| Pachinko Sexy Reaction 2 | |
|---|---|
| Developer(s) | Sammy |
| Publisher(s) | Sammy |
| Platform(s) | Arcade |
| Release date(s) | 1999 |
| Genre(s) | Pachinko |
| Mode(s) | Single player |
| Input methods | Pachinko throttle controller |
| Cabinet | Upright |
| Arcade system | SSV |
Pachinko Sexy Reaction 2 is an ecchi arcade game developed by Sammy in 1999 as a sequel to the game Pachinko Sexy Reaction
Contents |
Pachinko Sexy Reaction 2 begins on a steamy beach. You meet a ladybug-looking vixen, fresh out of highschool and ready to admire your pachinko skills. Her style is clearly stated; can you compete for her affection? The gameplay consists of you jamming away at pachinko while your girl shouts encouragement in a husky voice. Your reward is her smallish breasts trembling in the chill ocean air. Can you feed the game enough coins?
This game plays similar to Pachinko Sexy Reaction, in that you have 100 balls, and must use them to activate the fruit machine reels. However, This time, you are encouraged, and warned of a lack of balls, by your date, who stands on one side of the display. Unlike the previous game, however, where a win at the reels was how to earn the Fever round, you must gain a line on the reels to progress, and as a result, numerous buffs are occasionally given to the reels seemingly randomly, in order that you have a higher chance at scoring, and the game actually allows up to 4 active spins to be stored to keep the reels spinning. As a trade-off, the girl you are challenging plays havoc with the table as you get closer and closer to completing her stage, with common tricks being to block the spin bucket, and trying to mess with the reels.
There are nine different rounds in the game, the first three playable in any order, while the last two are dependent on your last choice. Each level has its own way of handling things. Listed here is the location, girl and attack rounds you have to play.
'DURING THE DAY'
PATH A -
(Notably, this is the hardest of the two paths, since there is a lot of potential to miss the targets) PATH B -
FINAL ROUND -
Notably, in the final round, you only need to play once, while the other rounds are three-stage sets.
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