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Ninja Gaiden Sigma
Ninja gaiden sigma boxart.jpg
Developer(s) Team Ninja
Publisher(s) Tecmo
Europe Eidos Interactive
Series Ninja Gaiden
Aspect ratio 720p, 1080i, 1080p (HDTV)
480p (EDTV)
480i (SDTV)
Platform(s) PlayStation 3
Release date(s) JP June 14, 2007
NA July 3, 2007
EU July 6, 2007
AU July 13, 2007
Genre(s) Action-adventure game
Mode(s) Single player
Rating(s) ESRB: M (Mature)
BBFC: 15
Media Blu-ray Disc
Input methods SIXAXIS, DualShock 3

Ninja Gaiden Sigma, also known as Ninja Gaiden Σ, is an action-adventure game developed by Team Ninja for the PlayStation 3 video game console. It is a remake of Ninja Gaiden, which was originally released on the Xbox.

A sequel, Ninja Gaiden Sigma 2 was released September 29, 2009.



In 2006, Tecmo and Sony announced the development of Ninja Gaiden Sigma for the PS3.[1][2] Eidos obtained the European publishing rights for this game.[3] Itagaki had no direct role in Sigma, and judged it a flawed game,[4] although he acknowledged that Sigma gave PlayStation owners a taste of Ninja Gaiden.[5]

The Cell processor of the PS3 gave Team Ninja the opportunity to overhaul the game graphics to use larger and more detailed textures. Changes were made to the game world, with a few new areas and several additional save points and shops,[6] and alterations to the game engine let players shoot arrows in mid-air, fight on water surfaces, and play as Rachel in some chapters and missions.[7][8] Team Ninja added more enemies such as bikers, fish-men, and a new boss, Gamov, and Ryu's weapon choices are extended with a pair of katanas called the Dragon's Claw and Tiger's Fang.[6][7] By shaking the Sixaxis controller, players are able to increase the power of their ninpos.[9]

In 2007, Tecmo released a demo and a new game mode, Survival Mode, for Sigma over the PlayStation Network.[10] The demo limits players to the first chapter of the game, but lets them play as Rachel in a separate mission.[11] Survival Mode comprises missions in which players keep fighting until they have either killed all their opponents, or their character has been defeated.[12]

Changes from Ninja Gaiden Black

  • Graphics have been overhauled to take advantage of the high definition capability of the PS3
  • Certain encounters or areas have different background music
  • Part of one FMV has been replaced with an in-game cutscene
  • Changes to some of the original level designs and mission mode missions
    • Rachel's story chapters are inserted in amongst Ryu's
    • Some items have their locations moved
    • Some encounters have been added and some have been removed
    • One boss encounter has been reworked, with minor changes to two others
  • Some enemies' specifications (AI, damage, etc) have been changed
  • Changes to Ryu's reverse wind technique
  • Ryu's Flying Swallow attack is less effective
  • While floating, Ryu can now hop up and run on water
  • While running on water, Ryu can engage in combat
  • Ryu can now shoot arrows in mid-air
  • The speargun is now classified as a projectile weapon
  • Ryu can now use restoration items without going through menus

New additions

The following are new additions:

  • A new playable character, Rachel, the demon hunter
    • She is playable in only 3 of her own chapters and 11 missions in Mission Mode (2 are secret missions)
    • For weapons, she can only use her warhammer.
    • For projectiles, she can only use her whip, the Peluda Tail.
    • For sorcery (Rachel's version of ninpo), she can only cast her Blades of the Ouroborus.
    • Whereas Ryu unlocks costumes, Rachel can obtain 7 hairstyles (besides her default hairstyle).
  • A new weapon for Ryu, a set of dual katanas called Dragon's Claw and Tiger's Fang
  • Three new enemies have been added
    • MSAT bikers
    • Mermen
    • Ghost Fires
  • Two new bosses have been added
    • Gamov
    • Alternator (an enemy like Dynamo)
  • Shaking the SIXAXIS controller will increase the strength of the ninpo being casted
  • Some new animations have been added (When performing a "reverse wind technique" backwards Ryu now does a backflip as oppose to a simple roll and certain humanoid enemies have a new staggering animation when hit)
  • Many more save points and shop locations are added into Story Mode

Features removed

Contrary to claims of this being the "more complete" version[13][14][15], the following has been removed as compared to its predecessors.

  • The opening introductory movie of the legend between the Dragon Sword and the Dark Dragon Blade
  • Movie Theater (this means the player will be unable to view the remaining 480p movies outside of Story Mode)
  • Some encounters
  • Two costumes
  • Many puzzles
  • Additional starting weapons on higher difficulties (only in Ninja Gaiden Black)
  • The Armlet of Tranquility
  • Trailing images and light effects from certain power moves
  • NES or Arcade versions of Ninja Gaiden previously unlocked as bonuses in the Xbox Ninja Gaiden / Ninja Gaiden Black

Regional differences

The player can only decapitate monsters and non-humans in the Japanese and Asian versions of the games (NTSC/J). This is due to their compliance with CERO's guidelines. The European version (PAL) similarly has no human decapitation but non-humans can be decapited, in compliance with their own rating system. The North American version (NTSC/U) however allows the decapitation of any humanoid foe.

Secret missions

There is a set of missions hidden within the game's Mission Mode. The input sequence ( Up, Down, Left, Down, Right, Up, Square ) will unlock the set of missions.

Downloadable content

On April 26, 2007, a demo of the game was released on the PlayStation Network American and Japanese stores, and later on EU stores.

Like the original Ninja Gaiden's demo, the player is restricted to chapter one's game world. However in this demo, for melee weapons, the player has the True Dragon Sword, the Lunar, the Dabilahro, the Nunchakus, and the Dragon's Claw & Tiger's Fang. Like the retail game, the demo allows the player a go at higher difficulties once he completes it. The player can also play as Rachel in a mission.

To the dismay of many Ninja Gaiden veterans, the scoring system of the demo has a scoring glitch which allows players to get exorbitantly high scores on the leaderboards.

Having downloaded and played the demo would also allow the player to start off with a bonus amount of yellow essence when starting the first game on the retail version.

Yousuke Hayashi, the game's director, mentioned that the game will be receiving major additions via the PlayStation Network platform.[16]. The content was revealed to be three game modes, each one is priced at 315 Yen in Japan and $2.99 in the United States.[17].

  • Weapons Master Mission
  • Speed Master Mission
  • Rachel Master Mission


46,307 units[18] of Ninja Gaiden Sigma were sold in the first week of its release in Japan, making it the third highest selling game during that period. Tecmo also announced that they have sold 500,000 units worldwide [19]. The figure is the company's shipment amount to retailers worldwide, and does not reflect sell-through numbers.


Like Ninja Gaiden and Ninja Gaiden Black, Ninja Gaiden Sigma has received positive reviews and scores. Prominent Japanese gaming magazine, Famitsu, gave the game a score of 33 out of 40.

GameSpot, who gave the game a 9.0 out of 10.0, and IGN, who gave the game a score of 9.3 out of 10.0, esteemed the game with Editor's Choice Awards. Electronic Gaming Monthly awarded the game with 8.67 out of 10 (knocking a few points for citing still-existing camera problems). Play US gave it 8.5 out of 10. Game Informer gave the game a 9 out of 10. The magazine's Second Opinion, a shorter, more summarized review from another editor, also gave the game a 9 out of 10. Gametrailers gave Ninja Gaiden Sigma an overall grade of 9.1 of 10. Play Station Magazine awarded it 9 out of 10, claiming "This is the REAL reason you bought a PS3".

Play UK gave it an 8.8 out of 10. Eurogamer awarded it 7 out of 10. Play Station Magazine 3 UK gave it 80 out of 100. Games Masters UK rated it 83 out of 100. Pro-G gave it an 8 out of 10, citing "Technically mediocre graphics". PlayStation Universe gave the game 8.5 out of 10.


  1. ^ Andy Robinson (2006-09-20). "Ninja Gaiden pulls a flying kick on PS3". Computer and Video Games. Retrieved 2007-08-21.  
  2. ^ Tim Surette; Brendan Sinclair (2006-09-21). "TGS 06: Gaiden, Shirokishi lead new PS3 game charge". GameSpot. Retrieved 2008-05-04.  
  3. ^ Andy Robinson (2007-04-18). "Eidos picks up Ninja Gaiden Sigma". Computer and Video Games. Retrieved 2007-08-21.  
  4. ^ Jon Wilcox (2008-05-13). "Itagaki: Ninja Gaiden 2 Is My Final Instalment News". Total Video Games. Retrieved 2008-05-14.  
  5. ^ Anoop Gantayat (2007-06-01). "No Sigma For 360". IGN. Retrieved 2007-08-21.  
  6. ^ a b Kevin VanOrd (2007-07-02). "Ninja Gaiden Sigma for PlayStation 3 Review". GameSpot. Retrieved 2007-08-21.  
  7. ^ a b James Mielke (2007-01-12). "Previews: Ninja Gaiden Sigma". Retrieved 2008-01-27.  
  8. ^ Gabe Graziani (2007-05-25). "Ninja Gaiden Sigma Preview". IGN. Retrieved 2007-09-06.  
  9. ^ Rob Fahey (2007-06-16). "Ninja Gaiden Sigma". Eurogamer. Retrieved 2008-01-27.  
  10. ^ Anoop Gantayat (2007-08-03). "Ninja Gaiden Sigma Downloadable Content Announced". IGN. Retrieved 2007-08-21.  
  11. ^ Richard Leadbetter (2007-05-02). "Ninja Gaiden Sigma". Eurogamer. Retrieved 2008-04-21.  
  12. ^ Chris Roper (2007-09-06). "Ninja Gaiden Sigma Expansion Pack Hands-on". IGN. Retrieved 2007-09-06.  
  13. ^ [1] TGS 06: PS3 Ninja Gaiden Detailed
  14. ^ [2] Playstatic Ninja Gaiden PS3 Bound
  15. ^ [3] IGN: Eidos Unleashing Ninjas in Europe
  16. ^ [4] Official SCEI PlayStation board
  17. ^ [5]
  18. ^ [6] Japanese Game Software Sales June 11th to the 17th
  19. ^ [7]

External links

Strategy wiki

Up to date as of January 23, 2010
(Redirected to Ninja Gaiden (Xbox) article)

From StrategyWiki, the free strategy guide and walkthrough wiki

Ninja Gaiden
Box artwork for Ninja Gaiden.
Developer(s) Team Ninja
Publisher(s) Tecmo
Release date(s)
Genre(s) Action-adventure
System(s) Xbox, PlayStation 3
ESRB: Mature
OFLC: Mature Accompanied & Restricted
BBFC: 15
Followed by Ninja Gaiden II
Series Ninja Gaiden

Ninja Gaiden is an action-adventure game developed by Team Ninja for the Xbox, and later updated for the PlayStation 3 as Ninja Gaiden Sigma. It went through five years of development before its release by Tecmo in 2004, and has been progressively enhanced with a number of expansion packs and two remakes, Ninja Gaiden Black and Ninja Gaiden Sigma. The game follows the fictional story of Ryu Hayabusa, a ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan.

Inspired by the 1990s Ninja Gaiden series, this game is set in a re-imagined world based on the Dead or Alive series of fighting games, another Team Ninja creation. Tecmo specifically targeted Ninja Gaiden at a non-Japanese audience, and despite difficulties in obtaining content ratings due to the game's graphic depictions of violence, it was generally well received, with 362,441 copies sold in North America in its first month. However, the game had to be censored for release in some regions, and Japanese sales were poor, with only 60,000 in the four months following its début.

Making use of the Xbox's internet connectivity, Ninja Gaiden was the focus of a series of online contests that spanned North America, Europe, and Japan. Record-breaking numbers of players took part, competing for places in the live final, which was held during the 2004 Tokyo Game Show. Noted for its fluid and responsive control system, technical merit, and the significant challenge it offers to even experienced gamers, Ninja Gaiden is regarded by several critics as one of the best and most difficult games ever made. Team Ninja continued to update the game after its release, making available two Hurricane Packs for free download that added extra content, gameplay challenges, and game engine improvements. These were incorporated into a 2005 remake, entitled Ninja Gaiden Black, that was regarded by the game's creator as the definitive version. Two years later the game was ported to the PlayStation 3 and released as Ninja Gaiden Sigma; despite taking advantage of the PS3's improved hardware, this incarnation was regarded by some as flawed in comparison to the Xbox originals.

Table of Contents

Getting Started


Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Ninja Gaiden Sigma

Developer(s) Team Ninja
Publisher(s) Tecmo
Release date June 14, 2007 (JP)

June 26, 2007 (NA)

Genre Action
Mode(s) Single player
Age rating(s) ESRB: M
Platform(s) PlayStation 3
Credits | Soundtrack | Codes | Walkthrough

Ninja Gaiden Sigma is the sixth game in Tecmo's Ninja Gaiden series. It is a remake of Ninja Gaiden Black. It was first revealed in Famitsu magazine in September 2006. In its first week Ninja Gaiden Sigma sold 46,307 units in Japan.



Contrary to claims of this being the "more complete" version, almost all of the bonus features from the two previous versions were excluded from this version. Unlockable costumes were reduced to only two, and the old NES and arcade games which can be unlocked previously were eliminated. The introductory movie chronicling the legend of the Dark Dragon Blade and the Dragon Sword was also no longer in the game.

Graphics were overhauled to high definition standards. Vast changes were made to the layout of a few environments. A great number of new save and shop locations were added, and Rachel's three chapters were simply inserted amongst Ryu's Story Mode chapters. New foes, like the biker MVAPs, the fish-men girtablilu, and the wisp-like phantoms, were introduced with the two new bosses, Gamov and Alternator, with quite a few changes made to the specifications (AI, damage, etc) of the old foes. The player can fight these foes with the new weapon, a pair of katanas, the Dragon's Claw & Tiger's Fang.

Ryu's reverse wind technique was replaced with that of his ninja foes. He can now fight on water, and shoot arrows in mid-air. The most prominent change allowed the player to use restoration items without going through the menus. The controller can also be shaken to increase a casted ninpo's power. If the player had played the demo before starting the very first game on the retail version, a bonus amount of yellow essence will be awarded based on the player's achievements in the demo.

From August 30, 2007 onwards, Survival Mode is available in the form of three separate packages for Ninja Gaiden Sigma on the PlayStation Network, each costing a small fee to download. Each package adds a set of themed missions (Weapon Master, Speed Master, Rachel Master) to the new Survival Mode option. The player goes through the missions without any restoration item, and keeps fighting enemies until the character's life is reduced to zero. Online rankings primarily keep track of the player's individual mission records, in terms of the number of kills.


On June 7, 2007 Tecmo opened the website to fans.

On June 6, 2007 Ninja Gaiden Sigma missions were revealed to Famitsu. It features various gameplay screenshots of Rachael and Ryu.

On June 5, 2007 Tecmo released an Ad for Ninja Gaiden Sigma. The ad features a girl playing the game at a store's display stand and holding up a line.

On May 3, 2007 Tecmo released the Boxart for Ninja Gaiden Sigma

On April 26, 2007, a demo of the game was released on the Playstation Network American and Japanese stores. To the dismay of many Ninja Gaiden veterans, the scoring system of the demo has a glitch which allows players to get exorbitantly high scores. The demo is 983 MB and contains the first chapter of Ninja Gaiden Sigma, ending just after your fight with nunchaku master Murai.

On April 21, 2007 a trailer was released to GameTrailers which shows segments with Ryu and Rachael fighting different opponents.

Ninja Gaiden Sigma Collector's Edition

The Collector's Edition was announced April 24, 2007. It contains a 2-disc set with special hi-res packaging, a behind the scenes DVD from Team Ninja, and special codes to unlock Ryu and Rachael mission modes. The Collectors Edition is priced at $69.99 US dollars and is exclusive to Gamestop.

Old collector's edition boxart


Like Ninja Gaiden and Ninja Gaiden Black, Ninja Gaiden Sigma has received positive reviews and scores. It also recieved the Editor's Choice Awards from IGN.

46,307 units[1] of Ninja Gaiden Sigma were sold in the first week of its release in Japan, making it the third highest selling game during that period. Tecmo also announced that they have sold 500,000 units worldwide [2]. The figure is the company's shipment amount to retailers worldwide, and does not reflect sell-through numbers.

Famitsu: 33 out of 40.

GameSpot: 9.0 out of 10.0

IGN: 9.3 out of 10.0

Electronic Gaming Monthly: 8.67 out of 10

Play US: 8.5 out of 10.

Game Informer: 9 out of 10.

Gametrailers: 9.1 of 10.

Play Station Magazine: 9 out of 10

Play UK:8.8 out of 10.

Eurogamer: 7 out of 10.

Play Station Magazine 3 UK: 80 out of 100.

Games Masters UK: 83 out of 100

Pro-G: an 8 out of 10


The game was critised for its camera problems.

External Links

  • Official site
  • Ninja Gaiden Sigma Missions

Dead or Alive series
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Dead or Alive | Dead or Alive 2 | Dead or Alive 3 | Dead or Alive: Ultimate | Dead or Alive 4
Spin Offs:
Dead or Alive Xtreme Beach Volleyball |Dead or Alive Xtreme Beach Volleyball 2 | Dead or Alive: Code Chronos
Ninja Gaiden series
Ninja Gaiden | Ninja Gaiden 2 | Ninja Gaiden 3 | Ninja Gaiden Shadow | Ninja Gaiden Black | Ninja Gaiden Sigma | Ninja Gaiden II| Ninja Gaiden Dragon Sword
AyaneBass ArmstrongBaymanBrad WongChristie • Elliot • Gen Fu • HayateHelenaHitomi • Jann Lee • KasumiKokoroLa MariposaLei Fang • Leon • Nicole • Omega • Raidou • Ryu Hayabusa • Tengu • Tina • Zack • Bosses and Minor Characters
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