The Full Wiki

Notrium: Wikis

Advertisements
  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Notrium
Notrium Title.gif
Developer(s) Ville Mönkkönen
Publisher(s) Independent
Designer(s) Ville Mönkkönen
License Freeware
Engine Custom
Platform(s) Windows
Release date(s) September 09, 2003
Genre(s) Survival
Mode(s) Single player
Media Free download
System requirements Windows 98, 2000 or XP, DirectX 7.0+, 1.0GHZ Pentium or AMD based CPU
Input methods Keyboard, mouse

Notrium is a freeware video game for Microsoft Windows. It is currently at version 1.345 and developed by independent Finnish programmer Ville Mönkkönen. It is the seventh game by Mönkkönen, but only the fifth to be released fully in English. Released in 2003, it won second place in the "Adventure Game of the Year" contest [1] on GameTunnel

Contents

Setting

Advertisements

Location

The game takes place on the fictional eponymous planet, Notrium. The game world is divided into large squares, each of which has its own separate environment and set of objectives. The player may move between squares at will to reach the other areas, though some are only accessible via methods such as boarding certain vehicles or using teleportation. Environments range from jungle terrain, to desert, to tundra, all of which are affected by a day-night cycle,[2] except for interior levels which are artificially lit.

The game's graphics, aside from certain plot-related areas, are all randomly generated at the beginning of the game.[3] Random generation affects the precise location of items and vegetation, though most objects and all scenery will remain in their environment square, the placement of which in relation to others is a set constant. For example, tree placement in the Jungle zone changes each time a new game is begun, but the start location will not, and the Jungle zone stays adjacent to the same areas.

Backstory

The general plot of the game is that a starship, the Var' Equinalin, is exploring the Hive sector, when it approaches the titular planet Notrium, and is attacked by ground-launched missiles. The player's character (either the human captain, the android engineer, the psionic medic, or the alien stowaway) manages to reach the only working escape pod (the others having been sabotaged by the alien) and crash-lands on the planet's surface. From there, they must find a way to survive, as well as a method of escape.[4]

Varying on whichever character is being played, 'journal entries', which appear every day-night cycle for the first in-game fortnight, detail different happenings. For example, the journal of the Human tells that he was the captain of the ship, and details what his experience on board the spacecraft; while the journal of the Android states that he was the ship's mechanic and goes into his point of view over the same proceedings. Other plot points outside of journal entries are triggered by entering certain locales, or completing an objective.[5]

Notrium has several endings, which differ depending on what character the player has chosen to use. Some endings are exclusive to certain characters, while others can be achieved by more than one.[6]

Gameplay

Notrium is played from a top-down perspective, giving an overhead view of proceedings. The player may move in all directions while facing in a separate one, similar to the way a first-person shooter is controlled, and similar to the shareware PC shooter Crimsonland.

During the course of the game, the player encounters various items and objects strewn across the terrain, such as edible plants, weapons, and other machinery. As most needed materials, such as a protective force field, are not found intact, the player is required to build them out of two or three separate pieces. Most useful machinery in the game in constructed in this manner.

Gameplay revolves around harvesting needed materials to build, defend oneself against enemies, and ultimately achieving one of the game's endings. Depending on the character chosen, the game is played differently. Most characters begin with a weak attack, and no weaponry, yielding them quite vulnerable to the various enemies. The Alien begins with a powerful attack and evolves more abilities over time, though it cannot use weapons, so an Alien player tends to be more aggressive, taking advantage of the more difficult endings which would take longer for other characters to achieve. In contrast, the Human is weaker, and a Human player will take time to build up a heavy arsenal of weaponry and armor before attempting action. [7]

In-game weather also plays a large part in the game. On difficulty settings above 'easy', the player's character is affected by the elements, especially heat and cold. Standing near a fire or in the shade of a tree will counteract these two, and later in the game the player is able to construct an armor which decreases the effects of weather. In some areas of the game, weather is more extreme; the location undergoing sand storms, blizzards, or acid rain.[8]

Mods

Notrium is designed to be highly moddable,[9] and a guide to modifying is provided for download on Ville's website. When the player begins a new game, they are able to choose the mod they want to play, provided that additional mods have been downloaded and placed in the correct place in the main Notrium folder on the player's PC desktop.

Mods can have a variety of different effects, such as adding new items and objectives, altering or creating new environments, or even adding a completely new character for play in the case of the popular "Werivar" mod.[10]

References

External links


Simple English

Notrium
Developer(s) Ville Mönkkönen
Publisher(s) Independent
Designer(s) Ville Mönkkönen
License Freeware
Engine Custom
Platform(s) Windows
Release date(s) September 09, 2003
Genre(s) Survival
Mode(s) Single player
Media Free download
System requirements Windows 98, 2000 or XP, DirectX 7.0+
Input methods Keyboard, mouse

Notrium is a freeware video game for the PC. It is at version 1.341. Notrium was developed by independent Finnish programmer Ville Mönkkönen. It is the seventh game that Ville has made, but it is only the fifth game to be made in English. Released in 2003, it won second place in the 'Adventure Game of the Year' contest[1] on GameTunnel.

Contents

Setting

Location

The game takes place on the invented planet Notrium. The game world is split up into squares, each of which has its own climate, land, and goals. The player can move between squares to reach the other areas, though some of the areas can only be reached by using vehicles or teleportation. There are climates such as jungle, desert, and tundra. All area squares can are changed by a day-night cycle,[2] except for levels that are set indoors.

The game's graphics are all randomly generated (put together) at the start of the game,[3] except in special game areas. This random generation changes where items and plants are, though most items and scenery will stay in their environment square. Environment squares do not change when the game is started. For example, a tree in the Jungle zone will be put in a different place each time a new game is begun, but the player character will still start in the same place as always.

Story

The plot of the game is that a team of four, an Alien, a Human, an Android (a robot), and a Psionic creature, have left Earth in a spacecraft, because Earth was going to be destroyed. After the player has chosen the character he/she wants to control, the game begins. The spacecraft is shot at by missiles from the planet Notrium, which is close by. The player's character gets into an escape pod and crashes on the planet's surface. From there, the player must find a way to survive, as well as a way to escape.[4]

Journal entries, which are different for each character, appear every game day for two game weeks. These entries tell about what happened to the characters while they were on the spacecraft. For example, the journal of the Human tells that he was the captain of the ship; while the journal of the Android shows that he was the ship's mechanic. Other happenings can be discovered by going to special places in the game, or finishing a goal.[5]

Notrium has more than one ending to the game. Different characters can get different endings. Some endings can only be won by one character, while other endings can be won by other characters as well.[6]

Gameplay

A person plays Notrium looking from a top-down view. The player may move in all directions while facing in a different one, similar to the way a first-person shooter is controlled, and similar to the freeware PC shooter game Crimsonland.

During the game, the player can find items and objects, such as plants, weapons, and machines. Most important items, like a force field to protect the character, are not found in one piece. The player can build them out of two or three other parts.

Gameplay is about collecting parts to build, defending from enemies, and then winning one of the game's endings. Depending on the character the player has picked, the game is played in a different way. The fast-moving Alien starts with a very strong attack and gets more attacks over time, but it cannot use any weapons. The Human starts with a very weak attack, but he can make many weapons and armor to get more powerful. [7]

The game also has weather. If Notrium is played on a setting harder than 'easy', the character will be changed by the weather. Standing near a fire will make the player more hot, and standing under a tree will make the player less hot. In some areas of the game, there is dangerous weather, like sandstorms, blizzards, or acid rain.[8]

Mods

Notrium was made to be easy to mod (change),[9] and a guide about how to change is is on Ville's website. When the player starts a new game after getting a new mod, he or she can choose what mod they want to play.

Mods can make many changes, such as putting new items or goals into the game, changing or making new environment squares. Mods can even make a new character that the player can choose, such as in the 'Werivar' mod.[10]

References


Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message