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Microsoft Arcade
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![]() Return of Arcade Anniversary Edition box art |
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| Genre(s) | Arcade game |
| Publisher(s) | Microsoft |
| Platform of origin | Windows, Macintosh |
Microsoft Arcade is a series of classic arcade game compilations, the first of which was released in 1993 on a single 1.44MB floppy. Available for both Microsoft Windows 3.1 and the Apple Macintosh, it contained versions of Tempest, Battlezone, Asteroids, Centipede, and Missile Command. Although the games were very similar to the original games in both appearance and gameplay, they were newly-written versions, not ports of the original arcade game code. Each game allowed certain customizations not available in the original arcade game, i.e. the number of lives and bonus levels.
Two follow up versions were released. The first was Microsoft Return of Arcade, released in 1995 and containing Galaxian, Pac-Man, Pole Position, and Dig-Dug. The second follow-up, released in 1998, was called Microsoft Revenge of Arcade and contained Ms. Pac-Man, Mappy, Rally X, Xevious, and Motos. Both of these follow-ups required Windows 95 or later.
In 2000, to celebrate Pac-Man's 20th anniversary, Microsoft re-released Return of Arcade and added Ms. Pac-Man (as presented in Revenge of Arcade) to the roster of games. None of the other games from Revenge of Arcade were included. This updated package was called Microsoft Return of Arcade: 20th Anniversary Edition.
| Microsoft Arcade | |
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| Developer(s) | Microsoft |
| Publisher(s) | Microsoft |
| Release date(s) | |
| Genre(s) | Action, compilation |
| System(s) | Windows |
| Followed by | Microsoft Return of Arcade |
Microsoft Arcade is the first of several Microsoft compilations of classic arcade games. It included a single 1.44 MB floppy disk containing the following games:
While the games look and play very similarly to the originals they are newly programmed versions rather than ports of the original code. In the process some additional dip switch settings were added that the originals did not have, as well as some bonus levels. Refer to the games' individual pages for details of these differences.
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