| Pac-Attack | |
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| Developer(s) | Namco |
| Publisher(s) | Namco |
| Platform(s) | Mega Drive/Genesis, Super NES, Game Boy, Game Gear, CD-i Virtual Console |
| Release date(s) | 1993 |
| Genre(s) | Puzzle game |
| Mode(s) | Single player, Multiplayer |
Pac-Attack (パックアタック) is a puzzle game in the vein of Columns and Dr. Mario. It was adapted from Cosmo Gang the Puzzle, an arcade game released in the previous year.
Released by Namco, it features Pac-Man in various colors, as the playing pieces, with the Ghostmonsters as obstacles.
The game was initially published in 1993 for the Sega Mega Drive/Genesis and Super NES. Game Gear and Game Boy versions followed in 1994. The Game Boy and Game Boy Color releases also feature a Super Game Boy enhanced color palette. Although Cosmo Gang the Puzzle was released to the arcades, there was never an arcade version of Pac-Attack. The game was also known as 'Pac-Man: Pac-Attack' and 'Pac-Panic'.[1]
It has been re-released on various Namco anthologies such as the Game Boy Color's Pac-Man: Special Color Edition, Pac-Man Collection, Pac-Man World 2 and the PS2/Xbox/Gamecube version of Namco Museum. The SNES version was re-released on the Wii's Virtual Console download service in North America on January 14, 2008, with a European release following on June 27, 2008.
On a Tetris-like board the player drops blocks consisting of Ghosts, Blocks, Pac-Men, and one Fairy (if your Fairy Meter is full) to the ground. The objective is to not let the blocks overflow, let Pac-Man eat the ghosts, and make lines to shorten the amount of blocks on the board. When Pac-Man eats a ghost, the Fairy Meter goes up. Once full, a fairy will eventually be dropped. Once the fairy comes to a stop by landing on anything, it waves its wand and every ghost in the eight lines below it will disappear, often resulting in numerous lines being completed and simplifying the board. Once the fairy disappears, the score bonus is given, and gameplay continues.
Pac-Attack can also be played in 2-player mode. Player 1 must eat Blinky, while Player 2 must eat Sue, the purple ghost from Pac-Mania. As players eat ghosts and complete lines, they will drop ghosts on their opponent's board, messing up their board and bringing them closer to the top. This game can even be played in puzzle mode. The object of this mode is to smash all 100 stages. If you get a game over Blinky and Sue will do a funny dance as well as the regular blocks get red marks on them. However, you can try the level again.
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| Pac-Attack | |
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| Developer(s) | Namco |
| Publisher(s) | Namco |
| Release date(s) |
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| Genre(s) | Puzzle |
| System(s) | Sega Genesis, SNES, Game Boy, Sega Game Gear, Wii Virtual Console, Philips CD-i |
| Mode(s) | Single player, Multiplayer |
| Series | Pac-Man |
Pac-Attack (パックアタック ?) is a puzzle game in the vein of Columns and Dr. Mario. It was adapted from Cosmo Gang the Puzzle, an arcade game released in the previous year.
Released by Namco, it features Pac-Man in various colors, as the playing pieces, with the Ghostmonsters as obstacles.
The game was initially published in 1993 for the Sega Genesis and SNES. Sega Game Gear and Game Boy versions followed in 1994. The Game Boy and Game Boy Color releases also feature a Super Game Boy enhanced color palette. Although Cosmo Gang the Puzzle was released to the arcades, there was never an arcade version of Pac-Attack. The game was also known as Pac-Man: Pac-Attack and Pac-Panic.
It has been re-released on various Namco anthologies such as the Game Boy Color's Pac-Man: Special Color Edition, Pac-Man Collection, Pac-Man World 2 and the PlayStation 2/Xbox/Nintendo GameCube version of Namco Museum. The SNES version was re-released on the Wii Virtual Console download service in North America on January 14, 2008, with a European release following on June 27, 2008.
Pac-Attack/Table of Contents
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