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Metal Gear Solid Touch
Metal Gear Solid Touch Logo.png
Developer(s) Kojima Productions
Publisher(s) Konami
Distributor(s) App Store
Designer(s) Hideo Kojima
License Konami
Series Metal Gear
Version 2.1.0
Platform(s) iPhone OS
Release date(s) NA, EU, AU March 18, 2009
Genre(s) Third Person Shooter
Mode(s) Single-player
Rating(s) Apple: 9+
Media Digital distribution
Input methods Multitouch

Metal Gear Solid Touch (メタルギアソリッド タッチ Metaru Gia Soriddo Tacchi ?) is a third-person shooter video game for iPhone and iPod Touch developed by Kojima Productions and published by Konami worldwide. Announced on December 16, 2008, Metal Gear Solid Touch is based on Metal Gear Solid 4: Guns of the Patriots.[1][2] It was released on the App Store for select regions on March 18, 2009. Version 2.0.0, featuring an additional 8 stages and being self declared as the Complete Version, was released on April 22, 2009. It was updated again to version 2.1.0, which added 15 new wallpapers to Drebin's Shop.

Gameplay

Metal Gear series chronology

Metal Gear Solid 3: Snake Eater
Metal Gear Solid: Portable Ops
Metal Gear Solid: Peace Walker
Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid (The Twin Snakes)
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 4: Guns of the Patriots (Touch)

Old Snake in action.

The player plays through several missions based on stages from Metal Gear Solid 4, each introduced by brief text summarising the story so far. The player moves their finger across the screen to aim, tapping to fire, and moving their fingers together or apart to zoom in or out with a sniper rifle, removing their fingers from the screen to get behind cover and avoid enemy fire. Gako and Kerotan statues can be shot to gain health and weaponry such as rocket launchers.

The main objective of most missions is to kill a set number of enemies. Enemies include hostile PMC soldiers, Haven Troopers and Gekkos. There are also friendly targets which the player is penalised for shooting at. Some sections contain 'Boss fights', where the player fights a boss from the Metal Gear Solid 4 storyline; e.g. Laughing Octopus.

At the end of each mission, the player is awarded a rank based on their performance, similar to other Metal Gear Solid games. Higher ranks award more Drebin Points, which can be used to buy rewards such as iPhone character wallpapers.

The updated "complete" version (2.0.0) of MGST was released on April 22, 2009. This update adds eight more levels and covers the story from the arrival to Shadow Moses Island to the final showdown with Liquid Ocelot. Among the eight levels, four are boss battles (e.g. Metal Gear RAY, Screaming Mantis).

Version 2.1.0, released on May 3, 2009, added 15 new wallpapers, many of which cannot be previewed until certain objectives are met.

References

External links

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