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Power Stone 2
Developer(s) Capcom
Publisher(s) EU Eidos Interactive
JP/NA Capcom
Designer(s) Hideaki Itsuno
Composer(s) Tetsuya Shibata
Platform(s) Dreamcast, Arcade
Release date(s) Arcade
JP 2000
Dreamcast
JP April 27, 2000
NA August 23, 2000
EU August 24, 2000
Genre(s) Fighting
Mode(s) Single-player, multiplayer, online multiplayer
Rating(s) ELSPA: 11+
ESRB: T (Teen)

Power Stone 2 is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and use the environment around them for advantage.

Power Stone 2 originated as an arcade game, like many others on the Dreamcast. The Dreamcast served as a testing ground for successful arcade games. Power Stone 2 included some differences from the original, including new character voices, the removal of the existing combo system and a new, horizontal status bar.

Contents

Game information

Playable Characters

  • Edward Falcon
  • Ayame
  • Ryoma
  • Rouge
  • Wang-Tang
  • Gunrock
  • Galuda
  • Jack
  • Pete
  • Gourmand
  • Julia Whitepearl
  • Accel
  • Mel (secret character)
  • Pride Falcon
  • Kraken - Boss character: Only available on psp version of game.
  • Valgas - Boss character - Unlocked when all other character's stories are beaten. Only available on psp version of game.

See also: List of Power Stone characters

Gameplay

  • 1-on-1 - Much like the original Power Stone, a two-character storyline game.
  • Arcade - A four-character storyline game, with two-characters advancing each round.
  • Original - Multiplayer mode, with free choice of characters and stages.
  • Adventure - An unpredictable storyline game, where players can collect items, cards and money.

Power Stone 2 offers 5 interactive 3-D stages to begin with, plus the 2 boss stages that can be accessed in Original mode as well. All but the Original mode is played out like a storyline, where 2 battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. 3 extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting 3 Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge.

Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence creates 3 sub-stages within a single one.

Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

Boss Characters

  • Pharaoh Walker - A giant sphinx-like robot, controlled by numerous small men. The men can send homing electric spheres to damage the player, while the sphinx itself can attack by lashing out its tongue at the player, crouching down and spinning its legs at the player or jumping up and paralyzing the player upon landing. On top of that, the sphinx sports a powerful laser on top which will be fired as well. Players can hack away at the creature's legs until it falls, at which point the more vulnerable head comes into striking range periodically. Alternately, players can attempt to take control of the powerful laser weapon and use it to shoot the head, dealing very heavy damage. Assuming that a time limit has been set on the stage, if the Paraoh Walker is not defeated within the time restraint, it will jump onto a hill in the background and shoot its laser onto the playing field, instantly killing all the players.
  • Dr. Erode - The villain of the game; a monstrous green giant sitting at a table. Though his motives are unclear, he states in his entrance quote that the power in his own Power Stone (which, judging from its black colour, can be assumed to be an evil dark variety of the Power Stone) would become absolute if he destroyed the heroes. In fact, a fan site reveals that he wants to control the world and bring humanity to its doom. Items can be retrieved from his meal and hurled at his vulnerable head; with sufficient damage, his even more vulnerable heart will be exposed momentarily, allowing for further damage. His attacks include stabbing the table with his knife, lunging his arm at the player to grab and eat him/her, drinking from his cup and regurgitating poison, shooting lightning from his hands, and calling forth bee-like creatures to attack the player. If not defeated within the time limit, Dr. Erode will shoot a final blast of lightning from both hands, instantly killing the players.

Item Shop

An innovative addition to Power Stone 2 is the "Adventure" mode. This mode is functionally identical to the "1-on-1" and "Arcade" modes; however, there is an additional inventory filled with items and money that the player has collected.

These may then be taken to the game's "Item Shop", run by secret character Mel. The overall goal of the Item Shop is to allow players to gain access to new items; either by purchasing them, or by combining existing items in a 'mixing' process. This gives the game considerable additional longevity, as many of the best or most entertaining items are available only from the Item Shop.

VMU

Like some other Dreamcast games, Power Stone 2 allows players to create a "Mini-Book" application on their [VMU]. This can be used to inspect the player's item inventory, or trade items with another player. Additionally, a player may 'register' up to five items in their inventory as "Handy Items"; these may then appear to the player in "Original" mode, offering a tactical advantage.

Easter Egg

When Dreamcast game discs are played in a CD player, they generally play a warning message that says: "Warning. This disc is for use only on Dreamcast." However, if the Powerstone 2 CD is put in a CD player or computer for that matter, it plays a piano solo song along with a slightly modified message. The piano solo also ends on a final jazzy chord and leaves the song unresolved.

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Power Stone 2
Box artwork for Power Stone 2.
Developer(s) Capcom
Publisher(s)
Release date(s)
Arcade
Sega Dreamcast
Genre(s) Fighting
System(s) Arcade, Dreamcast
Mode(s) Single player, Multiplayer
Rating(s)
ESRB: Teen
ELSPA: Ages 11+
Preceded by Power Stone
Followed by Power Stone Collection
Series Power Stone

Power Stone 2 is a fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and use the environment around them to gain an advantage over their opponents.

This sequel introduced four new characters to the series, and also included multi-stage arenas that evolved over the course of a fight.

Table of Contents

  • Power Stone (Moves)
  • Power Stone 2 (Moves)
  • Power Stone Collection (Moves)
Appendices
  • Stages
  • Items
Characters
  • Edward Falcon
  • Ayame
  • Wang-Tang
  • Gunrock
  • Jack
  • Galuda
  • Rouge
  • Ryoma
  • Kraken
  • Valgas
  • Final Valgas
  • Accel
  • Gourmand
  • Julia
  • Pete
  • Mel
  • Pride

Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Power Stone 2
Power Stone Box art
Developer(s) Capcom
Publisher(s) Capcom
Release date Arcade: 2000 (JP)
Dreamcast:
April 27, 2000 (JP)
August 23, 2000 (NA)
Genre 3D fighter
Mode(s) Single player, 1-4 players
Age rating(s) ESRB: T
Platform(s) Arcade, Dreamcast
Credits | Soundtrack | Codes | Walkthrough


Power Stone 2 is a 3D item-based fighting game and the sequel to Power Stone. Produced by Capcom and released on the Sega Dreamcast. It touts four-player matches, as well as more options and more characters than the original Power Stone.

Contents

Game Story

This is the crappy North American Box art

It is the 19th century... A romantic era... Superstitions and legends are alive and powerful. With dreams of vast fortunes, adventurers seek the legendary Power Stones, magical stones that make any wish come true...

A mysterious floating castle emerges in the darkly clouded sky. Its huge shadow covers the world with a ground-quaking roar. The Power Stone fighters are captured and held prisoner within its walls - by a mysterious force.

A new adventure is beginning!

Gameplay

Gameplay takes place in various interactive three-dimensional arenas, most with several areas within them. Players can move in all directions, climb poles, make use of items which appear, and make use of various kinds of terrain in order to perform various attacks. Each character also has several different attacks of their own. There are also several Power Stones which appear in arenas. There are a default of seven of them - unless changed to 3, each player starts with 1. Different attacks will knock power stones out of characters - a character's strength is boosted with each one they have, and if they have three, they "power change" in to a new, stronger form, and their basic attack is replaced with a power drive. They also have access to two new "power fusions". Unlike in the original Power Stone, a power changed character is not invulnerable, though by default they take less damage. In power change form, a character has a meter under their health bar which gauges how much power they have left (normally, which power stones you have are listed here instead). It slowly decreases. Using a power drive decreases it by a small amount as well, and using a power fusion decreases it by a great amount. When this gauge drops to 0, the character reverts to normal with no power stones, and two power stones fly out of them. Play proceeds until all but one character (or team) is knocked out.

Sudden Death

If the time runs out, a match goes to sudden death, where all characters who have not yet been knocked out have their power stones knocked out of them and are reduced to the point where a single hit will knock them out. If, after ten game seconds, a victor still has not been decided, the match is declared a draw.

Game Modes

There are five main modes of Power Stone 2.

Original

Original mode is essentially the versus mode of the game. There can be up to four players in a match, as well as various different teams and characters.

Adventure

Adventure mode has you play through the "story" of Power Stone 2 and has you fight in five areas, the first two being regular matches, the third having you fight the Pharaoh Walker, the fourth being another normal match, and the fifth having you go through a long passage filled with stone enemies, each with its own weapon, and then fighting Dr. Erode. Any items and money you pick up here will then be available in other modes.

Arcade

The arcade version of the game. It has the same layout as Adventure mode, but in the boss fights against the Pharaoh Walker and Dr. Erode you have a teammate, and each battle is a four-player battle with the two people who remain at the end moving on.

1-on-1

Essentially the same as Arcade mode, but each normal battle has only you and one opponent.

Item Shop

An area where you can mix the various items you've collected to create new items, as well as buy and sell items. All items you have at least one of will periodically appear during other modes. If you fail to properly mix an item, you recieve the scrap card and a coupon. You can exchange three coupons for a game of roulette, where, if you're lucky, you can get new items that can't be found anywhere else, as well as being able to get common items. You can also look through an book of what items you have as well as items featured in catalogs you can buy.

Characters

Power Stone 2 has twelve playable characters at the start, with two more unlockable.

Most info here is taken from Power Stone 2's instruction booklet.

Red Whirlwind - Falcon

While traveling across the Atlantic Ocean to his hometown, London, Falcon's airplain Hockenheim is caught in a mysterious dark cloudbank and loses control. Someone's shadow flighers between the clouds in the lightning for a moment. When the clouds part, a gigantic floating castle appears.

"This must be the mysterious castle my father told me he had seen once... Good. I was getting bored.!"


Characteristics

Falcon is a balanced fighter with neither outstanding strengths or weaknesses. Use double-jump to win control of the air.

Power Drive - Power Missile Falcon shoots a missile which homes in on the opponent.

Power Fusion - Power Rocket (Attack + Jump) Falcon launches himself like a rocket at the opponent five times in succession, damaging them if they're hit.

Power Fusion - Power Explosion (Action + Jump) Falcon launches many homing missiles in all directions.

Scorching Beauty - Rouge

"How ominous...!" Rouge opens here eyes wide and stars at the shadow that has just broken here crystal. More than anything, she can't stand having her occupational tools broken. She meditates and tries to send her force of will into the Power Stone.

"Take me there...!" When she opens here eyes, she is inside the floating castle that people have talked about. "I feel it... the origin of the ominous shadow is here!"


Characteristics

Though here normal attack and defense abilities are relatively low, Rouge's flame attacks have long range and inflict severe damage. She runs faster and jumps higher than many of the other fighters.


Power Drive - Sigh of Hellfire

Rouge breathes fire at the nearest enemy.


Power Fusion - Fiery Trap (Attack + Jump)

Rouge causes an explosion around her.


Power Fusion - Summon Giant (Action + Jump)

Rouge summons a demon of fire which sends flame at the nearest opponent.

Agile Dragon - WangTang

While training in the mountains in the town of Tong-Ang, WangTang is surprised by a huge shadow moving across the sky. It is a gigantic floating castle.

"Maybe this is the final trial that my teacher was talking about?" When WangTang enters the castle, he feels the sharp tension he expected.

"Ok! I'm gonna finish my training!"


Characteristics

WangTang's merit is outstanding agility. His successive moves don't allow opponents to catch their breath. He is excellent at special actions such as wall-climbing.


Power Drive - Dragon Fang Bomb

WangTang sends a beam of energy at the the nearest opponent.


Power Fusion - Big Dragon Ball (Attack + Jump)

WangTang raises his hands above him and generates a massive ball of energy, which he throws at the nearest opponent.


Power Fusion - Dragon Dance (Action + Jump)

WangTang traps the opponent in place as he does several flying attacks at them, knocking them further in to the air with each one, until a dragon of energy rises from the ground and slams in to them.

Master Swordsman - Ryoma

Ryoma has finally obtained a legendary sword. He enjoys the moonlight reflecting on its edge, which cuts through iron like tofu. Suddenly, a light bouncess off the sword's edge and shines on the huge shadow of a floating castle between the clouds. Ryoma's body flies up in the air.

"Is this sword... guiding me to evil? Anyway, this is a good chance to give it a try." Ryoma goes up to the castle, guided by the light of the sword. "Whatever enemy is waiting, I'll slice it to pieces with this!"


Characteristics

Thanks to his katana, Ryoma has a long reach, but is open to attack if he misses his target. His attacks after Power Change are extremely powerful.


Power Drive - Raijinken

Ryoma quickly slashes at the nearest opponent as lightning comes down to strike whatever his sword hits. Can be used several times successively, with the final hit having several lightning bolts strike.


Power Fusion - Midare Zantou (Attack + Jump)

Ryoma repeatedly slashes extremely quickly, causing many slow-moving crescent-shaped projectiles to surround him and home in on nearby enemies.


Power Fusion - Tenchi Ryoudan (Action + Jump)

Ryoma ascends in to the air and repeatedly slashes at anyone caught by this attack before slamming to the ground in a massive wake of lightning.

Cherry Blossom Dancer - Ayame

Ayame

While traveling with her troupe, Ayame recieves a letter from her master telling her to come back.

"Did master discover the stone was fake?" To avoid being arrested, she decides to find a real Power Stone and turn it over to the master.

"Please wait until I find a stone. I know something." She takes off alone to find a rumored treasure in the flying castle.


Characteristics

Ayame's attack power is low and she is weakest when throwing heavy objects. To compensate, she runs more quickly than most other fighters.


Power Drive - Flower Shuriken

Ayame tosses several shuriken at the nearest opponent.


Power Fusion - 100 Flower Bloom (Attack + Jump)

Ayame tosses several shuriken which repeatedly slice through nearby opponents.


Power Fusion - 100 Flower Power (Action + Jump)

Ayame throws several damaging hairpins at the nearest opponent.

Heavy Tank - Gunrock

Gunrock is bored with his everyday life. One day, he hears about a floating castle. They say it guards an ultimate treasure that no one has ever seen.

"I must get the treasure!" A few days later, the floating castle emerges from the clouds as the rumors foretold. Gunrock gets into a huge cannon, points it towards the caste... and fires!

"Wait for me! All the treasures in the world will be min!"


Characteristics

Gunrock is a power fighter with a huge body. Though slow, his power outweighs the weakness. Thanks to his magnificent strength, he is better at throwing objects than any other warrior.


Power Drive - Gun Gun Rock

Gunrock tosses a boulder at the nearest opponent.


Power Fusion - Rock 'N' Roll (Attack + Jump)

Gunrock transforms in to a boulder and rolls around, crashing in to enemies. This attack can be directed.


Power Fusion - Earthquake (Action + Jump)

Gunrock causes an earthquake, stunning nearby enemies and causing many rocks to rain on everything nearby.

Mad Clown - Jack

"I want more shiny blades! I want to slice... and dice!"

Jack's wish increases after obtaining the Power Stone. As if in response to his desire, he hears a strange voice one night. "A mysterious castle will emerge at the next full moon. It is filled with shiny treasures."

Jack is happily absorbed into the floating castle without knowing it's an invitation from the dark.


Characteristics

Unpredictable, mysterious, rapid moves are Jack's strength. However, his attack power is weak. Confuse opponents with tricky moves!


Power Drive - Round

Jack pauses, then does a quick slash at nearby enemies.


Power Fusion - Killer Dance (Attack + Jump)

Jack pauses, then spins around and ascends like a propeller, juggling and slashing nearby enemies.


Power Fusion - Misery Rain (Action + Jump)

Jack launches many spectral swords in to the air, which rain down on enemies.

Proud Eagle - Galuda

Galuda was just happily married to the chief's daughter in their village, and they are on their honeymoon. On their comfortable trip in the airship Royal Heaven, Galuda's wife looks out the window.

"What is that castle?" At that moment, the airship is shaken hard and they are thrown out through a window. Galuda loses consciousness.

"Where is this?" When Galuda wakes up, he finds himself in the castle. He must find and save his wife!


Characteristics

Galuda's offensive and defensive abilities are high. Though a bit slow, he doesn't have any other notable weaknesses. Get close to an opponent and aim for powerful throw moves!


Power Drive - Heaven's Cry

Galuda launches himself at the nearest opponent.


Power Fusion - Light of Vengeance (Attack + Jump)

Galuda fires an arrow of energy in to the air, which comes down on a nearby enemy.

Power Fusion - Heaven's Victory (Action + Jump) (Note - an error in the instruction booklet causes this attack to be listed as Power Explosion, Falcon's second Power Fusion)

Galuda grabs a nearby enemy and ascends in to the air, then crashes them in to the ground.

Invention Boy - Pete

A toy box lays in a corner of a room in the country. Suddenly a doll with flashing lights pop out. "Finally! I can move!" The doll's name is Pete. He has a shiny Power Stone on his chest.

The owner's wish has come true iwth its power. "My dream is... to surprise everybody with my great inventions!" Pete jomps out the window and flies in to the air.


Characteristics

Pete's reach is short, but he can attack very rapidly once he gets within attack range. Use his small body and quickness to dodge opponent's attacks. He becomes extremely powerful after Power Change.


Power Drive - Energy Shot

Pete fires energy at a nearby opponent.


Power Fusion - Toy Parade (Attack + Jump on ground)

Pete summons several toy soldiers which repeatedly fire several bullets. This attack can be aimed.


Power Fusion - Propeller Dream (Attack + Jump in air)

Pete sends several small airplanes at nearby opponents.


Power Fusion - Electric Sphere (Action + Jump on ground)

Pete runs around with a damaging electric sphere around him.


Power Fusion - Electric Pillar (Action + Jump in air)

Pete hovers around, sending out a pillar of electricity above and below him.

Secret Grace - Julia

Julia is the only daughter of the historic Whitepearl family. Behind her tender, elegant face lies a wild personality.

Her parents thought the Power Stone would calm her down, but one day her wild impoulses drive Julia into running away with the Power stone. When she comes to her senses, she is somewhere completely strange.

"I don't know what happened, but I must get out of here and go home!"


Characteristics

Julia flies gracefully with her umbrella and attacks from the air. Though she is usually gentle, she becomes extremely aggressive after Power Change. Nobody can stop her attacks!


Power Drive - Slave of Love

Julia sends out a candle which, upon connecting with an opponent, freezes them in place.


Power Fusion - Queen's Mischief (Attack + Jump)

Julia sends out several beams of energy at the nearest opponent.


Power Fusion - Merry-Go-Round (Action + Jump)

Julia creates a damaging merry-go-round around her.

Evil Chef - Gourmand

Gourmand is head chef on the luxurious airship Royal Heaven which cruises around the world. Secretly, he is a revenous chef who will do anything for rare delicacies. One day, he learns about the mysterious existence of a flying castle.

"Does it have totally new food dishes?" Conveniently, a huge shadow falls across his airship and shakes it hard. Gourmand jumps ship with his kitchen knife and frying pan.

"This is my lucky chance!"


Characteristics

Gourmand has decent power despite his paunchy look. He has the longest reach of all fighters, thanks to his kitchen knife and frying pan. His attacks after Power Change are very powerful and have long range.


Power Drive - Fall Etansel

Gourmand tosses something, which explodes in mid-air.


Power Fusion - Chef Du Franmu (Attack + Jump)

Gourmand begins spinning around, emitting flame. This move can be directed.


Power Fusion - Plat Du Resistance (Action + Jump)

Gourmand summons up a giant cooking pot and tosses food at the opponent.

Vagabond Gunman - Accel

When I regained conscious, I was here. My name is Accel. I am a skilled gunman. I was ambushed by rough gangs in my town. They roped my body to a balloon and flew it like a kite. I lost consciousness.

Now there is a mysterious shiny stone in my hand. What is it? It sets my blood racing and boosts my sense of justice. I must get out of here, to let them have my bullets of justice.


Characteristics

High basic abilities and dual guns are Accel's strength. He can shoot opponents at a distance using a wall or pole. After Power Change, Accel's speed is the fastest of all warriors. No one can keep up with him!


Power Drive - Beat Assault

Accel fires several bullets at where he's facing.


Power Fusion - Crazy Revolver (Attack + Jump)

Accel fires a barrage of homing bullets which juggle opponents.


Power Fusion - Wild Buzzsaw (Action + Jump)

Accel transforms in to a giant buzzsaw and moves extremely quickly, crashing in to opponents. This move can be directed.

Mel

Mel owns the item shop. She fights with her umbrella. She can use the most power fusions per power change of any character.


Power Drive

Mel surrounds herself with giant spinning essence cards, damaging nearby opponents.


Power Fusion 1 (Attack + Jump)

Mel tosses coins at enemies.


Power Fusion 2 (Action + Jump)

Mel throws bags of money in to the air which crash down on the nearest opponent.

Pride

Pride is the father of falcon. He's a lot like Falcon, but stronger and slower.


Power Drive

Pride fires a small whirlwind at the nearest enemy.


Power Fusion 1 (Attack + Jump)

Pride does a spiralling uppercut, damaging nearby opponents.


Power Fusion 2 (Action + Jump)

Pride fires two waves of extremely damaging missiles in all directions.


This article uses material from the "Power Stone 2" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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