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Pokémon Mystery Dungeon: Blue Rescue Team
Pokémon Mystery Dungeon: Red Rescue Team
Pokémon Mystery Dungeon - Blue Rescue Team Coverart.png
Pokémon Mystery Dungeon - Red Rescue Team Coverart.png
Developer(s) Chunsoft
Publisher(s) Nintendo
Composer(s) Arata Iiyoshi
Atsuhiro Ishizuna
Platform(s) Game Boy Advance (Red)
Nintendo DS (Blue)
Release date(s) JP November 17, 2005
NA September 18, 2006
AUS September 28, 2006
EU November 10, 2006
KOR August 30, 2007 (Blue Rescue Team)
Genre(s) Role-playing game
Mode(s)
Rating(s) CERO: All Ages
ESRB: E
PEGI: 3+
OFLC: G
Media Cartridge

Pokémon Mystery Dungeon: Blue Rescue Team (ポケモン不思議のダンジョン 青の救助隊 Pokemon Fushigi no Danjon Ao no Kyūjotai ?) and Pokémon Mystery Dungeon: Red Rescue Team (ポケモン不思議のダンジョン 赤の救助隊 Pokemon Fushigi no Danjon Aka no Kyūjotai ?) are a matched pair of Pokémon games for the Nintendo DS and Game Boy Advance, respectively. These two games were developed by Chunsoft and were published by Nintendo.

The two versions are mostly identical, with the Blue version taking advantage of the dual-screen features and increased graphical capabilities of the Nintendo DS (thus the team's condition can appear on one screen in Blue while playing in the other, while this screen must be accessed through a menu in Red). The game also begins with six Pokémon exclusive to each version. Unlike other games, however, players may unlock the exclusive Pokémon from the other version through Wonder Mail missions.

As of July 25, 2007, Pokémon Mystery Dungeon: Blue Rescue Team has sold 3.08 million copies worldwide.[1]

Contents

Gameplay and mechanics

The player starts out as a human turning into a Pokémon. The starter Pokémon is one of sixteen Pokémon (Bulbasaur, Squirtle, Charmander, Cyndaquil, Totodile, Chikorita, Treecko, Torchic, Mudkip, Pikachu, Eevee, Machop, Cubone, Psyduck, Meowth, and Skitty) and is determined by a personality quiz taken at the beginning of the game. The partner Pokémon is one of ten Pokémon (Bulbasaur, Squirtle, Charmander, Pikachu, Cyndaquil, Totodile, Chikorita, Treecko, Torchic and Mudkip) and is chosen by the player. The player's gender also factors into what Pokémon the player is. If the player chooses to play as a boy, he cannot be Skitty, Chikorita, or Eevee (but he may still choose Chikorita as a partner). Likewise, if the player chooses to play as a girl, she cannot be Cyndaquil, Machop, or Meowth (but she may still choose Cyndaquil as a partner). Also, the Pokémon type of the partner cannot be the same as the type of the player. For example, if the player is a Squirtle, he or she cannot partner with a Totodile.

Screenshot of player after waking up as a Pokémon in Red Rescue Team.

The main gameplay mechanic is the Rescue Team. It initially consists of the main character and his or her partner. After a successful battle, other Pokémon have a chance of joining the rescue team if the player owns that Pokémon's "Friend Area." Friend Areas can be acquired through completing certain missions and bought from Wigglytuff in the Pokémon Square. During a mission, the most a player can bring is three Pokémon; the fourth slot is reserved for an escort Pokémon or a fourth Pokémon that wants to join the team. Another factor is team size. Every Pokémon has a body size of one, two, or four. The maximum team size is six, including new recruits, so if the player has a size six team to begin with, he or she cannot recruit any more members.

The game is mission-based with many jobs. Jobs can be found on the bulletin board, requested by mail, or initiated through story events, and include rescuing Pokémon, delivering items, or escorting clients. If the player successfully completes a job, he or she receives a reward. Plays also earn Rescue Points, which can increase a team's rank. Each mission also comes with a Wonder Mail password. In the main menu, players can input passwords for other Wonder Mail missions, so players can trade Wonder Mail passwords online.

In the regular games, Pokémon moves were judged solely by their attack power and effect. However, the combat has been altered to accommodate the dungeon-style gameplay. For instance, Sleep Powder would only hit one opponent in the main games, but in PMD, it will now put any opponent surrounding the user to sleep. Other attacks, such as Razor Leaf, can fire in a long range in a straight line. Moves like Earthquake can hit every opponent in the room. The number of opponents that a move can hit is often related to whether or not it could hit both opponents in a double battle in the mainstream games.

In addition, the player also wields a number of items. Some items, such as Gummis, are exclusive to Pokémon Mystery Dungeon, while others, such as TMs and Berries, are derived from the standard games. All TMs are the same as in the previous games (although Rain Dance, Sunny Day, Hail, Sandstorm, and Double Team are gone,) and there are four new ones. A standard 'A button' attack, which can be used instead of a Pokémon move, was introduced in this game, as well as the ability to throw items such as Gravelerock (a rock that deals damage) or healing Berries (to heal partners).

IQ is also a new feature to Mystery Dungeon. IQ can be increased by eating Gummis. There are seventeen different kinds of Gummis, each corresponding to a Pokémon's type. When fed a Gummi, a Pokémon will enjoy it to certain degrees depending on their type. The better the match, the more IQ is received. If a Gummi is given to a Pokémon while it is in its Friend Area, it may be granted a stat increase.

As IQ rises, a Pokémon can learn new IQ skills. Some skills can give the Pokémon helpful attributes in battle, such as ones where the Pokémon becomes better at evading attacks and moves and one where the Pokémon's belly empties slower. Other skills affect a Pokémon's behaviors and responses in battle when controlled by the computer, such as stopping the use of a move when it runs out of PP, or not being able to attack allies accidentally. In some cases, Pokémon can only learn certain moves if they are at a specific IQ level.

Evolution is mostly the same in Mystery Dungeon, but during the course of the main story, natural disasters have prevented the Pokémon from being able to evolve (known from Lombre in the Pokémon Square). However, once the player has cleared the main storyline of the game, he/she is then able to go to Luminous Cave to the north of the town. Providing he/she is alone and his/her Pokémon meets the level requirements, he/she will be able to evolve his/her Pokémon. Items such as Link Cables, Stones, and Metal Coats can also be found in certain dungeons, which will allow the player to evolve the Pokémon that would have needed an item to evolve in the standard Pokémon games. Friendship evolutions from the main games have been replaced by IQ based evolutions, so Pokémon like Pichu, who depend on trainer happiness to evolve into Pikachu, will instead need a high IQ to evolve. Items also exist for evolution styles that don't exist in Pokémon Mystery Dungeon. For example, in the main games, a trainer would have to increase a Feebas's Beauty stats to the maximum to evolve it into a Milotic. Instead, the Beauty Scarf can be found and given to a Feebas to make it evolve.

Certain legendary Pokémon are battled in the main storyline and at that point, the player cannot recruit them into his/her rescue team. After they are defeated, he/she cannot encounter them again for the rest of the main storyline until the credits have passed. At that point, the legendary Pokémon that were encountered in the story mode will return to their dungeons, and are at much higher levels. Like with recruiting other Pokémon, the team needs to be small enough to take in the size of the legendary being recruited, which for most legendaries is large.

Unlike previous Pokémon games, Pokémon Mystery Dungeon allows the player to battle legendary Pokémon as many times as he or she likes until they join his or her rescue team. If the player defeats them, the next time he or she returns they will still be in the same spot where he or she defeated them. In addition, should the player say farewell to any legendary Pokémon, they will reappear in the place they first appeared in and can be recruited again, rather than disappearing. However, Latios and Latias are recruited in an event, and thus cannot be recruited again if the player says goodbye to them.

Story

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Ninetales Legend Arc

The Starter wakes up one day to see their Partner standing next to him/her, and the Pokémon explains that it has found him/her fainted at that spot of land. He/she is startled to find that he/she has been transformed into a Pokémon, but without any memory of his/her past, except for the fact that he/she is human. In a world devastated by many natural disasters—that have only begun to happen quite recently—he/she is asked for help by a distressed Butterfree, who asks him/her and the other Pokémon for help to find her child, Caterpie, in the nearby Tiny Woods. After the rescue, the player's partner suggests that the two of them should join forces and form a rescue team.

Screenshot of player and partner after forming a rescue team.

The team soon grows in numbers when Magnemite is convinced to join the rescue team after the team's third mission, which involves saving Dugtrio's son, a Diglett, from a vicious Skarmory. The Magnemite becomes a "friend", who can be asked to come on rescue missions. The team also meets other rescue teams, including a top-ranked rescue team consisting of Alakazam, Charizard and Tyranitar, named Team ACT (This name is not specifically given in the game, but rather the anime special based on the game.), which corresponds to the first letter of the three Pokémon's names. The team also makes enemies unwittingly with another rescue team, Team Meanies, consisting of Gengar, Ekans, and Medicham, who seek world domination under the disguise of a rescue team. The bulk of the game story revolves around a legend first told to the player by Whiscash. The legend tells that whoever touches a Ninetales' tail will be cursed for a thousand years, and that a human had deliberately grabbed the tail of Ninetales, a Pokémon known for its longevity. As a result, Ninetales laid a curse on the human, but the human's Pokémon companion, Gardevoir, selflessly put herself in the way. Ninetales, feeling sorry for Gardevoir, asked the human if they wanted to help Gardevoir, but the human had already abandoned Gardevoir and fled. Ninetales predicted that the human would eventually be reborn as a Pokémon, and that the natural balance of the world would be upset.

In the quest to discover the player's lost memory and purpose as a Pokémon, the team quests to the Hill of the Ancients, where the fortune-teller Xatu resides. Xatu is quick to realize that the player was once a human, and tells that the player's human-to-Pokémon transformation is tied together with the natural disasters. It also warns that the world's balance must be restored, or the unthinkable shall happen. This conversation is eavesdropped upon by Team Meanies' Gengar.

The next day, Gengar reveals the player's secret to the townsfolk and says that eliminating the human-turned-Pokémon in the legend would bring everything back to normal. The partner, in unwavering support of the player, doubts Gengar's assertion, but the player is unable to speak in his/her defense, saying that the reason for this is because he/she is privately haunted by the notion that he/she may be the human from the Ninetales legend, a notion heightened by the fact that the Pokémon in his/her dreams had revealed herself to be Gardevoir. Gengar easily convinces everyone else that the player is the cause of the world's balance being upset and of the natural disasters and must be eliminated. The partner complains at the player for not defending himself/herself, but the player tries to convince the partner that it doesn't deserve to be on their rescue team. However, the partner is sure that even the player's dream didn't help them remember what happened, so they shouldn't be so sure. They are then confronted by Alakazam, who says the Pokémon held a town meeting on what they must do to save the world: they must find and kill the player, and anyone who sides with him/her. They give the team one night to get away.

The two leave Pokémon Square as fugitives and make their way to the northeastern most part of the world in an effort to elude the teams that are now hunting them down. Along the way, they encounter the legendary birds Moltres and Articuno who also feel the effects of the disasters in their respective areas. They also befriend an Absol who seeks to find the true cause of the natural disasters. The trio reaches the top of Mt. Freeze only to be cornered by Team ACT. They get ready to finish the player and partner off, but mere seconds after the battle begins, they are stopped by Ninetales, who reveals that the player is not the human in the legend. The partner is overjoyed by this news, and Alakazam apologizes to the team. Ninetales also says that the human-to-Pokémon transformation is not tied together with the natural disasters at all, but also reveals that the world is in greater danger caused by the awakening of Groudon.

Team ACT proceeds to try and stop Groudon, while the team heads home to clear all remaining suspicion at Pokémon Square. When they arrive, Gengar attempts to rally the townsfolk into destroying the rescue team once and for all. Fortunately, the townsfolk, inspired by Caterpie, choose to believe their true friends. Pelipper delivers a paper exposing Gengar's malicious lies and declaring the player's rescue team innocent, and the town turns on Team Meanies, chasing them to the pond.

Shortly after being declared innocent, Gardevoir reappears in the player's dreams. She tells the player that he/she has a certain role, but before Gardevoir can say anything else, the dream is interrupted by an earthquake. The next day, the player and the partner worry that Team ACT hasn't come back from their mission to quell Groudon.

The partner and player want to rescue the missing Team ACT, but Lombre refuses to let them go, saying there are plenty of tougher Pokémon than them. Shiftry convinces three of the best Pokémon, Team Hydro's Blastoise, Team Constrictor's Octillery, and Team Rumblerock's Golem to form a special rescue team and rescue Team ACT. After a few days, the special team returns defeated, not even having gotten far enough to even reach Groudon. Gengar shows up to discourage the Pokémon at the square, but the player and his/her partner are able to get everyone's spirits back up, and volunteer to rescue Team ACT themselves. This restores everyone's spirits and they decide to rescue Team ACT by working together. That night, Gardevoir appears once again in the player's dream and tells the player that his/her role is coming to its end.

When the team reaches Magma Cavern they find Charizard and Tyranitar defeated, with Alakazam fighting against Groudon alone—but is quickly defeated. The team takes matters into their own hands and defeat Groudon. They return back to town as heroes, but their celebration is short-lived as grave news arrives from Xatu via telepathy: a huge meteor, revealed to be the true cause of the natural disasters, is heading for the world, threatening to destroy it. The only way to stop it is to ask for help from the sky guardian Rayquaza. But to send Pokémon to the sky requires the combined psychic powers of both Alakazam and Xatu, leaving the player's team the only ones capable of heading into the sky and seeking Rayquaza's aid.

The night before setting off, the player starts to feel horrible, as Gengar is looking into his/her dream with Dream Eater, hoping to find a negative thought in the player's heart to exploit. However, a light falls on the player, causing Gengar to flee and the dream returning to normal. The player then learns from the spirit Gardevoir that the player's purpose as a Pokémon is to save the world. The player willingly turned into a Pokémon as a test of courage, being told the truth only if the player passed the test. Now that the star is hurtling towards the planet, Gardevoir reveals that only after saving the world could the player return to human form—yet to do so would be parting ways with the partner, who had stuck beside the player through the hardest of times.

Alakazam and Xatu, along with an unnamed ghost Pokémon accomplice (believed to be Gengar), complete the Teleport Gem allowing the team to reach the Sky Tower. Once there, however, they find that Rayquaza is less than cooperative. They are forced to battle Rayquaza in order to force its cooperation, and Rayquaza agrees to use its Hyper Beam to destroy the meteor, despite its warnings to the player and partner that they were being so close that the Hyper Beam could kill them.

Adrift within the star's explosion, the player finds him/herself in a dark fog. Gengar tries to drag the player into the "dark world" as revenge, but decides to let the player go at the last minute. The team reawakens on the ground, surrounded by their supporters, where they find that the world is safe once again. Soon enough, the natural disasters plaguing the world of Pokémon are slowing down. However, the player realizes that with peace once again on the horizon, they must return to being a human and leave the Pokémon world behind.

The Pokémon are shocked by the player's sudden departure, and realize that the player had changed all of their lives in some way—none more than the partner, who bursts into tears. The player, too, feels remorse in his/her heart for having to leave behind a dear friend. Once the credits roll, a voice says "If you wish with all your heart, you and your partner's paths may cross again someday." The player wishes, and returns to the rescue team base, where all the town's Pokémon are gathered and surprises all the supporters by returning in Pokémon form, and a celebration begins.

Gengar's Redemption Arc

Once the player Pokémon returns, a shard of the destroyed meteor opens a secret cave under Whiscash Pond. Snubbull, a town citizen, accidentally fell into the cave, and evolved. Snubbull (now Granbull) was found by the player Pokémon and Team ACT, all of which were doubtful how Snubbull evolved, except for Alakazam. He explained how Snubull evolved, enabling evolution. In the cave lies a giant crystal, which enables an emanation of a voice, which asks if the player seeks evolution. Once the player answers yes, and the player meets all the evolution prerequisites, the player's Pokémon will evolve.

It is revealed in one of these sidequests after the credits, that the human from the Ninetales legend is Team Meanies' Gengar, who, after encountering the spirit Gardevoir in the player's dreams, and overhearing her line about having a lifelong friend, realizes that friend was him, and is filled with mixed emotions. In an effort to redeem himself, he asks the player to escort him to Mt. Freeze to ask Ninetales how to end the curse. After receiving a special crest from Ninetales, the player and Gengar go to Murky Cave, where Gardevoir's physical body is held. Upon placing the crest in a slot, Gengar is told by an ominous voice that it is time for him to begin his chance for redemption. However, the player is the one who will be answering the questions instead of Gengar. Despite the player's answers, the voice declares that the curse is too strong to be broken, in an attempt to draw out Gengar's true feelings. It is successful, and Gengar then somewhat tearfully pleads, explaining that the reason he fled from Gardevoir was because he was afraid that the price for Gardevoir's salvation would be that the curse would fall on him, and he had to get away at any cost. He finally appreciates his friends' gratitude; both of Gardevoir sacrificing herself, his friendship with Medicham and Ekans, and of the player's team escorting him to his destinations and saving him from the falling meteor despite his terrible deeds. This sense of gratitude proves to be the key to unlocking the curse. Gengar redeems himself, proven a good Pokémon, and he and Gardevoir are free. However, she loses memory of Gengar being her partner, and joins the player's team. It is never said if Gengar remains a Pokémon or not, but his team's attitude suggests they have turned over a new leaf and is possible he decided to stay a Pokémon. As a reward for the player's help, Gengar will give him/her a Mobile Scarf, which allows the player to walk on air, lava, water, and the walls.

Reception

The game has gotten mixed reviews. IGN rated the game a "Passable" 6.5, stating that "both the GBA and DS versions are virtually identical, with the exception of a couple of dual screen elements that feel thrown in a minimum level".[2] The game has been criticized for its visuals, with most reviewers stating that the DS version does not improve graphically on the GBA version. However, Nintendo Power says otherwise, giving a notable 8.5 out of 10.

Sequels

In March 2007, IGN reported that Chunsoft was developing a second Pokémon game, which like Mystery Dungeon would not be in the main RPG series and would be released in two versions.

In May 2007, Japanese magazine CoroCoro confirmed that the sequel is in the works and released first details: the new versions are Explorers of Time (時の探検 Toki no Tanken ?) and Explorers of Darkness (闇の探検 Yami no Tanken ?). The new versions include the 107 new Pokémon introduced in Diamond and Pearl. There are 16 starter Pokémon. New game mechanics are introduced. The new versions were released on September 13, 2007 in Japan.

In January 16, 2008, it is announced on Nintendo's 2008 Line-up that the sequel will be released in North America on the second quarter of 2008, under the names Pokémon Mystery Dungeon: Explorers of Time and Pokémon Mystery Dungeon: Explorers of Darkness

It was released in the US on April 20, 2008.

A second sequel to the game, 'Pokémon Mystery Dungeon: Explorers of the Sky' has been confirmed by CoroCoro. It features five new starter Pokémon, on top of the starter Pokémon that were in Explorers of Time and Darkness: Phanpy, Eevee, Riolu, Shinx, and Vulpix. [3]

See also

  • Pokémon Mystery Dungeon: Ginji's Rescue Team (the manga serial based on the games)

References

  1. ^ Matt Casamassina (2007-07-25). "Nintendo Sales Update". IGN. http://wii.ign.com/articles/807/807852p1.html. Retrieved 2007-07-25.  
  2. ^ Harris, Craig (2006-09-20). "IGN: Pokemon Mystery Dungeon: Blue Rescue Team Review". IGN. http://uk.ds.ign.com/articles/733/733777p1.html. Retrieved 2008-08-03.  
  3. ^ "Where Legends Come To Life". Serebii.net. 2009-07-17. http://www.serebii.net/index2.shtml. Retrieved 2009-07-22.  

External links


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Pokémon Mystery Dungeon Blue Rescue Team
Pokémon Mystery Dungeon Red Rescue Team
Box artwork for Pokémon Mystery Dungeon Blue Rescue TeamPokémon Mystery Dungeon Red Rescue Team.
Developer(s) Chunsoft
Publisher(s) Nintendo
Release date(s)
Genre(s) RPG
System(s) Nintendo DS (Blue), Game Boy Advance (Red)
Players 1-2
Rating(s)
ESRB: Everyone
Followed by Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness
Series Pokémon Mystery Dungeon
This is the first game in the Pokémon Mystery Dungeon series. For other games in the series see the Pokémon Mystery Dungeon category.

Pokémon Mystery Dungeon Red Rescue Team is for the Game Boy Advance, whereas Pokémon Mystery Dungeon Blue Rescue Team is for the Nintendo DS.

Gameplay

The game starts when the player is transformed into a Pokémon, which could be any of 16 Pokémon, chosen by taking a personality quiz. The partner can be one of ten Pokémon, which are one of the starter Pokémon from the 1st, 2nd and 3rd generation games. The mechanics of the game are that you lead a team of up to three Pokémon through a series of randomly generated dungeons in order to complete objectives, such as finding a particular item or rescuing another Pokémon. Successfully completed missions can advance the plot, and the player will be rewarded with Rescue Points and money or items. During these missions, when you defeat a wild Pokémon there is a chance that they might join your team if you have the requisite Friend Area, bought from Wigglytuff in Pokémon Square. You can recruit wild Pokémon in a dungeon until you either have four Pokémon on your current team, or the combined size of your team is too large.

The game itself focuses on traversing various dungeons in a simple turn-based fashion. Typically the goal for each is to simply clear the dungeon. Occasionally players will receive mail requesting they retrieve a lost Pokémon, deliver an item to a Pokémon in a dungeon, or escort an allied Pokémon, who temporarily joins the party, to another Pokémon in the dungeon. While missions are generally not required, they reward players with useful items and money.

Table of Contents

Getting Started
  • Controls
  • Battle Concepts
  • Game Concepts
  • Starter Pokémon
  • Walkthrough Checklist
Appendices
  • Items
  • Friend Areas
  • Pokémon Square
  • Action Replay cheats
  • Pokémon Recruits
  • World Map
  • Version exclusive Pokémon
Walkthrough
  • Tiny Woods
  • Thunderwave Cave
  • Mt. Steel
  • Sinister Woods
  • Silent Chasm
  • Mt. Thunder
  • Great Canyon
  • Lapis Cave
  • Mt. Blaze
  • Frosty Forest
  • Mt. Freeze
  • Magma Cavern
  • Sky Tower
  • Uproar Forest
  • Howling Forest
  • Stormy Sea
  • Silver Trench
  • Meteor Cave
  • Fiery Field
  • Lightning Field
  • Northwind Field
  • Mt. Faraway
  • Western Cave
  • Northern Range
  • Pitfall Valley
  • Buried Relic
  • Wish Cave
  • Murky Cave
  • Solar Cave
  • Waterfall Pond
  • Joyous Tower
  • Purity Forest
Bonus dungeons
Nintendo events
  • Fantasy Strait
  • Marvelous Sea
  • Oddity Cave
  • Remains Island
Friend Areas
  • Darknight Relic
  • Desert Region
  • Grand Sea
  • Southern Cavern
  • Unown Relic
  • Wyvern Hill
  • Far-off Sea

editPokémon series

General Information: Attack chart · Breeding · Competitive battling · Dual type attack chart · Items · List of Moves · Pokédex

Core: Red/Blue · Yellow · Gold/Silver · Crystal · Ruby/Sapphire · Emerald · FireRed/LeafGreen · Diamond/Pearl · Platinum · HeartGold and SoulSilver

Mystery Dungeon: Rescue Team · Explorers of Time and Explorers of Darkness · Explorers of Sky

Other: Battle Revolution · Battrio · Box: Ruby/Sapphire · Channel · Colosseum · Dash · Hey You, Pikachu! · Melee! Pokémon Scramble · My Pokémon Ranch · Poképark Wii: Pikachu's Big Adventure​ · Pinball · Pinball: Ruby & Sapphire · Puzzle Challenge · Puzzle League · Ranger · Ranger: Shadows of Almia · Snap · Stadium · Stadium 2 · Trading Card Game · Card GB2 · Trozei! · XD: Gale of Darkness

mini: Sodateyasan mini · Party mini · Pichu Bros. mini · Pinball mini · Puzzle Collection · Puzzle Collection Vol. 2 · Rally Race · Shock Tetris · Snorlax's Lunch Time · Togepi's Great Adventure · Zany Cards


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