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Updated live from Wikipedia, last check: June 03, 2012 22:29 UTC (36 seconds ago)

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Microsoft Arcade
Contentimage r1 c2.gif
Return of Arcade Anniversary Edition box art
Genre(s) Arcade game
Publisher(s) Microsoft
Platform of origin Windows, Macintosh

Microsoft Arcade is a series of classic arcade game compilations, the first of which was released in 1993 on a single 1.44MB floppy. Available for both Microsoft Windows 3.1 and the Apple Macintosh, it contained versions of Tempest, Battlezone, Asteroids, Centipede, and Missile Command. Although the games were very similar to the original games in both appearance and gameplay, they were newly-written versions, not ports of the original arcade game code. Each game allowed certain customizations not available in the original arcade game, i.e. the number of lives and bonus levels.

Two follow up versions were released. The first was Microsoft Return of Arcade, released in 1995 and containing Galaxian, Pac-Man, Pole Position, and Dig-Dug. The second follow-up, released in 1998, was called Microsoft Revenge of Arcade and contained Ms. Pac-Man, Mappy, Rally X, Xevious, and Motos. Both of these follow-ups required Windows 95 or later.

In 2000, to celebrate Pac-Man's 20th anniversary, Microsoft re-released Return of Arcade and added Ms. Pac-Man (as presented in Revenge of Arcade) to the roster of games. None of the other games from Revenge of Arcade were included. This updated package was called Microsoft Return of Arcade: 20th Anniversary Edition.

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Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Microsoft Arcade
Box artwork for Microsoft Arcade.
Developer(s) Microsoft
Publisher(s) Microsoft
Release date(s)
Genre(s) Action, compilation
System(s) Windows
Followed by Microsoft Return of Arcade

Microsoft Arcade is the first of several Microsoft compilations of classic arcade games. It included a single 1.44 MB floppy disk containing the following games:

While the games look and play very similarly to the originals they are newly programmed versions rather than ports of the original code. In the process some additional dip switch settings were added that the originals did not have, as well as some bonus levels. Refer to the games' individual pages for details of these differences.








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