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Sony PlayStation Portal

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The PlayStation family is the world's highest-selling group of video game systems. Sony Computer Entertainment released the PlayStation in 1995, followed by the PlayStation 2 in 2000, PlayStation Portable in 2004, and PlayStation 3 in 2006.

Sony's first foray into the video game market, the PlayStation (codenamed PSX during development, now known as PSone), was initially designed as an add-on for Nintendo's Super Nintendo Entertainment System (Super Famicom) video game console as an answer to Sega's Sega CD. When the prospect of releasing the system as an add-on dissolved, Sony transformed it into the standalone PlayStation video game console.

Sony's follow-up console, the PlayStation 2 (PS2), currently the world's best-selling console in history, was released in Japan on March 4, 2000 and in North America on October 26, 2000.

The PSP or PlayStation Portable is a handheld game console made by Sony Computer Entertainment; a first foray into the handheld gaming market which was previously dominated by Nintendo. Though it has not had as much as of an impact as the PlayStation home consoles, the PSP is noted as being the most successful competitor to Nintendo's handheld range yet.

The newest console in the PlayStation series is Sony's entry in the seventh generation of consoles, the PlayStation 3 (PS3), which launched in November 2006. It uses a unique processing architecture called the Cell microprocessor, a technology jointly developed by Sony, Toshiba, and IBM. The graphics processing unit, the RSX 'Reality Synthesizer', was co-developed by NVIDIA and Sony. It is currently behind its competitors, the Xbox 360 and Wii in terms of sales.

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In 2002, Sony and Microsoft were sued by Immersion for patent infringement for the use of vibration functions in their gaming controllers. Specifically, they were accused of infringing on claims in U.S. Patent 6,424,333 and U.S. Patent 6,275,213 (filed 2000 and 2001 as extensions of U.S. Patent 6,088,017, itself filed 1998, all "Tactile feedback man-machine interface device"). Both patents were continuation applications of a patent application originally filed in November of 1995.[citation needed] Nintendo was not involved in the case, as the technology used in the Rumble Pak and GameCube controller is based on a different design, for which Nintendo holds the patents U.S. Patent 6,200,253 and U.S. Patent 6,676,520 based on a Japan patent application filed on October 9, 1995.

While Microsoft settled out of court, purchasing a 10% share in Immersion, Sony continued to defend the case. Immersion's lead attorney in this case was Morgan Chu. The defense centered on a force feedback controller patent which Sony licensed from Logitech during 1998.[citation needed] Sony lost, with the jury awarding Immersion $82 million for the seven years that the DualShock controller had been on the market,[citation needed] which with the judge's addition of pre-judgment interest and costs, totalled $90.7 million. In addition, the judgment required Sony to suspend the sale of all controllers containing Immersion-patented technology, including all PlayStation and PlayStation 2 console packages. Sony appealed this decision and has been able to sell its products while the appeal was being heard. On 2006-03-12 Sony lost the appeal at the US District Court level and subsequently appealed to the US Court of Appeals for the Federal Circuit. The order to halt sales of the infringing controllers was again stayed pending the outcome of the appeal.

At E3 2006, Sony announced that vibration functionality would be removed from the PlayStation 3 controller, reasoning that the vibration would interfere with the motion-sensing feature of the controller. It has been speculated that the removal of vibration is related to the lawsuit, and Immersion President Victor Viegas has been dismissive of Sony's stated rationale.

On March 1, 2007, Sony Computer Entertainment and Immersion Corporation announced that both companies have agreed to end their patent litigation, and have entered a business agreement to "explore the inclusion of Immersion technology in PlayStation format products." As part of the agreement reached between the two companies, Immersion will receive the full amount dictated by the District Court, which with interest is stated to total $97.2 million, in addition to royalties. On top of the $30.6 million in compulsory license fees which Sony had paid Immersion over the previous two years, Sony will make 12 more licensing payments through the end of 2009 totaling $22.5 million, during which other royalties may also be paid. The agreement also provides Sony with new rights with respect to Immersion's patents. The termination of the litigation will have no material impact on Sony's consolidated earnings forecast announced on January 30, 2007.

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The PlayStation 2 Slim is the second version of the PlayStation 2 and is physically the smallest video game console in history.

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Warhawk is a PlayStation 3 multiplayer-only shooter game with the ability to take control of planes, tanks, jeeps and turrets. A recent update allowed the use of a massive hovership. Players can fight in various game modes including standard Deathmatch and Team Deathmatch, as well as large scale control point warfare called Zones and Capture The Flag. Maps are adjusted in size to accommodate the number of players. Up to 32 players can play at one time. Though the game features many vehicles, the players can also fight on foot.

It is a remake of a aerial warfare game of the same name, which was a launch title on the original PlayStation. Apart from the similarity of controlling aircraft, the remake bears little other resemblance.

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Did you know...

  • ...that Warhawk's single-player mode was scrapped because the game's developers decided it was vastly inferior to the multi-player mode?
  • ...that the PSX, a media center that is based on the PS2, was only released in Japan?
  • ...that the PlayStation 2 had the biggest launch in Japanese history, selling more than 980,000 units in 4 hours?
  • ...that the PlayStation might have been never made if Nintendo hadn't offered to partner with Sony on a video game console?

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{{*mp|2]] and F.E.A.R. 2.

  • The Fallout 3 expansions Broken Steel, Operation Anchorage, and The Pitt will be released for the PS3 in the summer in four to six weeks intervals. Along with them, two new expansions will be released and with them, a Game of the Year Edition in October that will feature the complete game with all five expansion packs.

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