 3 bundle.[29]

Guns of the Patriots is the first PS3 game that uses a full 50GB dual layer Blu-ray Disc, even after extensive efforts in data compression.[30]

Originally, one of Kojima's endings for the game would have had Snake and Otacon turn themselves in for breaking the law, and subsequently they would be convicted and executed,[31] but this idea was vetoed by his team.

Trophy Patch

In August 2009, Kojima Productions' Sean Eyestone, when asked about a trophy patch, asked people to "stay patient". This has led to speculation that an updated version of the game, a tradition which dates back to the original Metal Gear Solid, will be released alongside a Trophy Patch.[32]

Marketing

At a press conference on May 13, 2008, Hideo Kojima announced a marketing campaign and agreements with several companies to promote the game. Apple computers and monitors feature in the game and an Apple iPod is an in-game item that Snake can use to change the background music, listen to in-game podcasts and collect hidden songs scattered throughout the game. ReGain Energy Drinks are used in the game as a Psyche gauge booster, and Sony Ericsson mobile phones are used, specifically by Naomi and Vamp.[33]

Konami and Ubisoft put an unlockable costume in the game for Snake, Altaïr from the Ubisoft stealth game Assassin's Creed. Initially revealed on April Fool's Day 2008, Kojima later announced that it would actually be in the game, unlockable by doing "something special". To obtain the attire, the player must acquire the "Assassin Emblem", a nod to the game's title (or input a password in the Extras section).[34]

Konami had originally planned to organize grand launch events in Tokyo, but some of them were canceled with the "safety of participants in mind" in light of the Akihabara massacre on June 8, 2008.[35][36]

On June 15, 2009, a year after its release, Konami re-released MGS4 as a part of PS3's Greatest Hits collection.[37]

Reception

Commercial

According to Enterbrain, Guns of the Patriots sold 476,334 copies in its first four days on sale in Japan, which includes copies bundled with the PlayStation 3, and caused a boost in PlayStation 3 sales.[38] The PS3, which usually sells nearly 10,000 units in a given week, went on to sell 77,208 units in the game's debut week.[38] As of July 9, 2008, the game has sold 576,437 copies in Japan.[39] It is the 11th best-selling game of Japan in 2008, selling 686,254 copies.[40] According to Chart-Track, the game is the second fastest-selling PlayStation 3 title in the United Kingdom after Grand Theft Auto IV and was below Metal Gear Solid 2: Sons of Liberty's opening weekend figure by 14,000 copies recorded in 2002; the sales of the PlayStation 3 increased by a "minimal" seven percent over the opening weekend.[41] Konami has reported that MGS4 sold over one million copies across Europe in its first week, with 25,000 limited-edition copies "snapped up almost immediately".[42] In the United States, MGS4 was the best-selling game in June 2008 selling 774,600 copies (nearly one million if the number of copies bundled with the PS3 were included), causing PS3 sales to double over the previous month, according to the NPD Group.[43] As of June 30, 2008, the game had shipped over 3 million copies worldwide.[44] As of August 2009, Metal Gear Solid 4: Guns of the Patriots has sold 5 million copies, making it the best selling PS3 exclusive game and second overall to Grand Theft Auto IV.

Critical Reception

 Reviews
Aggregate scores
Aggregator Score
GameRankings 93%[45]
Metacritic 94%[46]
Review scores
Publication Score
Computer and Video Games 9.5/10[47]
Edge 8/10[48]
Electronic Gaming Monthly A-[49]
Eurogamer 8/10[50]
Famitsu 40/40 [51]
Game Informer 10/10[52]
GamePro 5/5[53]
GamesMaster 97%[54]
GameSpot 10/10 [55]
GameTrailers 9.3/10[56]
IGN 10/10[57]
Official PlayStation Magazine (UK) 10/10
PSM3 9.5/10[58]
X-Play 5/5[59]

Metal Gear Solid 4 has received high critical acclaim, with a 94% aggregate rating at Metacritic[46] and a 93% aggregate rating on Game Rankings.[45] The first review was a 10/10 from PlayStation Official Magazine (UK), commenting "MGS4 shifts gears constantly, innovating again and again".[60] The game has been awarded 10/10 from Game Informer[61] and a 5/5 in all categories (graphics, control, sound, and fun factor) from GamePro.[62] The game also received perfect scores from PlayStation: The Official Magazine (5/5),[63] Japanese magazine Famitsu (40/40)[64] and Empire.[65] The game received a 9.9/10 from IGN UK,[66] a 9.5/10 from IGN AU,[67] and a 10/10 from IGN. IGN was quoted in a video review, saying MGS4 is "one of the best games ever made".[68] Edge[48] and Eurogamer[50] both gave the game 8/10. GameSpot gave it a 10/10 saying "Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made,"[69] making MGS4 one of the four games to ever receive a perfect "10" from both IGN and Gamespot. VGChartz called MGS4 the 4th Greatest Game of All Time.[70] ScrewAttack listed Metal Gear Solid 4 as the 2nd greatest exclusive on the PS3 behind Uncharted 2.[71]

Reviewers were unanimous in approval of the way the title continues and concludes the series. Eurogamer stated that "You could not ask for a funnier, cleverer, more ambitious or inspired or over-the-top conclusion",[50] and IGN AU found that the result "refines the MGS formula and introduces just enough new (or respectfully influenced) ideas to ensure that it stands on its own as a game".[67] Edge concluded that "it is faithful to its fans, its premise and its heart, delivering an experience that is, in so many ways, without equal",[48] while IGN UK describe it simply as "the ultimate Metal Gear game" and "a dazzling, heart-lifting, voyage of discovery".[66]

The game was also described as being unusually sad and depressing for a video game. Kotaku said, "Metal Gear Solid 4 is so unusual in that it's the rare game that asks them to be interested in something else: a march toward defeat, an interactive tragedy."[72]

The new control scheme ("the ideal balance of intuitiveness and range"),[48] camouflage system[48][66] and shift to more free-form, "replayable" gameplay (in particular the Drebin Points system and alternatives to "stealthy" play)[48][66] were particularly highly praised with a few minor annoyances.[67] The variety of set-piece events, details such as the "psyche" meter, and healthy provision of secrets were also remarked upon.[48][66] Eurogamer tempered their overall praise with concern that one of the chapters may induce "ennui", but noted that the game quickly recovered,[50] while Edge expressed mild disappointment that the "Beauty and the Beast" unit compare poorly to the previous title's main foes, the "Cobra Unit".[48]

The game was also lauded for its technological and artistic achievements, with Edge describing the "Otacon" character as "the real star", and "a gaming revolution" while they found the game's score to be superior to that of many Hollywood offerings. The magazine felt that the few visual shortfalls (such as texture detail) did nothing to detract from the game's overall quality.[48] IGN UK comment that the attention to detail in both visuals and audio represent "sublime brilliance", and remark upon innovations such as the use of split-screen.[66]

Criticism of the game was largely leveled at the storyline, which reviewers found at times to be confusing[50][67] or poorly executed[66] and with IGN UK advising players to revisit the earlier titles for clarity.[66] However the overall result was praised as emotionally engaging and topical, and characters such as Liquid Ocelot were singled out for the quality of their depiction.[48][50][66] It was generally conceded that although the use of cut scenes is more intrusive than it needs to be (comprising "about half of the content of the game" by one estimate, and which "might make you crave action, or wonder why they couldn't have been turned into interactive sequences"),[66] the style is somewhat appropriate given the rest of the series[67] ("in many ways it's a vindication of Kojima's unique interpretation of the videogame medium"[66]) and unlikely to trouble fans.[48] The addition of a pause function for these story sequences was universally welcomed.[50][66][67]

Edge and Eurogamer alike concluded that although the game represents an apotheosis of the series style, it ultimately fails to revitalise it, and will not win over new fans.[48][50] IGN UK were concerned that the game's hype and widespread praise may lead to disappointment, but feel that, objectively, the game is a "masterpiece".[66]

Awards

Following the critical acclaim it received upon its release, Metal Gear Solid 4 won multiple Game of the Year awards from numerous outlets, these including GameSpot, Gamezine,[73] and PALGN, along with a significant amount of Readers' Choice awards, and awards directed towards its story-telling, graphical, and voice-acting aspects.[74] GameSpot praised the game significantly, and awarded it "Game of the Year", "Best PS3 Game", "Best Graphics (Technical)", "Best Boss Battles", "Best Story", "Best Voice Acting", "Most Memorable Moment", and "Best Action/Adventure Game". IGN awarded the game "Best PS3 Game of 2008", "Best Graphics Technology", "Best Original Score", and "Best Action Game". PALGN awarded it "Game of the Year", "PS3 Game of the Year", and "Best Visuals". PCWorld also heralded MGS4 with "Game of the Year". Playfire awarded the game "Game of the Year", "Best Action/Adventure Game", and "Best Graphics". MGS4 also won "Game of the Year" from Eurogamer (Portugese).[75] On NeoGAF, MGS4 was also awarded "Game of the Year". The German site 4PLAYER.de gave MGS4 "Game of the Year" also. VGChartz awarded MGS4 "Best Graphics" and "Best Third-Person Shooter".Gamepro awarded the game "Best PS3 Game of 2008" and "Best Action/Adventure Game". 1UP.com gave MGS4 "Game of the Year", "Best PS3 Game", "Best Action Game", and "Best Audiovisual Experience". Fox News Channel awarded the game "Best PS3 Game of 2008" and "Best Game of 2008". Gamespy awarded it "Best PS3 Action Game". From Gamezine, MGS4 won "Game of the Year", and "Best PS3 Game". Giant Bomb gave it "Best PS3-Only Game", "Best Graphics", and "Most Satisfying Sequel". In the Golden Joystik 2008 awards, MGS4 was awarded "Best PS3 Game". At Tokyo Game Show 2009, Metal Gear Solid 4 received the Grand Award (alongside Mario Kart Wii) and the Award of Excellence.

Konami review limitations

Several publications have commented[76][77][78] on limitations given to pre-release reviewers by Konami, including discussion on the length of cutscenes and size of the PS3 installation. These limitations have resulted in Electronic Gaming Monthly delaying its review.[76] In lieu of a review, the magazine printed a roundtable discussion about the game,[79] with a proper review expected to print in the magazine and post on 1UP.com after Konami's restrictions have been lifted. Kojima Productions spokesperson Ryan Payton has since explained more specifically what the NDA restricts, and has amended "some items [that] are outdated and require more explanation." He also listed the length of install times, noting that the restrictions were intended to prevent spoilers regarding what occurs during the installations.[80]

Following this statement, gaming site GameSpot published a blog entry in which it claims it will be unable to review the game either, claiming Konami have withheld review code because of non-compliance with the limitations. The article originally implied that the absence of a review was due to GameSpot's refusal to attend the "Boot Camp" event at Kojima Productions' offices. However, it has revised it to state that the Boot Camp was a mid-development feedback and PR exercise, and would not have led to a review in any case.[81]

The day before Konami's restrictions were to be lifted, Electronic Gaming Monthly reviewer Jeremy Parish clarified the reasons for the self-imposed review embargo, dispelling rumors of a disagreement between Konami and EGM on the review conditions in a lengthy blog commentary.[82] His review of the game appeared on the website shortly after.[49]

Related products

Metal Gear Online

Metal Gear Solid 4 includes the Starter Pack for Metal Gear Online. MGO features up to 16 player online tactical battles and incorporates several gameplay elements from MGS4, including the SOP system that allows players to have a visual confirmation of their teammates' position and battle status.[83]

MGO also allows fully customizable characters. The Startup Pack allows players to engage in Sneaking missions, where Old Snake and Metal Gear Mk.II acquire dogtags from other human contestants, along with standard Deathmatch, Team Deathmatch and several special modes.[84]

Expansions packs, offering more maps and playable special characters, Vamp and Raiden, can be purchased via the MGO menu item "MGO Shop (PlayStationNetwork)", or via MGO or Konami's shop. The Playstation Wallet is used for the first option, and a credit card for the latter two.[85]

Metal Gear Solid Touch

Metal Gear Solid Touch for the iPhone and iPod Touch is a "touch shooting" game that revisits MGS4's plot and action through the touch interface. [86]

Metal Gear Solid 4 Database

On June 19, 2008, Konami released the Metal Gear Solid 4 Database onto the PlayStation Store in North America and Japan,[87] and one week later on the European store. The Database is a downloadable application for PlayStation 3 that catalogues every piece of Metal Gear lore from all the canonical entries in the series released up to Metal Gear Solid 4 in the form of an encyclopedia (browsable by alphabet and category), a timeline, and character relationship diagrams. Highlighted words in each article link to related articles, and it keeps track of which ones the user has already read. The Database automatically locks any items related to MGS4, in order to prevent the leaking of spoilers to players who have not completed the game yet. In order to reveal these articles, the user must have a completed MGS4 game save that was created on the same console.

LittleBigPlanet

Developers of the game LittleBigPlanet, Media Molecule, released an expansion pack based on Metal Gear Solid 4 on December 23, 2008. It includes character skins for Old Snake, Raiden, Meryl, and Screaming Mantis, as well as a Metal Gear-themed set of levels.

Soundtrack

The score to Metal Gear Solid 4 was led by Harry Gregson-Williams, his third Metal Gear Solid soundtrack,[88] and Nobuko Toda, who provided music for Metal Gear Acid and Metal Gear Acid 2.[89] Other contributors are Konami employees Shuichi Kobori, Kazuma Jinnouchi, Akihiro Honda, and Sōta Fujimori.[90] Directed by Norihiko Hibino, GEM Impact employees Yoshitaka Suzuki and Takahiro Izutani also made compositions late in the game's production.[91] It was revealed in an interview with Norihiko Hibino that the team in fact wrote 90 minutes of music for the game's cutscenes, only 15 minutes of which made its way onto the official soundtrack.[92]

There are two vocal themes for the game. The opening theme, "Love Theme", is sung by Jackie Presti and composed by Nobuko Toda. The ending theme, "Here's To You", is sung by Lisbeth Scott. Before the release of the game, "MGS4 - Theme of Love - Smash Bros. Brawl Version" was provided for Super Smash Bros. Brawl in the Shadow Moses Island level.[93] The Metal Gear Solid Main Theme, composed by Tappi "TAPPY" Iwase, was notably omitted from the soundtrack, and the soundtrack of Metal Gear Solid: Portable Ops. In an interview with Electronic Gaming Monthly, Norihiko Hibino stated that the company had difficulties with "Russian composers who said we stole their music", referring to an occasion when a group of Russian games journalists presented Hideo Kojima with a composition by Georgy Sviridov and claimed this had been plagiarised to create the theme. Hibino states that "they didn't actually", however the company was "too sensitive about the situation" and elected to drop the theme.[94]

The official soundtrack was released on May 28, 2008 by Konami Digital Entertainment under the catalog number GFCA-98/9.[95] It consists of two discs of music and 47 tracks. A soundtrack album was also packaged with Metal Gear Solid 4: Guns of the Patriots Limited Edition.[96]

References

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Bibliography

The Complete Official Guide to Metal Gear Solid 4: Guns of the Patriots. Piggyback Interactive and Kojima Productions, July 2008. ISBN 0-50694-27817-9.

External links


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Metal Gear Solid 4: Guns of the Patriots
Box artwork for Metal Gear Solid 4: Guns of the Patriots.
Developer(s) Kojima Productions
Publisher(s) Konami
Designer(s) Hideo Kojima
Release date(s)
Genre(s) Stealth action
System(s) PlayStation 3
Mode(s) Single player
Rating(s)
ESRB: Mature
BBFC: 15
CERO: Ages 17 and up
OFLC: Mature Accompanied & Restricted
OFLC/NZ: R16
PEGI: Ages 18+
Website Metal Gear Solid 4 Global Site
Preceded by Metal Gear Solid: Portable Ops
Series Metal Gear

Metal Gear Solid 4: Guns of the Patriots (メタルギアソリッド4) (commonly abbreviated to MGS4) is a Stealth action video game in the popular Metal Gear series. Directed by Hideo Kojima, Shuyo Murata and Yoji Shinkawa, Guns of the Patriots was developed by Kojima Productions exclusively for the PlayStation 3 video game console. The game, designed around the motto, "No Place to Hide!", is the last Metal Gear game developed by Hideo Kojima, and the last game in the series starring Solid Snake. The game was released worldwide on June 12, 2008, 10 years after the release of Metal Gear Solid and 20 years after the first Metal Gear.

Table of Contents

Getting Started
  • Controls
Walkthrough
  1. Act 1: Liquid Sun
  2. Act 2: Solid Sun
  3. Act 3:Third Sun
  4. Act 4: Young Sun
  5. Act 5: Old Sun
Appendices
  • Characters
  • Emblems
  • Weapons
  • Unlockables

editMetal Gear series

Core:
Metal Gear · Metal Gear 2: Solid Snake · Metal Gear Solid · Metal Gear Solid 2: Sons of Liberty · Metal Gear Solid 3: Snake Eater · Metal Gear Solid: Portable Ops · Metal Gear Solid 4: Guns of the Patriots

Remakes:
Metal Gear Solid: Integral · Metal Gear Solid: The Twin Snakes · Metal Gear Solid 2: Substance · Metal Gear Solid 3: Subsistence · Metal Gear Solid: Portable Ops Plus

Spin-offs:
Metal Gear Solid: VR Missions · Snake's Revenge · Metal Gear: Ghost Babel · Metal Gear Ac!d · Metal Gear Ac!d 2 · Metal Gear Online · Metal Gear Solid Rising · Metal Gear Solid: Peace Walker


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Metal Gear Solid 4: Guns of the Patriots

Developer(s) KCEJ
Publisher(s) Konami
Designer(s) Hideo Kojima
Release date June 12, 2008
Genre
Mode(s) Single player
Age rating(s)
Platform(s) Playstation 3
Credits | Soundtrack | Codes | Walkthrough


The next iteration in the Metal Gear Franchise, Metal Gear Solid 4: Guns of the Patriots takes place 5 years after the incident at Big Shell. The game has been confirmed as an exclusive game for the upcoming PlayStation 3.

An in-engine cutscene of the game was shown by Hideo Kojima and his colleagues at Tokyo Game Show 2005, featuring an elderly Solid Snake and a small robotic companion linked via remote control, operated by Otacon. Later, to prove that the demo was running in real-time on the PlayStation 3 development kit, the demo was rerun and manipulated by the team on a Dual Shock controller, adding and changing the effects and elaborating on the visual techniques used.

Contents

Plot

The plot of this game revolves around a rapidly aging Snake, now codenamed "Old Snake", to take down Ocelot who is now fully controlled by Liquid, Snake's twin Brother. The story takes place in 2014, in a world fuelled by "the war economy". Liquid Ocelot now owns the five largest Private Military Companies (PMCs), equalling in power to the US Army and controlled by the mother company "Outer Haven" with Liquid at the helm. Snake is sent by Roy campbell to assassinate Liquid. The game is split into seven parts. Five playable acts and two epilogue sequences.

Act 1 Liquid Sun
Act 2 Solid Sun
Act 3 Third Sun
Act 4 Twin Suns
Act 5 Old Sun
Debriefing Naked Sin
Debriefing Naked Son

Liquid Sun

After the Manhattan Incident, the world was slipping towards a state of total war, with restrictions on military intervention in foreign countries easing, fuelling the need for mercenaries. With the invention of OILIX in the 20th century by Dr. Kio Marv, the world's economy gradually changed from oil reliance to an eventual war reliance. Most world conflicts now rested heavily on the use of PMCs. The five largest of these PMCs were run by a single mother company, known as Outer Heaven with Liquid Ocelot at its helm. In total, these five PMCs were enough to rival the entire United States Military. Liquid was planning his insurrection, and while the UN did not want to get involved, worrying that it could collapse the world's new "war economy", Roy Campbell had taken it upon himself to ensure the world is not plunged into total, never-ending war.

Solid Snake, now suffering from inexplicable advanced aging, had taken to living his life in solitude. During a vist to the grave of Big Boss, he was approached by Otacon, who informed him that his old friend Roy Campbell was waiting for him. Campbell, now working in the UN's security council, had found Liquid lurking somewhere in the Middle East and Snake, hesitant at first, agreed to a simple mission: to assassinate Liquid.

Gekko

Three days later, Snake made it to the centre of the Middle Eastern warzone, in the back of a truck disguised as a member of the local militia. Suddenly, however, the battle ceased, and Gekko descended from nowhere, triggering an all-out slaughter of the militias. Snake managed to escape detection and proceeded further into the camp.

Further in, Snake met up with the Metal Gear Mk. II inside a ruined building, which handed him a new device: the Solid Eye. Snake also got a Modified Mk.2 handgun that fired tranquilizer rounds and a Springfield "Operator" Handgun. Outside, battle ensued, but Snake made it through to the Militia's safehouse by assisting them with the battle. Inside the house, he met gun launderer Drebin, who offered his services to Snake at a price, which they decided could be provided through the Mk. II. Drebin provided him with a M4 Custom, free of charge. At first, the gun's trigger locked on him, but Drebin injected him with more up-to-date nanomachines (at least that was all he said it was), and Snake was able to fire.

Fighting his way through the war torn Middle East, Snake eventually made it to the Advent Palace where his informants planned to rendezvous with him. He was surprised to find Meryl Silverburgh waiting for him, with her new unit, Rat Patrol Team 01. With Liquid in a camp up ahead, Meryl explained the SOP (Sons of the Patriots) system to Snake. When questioned, Snake claimed that he was there merely to assess threat of PMC activitys on the UNs refugee progams. After being ambushed by a squad of FROGS, which resulted in a fierce gunfight from the top of the mansion all the way to the basement, the Rat Patrol and Snake parted ways for the time being.

The B&B Corps

Snake headed north towards the enemy encampment where Liquid had been staying, but after getting involved in another heated battle, he witnessed an entire militia unit get wiped out thanks to the Beauty and The Beast Unit. Shortly afterwards, the whole unit quickly dispersed, leaving Snake to observe in awe the destructive aftermath around him.

Moving forward into the PMC Camp, he made his way closer to Liquid before spotting Meryl and her Rat Patrol nearby. She called him on his codec, and although angry that he was indeed there to kill Liquid and not threat assessment, she had to begrudgingly let him continue as she felt she was in no position to stop him.

However, before Snake could act, Liquid quietly commanded into his radio, "Activate it." Suddenly, all of the soldiers in the area, the Rat Patrol team included (with the exception of Johnny) fell to the ground, foaming at the mouth and violently convulsing. Snake was also affected, but not to the degree of the other soldiers. After a moment, Naomi Hunter appeared in front of Snake, injecting him with a syringe before disappearing. Snake was then carried to safety by Johnny, the only remaining soldier on the battlefield.

Solid Sun

Battle At Highland

Solid Snake, having been unconscious for the whole day, awoke back aboard the Nomad. Otacon told him that, whilst they had no idea what happened in the Middle East, he had received a video message from Naomi, who Snake claimed was there. The message was a plea to be rescued and included an encrypted map of Liquid's South American base. A message from Colonel Campbell confirmed it: Liquid had set up base in South America. Sunny was able to trace where the message came from, and they began the journey to South America.

Snake also discussed Liquid and the Patriots with Campbell. They concluded that, as SOP fitted nicely with their plans, they were most likely behind it, and Liquid's insurrection was most likely against the Patriots.

Having made it to Liquid's South American base, Snake suddenly witnessed chaos erupt in the clearing below. After seeing members of the rebel forces being slaughtered by B&B member Laughing Octopus, Vamp, to Snake and Otacon's shock, emerged from the building, looking for Snake. Following the massacre and failed search, the two left and Snake advanced.

After Snake made it into the heart of the battlefield, he received a call from Campbell. He introduced Snake to a member of the Combat Stress Platoon, whom he recognises as Rosemary, Raiden's ex who was in charge of his mission data during the Manhattan Incident. He quickly deduced that Campbell and Rose were a couple, something Campbell did not deny, and explained why Meryl showed such hostility towards her father.

However, upon advancing further, Snake received another codec call, this time from Raiden himself, claiming he is very close by. He also explained that he had recently been sent on a mission for Big Mama to retrieve the body of Big Boss. Snake then found Drebin yet again, who explained to him about the Beauty and the Beast unit, and revealed to Snake that the Patriots are really just a system of AIs.

Vista Mansion

Snake found Naomi in a secluded building via a secret passage. However, before they were to leave, Naomi insisted she give Snake a full medical examination. Following the tests, she was able to explain Snake's accelerated ageing and revealed the harsh truth: his ageing was incurable; it was simply the way he was designed as a clone. She also found that there was an unexpected problem with the FOXDIE virus that she had injected into Snake almost a decade ago. Since there were no more targets to attack, it had merely been circulating within him since. However, the receptors on the cells were becoming damaged, and it was only a matter of months before FOXDIE become a threat to any human being, and Snake became a walking biological weapon. In addition, Naomi explained to Snake what actually happened in the Middle East. With Liquid attempting to disable the SOP system inside the soldiers, the sudden freedom proved too much for the soldiers to handle, and they were driven mad. She explained that Liquid was trying to control the system and overthrow the Patriots, but that he would need Big Boss' DNA in order to do that.

Suddenly, the pair were ambushed by a group of FROGS, who quickly took Naomi away. Before he could follow them, Snake had to get through Laughing Octopus, who also put in an appearance, but managed to defeat her. With the help of some scouting tips from Raiden, Snake tracked Naomi to a helipad where she was being loaded onto a helicopter under Vamp's supervision. Just as she appeared lost, who should show up but Drebin, who managed to rescue her and Snake in his tank. With Drebin at the wheel and Snake manning the gun turret on top, the group proceeded to escape.

They made it to a small village where civilians were running for cover. Unable to proceed, they were ambushed by several Gekkos. However, Raiden, now a cyborg ninja, appeared and destroyed every last Gekko, before fighting Vamp. Snake and Naomi escaped with the Mk. II onto Otacon's helicopter, picking up a heavily injured Raiden as they escaped.

Third Sun

Midnight Shadow

Back in the Nomad, Raiden's condition was becoming steadily worse, him badly needing an infusion of artificial White Blood, according to Naomi. Nevertheless, he was able to deliver an instruction to Snake before passing out entirely: "Find Big Mama".

Snake headed to an undisclosed town in Eastern Europe where Big Mama, a name Snake recognised as the leader of the Paradise Lost resistance army, was supposedly hiding. Knowing he would be shot on sight if out in public, Snake used the Facecamo he acquired from Laughing Octopus to make himself appear younger, as well as civilian clothes. However, upon refusing to pass through an ID point, which would have exposed his cover, he is saved by an intervening Meryl, there with Rat Patrol. After conversing about Snake's motive, the two departed on a solemn note.

Snake and Otacon decided that the easiest way to find the resistance member's hideout would be to simply follow a member of the resistance. After trailing a resistance member to an old church, he easily forced his way in and finally met Big Mama, who, as it turned out, was actually EVA. Big Mama was able to explain everything she knew about Big Boss and the Patriots. She explained how the Patriots had originally consisted of her, Major Zero, Sigint (who was also Donald Anderson), Para-Medic (who was also Dr. Clark, the scientist behind Gray Fox's transformation and the Les Enfants Terribles project), Big Boss and Ocelot, and how Zero and Ocelot had started the Patriots using the Philosophers' Legacy with Big Boss as a god-like idol, with the intention of realising the dream of a unified world, as envisioned by The Boss.

Big Mama then revealed to Snake the shocking truth that Big Boss was still alive, his corpse kept alive through technology, his conscience "locked away" by nanomachines. The body, in fact, was in her possession after being recovered by Raiden, and was kept in the back of a van.

Suddenly, when the unexpected appearance of Dwarf Gekkos compromised their security, Big Mama, Snake and the "children" were forced to move (taking with them the van containing Big Boss' body), a daring motorcycle chase ensuing. With Big Mama driving, Snake managed to blast their way through the dozens of Gekkos and FROGS which blocked their way, but was stopped by Beauty and the Beast unit member Raging Raven. After defeating Raven, Snake helped Big Mama, who was badly injured in the motorcycle crash, to a nearby river where, according to her, Big Boss' body was being transported via boat. Violent Ceasefire

Once there, however, Liquid Ocelot blocked their path. After besting Snake at CQC, he escaped on his boat, accompanied by Vamp and an apparently re-defected Naomi. Snake and Big Mama were, however, also rescued by Rat Patrol, who had with them their own defensive army.

Liquid, however, retrieved Big Boss' corpse from the boat and, using his DNA, was able to finally tap into the SOP system, and Rat Patrol (along with their entire army) found they were unable to even fire a weapon. Liquid's FROGS were obviously not affected as such, and a massacre quickly ensued, resulting in the deaths of every last soldier there, save for Snake and Rat Patrol. Big Mama survived at first, though still badly injured, but was apparantly burnt to death after leaping onto a fire to retrieve Big Boss' body, where Vamp had carelessly discarded

Following the horrifying massacre, Johnny was able to save Meryl from drowning, and two embraced in a passionate kiss. Snake, however, was obviously unable to do the same for Big Mama, left with bad burns from trying. Otacon, merely an observer, managed to stow the Mk. II away on Liquid's boat with Naomi.

Twin Suns

Through the Mk. II, Snake and Otacon were able to hear everything said on Liquid's boat. Although the Mk. II was discovered and destroyed by Vamp, they were able to hear enough to figure out Liquid's true plan: to take down The Patriots himself by destroying the main satellite of JD, the head AI. Of course, to do that, he needed a weapon that was powerful enough to fire a missile into space, but was not governed by SOP. The answer was simple: the rail gun from Metal Gear REX.

Deducing that Liquid was planning to revisit Shadow Moses Island, Snake followed him to Alaska, and to the one place he never thought he would return, re-navigating the route he took almost a decade earlier to reach Metal Gear REX's Underground Base.

After a series of haunting flashbacks, Snake emerged into the Snowfield where he fought and killed Sniper Wolf, encountering, to his shock, her doppelganger, B&B member Crying Wolf. After engaging in a lengthy sniper duel, Snake defeated her and continued to the Underground Base. Once there, Otacon used the new Metal Gear Mk. III to reactivate the elevator, taking them up to where REX was still laying unmoved, exactly where Snake had left it. Unfortunately, also waiting for him were Vamp and Naomi. Snake fought Vamp, and as he was already well aware of Vamps regenerative capabilities, managed to subdue him with a CQC administered nanomachine-suppressor injection. Vamp was now mortal, but still just as deadly. Suddenly, Raiden, fully recovered after a White Blood infusion, appeared to fight Vamp while Snake fended off the Suicide Gekko swarming the base. Snake destroyed all the Gekko, and after receiving many wounds, Raiden managed to pull off a devastating swipe to Vamp very much in the way he had killed Solidus. Vamp, now having mortal wounds for the first time, was euthanized by Naomi by a full dose of nano-suppressant.

Vamp defeated, Naomi apologized to Snake and Otacon, before revealing that she had cancer, and injected herself with the syringe, effectively committing suicide. They mourned for their loss, accepting that they would never know where Naomi's true allegiance lied.

One More Reboot

With more Suicide Gekkos on their way, Otacon used the Mk. III to reactivate REX, which now possesses an upgraded operating system, making it faster and more agile than before. With Raiden hanging on, Snake used REX to escape from the base, but, outside, is ambushed by Metal Gear RAY, being piloted by Liquid. Using an array of weapons built-in to REX, and fully appreciating for the first time what a magnificent weapon it was, Snake destroyed RAY. Liquid, however, escaped, emerging from the ocean moments later at the helm of his own Arsenal Gear, Outer Haven. Haven, with REX's rail gun now connected to it, rammed itself into the port, almost killing a weak Snake. Luckily, Raiden managed to stop it moving, and was seemingly crushed in the process.

Old Sun

Everything Ends

With Liquid in possession of Metal Gear REX's rail gun and capable of destroying The Patriots' main AI JD, Mei Ling, aboard the U.S.S. Missouri, hatched a plan to infiltrate Outer Haven, which Solid Snake referred to as "Liquid's Own Personal Death Star". Snake happily volunteered for the mission (making no secret of his blatant disregard for his own life), along with Meryl and Johnny.

When the three were preparing to be catapulted onto Haven, Snake ran into catapult provider Drebin, who explained to him the collapse of the war economy that came with Liquid's takeover of the SOP system. The three were then catapulted, but due to a miscalculation, the catapults were all badly off course. Meryl landed on a completely different part of the ship than planned, and Johnny landed in the ocean and had to swim the rest of the way. Snake was the only one who made it to roughly the right area, and had to continue the infiltration alone.

After avoiding the most dense force of Gekkos and FROGS Snake had yet encountered, he made it to the elevator on the far side of the ship, which he was able to use to descend into the heart of Haven. Once the elevator opened, he came face to face with a wave of FROGS, which he quickly (but not easily) dispatched. Then, however, final B&B member Screaming Mantis made an appearance, but Snake was able to overcome her apparent psychic abilities by suppressing his nanomachines with the syringe, and then stealing Mantis' mind-control puppet which hung from her arm. Following her defeat, however, the ghost of Psycho Mantis appeared in her place and, after making several psychic predictions, revealed himself to be the one controlling all of the B&B members, through the body of Screaming Mantis. Although he prepared to attack, another spirit, that of The Sorrow appeared, and banished Mantis forever.

No Place To Hide

The Beauty and the Beast unit was defeated, but Snake's mission was far from over. Continuing through towards the central control room, Meryl and Johnny appeared just in time to save Snake from another wave of FROGS. Meryl and Johnny fended off the seemingly endless supply of soldiers, but things began to look grim when they began to run low on ammunition. In the height of battle, Johnny proposed to Meryl, claiming he had always loved her, and she accepted after some convincing.

Snake was then further outnumbered by a knife-only unit which ambushed him directly outside of the server room. A still armless Raiden then appeared to protect him, and allowed Snake to pass safely. Unfortunately, the battle was still heavily one-sided, and Raiden, although doing well as first, was quickly swarmed and outnumbered.

Snake then faced his next enemy: a collection of microwaves strong enough to cook a human being alive. With no other choice, he began to run, then walk, then crawl through, every second growing weaker from the waves, his OctoCamo being stripped from his skin and his Solid Eye exploding from the heat. However, against all odds, he made it to the server room, and the Mk. II was able to upload the virus, just as Snake, now too weak to fight, was swarmed by an army of Dwarf Gekko.

Full Circle

With the upload of the virus, however, the battle quickly turned. The FROGS ambushing Raiden, Meryl and Johnny went into hysterics when their nanomachines shut down, the Dwarf Gekko surrounding Snake simply switched off, and even the unmanned Metal Gear RAY units attacking the U.S.S. Missouri went limp and slid into the ocean. However, the virus did more than that. At that moment, a video of Naomi hidden in the virus appeared on the server room computer screens. She explained that she had to pretend that she was kidnapped (and engineer her rescue from South America by Snake) so that she could give the virus she had developed to Sunny to finish. Sunny had not only finished the virus, but modified it to spread to the other AIs that made up the Patriots, eliminating them entirely.

The Patriots were no more, but Liquid made a final appearance. Dragging Snake to the top of Outer Haven, he challenged him to a hand-to-hand duel. During the fight, however, Ocelot's old memories began to show through. Upon being defeated by Snake, Ocelot explained that he was in fact not Liquid at all, but simply pretending to be him in order to fool the Patriots. With the Patriots destroyed, he could give up the act, and became Ocelot once again, exclaiming "You're pretty good", before finally expiring due to the new FOXDIE virus inside Snake.

Otacon explained during the aftermath how Sunny had re-worked the virus Naomi gave her to "destroy the brain, but [leave] the brain stem intact." Whereas simply eliminating the Patriots would have plunged the world into a chaos, Sunny made it so that everything that they had regulated (everything vital to society) would remain as-is, and the world could truly live free for the first time in many years.

==

Naked Sin====

After destroying the Patriots' AI constructs, Meryl Silverburgh and Johnny Sasaki had their wedding at an undisclosed location. Roy Campbell finally returned to bury the hatchet with his daughter, and give her away to her new husband. Also attending were Otacon, Sunny, Jonathan, and Ed, who acted as the master of ceremonies and officially wed the couple. However, before the wedding could be completed, one final guest, Drebin, made an appearance providing the happy couple with a shower of flowers.

Drebin, drunk due to the nanomachines not metabolizing the alcohol for him any more, filled in the gaps for Otacon. He revealed that all of the Drebins were, in actuality, Patriot agents, which is why they were able to hack SOP so easily, and he was under orders from the Patriots to assist Snake and Rat Pt. 01 in their mission to exterminate Liquid. In fact, Rat Pt. 01 being an anagram for "PatR10t" (Patriot), finally left no doubt as to the team's true benefactors.

Sunny, meanwhile, had made her first outside friend, and asked Otacon if she could give him the Mk. III. Otacon obliged, and also told her that she could leave the Nomad if she wanted to. Sunny, however, only had one thing on her mind: Snake. Asking where Snake was, Otacon choked back tears, only able to explain to her that Snake was "sick" and needed some time to get better.

Meanwhile, at a hospital, Raiden was recovering from his operation, which had replaced his cyborg implants with ones more closely resembling a human body. As he rested, Rosemary entered with a mysterious young boy, but Raiden, at first, refused to speak to her. In tears, Rosemary revealed that both the marriage and her miscarriage were lies to protect them and Raiden from the Patriots, a cover for which Campbell had to sacrifice his own family. She also revealed that the boy she was with was Raiden's son, Little John. After one look at the boy, all the hostility and doubt in Raiden's mind was extinguished, and all three of them embraced, Rosemary promising to never let him go again.

'Naked Son

Father & Son

Meanwhile, Solid Snake was, in actuality, visiting the grave of Big Boss once again. Collapsing in front of the grave, he vowed that the last thing for him to do - his final mission - was to take his own life, thereby erasing his genes and memes from the Earth, and removing the threat of the mutated FOXDIE strain. Finishing his last cigarette, he put his gun in his mouth and fired.

However, he could not do it, and had fired up into the air at the last moment. In that moment, like a guardian angel, appeared Big Boss, alive and unscathed. He explained that his body had been reassembled (using pieces of Liquid and Solidus) by EVA and Raiden rather than simply kept alive on a machine, and that the body in EVA's van that was burnt to ashes by Ocelot in Eastern Europe was in fact the body of Solidus. Ocelot was able to use the genetic code from this body to access the SOP system, because Solidus, unlike Liquid or Solid, was a perfect clone of Big Boss.

Big Boss then explained to Snake how Ocelot, in order to fool the system, used a mixture of nanomachines and psychotherapy to turn him into Liquid's mental doppelganger, as well as fully explaining the history of the Patriots from his point of view. Once the virus opened the gateway from GW to the Patriots, Big Boss was able to finally determine to location of Zero. He then showed Snake an ancient, wheelchair-bound Zero on a life support machine, and claimed that the Patriots would not be completely destroyed until he "takes everything back to zero". With that, Big Boss pulled the plug from Zero's air supply, euthanizing him.

With Major Zero dead, Big Boss was the last Patriot. When Snake asked if he would kill himself, Big Boss replied that he did not need to. The FOXDIE virus injected into Snake by Drebin that killed Ocelot was also set to kill Big Boss. Big Boss explains that this FOXDIE virus would replace the original, mutated strain in Snake's system, and therefore there was no threat of him becoming a biological weapon. Before dying, Snake's father embraced his son in a fatherly hug, making Snake promise to cast off his role as a snake, and to spend his few remaining days as a man. Cigar in his mouth, hand raised in the salute he gave fifty years earlier, Big Boss passed away on the grave of The Boss, the woman that taught him everything. Sometime later, Otacon caught up with Snake and asked him where he was going. Snake, who had decided to quit smoking, responded that "there's one thing [he] still needs to do", that was to "see this age off [and] see what the future brings."

Otacon insisted that he and Sunny accompany him to document the final days of his hero and friend and, after some persuasion, Snake agreed. Sunny, however, was not there to hear this; she was still cooking eggs in the Nomad, finally getting it right. Proudly, she exclaimed:

"Sorta look like the sun... it's rising again." — Sunny

Gameplay

Raiden as he appears in MGS4.

Reviews

Criticism

  • Zero Punctuation

Related Games

  • Metal Gear Solid
  • Metal Gear Solid 2: Sons of Liberty
  • Metal Gear Solid 3: Snake Eater
  • Metal Gear Solid: Portable Ops

Unofficial Websites

  • Metal Gear Solid 4 Page at Gamepro
  • MGS4 at IGN
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Metal Gear series
Metal Gear | Metal Gear 2: Solid Snake
Metal Gear Solid | Metal Gear Solid 2: Sons of Liberty | Metal Gear Solid 3: Snake Eater
Metal Gear Solid: Portable Ops | Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid: Peace Walker | Metal Gear Solid: Rising
Upgrades & Remakes
Metal Gear Solid: Integral | Metal Gear Solid: The Twin Snakes
Metal Gear Solid 2: Substance | Metal Gear Solid 3: Subsistence | Metal Gear Solid: Portable Ops Plus
Other
Snake's Revenge | Metal Gear Acid | Metal Gear Acid 2
Metal Gear: Ghost Babel | Metal Gear Solid: VR Missions | Metal Gear Saga Vol.1 | Metal Gear Saga Vol.2

This article uses material from the "Metal Gear Solid 4: Guns of the Patriots" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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