| Resident Evil series | |
|---|---|
| Creator | Shinji Mikami |
| Original work | Resident Evil |
| Print publications | |
| Novels | The Umbrella Conspiracy Caliban Cove City of the Dead Underworld Nemesis Code Veronica Zero Hour |
| Comics | Comics |
| Films and television | |
| Films | Resident Evil Resident Evil: Apocalypse Resident Evil: Extinction Resident Evil: Afterlife Resident Evil Degeneration |
| Games | |
| Video games | Resident Evil Resident Evil: Director's Cut Resident Evil 2 Resident Evil: Survivor Resident Evil 3: Nemesis Resident Evil Code: Veronica Resident Evil Zero Resident Evil 4 Resident Evil: The Umbrella Chronicles Resident Evil: The Darkside Chronicles Resident Evil 5 |
Resident Evil, is a video game series and media franchise consisting of comic books, novelizations, films, and a variety of collectibles, including action figures, strategy guides and publications.[1] Developed by Capcom and created by Shinji Mikami, the series has sold almost 40 million games as of May 2009.[2] The series is known in Japan as Biohazard (バイオハザード).
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Resident Evil made its 1996 debut on the Sony PlayStation and later on the Sega Saturn. It was a critical and commercial success,[3] leading to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000, followed by ports of 2 and 3. Resident Evil Code: Veronica was later re-released for Dreamcast in updated form as Code: Veronica Complete, which included slight changes, many of which revolved around the story cutscenes. Code: Veronica was later ported to PlayStation 2 and Nintendo GameCube under the title Code: Veronica X.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the Nintendo GameCube.[4] The next three games in the series: a remake of the original Resident Evil and the prequel Resident Evil Zero both released in 2002 as well as the GameCube exclusive Resident Evil 4, which later released for Windows, PS2 and Wii. In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PS2 that were not considered direct sequels.
A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first person gameplay. The first, Resident Evil: Survivor, was released in 2000 for the PlayStation and PC, but received mediocre reviews.[5] The subsequent games, Resident Evil: Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[6] Dead Aim is actually the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first person gameplay, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow up, Resident Evil: The Darkside Chronicles released in 2009.
Resident Evil: Outbreak is an online game for the PS2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and 3. It was followed by a sequel, Resident Evil: Outbreak: File 2.
Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring an RPG-style combat system. Also, a Resident Evil-themed pinball game was released on Game Boy Color. It featured boards with characters, settings, and monsters from the game. There have also been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. It has also been announced at the Sony press conference during E3 2009 that a Resident Evil title will be heading to the PlayStation Portable, entitled Resident Evil Portable.[7]
| Title | Year Released | Year Takes Place | Original Platforms | Ported/Remake Platforms |
|---|---|---|---|---|
| Resident Evil | 1996 | 1998 | PlayStation | PC, Sega Saturn, GameCube, Nintendo DS, PSP, Wii, PlayStation 3 [8] |
| Resident Evil 2 | 1998 | 1998 | PlayStation | PC, Game.com, Nintendo 64, Dreamcast, GameCube, PSP, PlayStation 3 |
| Resident Evil 3: Nemesis | 1999 | 1998 | PlayStation | PC, Dreamcast, GameCube, PSP, PlayStation 3 |
| Resident Evil Code: Veronica | 2000 | 1998 | Dreamcast | PlayStation 2, GameCube |
| Resident Evil Zero | 2002 | 1998 | GameCube | Wii |
| Resident Evil 4 | 2005 | 2004 | GameCube | PC, Wii, PlayStation 2, Mobile Phone, iPhone OS, Zeebo |
| Resident Evil 5 | 2009 | 2009 | PlayStation 3, Xbox 360 | PC |
Resident Evil 5 producer Jun Takeuchi said in an interview with 1UP.com that Resident Evil 6 could be a complete reboot.[9][10] Capcom has not decided whether they will make a sixth game yet, but has stated if they do, it could take anywhere between four to eight years to make.[11] Capcom has also announced they are working on an original Resident Evil title for the PSP, title "Resident Evil Portable" and adding more Resident Evil titles to the Wii.
| Title | Year Released | Year Takes Place | Original Platforms | Ported/Remake Platforms |
|---|---|---|---|---|
| Resident Evil: Survivor | 2000 | 1998 | PlayStation | PC (China only) |
| Resident Evil: Survivor 2 Code: Veronica | 2001 | 1998 | Arcade | PlayStation 2 |
| Resident Evil: Dead Aim | 2003 | 2002 | PlayStation 2 | None |
| Title | Year Released | Year Takes Place | Original Platforms | Ported/Remake Platforms |
|---|---|---|---|---|
| Resident Evil: The Umbrella Chronicles | 2007 | 1998, 2003 | Wii | None |
| Resident Evil: The Darkside Chronicles | 2009 | 1998, 2002 | Wii | None |
| Title | Year Released | Original Platforms | Ported/Remake Platforms |
|---|---|---|---|
| Resident Evil Outbreak | 2003 | PlayStation 2 | None |
| Resident Evil Outbreak File #2 | 2004 | PlayStation 2 | None |
| Title | Year Released | Original Platforms | Ported/Remake Platforms |
|---|---|---|---|
| Resident Evil Gaiden | 2001 | Game Boy Color | None |
| Resident Evil: The Missions | 2005 | Mobile Phone | None |
| Biohazard: The Stories | 2005 | Mobile Phone | None |
| Resident Evil: Confidential Report | 2006 | Mobile Phone | None |
| Biohazard: The Episodes | 2006 | Mobile Phone | None |
| Resident Evil: Deadly Silence | 2006 | Nintendo DS | None |
| Biohazard: The Operations | 2007 | Mobile Phone | None |
| Resident Evil: Genesis | 2008 | Mobile Phone | None |
| Resident Evil: Degeneration | 2008 | Mobile Phone | iPhone OS, N-Gage 2.0 |
| Resident Evil: Uprising | 2009 | Mobile Phone | None |
| Resident Evil 4 | 2009 | Mobile Phone | iPhone OS |
| Resident Evil Portable | TBA 2010 | PlayStation Portable | None |
In addition to video games, the plot of Resident Evil has also been adapted into officially licensed materials such as films, comic books, and novels.
The earliest Resident Evil novel was a novella titled Biohazard: The Beginning by Hiroyuki Ariga. It was published in 1997 as a portion of the book The True Story of Biohazard, which was given away as a pre-order bonus with the Saturn version of Biohazard. The story serves as a prelude to the events of the original Resident Evil, in which Chris investigates the disappearance of his missing friend, Billy Rabbitson.
S. D. Perry has written novelizations of the first five games, as well as two original novels taking place between games. Her seven titles are:
The novels often took liberties with the plot of the games by exploring events occurring outside and beyond the games. This often meant that the games would later contradict the novels by taking the story to a different direction.[12] One notable addition from the novels is the original character Trent, who often served as a mysterious behind-the-scenes string-puller who aided the main characters. Perry's novels were translated and released in Japan with new cover arts by Wolfina.[13] Perry's novels, particularly The Umbrella Conspiracy, also alluded to events in Biohazard: The Beginning, such as the disappearance of Billy Rabbitson and Brian Irons' bid to run for Mayor.
There was also a trilogy of original Biohazard novels in Japan. Hokkai no Yōjū (北海の妖獣, lit. "The Beast of the Northern Seas") was published in 1998 and was written by Kyū Asakura and the staff of Flagship. Two additional novels were published in 2002, To the Liberty by Suien Kimura and Rose Blank by Tadashi Aizawa. While no official English translation of these novels has been published yet, the last two books were translated into German and published in 2006.
Novelizations of the three films, titled Genesis, Apocalypse, and Extinction were written by Keith R.A. DeCandido. Extinction, the novel, was released in late July 2007, several months before the film's release. There was also a Japanese novelization of the first film, unrelated to DeCandido's version, written by Osamu Makino.
In April 1996, Marvel comics released Resident Evil #1, a free comic, through a Capcom giveaway when the first game was released. It was based on Capcom's game, with art from Bill Sienkiewicz on the cover.
In 1998, Wildstorm began producing a monthly comic book series based on the first two games titled Resident Evil: The Official Comic Magazine, which lasted five issues. The first four issues were published by Image, while the fifth and final issue was published by Wildstorm themselves. Each issue was a compilation of short stories that were both adaptations of events from the games, as well as related side-stories. Like the Perry novels, the comics also explored events occurring beyond Resident Evil 2 (the latest game during the series' publication) and thus were contradicted by later games.
Wildstorm also published a four-issue miniseries titled Resident Evil: Fire & Ice, which depicted the ordeal of Charlie Team, a third STARS team created specifically for the comic. In 2009, Wildstorm reprinted Fire & Ice in a graphic novel collection.[14]
In Hong Kong, there has been officially licensed Biohazard manhua adaptations of Biohazard 3 and Code: Veronica by Lee Chung Hing. The latter was translated into English and published by Wildstorm as a series of four graphic novel collections.
In 2009, Wildstorm began publishing a comic book prequel to Resident Evil 5, simply titled Resident Evil, which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman. Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, the first issue was published on March 11, 2009. On November 11, 2009, the third issue was released with the fourth scheduled for March 24, 2010.[15]
Over the years, various toy companies have acquired the Resident Evil license and each producing their own unique line of Resident Evil action figures or models. These include, but not limited to, Toy Biz, Palisade Toys and Moby Dick (in Japan only). NECA and Hot Toys currently holds a license. Originally the company was only producing figures based on Resident Evil 4, but extended the line to include characters from previous installments. Tokyo Marui also produced replicas of the guns used in the Resident Evil series in the form of gas blow-back airsoft guns. Some models included the STARS Beretta featured in Resident Evil 3, and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case, along with the Gold Lugers from Code: Veronica and the "Samurai Edge" pistol from the Resident Evil remake. Other merchandise includes an energy drink called "T-Virus Antidote". The most recently released merchandise is a set of three action figures: Chris Redfield and Sheva Alomar, and the Executioner Manjini, a mini-boss in Resident Evil 5.
Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGuides. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3, and Code: Veronica. Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. While one of the few video game-based reference guides that was translated into English, the translation was criticized by fans for inconsistencies with the original Japanese version[citation needed], as well as inconsistencies in the official translations provided by the games themselves[citation needed].
Using horror elements, puzzle solving, and a lot of action, most of the games in the main Resident Evil series have been released to positive reviews. Many of the games, most notably Resident Evil 2 and Resident Evil 4, have been bestowed with multiple Game of the Year honors[16] and frequently placed on lists of the best games ever made.[17] A common criticism of the series is its odd placement of puzzles. When speaking of Code: Veronica, one critic wrote that the game is "still largely a puzzle-driven (as opposed to plot driven) experience."[18] Capcom has been commended, however, for making an attempt to phase out and better integrate the puzzles, with IGN writing that the puzzles of Resident Evil 4 are "not so obscure that they can't be figured out, and indeed many of them are downright clever."[19]
The success of the Resident Evil series has resulted in Guinness World Records awarding the series eight world records in the Guinness World Records: Gamer's Edition 2008. These records include Most Live-Action Movie Sequels, Action-Adventure Game with the Most Novelizations, and the dubious honor of Worst Game Dialogue Ever for the line "Here's a lockpick. It might be handy if you, the master of unlocking, take it with you". The 2009 Gamer's Edition noted the series alongside other long running franchises for its impact and legacy. The Resident Evil series also rank #7 on Gametrailers' Top 10 Best Video Game Franchise.[20]
| Title | Console | IGN (Out of 10) | Gamespot (Out of 10) | Metacritic (Out of 100) | Gamerankings (Out of 100%) |
|---|---|---|---|---|---|
| Resident Evil 0 | GameCube | 8.2[21] | 8.0[22] | 83[23] | 83.99%[24] |
| Resident Evil | PlayStation | 8.7[25] | 8.2[26] | 91[27] | 89.95% [28] |
| Resident Evil: Director's Cut | PlayStation | 8.9[29] | 6.9[30] | N/A | 74.29%[31] |
| Resident Evil | GameCube | 9.0[32] | 8.9[33] | 91[34] | 89.82%[35] |
| Resident Evil 2 | PlayStation | 9.3[36] | 8.9[37] | 89[38] | 92.43%[39] |
| Resident Evil 3: Nemesis | PlayStation | 9.4[40] | 8.8[41] | N/A | 88.32%[42] |
| Resident Evil Code: Veronica | DreamCast | 9.2[43] | 9.5[44] | N/A | 93.61%[45] |
| Resident Evil Code: Veronica X | PlayStation 2 | 6.5[46] | 9.0[47] | 84[48] | 82.12%[49] |
| Resident Evil 4 | GameCube | 9.8[50] | 9.6[51] | 96[52] | 95.67%[53] |
| Resident Evil 4 | PlayStation 2 | 9.5[54] | 9.3[55] | 96[56] | 95.67%[57] |
| Resident Evil 4 Wii Edition | Wii | 9.0[58] | 9.1[59] | 91[60] | 91.24%[61] |
| Resident Evil 5 | PlayStation 3 | 9.0[62] | 8.5[63] | 86[64] | 86.92%[65] |
| Resident Evil 5 | Xbox 360 | 9.0[66] | 8.5[67] | 85[68] | 85.92%[69] |
| Resident Evil: The Umbrella Chronicles | Wii | 8.0[70] | 7.0[71] | 75[72] | 75.39%[73] |
| Resident Evil: Outbreak | PlayStation 2 | 7.6[74] | 7.2[75] | 71[76] | 70.78%[77] |
| Resident Evil: Outbreak File #2 | PlayStation 2 | 6.5[78] | 6.6[79] | 58[80] | 62.41%[81] |
Sales per single title as of March 31, 2009.[82]
| Title | Year | Platform | Sales (in millions) |
|---|---|---|---|
| Resident Evil 5 | 2009 | PlayStation 3, Xbox 360 , PC | 5[83] |
| Resident Evil 2 | 1998 | PlayStation | 4.96 |
| Resident Evil 3: Nemesis | 1999 | PlayStation | 3.5 |
| Resident Evil | 1996 | PlayStation | 2.75 |
| Resident Evil 4 | 2005 | PlayStation 2 | 2.1 |
| Resident Evil 4 | 2005 | GameCube | 1.6 |
| Resident Evil 4 Wii Edition | 2007 | Wii | 1.6[84] |
| Resident Evil: Outbreak | 2003 | PlayStation 2 | 1.45 |
| Resident Evil Code Veronica X | 2001 | PlayStation 2 | 1.4 |
| Resident Evil | 2002 | GameCube | 1.35 |
| Resident Evil Zero | 2002 | GameCube | 1.25 |
| Resident Evil: The Umbrella Chronicles | 2007 | Wii | 1.2 |
| Resident Evil DC Dual Shock | 1998 | PlayStation | 1.2 |
| Resident Evil Code: Veronica | 2000 | Dreamcast | 1.14 |
| Resident Evil Director's Cut | 1997 | PlayStation | 1.13 |
Total title sales as of July, 2009.[82]
| Title | Sales (in millions) |
|---|---|
| Resident Evil | 6.43 |
| Resident Evil 4 | 5.3 |
| Resident Evil 5 | 5.2[84] |
| Resident Evil 2 | 4.96 |
| Resident Evil 3: Nemesis | 3.5 |
| Resident Evil Code: Veronica | 3 |
| Resident Evil: Outbreak | 1.45 |
| Resident Evil Zero | 1.25 |
| Resident Evil: The Umbrella Chronicles | 1.2 |
Due to Resident Evil's popularity, Capcom has incorporated references to the series and even actual crossovers with the characters in some of their other titles. Other companies, such as SNK Playmore and Namco, have also incorporated references to the series.
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