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Source material

Up to date as of January 22, 2010

From Wikisource

Nemesis
by H. P. Lovecraft
1 November 1917

Through the ghoul-guarded gateways of slumber,
  Past the wan-mooned abysses of night,
I have lived o'er my lives without number,
  I have sounded all things with my sight;
And I struggle and shriek ere the daybreak, being driven to madness with fright.

I have whirled with the earth at the dawning,
  When the sky was a vaporous flame;
I have seen the dark universe yawning
  Where the black planets roll without aim,
Where they roll in their horror unheeded, without knowledge or lustre or name.

I had drifted o'er seas without ending,
  Under sinister grey-clouded skies,
That the many-forked lightning is rending,
  That resound with hysterical cries;
With the moans of invisible daemons, that out of the green waters rise.

I have plunged like a deer through the arches
  Of the hoary primoridal grove,
Where the oaks feel the presence that marches,
  And stalks on where no spirit dares rove,
And I flee from a thing that surrounds me, and leers through dead branches above.

I have stumbled by cave-ridden mountains
  That rise barren and bleak from the plain,
I have drunk of the fog-foetid fountains
  That ooze down to the marsh and the main;
And in hot cursed tarns I have seen things, I care not to gaze on again.

I have scanned the vast ivy-clad palace,
  I have trod its untenanted hall,
Where the moon rising up from the valleys
  Shows the tapestried things on the wall;
Strange figures discordantly woven, that I cannot endure to recall.

I have peered from the casements in wonder
  At the mouldering meadows around,
At the many-roofed village laid under
  The curse of a grave-girdled ground;
And from rows of white urn-carven marble, I listen intently for sound.

I have haunted the tombs of the ages,
  I have flown on the pinions of fear,
Where the smoke-belching Erebus rages;
  Where the jokulls loom snow-clad and drear:
And in realms where the sun of the desert consumes what it never can cheer.

I was old when the pharaohs first mounted
  The jewel-decked throne by the Nile;
I was old in those epochs uncounted
  When I, and I only, was vile;
And Man, yet untainted and happy, dwelt in bliss on the far Arctic isle.

Oh, great was the sin of my spirit,
  And great is the reach of its doom;
Not the pity of Heaven can cheer it,
  Nor can respite be found in the tomb:
Down the infinite aeons come beating the wings of unmerciful gloom.

Through the ghoul-guarded gateways of slumber,
  Past the wan-mooned abysses of night,
I have lived o'er my lives without number,
  I have sounded all things with my sight;
And I struggle and shriek ere the daybreak, being driven to madness with fright.

PD-icon.svg This work is in the public domain in the United States because it was published before January 1, 1923. It may be copyrighted outside the U.S. (see Help:Public domain). Flag of the United States.svg

1911 encyclopedia

Up to date as of January 14, 2010

From LoveToKnow 1911

NEMESIS, the personification of divine justice. This is the only sense in which the word is used in Homer, while Hesiod (Theog. 223) makes Nemesis a goddess, the daughter of Night (some, however, regard the passage as an interpolation); she appears in a still more concrete form in a fragment of the Cypria. The word Nemesis originally meant the distributor (Gr. vE sav) of fortune, whether good or bad, in due proportion to each man according to his deserts; then, the resentment caused by any disturbance of this proportion, the sense of justice that could not allow it to pass unpunished. Gruppe and others prefer to connect the name with vet.ca rav, vEliEc "EaOcu (" to feel just resentment "). In the tragedians Nemesis appears chiefly as the avenger of crime and the punisher of arrogance, and as such is akin to Ate and the Erinyes. She was sometimes called Adrasteia, probably meaning " one from whom there is no escape "; the epithet is specially applied to the Phrygian Cybele, with whom, as with Aphrodite and Artemis, her cult shows certain affinities. She was specially honoured in the district of Rhamnus in Attica, where she was perhaps originally an ancient Artemis, partly confused with Aphrodite. A festival called Nemeseia (by some identified with the Genesia) was held at Athens. Its object was to avert the nemesis of the dead, who were supposed to have the power of punishing the living, if their cult had been in any way neglected (Sophocles, Electra, 792; E. Rohde, Psyche, 5907, i. 236, note 1). At Smyrna there were two divinities of the name, more akin to Aphrodite than to Artemis. The reason for this duality is hard to explain; it is suggested that they represent two aspects of the goddess, the kindly and the malignant, or the goddesses of the old and the new city. Nemesis was also worshipped at Rome by victorious generals, and in imperial times was the patroness of gladiators and venatores (fighters with wild beasts) in the arena and one of the tutelary deities of the drilling-ground (Nemesis campestris). In the 3rd century A.D. there is evidence of the belief in an allpowerful Nemesis-Fortuna. She was worshipped by a society called Nemesiaci. In early times the representations of Nemesis resembled Aphrodite, who herself sometimes bears the epithet Nemesis. Later, as the goddess of proportion and the avenger of crime, she has as attributes a measuring rod, a bridle, a sword and a scourge, and rides in a chariot drawn by griffins.

See C. Walz, De Nemesi Graecorum (Tubingen, 1852); E. Tournier, Nemesis (1863), and H. Posnansky, " Nemesis and Adrasteia," in Breslauer philologische Abhandlungen, v. heft 2 (1890), both exhaustive monographs; an essay, " Nemesis, or the Divine Envy," by P. E. More, in The New World (N. Y., Dec. 1899); L. R. Farnell, Cults of the Greek States, ii.; and A. Legrand in Daremberg and Saglio's Dictionnaire des antiquites. For the Roman Nemesis, see G. Wissowa, Religion and Kultus der Romer (Munich, 5902).


<< Marcus Aurelius Olympius Nemesianus

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Wiktionary

Up to date as of January 14, 2010
(Redirected to nemesis article)

Definition from Wiktionary, a free dictionary

Contents

English

Etymology

From the Greek goddess Nemesis, from némein (to allot) and -sis[1]

Pronunciation

  • IPA: /ˈnɛməsɪs/

Noun

Singular
nemesis

Plural
nemeses or (rare) nemesi

nemesis (plural nemeses or (rare) nemesi)

  1. An archenemy
    • "Batman is in constant conflict with his nemesis, The Joker."
  2. The principle of retributive justice
  3. (usually singular, formal) Punishment or defeat that is deserved and cannot be avoided
  4. (Greek Mythology) The goddess of divine retribution and vengeance (always capitalized)
  5. The polar opposite of a character
  6. A righteous infliction of retribution manifested by an appropriate agent

Translations

Derived terms

Related terms

References

  • Notes:
  1. ^ "Nemesis" at Dictionary.com

Anagrams


Strategy wiki

Up to date as of January 23, 2010
(Redirected to Gradius article)

From StrategyWiki, the free strategy guide and walkthrough wiki

Gradius
Box artwork for Gradius.
Developer(s) Konami
Publisher(s) Konami
Japanese title グラディウス
Release date(s)
Wii Virtual Console
Genre(s) Shooter
System(s) Arcade, NES, Commodore 64, TurboGrafx-16, NEC PC-8801, Sharp X1, Sharp X68000, MSX, Amstrad CPC, Sinclair ZX Spectrum, Wii Virtual Console
Rating(s)
CERO: All ages
ESRB: Everyone
PEGI: Ages 7+
OFLC: General
Preceded by Gradius II: Gofer no Yabou
Series Gradius

Gradius is a horizontally-scrolling shoot 'em up released by Konami in 1985 for video arcades. It was the first game to be released in the Gradius series, and the second series in terms of chronology (Scramble is considered the first). The arcade game was originally released in North America and Europe as Nemesis, although some conversions retained the name Gradius in these regions. Gradius has the distinction of popularizing a weapon selection bar called "Power meter", based upon collecting capsules to 'purchase' additional weapons. Gradius is considered a highly influential game and has set the foundation for many other horizontal shooters for years to come.

The title Gradius is thought to have been drived from the Latin term for a sword known as a "Gladius". A Gladius was a short sword used in ancient Rome by legionaries. However, the developers went with the name Gradius, and applied the name to the planet that was being attacked by invading aliens. Designer Kengo Nakamura has said in an interview that the chosen name's similarity to Gladius was coincidental.

The game was ported to many systems, most notably the NES and PC-Engine (both versions of which have been made available on the Wii Virtual Console) and the Japanese MSX computer. Gradius was so popular in Japan, that the Famicom version was released in the arcade using Nintendo's Vs. arcade hardware as Vs. Gradius. It was rereleased in a compilation package with the sequel Gradius II: Gofer no Yabou in the Gradius Deluxe Pack, a first generation title for the PlayStation and Sega Saturn. It was later collected with many more sequels in the PSP exclusive Gradius Collection.

Story

The planet Gradius is under attack from the invading Bacterion Corps. Only one experimental stellar assault weapon is outfitted with enough fire power to take out the Bacterion Corps: The Vic Viper. As the pilot of the Vic Viper, you must pilot it through wave after wave of Bacterion invasion, and reach their leader's base and destroy it, or the citizens of Gradius will be lost.

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