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New Rally-X
New Rally-X Coverart.png
Developer(s) Namco
Publisher(s) Midway Games
Platform(s) Arcade, Mobile phone, Xbox 360 (XBLA)
Release date(s)
Genre(s) Maze
Mode(s) Up to 2 players, alternating turns
Input methods 4-way Joystick; 1 button
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Pac-Man

New Rally-X is a maze arcade game that was released by Namco in 1981. It runs on Namco Pac-Man hardware but uses a system similar to Bosconian and, as the name suggests, is the sequel to Rally-X, released in the previous year. The only differences are that it has slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" that gives the player extra points if collected. Some of the blocks in Rally-X have been changed into roads. It was manufactured in greater numbers and was much more popular (at least in Japan) than the original.

Screenshot showing graphics from New Rally-X

While the original Rally-X released under a Bally Midway license was a moderate hit in the United States, Bally Midway only distributed this updated version as an upgrade kit for Rally-X cabinets. The game appeared quite frequently in mainland Europe and the United Kingdom, mainly in the form of uncredited bootlegs. It was at least as popular as Rally-X in these regions, if not more so, primarily due to the game's greater playability and abundance of bootleg board stock.

Legacy

A version of New Rally-X is the load-up game in the Playstation Portable game Ridge Racer. The game was also released on the Microsoft Xbox 360 Xbox Live Arcade service on December 27, 2006 and on the Wii Virtual Console in Japan on October 6, 2009.

Along with Dig Dug, it is also available in the Gamekey version of the Ms. Pac-Man Plug N Play game. It is also included in the Pac-Man Retro Arcade Plug N Play game.


New Rally-X
File:New Rally-X
Developer(s) Namco
Publisher(s) Midway Games
Platform(s) Arcade, Mobile phone, Xbox 360 (XBLA)
Release date(s)
Genre(s) Maze
Mode(s) Up to 2 players, alternating turns
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Pac-Man
Display Horizontal orientation, Raster, 288 x 224 resolution

New Rally-X is a maze arcade game that was released by Namco in 1981. It runs on Namco Pac-Man hardware but uses a system similar to Bosconian and, as the name suggests, is the sequel to Rally-X, released in the previous year. The only differences are that it has slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" that gives the player extra points if collected. Some of the blocks in Rally-X have been changed into roads. It was manufactured in greater numbers and was much more popular (at least in Japan) than the original.

Screenshot showing graphics from New Rally-X

While the original Rally-X released under a Bally Midway license was a moderate hit in the United States, Bally Midway only distributed this updated version as an upgrade kit for Rally-X cabinets. The game appeared quite frequently in mainland Europe and the United Kingdom, mainly in the form of uncredited bootlegs. It was at least as popular as Rally-X in these regions, if not more so, primarily due to the game's greater playability and abundance of bootleg board stock.

Legacy

A version of New Rally-X is the load-up game in the PlayStation Portable game Ridge Racer. The game was also released on the Microsoft Xbox 360 Xbox Live Arcade service on December 27, 2006 and on the Wii Virtual Console in Japan on October 6, 2009. In addition, it is available in several editions of the Namco plug-n-play game series from Jakks Pacific.


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

New Rally-X
Box artwork for New Rally-X.
Developer(s) Namco
Publisher(s) Namco
Japanese title ニューラリーX
Release date(s)
Genre(s) Action
System(s) Arcade, Windows, Xbox Live Arcade, GameTap
Players 1-2
Preceded by Rally-X

When Rally-X failed to win over the crowds, Namco redesigned the game to address some of the complaints about the difficulty of the game that they had received. They made a number of adjustments, but the change that is the most immediately apparent, besides the slight face lift to the graphics, is the reduction in the number of enemies that you must avoid in the early stages. Namco named the improved version of the game New Rally-X

It seems, however, that New Rally-X's arrival may have been too little, too late. While it went on to sell better than the original game, it did not seem to attract any attention from the home computer or console market. The game would not be heard from again until 1995 when it was included in Namco Museum Vol. 1 for the PlayStation. However, after 2000, two different versions of the game were provided for Windows in Japan. In 2006, the game was offered for download through Xbox Live Arcade, along with the usual set of achievements.

Contents

Controls

  • Joystick: Press the joystick to direct the car in the four cardinal directions that you would like the car to go. The car will never stop moving, and will automatically turn when it hits a wall. You can hold the joystick down in a new direction in anticipation of a turn. The car will even lean in to either side to indicate that the turn will be performed.
  • Smokescreen: Press the button to release three puffs of smoke behind your car. Enemy cars that run into this smoke will be stunned and unable to continue along the path that they were driving along. While this can be a life saver in close situations, using the smokescreen substantially reduces the amount of fuel you have. Using smokescreen more than once every thirty seconds will almost ensure that you will run out of gas before all ten flags are captured.
  • 1-2 Players: Press to start a one or two player game.

Elements

Player car

This is your car, the one that you must drive around the stage in order to collect every flag. You are not as fast as the red enemy cars, but you can turn corners faster. Your car also has one secret weapon against the enemy: smokescreen. But beware, using smokescreen burns fuel much faster than normal. If your car runs out of fuel, you will slow down to a point where escape from the enemy is impossible. One collision with an enemy or a rock will destroy your car and you will lose one chance.

Enemy cars

Enemy cars start out directly beneath your starting position. More get added as you reach higher levels, and eventually enemy cars are added to the stage at the very top of the map. They are faster than your car in a straightaway, and their drivers will attempt to collide by taking the quickest path that they can find. However, they're not as bright as you and they are easy to fool. They won't make a 180 degree turn unless they have absolutely no choice. Driving into your smokescreen, a rock, or another enemy car won't eliminate them from the game, but it will stun them for a second or two, giving you a chance to put some distance between you.

Flags

There are ten flags in every stage. You must collect all ten of them to advance to the next stage. The first flag is worth 100 points, and each subsequent flag adds an additional, cumulative, 100 points (e.g. the second is worth 200, the third is worth 300, etc., and the tenth flag is worth 1,000). The points awarded will reset back to 100 if you lose a life and start the stage over. Two of the 10 flags are special:

One flag out of the ten is a special flag. By picking it up, the score that you receive for each flag thereafter doubles (i.e. whatever the flag value is, it gets multiplied by two with a maximum of 2,000 points for the tenth flag).

Another flag will be the Lucky flag; upon collecting it you will receive the expected number of points for the flag, a bonus for the amount of fuel that you have remaining, and your fuel tank will be refilled.

Rocks

Simply put, rocks are a danger to your car. If you hit them, you lose one life. If the enemy hits them, they will become stunned just as they do when they hit your smokescreen or another enemy car.

Differences from Rally-X

  • The graphics for the cars have been slightly improved.
  • The game has new background music, which many players have found quite enjoyable.
  • The stage layouts have been simplified in order to reduce dead-ends that a player could become trapped in.
  • The number of enemy cars that appear in each stage has been reduced.
    • Round 1—1 units
    • Round 2—2 units
    • Round 4, 5—3 units
    • Round 6, 8—4 units
    • Round 9, 10—5 units 
    • Round 12 and above—6 units
    • Round 14, 18, 22, and every fourth stage thereafter—7 units
    • Challenging stages (3, 7, 11, and every fourth stage thereafter)—7 units
  • The addition of the lucky flag.
  • The position of the special flag is indicated on the radar by the blinking dot.
  • By default, you now get an extra life at 80,000 points in addition to 20,000 points.
  • The number of rocks and enemy cars is indicated before each challenging stage.







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