| Rage of the Gladiator | |
|---|---|
| Developer(s) | Ghostfire Games |
| Publisher(s) | Ghostfire Games |
| Designer(s) | Ed Roman, Scott Merriam, Paul Jesperson, Christopher Brooks, Mike Roman |
| Platform(s) | WiiWare |
| Release date(s) | NA March 15, 2010 EU Q2 2010 |
| Genre(s) | Action game, Strategy game |
| Mode(s) | Single-player |
| Rating(s) | ESRB: T PEGI: 12 USK: 12 |
| Input methods | Wii Remote, Wii MotionPlus, Nunchuck |
Rage of the Gladiator is a WiiWare game. It is the first WiiWare game to use the Wii MotionPlus. The gameplay is similar to the gameplay of Punch-Out.[1]
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Rage of the Gladiator is a fantasy-based first-person perspective fighting game. You play the role of Gracius, battling for his life in the arena.[2]
According to an interview with Joystiq, Ghostfire Games CEO Ed Roman states "The game consists entirely of boss fights. After all, boss fights are the most interesting aspects of most video games. So we skipped the "fodder" creatures. Each boss is essentially a little "puzzle" that you need to figure out how to defeat. Some require dexterity, others require memorization, and some require listening to what they're saying very carefully so that you react to their attacks appropriately." [3]
To win, the player must wait for the right moment, then dodge, jump, or block the enemy’s attacks. After avoiding an attack, the player may retaliate. Additionally, the player may counter-attack while the enemy is performing an attack. Once you learn to exploit the weakness of each enemy with the proper timing and agility, you can use this knowledge to defeat them.[2]
Once you’ve beaten the first 10 bosses in "Normal Mode", you must face them all again in "Challenge Mode". In this mode, the bosses gain new powers and are much more difficult. The final boss is only unlocked at the end of Challenge Mode. This results in a total of 21 battles in the game.[4]
After each fight, the player is able to upgrade their abilities before moving on to the next opponent, using a Skill tree.[4]
The player is awarded "skill points" after each victory, which they can use to upgrade their character in one of three ways.
Offense: Focuses on hitting harder, gaining critical strikes, leeching health from opponents, and conjuring spells.
Defense: Focuses on taking less damage, improved blocking, the ability to heal yourself in combat, and the ability to resurrect from death.
Magic: Focuses on generating more energy to perform combos, channeling electricity into opponents, and summoning spells like lightning and tornados.[4]
According to Cheat Code Central's Jonathan Marx, "Rage of the Gladiator looks like it's shaping up to be a premium title for WiiWare.", and "Ghostfire Games is set to deliver an engaging gaming experience later this year".[5]
In an interview with GameZone, Michael Lafferty states "The games streaming in as downloads are getting better and better and Ghostfire Games has a real treat in store for Wii fans. Rage of the Gladiator is poised to be a benchmark game." [6]
IGN.com scored the game an 8.5/10 and had the following to say: "The production values on display here are impressive, especially for a WiiWare game. Multiple control schemes offer something for both fans of old school and motion controls, the game looks great, and lots of voice acting brings these bosses to life." [7]
NintendoLife.com gave the game a 9/10, stating: "Rage of the Gladiator is the kind of WiiWare game we'd like to see more often, with excellent control, great design and bags of fun." [8]
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