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Resident Evil: Outbreak
Re outbreak a.jpg
Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Composer(s) Tetsuya Shibata
Mitsuhiko Takano
Kento Hasegawa
Etsuko Yoneda
Aspect ratio 4:3 (SDTV)
Platform(s) PlayStation 2
Release date(s) JP December 11, 2003
NA March 31, 2004
EU September 17, 2004
Genre(s) Survival Horror
Third Person Shooter
Science Fiction
Mode(s) Single-player, multiplayer
Rating(s) ESRB: Mature
PEGI: 16+
Media DVD-ROM
Input methods DualShock 2

Resident Evil Outbreak, known as Biohazard Outbreak (バイオハザード アウトブレイク ?) in Japan, is a single player game with online playability for the PlayStation 2 initially released in 2004. This game was the first in the Resident Evil series to feature online multiplayer support, although online support was not available for the PAL versions of the game. Outbreak was produced by Tsuyoshi Tanaka, and depicts a series of episodic storylines in Raccoon City set during the same general time period as Resident Evil 2 and Resident Evil 3: Nemesis. Outbreak was followed by a standalone expansion entitled Resident Evil Outbreak: File #2.

Contents

Gameplay

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Scenarios

The player chooses a scenario, difficulty level, and a character. The difficulty level is tied to what enemies and items the player encounters as they progress through the scenario. The game has five scenarios, each of which has an event checklist consisting of special actions that the player must perform to reach 100% completion. Upon doing so the player will unlock "Infinity Mode" in which all the player's weapons never break or run out of ammunition.

Each scenario also has "SP" items. These are invisible items hidden throughout the level, and are randomly generated on two paths. There are twenty scenario items for each scenario, and twenty items specific to each character hidden across the five scenarios. If acquired, these items unlock new costumes and the option to listen to their ad-libs.

Multiplayer

Players could connect to the internet servers using a broadband connection and a network adapter. Account registration and login was required. Once players connected and logged in, they could then choose between Free Mode and Scenario Mode. Free Mode took place in a lobby and allowed players to create their own games, scenarios, and difficulty level. Scenario Mode would choose the scenario and players automatically. When a player first started online, they would begin on the Outbreak scenario and progress from there. If the player wished to stop playing, they could save their data and start off from the scenario they were up to at the time. If the player had beaten a scenario, they acquired a star by their name.

On December 31, 2007, Capcom shut down the US servers for Outbreak.

Plot

The beginning of Outbreak is set a couple of days after the initial outbreak of the T-virus in Raccoon City, moments before the crisis erupts into complete chaos. The game starts with the eight characters at J's Bar, unaware of what is happening until a lone zombie wanders into the bar and attacks one of the employees named Will. After that the characters must make it through the city. The game ends in the final moments of the same incident, with the player attempting to escape Raccoon City before the US government launches a missile strike to eliminate the threat posed by the T-virus. The player controls one of eight characters, or numerous supporting characters who can be selected in their place. Gameplay events transpire across various regions of Raccoon City and span over a period of several days.

Development

Resident Evil Outbreak was originally known as Biohazard Online. Developer Capcom released various pieces of media under this name in 2002, including pictures featuring the eight main characters wandering around the Arklay Mountains and a trailer demonstrating the ad-lib system and character communication.[1]

The title was later changed to Network Biohazard and information was given that the game was to include over twenty scenarios. The final title became Biohazard: Outbreak (Resident Evil: Outbreak outside Japan) with the number of scenarios reduced to five.

Reception

The game received above average reviews and sold 1.45 million copies.[2]

Scores:

X-Play: 2/5

Famitsu: 36/40

GameSpot: 7.2/10

IGN: 7.6/10

Sources

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

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Resident Evil Outbreak
Box artwork for Resident Evil Outbreak.
Developer(s) Capcom
Publisher(s) Capcom
Release date(s)
Genre(s) Shooter
System(s) PlayStation 2
Rating(s)
ESRB: Mature
PEGI: Ages 16+
Series Resident Evil

Table of Contents

Resident Evil Outbreak/Table of Contents


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Resident Evil Outbreak

Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Release date December 11, 2003 (JP)</br>March 31, 2004 (NA)</br>September 17, 2004 (EU)
Genre Action
Mode(s) Single player, multiplayer
Age rating(s) ESRB: M
PEGI: 16+
Platform(s) PlayStation 2
Media DVD-ROM
Input DualShock 2
Credits | Soundtrack | Codes | Walkthrough


Resident Evil Outbreak is a game in the Resident Evil series

Trivia

  • In the US, the Resident Evil Outbreak series are the first of the Resident Evil games to use the Resident Evil logo of the movies. PAL releases kept the logo used in all prior Playstation releases of the games.
  • Resident Evil Outbreak was the first Resident Evil game that allowed players to become zombies. Each player begins the scenarios with a meter that measures their viral infection rate. The virus progresses gradually throughout the scenario. Items can be used to slow the progression, while being attacked by a zombie will cause a jump in the progression, and being knocked to the ground will cause the infection to rise rapidly until the player stands up. When the virus reaches 100% infection, the player will fall to the ground. In the one-player mode, this results in game over, while in the Network mode, the player is reanimated as a zombie, and can attack their former teammates for a brief period of time, before collapsing again, and being presented with the "You Died" screen.
  • The "Handgun" item (a Beretta M92FS) is called the R.P.D.'s standard-issue pistol in the "Outbreak" series. In the novel, Resident Evil: City of the Dead by S.D. Perry, the R.P.D. side arm was stated to be the Heckler & Koch VP70. Strangely, the VP70 only ever once appears in the video games, and is used by only one character. However, the novels contain many alterations to the games, and are not considered canon works. It was also argued that the Browning Hi-Power and VP70 were R.P.D. standard-issue in Resident Evil 2, but at no point in the game is it ever stated that either of these firearms are R.P.D. standard-issue weapons; they simply happen to be the guns carried by the main characters. This is reinforced by the fact that Leon had brought the VP70 in his possession into town with him before officially even signing on for active duty with the Raccoon Police Department, while the Hi-Power was discovered by Claire in a glovebox of an R.P.D. squad car. Police officers, especially in countries with minimal gun-control laws such as the United States, are known to carry secondary firearms on their person and in their vehicles for use during emergencies, and the Hi-Power found by Claire was likely such a weapon.
  • Resident Evil: Outbreak was originally known as Resident Evil Online/Biohazard Online. In this state of production, there were to be over twenty levels with branching paths. However, the ad-lib system was already in place and fully functional.
    • In the game, there was only one branching path, which was walking through the Apple Inn's grounds in the Outbreak scenario before meeting twith the police.
  • On May 28th, 2004, "friendly fire," an option which allowed players to shoot each other using fire-arms (or to hit each other with melee weapons) was activated on the servers in Network mode. During the night in which this option was activated, the total player count in the lobby was over 30 (compared to the relatively low count of 10 to 15).
  • The "Outbreak" scenario was re-used in the second title, but was instead called the "Training Grounds." This level was designed to allow novice and veteran gamers alike to familiarise themselves with the new control system, real-time file/item selection screen and ad-lib features of the "Outbreak" series, as fans were "thrown in the deep end" with the original release.
  • The cast consists of a number of voice actors primarily recognized from CBC Radio dramas. Although the voice acting was redone in Resident Evil Outbreak: File 2, a few of the voices remain in some of the NPCs.
  • The main street in "Outbreak", is the same street seen in Resident Evil 3: Nemesis
  • In "Below Freezing Point", players get to visit the lab from Resident Evil 2, which has been greatly expanded. In Resident Evil 0, players were able to visit the room where the train was underground while playing as Rebecca Chambers.
  • The Hospital in "The Hive", is the same hospital, as seen in Resident Evil 3: Nemesis, although, it's been expanded with a third floor and a second basement. Also, the first basement has been expanded.
  • The lobby from "Hellfire" as well as the streets in front of the Apple Inn from "Outbreak," are featured in Resident Evil Outbreak #2
  • The opening cutscene in "Decisions, Decisions", takes place in the police station from Resident Evil 2 & 3
  • Nicholai Ginovaef originally appeared in Resident Evil 3: Nemesis
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Resident Evil series
Resident Evil Zero | Resident Evil | Resident Evil 2 | Resident Evil 3: Nemesis | Resident Evil Code: Veronica | Resident Evil 4 | Resident Evil: The Umbrella Chronicles | Resident Evil 5 | Resident Evil: The Darkside Chronicles
Spin-Offs
Outbreak series: Resident Evil Outbreak - Resident Evil Outbreak: File 2
Gun Survivor Series: Resident Evil: Survivor - Resident Evil Survivor 2 Code: Veronica - Resident Evil: Dead Aim| Resident Evil Gaiden | Residential Evil Confidential Report
Others
Resident Evil Gaiden - Residential Evil Confidential Report - Resident Evil: Genesis - Biohazard: The Episodes - Biohazard: The Missions - Biohazard: The Stories - Biohazard: The Operations
Updates:
Resident Evil: Director's Cut | Resident Evil Code: Veronica X | Resident Evil (Gamecube) | Resident Evil: Deadly Silence - Biohazard 4 Mobile Edition | Biohazard Pachislot
Books:
Zero Hour · The Umbrella Conspiracy · Caliban Cove · City of the Dead · Underworld · Nemesis · CODE: Veronica

Genesis • Apocalypse • Extinction
Rose Blank • Beast of the Northern Seas • To The Liberty • Comic • Fire & Ice

Films:
Resident Evil - Apocalypse - Extinction - Afterlife

This article uses material from the "Resident Evil Outbreak" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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