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| Type | Corporation |
|---|---|
| Founded | 1996 |
| Headquarters | Morrisville, North Carolina |
| Key people | Tom Clancy, Doug Littlejohns, Steve Reid |
| Industry | Computer and video game industry |
| Owner(s) | Ubisoft |
| Employees | 130+ |
| Website | Red Storm Entertainments official website |
Ubisoft Red Storm (formerly Red Storm Entertainment)[1][2] is a wholly owned subsidiary of Ubisoft Entertainment, specializing in video games and related merchandise, mainly based on the works of the writer Tom Clancy. The company develops and markets their own CD/DVD-ROM games. The headquarters for Red Storm is located in Morrisville, North Carolina, which forms a part of the Research Triangle.
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Tom Clancy and Doug Littlejohns, a British Navy Captain founded Red Storm Entertainment in 1996. Originally part of Virtus, the company released its first game – Tom Clancy’s Politika, the first in the Power Plays series – in 1997. Based in the RTP area of North Carolina, Red Storm quickly gained a reputation with games like Dominant Species, one of the first 3D realtime strategy games. However, it was with Rainbow Six (1998) that the company created the series that firmly established Red Storm on the map. In contrast to the run-and-gun first person shooters(FPS) that had gone before, Rainbow Six was the first true tactical FPS, a game that rewarded patience and planning as well as well as good aim and a keen eye. Developed alongside the novel of the same name, Rainbow Six introduced terms like “one shot, one kill” and “tango down” into the gamer lexicon. Its ground-breaking multiplayer action, including a new form of cooperative gameplay, set the standard for tactical multiplayer.
In August 2000, Ubisoft acquires the company.[3]
Red Storm followed on the success of Rainbow Six with a mission pack, Eagle Watch, and then in 2000 with an sequel, Rainbow Six: Rogue Spear. The company also expanded into turn-based strategy (ruthless.com and Shadow Watch) and military RTS (Force 21). In 2000 Ubisoft purchased the studio. At the time of the sale, Red Storm was already producing Ghost Recon.
Released in 2000, Ghost Recon won multiple “Game of the Year” awards. The Xbox version also marked the first time RSE ventured into in-house console development, and was the first Xbox Live! title to truly take advantage of the possibilities of console multiplayer. Follow-up add-ons like Island Thunder continued to expand the world of the Ghosts, while Red Storm itself grew and moved offices to a new location in Morrisville, NC. By 2003, Ubisoft was ready to consolidate its North Carolina operations. Ubisoft’s other area studio, Sinister Games in downtown Raleigh, was integrated into Red Storm, with the central base of operations remaining at the Morrisville location.
In 2004, Red Storm released Ghost Recon 2, the follow-up to the original game. Delivered on Xbox, it signaled the company’s transition to primarily console development. It produced an add-on, Summit Strike, in 2005, which moved the action to Kazakhstan, as well as downloadable content, something which would become a hallmark of the franchise. More recently, Red Storm has developed the multiplayer aspects of both iterations of the Ghost Recon Advanced Warfighter series. It won the BAFTA's Game of the Year and Best Technical Achievement awards in 2006.
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| Type | Corporation |
|---|---|
| Founded | 1996 |
| Headquarters | Morrisville, North Carolina |
| Key people | Tom Clancy, Doug Littlejohns, Steve Reid |
| Industry | Computer and video game industry |
| Owner(s) | Ubisoft |
| Employees | 130+ |
| Website | Red Storm Entertainments official website |
Red Storm Entertainment is a wholly owned subsidiary of Ubisoft Entertainment, specializing in video games and related merchandise, mainly based on the works of the writer Tom Clancy. The company develops and markets their own CD/DVD-ROM games. The headquarters for Red Storm is located in Morrisville, North Carolina, which forms a part of the Research Triangle.
Contents |
Tom Clancy and Doug Littlejohns, a British Navy Captain founded Red Storm Entertainment in 1996. Originally part of Virtus, the company released its first game – Tom Clancy’s Politika, the first in the Power Plays series – in 1997. Based in the RTP area of North Carolina, Red Storm quickly gained a reputation for innovationTemplate:Fact with games like Dominant Species, one of the first 3D realtime strategy games. However, it was with the genre-definingTemplate:Fact Rainbow Six (1998) that the company created the series that firmly established Red Storm on the map. In contrast to the run-and-gun first person shooters(FPS) that had gone before, Rainbow Six was the firstTemplate:Fact true tactical FPS, a game that rewarded patience and planning as well as well as good aim and a keen eye. Developed alongside the novel of the same name, Rainbow Six introduced terms like “one shot, one kill” and “tango down” into the gamer lexicon.Template:Fact Its ground-breakingTemplate:Fact multiplayer action, including a newTemplate:Fact form of cooperative gameplay, set the standardTemplate:Fact for tactical multiplayer.
Red Storm followed on the success of Rainbow Six with a mission pack, Eagle Watch, and then in 2000 with an sequel, Rainbow Six: Rogue Spear. The company also expanded into turn-based strategy (ruthless.com and Shadow Watch) and military RTS (Force 21). In 2000 Ubisoft purchased the studio. At the time of the sale, Red Storm was already producing Ghost Recon.
Released in 2000, Ghost Recon won multiple “Game of the Year” awards. The Xbox version also marked the first time RSE ventured into in-house console development, and was the firstTemplate:Fact Xbox Live! title to truly take advantage of the possibilities of console multiplayer. Follow-up add-ons like Island Thunder continued to expand the world of the Ghosts, while Red Storm itself grew and moved offices to a new location in Morrisville, NC. By 2003, Ubisoft was ready to consolidate its North Carolina operations. Ubisoft’s other area studio, Sinister Games in downtown Raleigh, was integrated into Red Storm, with the central base of operations remaining at the Morrisville location.
In 2004, Red Storm released Ghost Recon 2, the follow-up to the original game. Delivered on Xbox, it signaled the company’s transition to primarily console development. It produced an add-on, Summit Strike, in 2005, which moved the action to Kazakhstan, as well as downloadable content, something which would become a hallmarkTemplate:Fact of the franchise. More recently, Red Storm has developed the multiplayer aspects of both iterations of the Ghost Recon Advanced Warfighter series. It won the BAFTA's Game of the Year and Best Technical Achievement awards in 2006.
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This company category is a stub. Help us expand it with details as well as a {{company}} infobox. Reliable information can be researched on wikipedia or you can just search for "Red Storm" on Google. Do this and you get a cookie.
| Red Storm | |
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| Founded | |
This company is primarily responsible for the Tom Clancy titles.
The following 3 pages are in this category, out of 3 total.
| Red Storm Entertainment | |
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| Type | Public |
| Founded | 1997 |
| Headquarters | Morrisville, North Carolina. |
| Products | |
| Parent Company | Ubisoft Entertainment |
| Website | http://www.redstorm.com |
Game developer that was bought by Ubisoft in 2000. They are well known for developing all the games based on the Tom Clancy books.
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