Professional wrestling holds include a number of set moves and pins used by performers to immobilize their opponents or lead to a submission. This article covers the various pins, stretches and transition holds used in the ring. Moves are listed under general categories whenever possible.
An element borrowed from professional wrestling's catch wrestling origins, stretches (or submission holds) are techniques in which a wrestler holds another in a position that puts stress on the opponent's body. Stretches are usually employed to weaken an opponent or to force him or her to submit, either vocally or by tapping out: slapping the mat, floor, or opponent with a free hand three times. Many of these holds, when applied vigorously, stretch the opponent's muscles or twist his or her joints uncomfortably, hence the name. Chokes, although not in general stress positions like the other stretches, are usually grouped with stretches as they serve the same tactical purposes. In public performance, for safety's sake, stretches are usually not performed to the point where the opponent must submit or risk injury. Likewise, chokes are usually not applied to the point where they cut off the oxygen supply to the opponent's brain. A notable exception is Japanese shoot-style wrestling, in which wrestlers are expected to apply legit submissions to end matches. While some stretches rely entirely on the acting ability of the opponent to sell them as painful or debilitating, many are legitimately effective when fully applied. They should not be attempted without proper training and supervision, as there is significant risk of serious injury.
The anaconda vice (also spelled vise) is a Brazilian Ju-Jitsu and Judo compression choke. It is also called the arm-trap triangle choke. The vice is done from a position in which the wrestler and the opponent are seated on the mat facing each other. The wrestler sits on one side of the opponent and using his near arm encircles the opponent in a headlock position and grabs the opponent's near wrist, bending the arm upwards. Then, the wrestler maneuvers his/her other arm through the "hole" created by the opponent's bent wrist, locks his/her hand upon his/her own wrist, and then pulls the opponent forward, causing pressure on the opponent's arm and neck.
The armhold can also be applied during a side slam.
The wrestler sits on the back of his opponent, who is face down on the mat, and places the arm or, more commonly, both arms of the opponent on his thighs. The wrestler then reaches around the opponent's head and applies a chinlock. The wrestler then leans back and pulls the opponent's head and torso. A camel clutch can also refer simply to a rear chinlock while seated on the back of an opponent, without placing the arms on the thighs.
In this variation of the camel clutch, a wrestler sits on the back of an opponent while he/she is lying on the mat face down. Instead of putting the opponent in a rear chinlock, the wrestler puts him/her in a sleeper hold.
A wrestler stands behind an opponent and applies a double chickenwing. The wrestler then forces the opponent face-down to the mat, sits on his/her back, and pulls backwards, stretching the opponent's neck and upper body backwards.
Also known as a Dragon Clutch, an inverted facelock camel clutch sees the wrestler stand behind their opponent and apply an inverted facelock. The wrestler then forces the opponent to the mat face down, sits on the opponent's back, and pulls backwards, stretching the opponent's neck and upper body backwards.
Essentially a regular camel clutch, but before the wrestler locks in the chinlock, he/she pulls the opponent's leg backwards (as in the single leg Boston crab), and tucks it under the wrestler's underarm, then continues to perform the typical camel clutch, applying more pressure to the lower back with the leg's new position.
Also known as a rear chinlock this hold sees an attacking wrestler lift his/her opponent, who is lying on the mat face up, to a sitting position. The wrestler then places his/her knee in the opponent's back, grasps the opponent's chin, and either pulls straight back on the chin or wrenches it to the side. However, this hold is dangerous, as it could strain, or even snap the tendons in the opponents neck. This is a common "rest hold" in professional wrestling matches, used when the wrestlers are winded or can't think of what to do next.
A variation is called the reverse chinlock. This move sees the attacker kneel behind a sitting opponent and wrap around one arm under the opponent's chin and lock his/her hands. As with a sleeper hold, this move can also be performed from a standing position. Another variation of this hold, referred to as a bridging reverse chinlock, sees the attacking wrestler kneel before the opponent and grasp his/her neck into a reverse chinlock. The wrestler then flips forward to plant his/her feet and bridge his/her back, adding additional pressure to the opponent's neck and upper back.
The claw was a squeezing of the skull, applied by curling one's finger tips using primarily the last two knuckles of the finger, thereby applying five different points of pressure. The focal point is to use gripping power to almost attempt to press one's fingers into the opponent's head as opposed to just squeezing with the flat of ones fingers. Usually the ref would declare the opponent incapacitated and call the match.
Similar to a clawhold, the attacking wrestler applies a nerve lock onto the opponent's shoulder(s) using his/her hands and fingers for a submission attempt, sometimes by the same effect as a sleeper hold. One variant may see the wrestler instead lock his/her hands on the opponent's neck. Another variation may see the wrestler mount an opponent on his/her back and apply the hold for either a pinfall or a submission.
Just like the original clawhold, the attacker applies a painful nerve hold to his\her adversary's stomach, forcing them to submit or pass out.
The wrestler stands behind the opponent and uses one arm to place the opponent in a half nelson. The wrestler then uses his free arm to pull the opponent's arm (the same arm to which the wrestler is applying the half nelson) across the face of the opponent. The wrestler then locks his hand to his wrist behind the opponent's neck to make the opponent submit or lose consciousness as the carotid artery is cut off.
With the opponent lying face down, the wrestler sits beside the opponent, facing the same way, locks on the cobra clutch, and then arches his legs and back, bending the opponent's torso and neck upwards.
Also known as an arm trap crossface, the wrestler starts by catching the opponent's right/left arm in a leg scissor and then wraps his/her hands around the opponent's face, pulling the opponent's head backwards. Chris Benoit became well known for the use of this hold, which he called the Crippler Crossface.
The wrestler faces the opponent while both are in same position (prone or standing). The wrestler then places his/her forearm under the opponent's chin and his/her armpit on top of the chin. The wrestler may also underhook the opponent's arm with his/her free arm.
The wrestler places the opponent in a front chancery and rolls backwards. This pulls the opponent over the top of the wrestler and onto the opponent's back, with the wrestler ending up lying on the opponent. The wrestler then squeezes the opponent's torso with his/her legs, similar to a body scissors, and arches his spinal cavity backwards, pulling the opponent's medulla oblongata forward, and thus applying pressure on the neck and facial region.
The wrestler faces his opponent, who is bent forward. The wrestler tucks the opponent's head in his armpit and wraps his arm around the head so that the forearm is pressed against the face. The wrestler then grabs the arm with his free hand to lock in the hold and compress the opponent's face.
The wrestler stands behind his opponent and bends him backwards. The wrestler tucks the opponent's head face-up under his armpit, and wraps his arm around the head so that his forearm is pressed against the back of the opponent's neck. The wrestler then pulls the opponent's head backwards and up, wrenching the opponent's neck.
This sees a wrestler stand behind an opponent grabbling them in an inverted facelock on the opponent and wrapping his legs around the opponent's body for a body scissors. This move can also be used within the ring ropes which makes it an illegal move under most match rules, and the attacking wrestler has to release the hold before the referee reaches a five count or be disqualified. The move was innovated by Low Ki.
The wrestler applies an inverted facelock to a seated opponent and places his far leg between the opponent's legs and pushes his near leg's knee against the opponent's back. The wrestler then pulls the opponent's head backwards with their arms and the opponent's far leg outwards with their leg.
The attacker places his opponent in a standing headscissors, then jumps up and down, aggravating the neck area. This move was popularized by André the Giant.
The wrestler darts their middle and ring fingers into the soft tissue under the opponent's tongue with their thumb under the chin, squeezing the mandible between them. The move is said to attack a nerve cluster, which both causes intense pain and causes the opponent to reflexively gag until they pass out. This move was popularized by Mick Foley. The move itself was invented by former doctor-turned wrestler Sam Sheppard, who is more widely known as being convicted for the murder of his wife on circumstantial evidence, only to be released later on.
Also referred to as a head scissors, this hold sees a wrestler approach a fallen opponent and sit next to them before turning onto their side towards the opponent and placing their legs on either side of the opponent's head, crossing the top leg after its gone around the opponent's chin. The wrestler then tightens the grip to choke an opponent by compressing their throat. Often, however, an opponent will simply place their hands under the knee of the attacking wrestler and push it up over their chin so they can escape. Another way to escape the hold will see the opponent raise themselves to their feet while still in the hold, forcing the attacking wrestler to a seated position. This in turn uncrosses their legs, allowing the opponent to simply lift their head out.
The nelson hold in professional wrestling usually takes the form of the full nelson, half nelson, or three-quarter nelson. In all three variations, from behind his opponent, the wrestler slips either one or both arms underneath the opponent's armpits and locks his hands behind his neck, pushing the opponent's head forward against his chest. There is also an inverted version where instead of performing the move from behind the opponent, the wrestler stands in front of the opponent and uses the move in the same way as the normal full nelson hold.
The wrestler stands in front of the opponent while both people are facing the same direction, with some space in between the two. Then, the wrestler moves slightly to the left while still positioned in front of the opponent. The wrestler then uses the near hand to reach back and grab the opponent from behind the head, thus pulling the opponent's head above the wrestler's shoulder. Sometimes the free arm is placed at the top of the opponent's head.
In this hold a wrestler who is facing away from an opponent would wrap his/her arm around the neck of an opponent. This is also called a reverse chancery. Though this is an often used rest hold, it is also sometimes the beginning of a standard bulldog move.
Short for Stepover Toehold Facelock. This hold is performed on an opponent who is lying face down on the mat. A wrestler grabs one of the opponent's legs, and places the opponent's ankle between his/her thighs. The wrestler then lays on top of the opponent's back and locks his arms around the opponent's head. The wrestler then pulls back stretching the opponent's back, neck, and knee.
The wrestler takes the opponent's legs, bends them at the knees, and crosses them, placing one ankle in the other leg's knee-pit. The wrestler then grabs the free ankle and places its ankle between his thighs. He then lays on top of the opponent's back and locks his arms around the opponent's face. The wrestler then pulls back stretching the opponent's back, neck, and knees.
The wrestler first takes the opponent's legs, bends them at the knees, and crosses them, placing one ankle in the other leg's knee-pit before then turning around so that they are facing away from the opponent and places one of his feet into the triangle created by the opponent's crossed legs. The wrestler then places the opponent's free ankle under his knee-pit and bridges backwards to reach over their head and locks his/her arms around the opponent's head. Also known as an inverted STF.
Short for Stepover Toehold Sleeper, this hold is a modified version of STF in which the wrestler wraps his arm around the neck of the opponent in a sleeper hold instead of pulling back on the head of the opponent.
Also known as an arm wrench, the wrestler takes the opponents arm and twists it, putting pressure on the shoulder and elbow.
The wrestler holds an opponent's arm with his arms, pulling the arm across his chest. He is situated perpendicular to and behind the opponent. The wrestler then holds the other arm with his legs, stretching the shoulders back in a crucifying position and hyperextending the elbow.
Also known as a short armbar, a grounded armbar innovated by Yoshiaki Fujiwara. With the opponent lying on his belly, the wrestler lies on the opponent's back, at a 90° angle to him, putting some or all of his weight on the opponent to prevent him from moving. The opponent's arm is then hooked and pulled back into his body, stretching the forearms, biceps and pectoral muscles. Variations of this can include clasping the opponent's hand instead of hooking the upper arm, for extra leverage and bridging out, while performing the move to increase leverage and immobilize the opponent.
The wrestler wraps his legs around the opponent's head, facing towards the opponent. He then grabs one of the opponent's arms and wrenches in backwards, causing pressure on the shoulder and elbow of the opponent. This can often be performed on a standing wrestler.
The wrestler approaches a prone, face down opponent from the side. The wrestler then "scissors" (clasps) the near arm of the opponent with their legs and takes hold of the far arm of the opponent with both hands, forcing the opponent onto their side and placing stress on both shoulder joints, as well as making it harder for the opponent to breathe.
The wrestler sits on either side of an opponent who is lying prone on the mat, with the wrestler's legs scissoring one of the opponent's arms. The wrestler then grabs hold of the wrist of that arm, pulling it upwards, causing hyper-extension of the shoulder and elbow.
The opponent is on their back with the attacker sitting besides him and grabbing the nearest arm. The attacker bends his opponent's arm and reaches through with one of his own. The attacker places one of their legs across the wrist of his opponent, grabbing his own ankle to lock the hold. The attacker pulls up with their arm while forcing the victim's wrist down with their leg, and applying pressure to the victim's arm/elbow. Known in combat sport as the "bicep slicer".
The opponent begins supine, lying with their back on the bottom or second rope and facing into the ring. The wrestler runs towards the opponent and jumps through the second and top rope while holding on to the ropes, then swings around and grapevines the opponent's arms, applying a crucifix armbar.
From behind a seated opponent, the wrestler grabs one of the opponent's elbows and pulls it up and backward toward himself. He then bends the wrist and forces the open palm of the opponent's hand into his chest, putting pressure on the wrist.
The wrestler stands behind the opponent and hooks one of his arms so that both wrestlers' elbow joints are snug together and their arms are wrapped around one another. The wrestler then pulls the arm upward against the back of his opponent.
The wrestler lays on top of the opponent's torso, in a 90° angle. He or she then grabs hold of the opponent's wrist with his or her far hand and pushes it behind the opponent's back. He or she then puts his other arm over the opponent's shoulder, reaches under the opponent's arm and grabs hold of his or her other wrist. He or she then uses both arms to pull the opponent's arm behind him or her into an unnatural position, causing pressure. Also known as a Kimura.
A chickenwing variation where the wrestler applies the chickenwing to one of the opponent's arms. The wrestler then uses his free arm to either push the arm, and particularly its radius bone, against the face of the opponent to cause pain, or wrap the arm around the neck of the opponent in a sleeper hold. The wrestler may also grasp his hands together in either variation.
The wrestler locks both of the opponent's arms into chickenwings, and then pushes upward on the opponent's back (lower scapula). From here, the opponent can be grounded in a seated double chickenwing, thrown over for a suplex, or lifted for an elevated double chickenwing. The latter of which can be used to transition into a facebuster.
A bridging grounded double chickenwing, also known as the Cattle Mutilation, this hold is applied when an opponent is seated or lying face down on the mat the wrestler locks a double chickenwing on their arms and then performs a forward roll into a bridging position further stressing the hold.
This hold is very similar to the chickenwing arm lock, the difference being that the opponent's arm is bent the other way. The wrestler lays on top of the opponent's torso, in a 90° angle. He then grabs hold of the opponent's wrist with his near hand, so that the opponent's hand is palm up and folded fully, and holds it down. He then reaches under the opponent's arm with his other arm and grabs hold of his other arm's wrist. He then forces the opponent's elbow upwards, bending the arm to an unnatural position.
The wrestler grabs his/her opponent's arm, pulling it around behind the opponent's back. This stretches the pectorals and shoulder joint, and immobilizes the arm. This is a legitimate controlling/debilitating hold, and is commonly used by police officers in the United States to subdue uncooperative persons for arrest.
The wrestler grasps the opponent's hand and twists backwards, placing pressure on the wrist. While this can inflict pain on its own, it is most often used as a transition hold, leading into either a hammer lock, an elbow to the held arm, or kicks to the opponent's abdominal area. Another form of wrist lock sometimes known as a figure four wristlock involves the wrestler (after applying the initial wrist lock with the left hand) threading their right arm through the gap the two arms provide, forming a '4', and providing leverage on the wristlock.
Also known as the Buffalo Sleeper. The wrestler is kneeling behind a seated opponent. He grabs hold of one of the opponent's arms, bends it backwards overhead, and locks its wrist into his armpit. The wrestler then wraps his free arm under the opponent's chin, like in a sleeper hold, puts his other arm through the arch created by the opponent's trapped arm, and locks his hands. He then squeezes the opponent's neck, causing pressure.
The wrestler wraps his arms around the head and one arm of the opponent and squeezes, choking the opponent. It is considered legal in professional wrestling, although it is a chokehold. Austin Aries uses a bridging variation of this move.
The wrestler pushes their opponent into the turnbuckle and extends their leg, choking their opponent while using the top two ropes for support. This attack is illegal and results in a wrestler's disqualification, should the move not be broken by a count of five.
The wrestler grabs his opponent's throat with both hands and throttles him..
The wrestler stands behind the opponent who is either sitting or lying down, places the opponent in an inverted facelock, and hooks the opponent's near arm with his free arm. The wrestler then pulls backwards and up, wrenching the opponent's neck. If the opponent is sitting, the wrestler can place their knee under the opponent's back, adding more pressure.
This neck lock sees a wrestler sit above a fallen opponent and wrap his/her legs around the opponent in the form of the figure 4, with one leg crossing under the opponent's chin and under the wrestler's other leg the wrestler squeezes and chokes the opponent. In an illegal version of the hold, best described as a hanging figure four necklock, the wrestler stands on top of the turnbuckle, wraps his/her legs around the head of the opponent, who has their back turned against the turnbuckle, in the figure 4 and falls backwards, choking the opponent. In most matches the hold would have to be released before a five count.
It is usually executed from a "rubber guard," where the legs are held very high, against the opponent's upper back. The fighter then slips one foot in front of the opponent's head and under his chin, locks his hands behind the opponent's head, and chokes the opponent by pressing his shin or instep against the opponent's trachea. Wrestlers use a modified version, where they only push the shin into the throat in the exact same manner, (instead of grabbing their toes and pulling towards themselves) causing the wrestlers to bleed from their mouths. A modified version is used by The Undertaker.
The opponent lays face down on the mat. The wrestler lies face up and slightly to the side of the opponent. The wrestler then hooks their far leg across the neck of the opponent. The wrestler then hooks his hands behind the opponent's head, having one arm pass over their own leg and the other under. The wrestler then pulls backwards with his arms and pushes forward with his leg, causing pressure.
With the opponent hung over the second rope, facing the outside of the ring, the attacking wrestler hooks their left or right leg over the back of the opponent's neck. The attacking wrestler then pulls the second rope upwards, compressing the opponent's throat between the rope and attacking wrestler's leg, choking them. This move is illegal due to usage of the ring ropes, and results in a disqualification for the wrestler should they not release the hold before a count of five.
The wrestler grabs his opponent's throat with one hand and squeezes tightly. A "goozle" is a single arm choke held briefly before performing a chokeslam.
The wrestler applying the hold positions himself behind his opponent. The wrestler then wraps his/her right arm around the opponent's neck, pressing the biceps against one side of the neck and the inner bone of the forearm against the other side (it also works just as well reversed, with the left arm). The neck is squeezed inside the arm extremely tightly. Additional pressure can be applied by grabbing the left shoulder with the right hand, or grabbing the biceps of the left arm near the elbow, then using the left hand to push the opponent's head towards the crook of the right elbow.
The opponent is sitting while the wrestler is behind the opponent holding the opponent's wrist. The wrestler will apply an armscissor with one leg and a headscissors. then the wrestler clasps his hand, one arm passes through the leg applying the headscissors and the other goes under. The wrestler pulls upwards while his leg goes downwards, applying pressure to the shoulders, head and back.
Also known as the Japanese stranglehold (Goku-Raku Gatame), criss-cross Stranglehold, cut-throat, or a cross armed choke. The wrestler sits on the back of an opponent who is lying face down on the mat. The wrestler then grabs hold of the opponent's wrists and crosses their arms under their chin. The wrestler then pulls back on the arms, causing pressure.
The attacking wrestler stands behind an opponent and reaches around the opponent's neck with one arm. The wrestler then extends a thumb and thrusts it into the windpipe of the opponent, cutting off their air supply. This move would not be acceptable in traditional professional wrestling, as all chokeholds that cut off the windpipe are not allowed in the sport.
The wrestler darts his hand under an opponent's chin and grabs a hold of a pressure point above the throat, squeezing the nerve. This cuts off the air supply and the opponent fades out, yet this is not considered an air choke as it is not squeezing the windpipe. This hold is unique in that it can be used as a sleeper like submission or, should the "unconscious" opponent end up lying on his back, a pinfall.
The wrestler grabs hold of one his opponent's arms, wraps his legs around the opponent's throat and arm in a figure four and squeezes. Different promotions have different rules regarding the legality of this maneuver. The justification for its legality is that, like a head scissors, it uses the legs rather than the hands to perform the "choke". The justification for its illegality is that regardless of how its performed, it is still a choke.
Also known as a Neck-Hanging Tree a wrestler grasps an opponent's neck with both hands then lifts them up and then slams them. This is a transition hold for moves such as the two-handed chokeslam and the chokebomb.
A wrestler stands in front of an opponent and locks his hands around the opponent, squeezing him. Often he will shake his body from side to side, in order to generate more pain around the ribs and spine. Frequently used by powerhouse style wrestlers, this rather simple to apply hold was used by heels and faces alike.
A wrestler approaches a sitting opponent from in front, behind, or either sides. The attacking wrestler then sits next to the opponent and wraps their legs around the opponent, crossing their ankles and then tightening their grip by squeezing together their thighs or straightening their legs to choke the wrestler by compressing their torso. This hold is often used in conjunction with a hold applied to the head or the arms in order to restrain the opponent and makes them want to tap out.
Similar to a bear hug from a behind, a gutwrench hold, also known as an "inverted bear hug," starts with the opponent doubled over and the attacking wrestler pushing the opponent's head to one side of his legs, he then locks his arms around the opponents waist and lifts him up as though going for a powerbomb so the victims back is wrapped over the attacking wrestlers shoulder. This hold is often transitioned into a submission, powerbomb, backbreaker, or suplex.
Also known as a Cobra Twist, this hold begins with a wrestler facing his opponent's side. The wrestler first straddles one of the opponent's legs, then reaches over the opponent's near arm with the arm close to the opponent's back and locks it. Squatting and twisting to the side, flexs the opponent's back and stretches their abdomen. This move can also be applied to a seated opponent.
This typically starts with the opponent on his back, and the wrestler standing and facing him. The wrestler hooks each of the opponent's legs in one of his arms, and then turns the opponent face-down, stepping over him in the process. The final position has the wrestler in a semi-sitting position and facing away from his opponent, with the opponent's back and legs bent back toward his face.
The wrestler kneels on his opponent's back with both knees, hooking the head with one arm and the legs with the other. He then rolls back so that his opponent is suspended on his knees above him, facing up. The wrestler pulls down with both arms while pushing up with the knees to bend the opponent's back.
This hold sees a wrestler lift their opponent over their shoulder so that the opponent's upper back is across the wrestler's shoulder. Thus, the wrestler and opponent are back to back, facing opposite directions. The opponent's legs are tucked around the wrestler's hips. The wrestler can now apply pressure by applying a chinlock and pressing down. One or both of the opponent's arms can also be hooked for extra pressure.
This move is named after Gory Guererro, who popularized the move.
The wrestler stands behind the opponent and hooks a leg over the opponent's opposite leg. The wrestler then forces the opponent to one side, traps one of the opponent's arms with their own arm, and drapes their free leg over the neck of the opponent, forcing it downward. This elevates the wrestler and places all the weight of the wrestler on the opponent. The wrestler has one arm free, which can be used for balance.
The surfboard hold first sees a wrestler stand behind a fallen opponent, who is lying stomach first to the floor. The wrestler places one foot down just above each of the opponent's knees and bends his or her legs up, hooking them around his or her own knees; at this point the wrestler grasps both of his opponent's wrists (usually slapping the opponent's back in an attempt to bring the arms in reach), and falls backwards while compressing the opponent's shoulder-blades and lifting him or her off the ground. This can see the wrestler fall to a seated position or go onto his or her own back, lifting the opponent skyward, which will increase pressure on the opponent but put the wrestler in risk of pinning his or her own shoulders to the mat.
Another version of a surfboard which is most often applied by a standing wrestler against a prone opponent—but may also be applied by a seated wrestler or against a seated or kneeling opponent—sees the wrestler grasp both of his opponent's wrists, while placing his or her foot or knee on the opponent's upper back, pulling back on the arms to compress the opponent's shoulder blades.
In this toe hold maneuver a wrestler will grab the opponent's foot and lift their leg off the ground. With one hand the wrestler will grab either the toes or the outside of the foot, then with the other wrap the ankle to create a "hole" for the joint. A grapevined variation sees the wrestler applying the ankle lock hold and then falling to the mat and scissoring the leg of the opponent. This stops the opponent from rolling out of the move and makes it harder for him/her to crawl to the ropes but lessens the pressure that can be applied. The move can be executed from a kneeling position (as was popularized by Ken Shamrock, who used this variation as his finisher during his time with the World Wrestling Federation) or a standing position (as is currently used by Kurt Angle and Dave Batista, as show in the image to the right).
Technically known as an Over the shoulder single leg Boston crab and commonly known as a Stretch Muffler. The wrestler stands over a face-down opponent lying on the ground. He lifts one leg of the opponent and drapes it over his neck. He then uses his arms to force the shin and thigh of the opponent down, thereby placing pressure on the opponent's knee.
Also popularly known as a Texas cloverleaf, the wrestler stands at the feet of his supine opponent, grabs the opponent's legs and lifts them up. The wrestler then bends one leg so that the shin is behind the knee of the straight leg and places the ankle of the straight leg in their armpit. With the same arm, they reach around the ankle and through the opening formed by the legs, and lock their hands together. The wrestler then steps over his opponent, turning the opponent over as in a sharpshooter and proceeds to squat and lean back. The hold compresses the legs, flexes the spine, and stretches the abdomen. Wrestler Dean Malenko used this hold as one of his many finishing moves.
An armlock variation of the cloverleaf that is similar to a single leg Boston crab with armlock. This hold begins with a supine opponent lying face up on the mat. The attacking wrestler then seizes one of the arms and proceeds to walk over the opponent while continuing to hold the arm, forcing them to turn over onto their stomach. The wrestler then kneels down on the opponents back, locking the opponent's arm behind his knee in the process. The wrestler then reaches over and bends one leg so that the shin is behind the knee of the straight leg and places the ankle of the straight leg in their armpit. With the same arm, the wrestler reaches around the ankle and through the opening formed by the legs, and locks his hands together as in a Cloverleaf. The wrestler then pulls back so as to stretch the legs, back and neck of the opponent while keeping the arm trapped.
In this variation of a cloverleaf instead of turning around when turning the opponent over, the wrestler faces the same direction as the opponent to squat and lean forward to apply more pressure to the legs, spine, and abdomen.
This variation of the cloverleaf sees the wrestler, after crossing one of the opponents legs over the other in a figure four shape, lock the over leg behind their near knee before placing the straight leg under their armpit and turning over. The wrestler proceeds to lean back pulling on the leg under the armpit. This keeps the over leg, now under, locked while putting pressure on the leg and stretching the legs and back.
This variation of the cloverleaf sees the wrestler hook the legs like a cloverleaf but weaves his hands through to clasp his other hand and also hooks the ankle sticking out with his leg (which ever one it is) into his kneepit.
With the opponent lying face down on the mat, the wrestler grabs hold of shin of one of the opponent's legs and wraps his legs around the leg. The wrestler then twists the leg, hyperextending the knee. Very similar to the grapevine ankle lock, with the only difference that the wrestler wraps his arms around the shin, and not his hands around the ankle of the opponent. Commonly used as a counter to an attack from behind. The wrestler flips forward down on to his back, placing his legs around one of the legs of the opponent on the way down, and thus using his momentum to drop the opponent forward down to the mat. The move can be also applied by running towards the opponent and then performing the flip when next to him
The wrestler forces the opponent to the ground and opens up the legs of the opponent, stepping in with both legs. The wrestler then wraps his legs around the head of the opponent and crosses the opponent's legs, applying pressure on them with his hands. The wrestler next turns 180 degrees and leans back, compressing the spine. This hold applies pressure on the temples, the calves, and compresses the spine.
The wrestler stands over the opponent who is lying on the mat face up and grasps a leg of the opponent. The wrestler then does a spinning toe hold and grasps the other leg, crossing them into a "4" (hence the name) as he does so and falls to the mat, applying pressure to the opponent's crossed legs with his own.
With enough strength and willpower, the wrestler on defense can flip himself (and also their opponent) over onto their belly, which is said to reverse the pressure to the one who initially had the hold locked in.
An inverted variation exists more recently used by Shawn Michaels where the wrestler takes one of the opponent's legs, turns 90 degrees, then grabs the other opponent's leg and crosses it with the other, puts one foot in between and the other on the other leg, and then bridges over. A wrestler may counter the figure four by rolling over on to their stomach, which applies the pressure on the original applier's legs. This counter to the figure four is often called a modified Indian deathlock or sometimes referred to as a sharpshooter variant. While the hold applies kayfabe pressure to the knee, it actually can be very painful to the shin of the victim.
A submission invented and named by the Haas brothers Charlie and Russ Haas, this modified inverted reverse figure-four leglock variation sees the wrestler cross one leg of an opponent over the other and stand on the crossed leg, then take hold of the free leg and lay down on his back, raising the opponent's legs up into the air and causing pain to their legs and lower back.
This submission hold involves a combination of the Figure-Four Leglock and the Ankle lock. However, instead of locking the opponents legs in a "4" shape, the attacking wrestler crosses one of the opponent's legs over to the other leg. Then the attacking wrestler grapevines the other leg and performs a key ankle lock submission hold.
The opponent is lying face down on the ground. The wrestler kneels over the opponent's thighs with his left leg between the opponent's leg, then bends his opponent's left leg around his left thigh. After that he places the opponent's right leg over the opponent's left ankle and puts his own right leg under the opponent's left ankle. Finally, he puts both of his feet over the opponent's right foot and presses on it.
The opponent is down on their back with the wrestler standing over one of their legs. The wrestler applies a spinning toehold, crosses the opponent's legs and kneels on them.
This version is a variant which sees the opponent face up with the wrestler grabbing the opponent's legs, puts his own leg through it and twists them as if doing a sharpshooter, but instead puts his other leg on the foot of the opponent nearest to him, drops down to the mat and applies pressure.
The wrestler using this move stands over the opponent with the opponent face up and grasps a leg of the opponent. The wrestler then turns 90 degrees and grasps the other leg, crossing them as he does so and falls to the mat, applying pressure to the opponent's crossed legs with his own.
The opponent is either downed or standing next to one of the ring corner posts. The wrestler exits the ring to the outside and drags the opponent by the legs towards the ringpost, so that the post is between the opponent's legs (similar to when somebody 'crotches' their opponent with the ringpost). The executor then stands next to the ring apron, on the outside of the turnbuckle/ropes and applies the figure four leglock with the ringpost between the opponent's legs. The performer of the hold then falls back while grabbing the opponent's legs/feet, hanging upside down from the ring apron. The ringpost assists the move, creating more damage and leverage to the opponent's knee.
The opponent is down on their back with the wrestler standing over one of their legs with one foot placed on either side of the leg. The wrestler plants his foot in the knee of the opponents other leg and then bends that leg at the knee over the top of the first leg forming the figure four. The wrestler then bridges back.
Also called a straight legbar, the basic kneebar is performed similarly to an armbar by holding the opponents leg in between the legs and arms so the opponent's kneecap points towards the body. The wrestler pushing the hips forward, the opponent's leg is straightened, and further leveraging hyperextends the knee.
The opponent starts supine. The wrestler steps between his opponent's legs with one leg and wraps the opponent's legs around that leg. Holding the opponent's legs in place, the wrestler then steps over the opponent, flipping him over into a prone position. Finally, the wrestler leans back to compress the legs. The original name for this move is Sasori-Gatame created by Riki Chōshū.
The wrestler using this move stands over the opponent who is lying on the mat, face up and grasps a leg of the opponent. The wrestler then turns 360 degrees over the leg twisting it inward. A wrestler will repeatedly step over the leg and round again to twist the knee, and ankle joint even more. This move was invented by Dory Funk and then completed by Dory Funk, Jr.
Some holds are meant neither to pin an opponent, nor weaken them or force them to submit, but are intended to set up the opponent for another attack.
This is when a wrestler holds both the opponent's arms under his own, from here the opponent is left prone and unable to counter or move away from the wrestler.
Technically known as a double underhook. The wrestler and the opponent begin facing one another, with the opponent bent over. The wrestler approaches the opponent and reaches under the opponent's shoulders, then threads their arms up and around the opponent's torso, with their hands meeting in the middle of the opponent's back or neck (essentially an inverted full nelson hold), and tucking the opponents head in their armpit. The hold in itself is not popularly used as a submission move, and is more commonly a set up for various throws, drops or slams, but it can be applied from various positions that cause it to become one.
The wrestler stands in front of and facing a bent over opponent and places them in a gutwrench waistlock or a standing headscissors. The wrestler then flips the opponent up and over so the opponent is lying face up on the back of the wrestler. The wrestler then moves his hands to the upper arm or wrists of the opponent, holding them in position, and spreading the arms of the opponent (as though they were being crucified), hence the name. This is mainly often a set-up for a crucifix powerbomb or a spinning crucifix toss.
The wrestler stands in front of and with their back to a standing opponent. The wrestler then leans backwards and seizes the opponent around the waist, pulling them forward and upwards so they are lying across the shoulder of the opponent, facing downwards. The wrestler then takes hold of the upper arms or wrists of the opponent and spreads them, holding the opponent in place.
A transitional hold in which an attacking wrestler hoists an opponent up onto their shoulders so that they are both facing in the same direction. It is often used to set up various drops and slams in singles competition. However it is more often used in double team maneuver, known as a Doomsday Device, another wrestler uses flying attacks to knock opponents off the shoulders of the wrestler. Like many transition holds, the defensive wrestler often uses the position to perform a variety of counter moves, most notably the victory roll.
The wrestler bends over with the opponent standing to the side of the wrestler. The wrestler then pulls the opponent's arm over his/her farthest shoulder and distributes the wrestler's body over his/her shoulders while having the other hand between and holding onto one of the opponent's legs and stands up. The opponent is draped face-down across the wrestler's shoulders, with the wrestler's arms wrapped around from behind. It is a key component of several throws, drops and slams.
There is also a variation, in which the opponent is held diagonally across the wrestlers back with their legs across one shoulder and head under the opposite shoulder (usually held in place with a facelock). There is a third variation in which a wrestler lift his opponent across his shoulders and then proceeds to slam his opponent to the mat.
A set up for many throws and slams, this sees the attacking wrestler put a bent at the waist opponent to one side of him, reach the near hand around and lock his hands around the waist. A common move out of this transition can be a powerbomb or a suplex.
This is a move used to trick an unsuspecting opponent. The wrestler sits down, crosses his or her legs, tucks their head into their chest and wraps one arm around their ankle (so they are effectively rolled into a ball). The wrestler then extends their remaining arm between their legs and then waits. The opponent, ostensibly confused, normally takes the offered hand, at which point the wrestler rolls forward and into an arm lock.
The wrestler sits on top of the opponent's torso, facing their head, with his legs on either side. When the opponent is facing down the position is referred to as back mount. Various strikes to the opponent's head are often performed from this position.
The wrestler stands behind his opponent and bends him forward. One of the opponent's arms is pulled back between his legs and held, while the other arm is hooked, then the wrestler lifts the opponent up over his shoulder. From here many throws, drops and slams can be performed. A double pumphandle exists, where the second arm isn't hooked, it is also pulled under and between the opponent's legs.
Facing his opponent, the wrestler reaches between his opponent's legs with one arm and reaches around their back from the same side with his other arm. The wrestler lifts his opponent up so they are horizontal across the wrestlers body. From here many throws, drops and slams can be performed.
This is an evasion which sees the wrestler doing a "Matrix" (bending over backwards into a standing bridge, such as when Neo does a similar move near the end of the first Matrix movie) to avoid a clothesline or any other attack.
The wrestler stands facing the opponent. The wrestler bends the opponent down so they are bent facing in front on the wrestler's body. The wrestler reaches around the opponent's body with their arms and lifts them up, spinning the opponent in front of the wrestler's body, often to deliver a slam or most commonly a Tilt-the-world backbreaker or a Pendulum backbreaker. Usually performed on a charging opponent, this can also be a transition hold for counter attacks that sees the wrestler (who's world is being tilted) hit many throws and drops like a DDT or headscissors takedown.
This move is achieved when a wrestler wraps a forward facing opponent's legs around his waist (either by standing behind an opponent who is lying face-first on the mat or by catching a charging opponent), then the wrestler would apply a gutwrench hold and lift the opponent up off the ground into the air, then either continue lifting and fall backwards to wheelbarrow suplex, or forcing the opponent back down to the mat to hit a wheelbarrow facebuster. This can also can be a transition hold for counter attacks that sees the wrestler (who is being wheelbarrowed) hit many throws and drops like a DDT or a bulldog and rolling pin combinations.
The armpit claw was a squeezing of the muscle in the front of the armpit with the four fingers dug into the armpit and the thumb pressing into the front of the shoulder. The opponent's arm would bend at the wrist and elbow, and his fingers would curl into a claw. The hold caused great pain, causing the opponent to submit or to lose all control of his arm and hand, at which point the referee would call for the bell.
The collar-and-elbow tie-up is one of the mainstays of professional wrestling, and many matches are begun with this move. It is a neutral move, but it easily transitions for either wrestler to a position of dominance. It is performed by approaching the opponent and putting one hand on the back of the opponent's neck while holding the elbow of the opponent's arm that is holding his own neck.
The wrestler bends one of his fingers into a hook, and uses it to stretch the opponent's mouth or nose. An illegal hold under usual rules.
The wrestler takes hold of a supine opponent's legs and pivots rapidly, elevating the opponent and swinging the opponent in a circle. The wrestler may release the hold in mid-air or simply slow until the back of the opponent returns to the ground.
This defensive maneuver is used when a wrestler is thrown over the top rope. While being thrown over the wrestler grabs the top rope with both hands and holds on so that they end up dangling from the top rope but not landing on the apron or on the floor. The wrestler then proceeds to lift their legs over their head and rotate their body back towards the ring to go back over the top rope and into the ring, landing in the ring on their feet. The wrestler can also perform a head scissor hold or a type of kick to eliminate or strike an opponent on the inside to throw them over.
This move commonly sees an attacking wrestler dive over an opponent who is facing him/her, usually bent over forwards, catching the opponent in a waistlock from behind and landing back-first behind the opponent. From that position the wrestler rolls forward into a sitting position, pulling the opponent over backwards and down to the mat so that he lands on his back into a sitout pin position. While being held on the shoulders of an attacking wrestler in a position where this second wrestler is straddling the head of the attacking wrestler while facing in the other direction; as if they were riding off into the sunset.
This involves a wrestler suspending an opponent upside down on a turnbuckle, with the opponent's back being up against it. To do this the opponent's legs are then hooked under the top ropes, leaving the opponent facing the attacking wrestler, upside down. Often an attacking wrestler will choke, kick, or stomp the opponent until the referee uses up his five count. The technique is also used to trap an opponent while the attacking wrestler runs at them and delivers some form of offensive maneuver, such as a running knee attack or a baseball slide.