| Ninja Gaiden | |
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![]() Sales flyer for the arcade game. |
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| Developer(s) | Tecmo |
| Platform(s) | Arcade, Amiga, Amstrad CPC, Commodore 64, Atari Lynx, DOS, ZX Spectrum, Virtual Console |
| Release date(s) | Arcade JP February 1989 NA October 1988 EU February 1989 Virtual Console JP July 28, 2009 NA December 21, 2009[1] PAL November 13, 2009 |
| Genre(s) | Beat 'em up |
| Mode(s) | Two-player, Co-op |
| Rating(s) | ESRB: E10+ PEGI: 12 |
| Input methods | 8-way joystick, 3 buttons |
Ninja Gaiden, known in Japan as Ninja Ryūkenden (忍者龍剣伝, "Ninja Dragon Sword Legend") and in Europe as Shadow Warriors, is a side-scrolling beat-'em-up originally released by Tecmo as a coin-operated video game. It was first released in North America in 1988 and in Japan and Europe in 1989. The Ninja Gaiden arcade game was produced and released almost simultaneously with its home console counterpart for the NES, although they're both different games with only a few similarities.[2]
Home versions of the Ninja Gaiden arcade game were
released in Europe under the
Shadow Warriors title in 1990 by Ocean Software for five different
computer platforms (Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC) and in
North America for IBM PC by Hi-Tech
Expressions. An Atari
Lynx version was also released The arcade version of Ninja
Gaidenis also included as a hidden bonus game in Ninja Gaiden Black for the Xbox in 2004.[3] The
arcade game was published as a Virtual Console game for the Wii in 2009.
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The arcade version of Ninja Gaiden is closer to the beat 'em up genre, similar in style to Double Dragon. The game stars a nameless ninja on a quest to defeat an evil cult led by a descendant of Nostradamus who seeks to fulfill his end of the world prophecies.[4] Upon starting the game, the player is greeted by the phrase "NINJA IN USA". The game can be played alone or cooperatively with a second player (who plays as a red-clad ninja).
In this game, the player's character must trek across the United States to fight several enemies along the way. The player must also use ninja tactics to get through some areas. For example, in some levels, the player must perform acrobatic stunts to get from one area to another via overhanging lights or poles. Also, from time to time, the player must perform a Tightrope Walk across poles, which requires the use of the button on top of the joystick.
This game is mostly remembered for two specific reasons. One reason is it's considerable difficulty, as several enemies can be on screen at the same time, making it difficult to move. Consequently, if the player is caught between several enemies, this will drain the player's lifebar very quickly.
The other reason is its morbid and gruesome continue screen, where the main character is tied to a table thrashing his head violently while a giant circular saw is being lowered towards him. If the player does not continue within the 10 second countdown, the screen fades to red, the character cries out in agony, and "Game Over" appears.
This game has been ported to the Nintendo Wii as a downloadable Virtual Console Arcade game. However this contains several differences.
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